At 1500ish hours played myself, I think I imagined that time to be spent other ways in game when I look back. Without the hype goggles.
So it took you 1500 hours to decide the game wasn't good? That's some strong hype.
A lot of people use the amount of hours played against the player but I think that this is some sort of gambling phenomenon where we sink those hours hoping to get that fix. Like, if we finally get this item, or that group of items, then maybe that enables a build that we wanted to try out, and this process will take hundreds of hours to achieve. That doesn't mean those hundreds of hours were enjoyable or any fun. Is it fun to go to the casino with a bucket of nickels and drop them into the machine for the whole day? No. The fun is in the win.
I just feel like they're taking, taking, taking, taking and not actually giving anything back, know what I'm saying? There's a limit to how much I can do for them with my time, FOR FREE, only to get slapped in the face and told I have to pay more money all while they celebrate their financial success and reward the wrong players for it. No other company treated me or the community this way and I have done closed beta's for essentially every company in the business (as for past few years, Valve, Square-Enix, Bethesda, Bioware, just to name a few).
Your first mistake was expecting something in return for beta testing. If you don't feel like it's a good use of your time, stop doing it, or try and get a job actually being paid to do QA.
I don't ever expect anything tangible in return for beta testing. I'm happy that my feedback can be of use so that it does translate into new features/designs for the game. What I DO expect, is that Blizzard treat their players with respect and value expert and dedicated players above publicity and advertising. Allowing people like Athene and Kripparian into the friends and family beta just shows that they were more interested in reaching their audiences rather than obtaining valuable feedback from players such as myself. It's disgusting and Blizzard is the only company that I've EVER beta tested for, that's done that.
I still beta test and I think it's a good use of my time for the games that I play. It's only Blizzard's games that I've had an aversion for. As for QA job, I'd like to do something like that but we don't have any gaming companies out here to QA for.
no need to delete a valid topic even if it was created under false pretenses.
Anyways, I concur with the earlier post of not loving something we haven't tried yet. I'd like to get into the beta to post some constructive feedback however when I see Blizzard talking about giving away the beta to "influencers/movers" in the community I just get disgusted and not want to be a part of the beta anymore.
Blizzard continues this trend of catering to "e-celebs" who could care less about their game and the future of the game. They just want those guys for the publicity and to build hype. They could care less about people like me who have sunk 1500+ hours into the game and ACTUALLY HAVE provided vital feedback (with much of it being used for the previous AND RoS).
I just feel like they're taking, taking, taking, taking and not actually giving anything back, know what I'm saying? There's a limit to how much I can do for them with my time, FOR FREE, only to get slapped in the face and told I have to pay more money all while they celebrate their financial success and reward the wrong players for it. No other company treated me or the community this way and I have done closed beta's for essentially every company in the business (as for past few years, Valve, Square-Enix, Bethesda, Bioware, just to name a few).
I've been catching up on news via Diablofans and recently came upon the Endgame discussions. Checked out some "e-celebs" opinion on RoS, such as Kripp, Athene, King Kongor. Kripp wasn't wrong but useless as usual (and he didn't do the game any favors even though they gave him the beta). Athene offered absolutely nothing and still uses the same crap build from 1.0 (RoS needs an endgame? whoda thunk?). King Kongor was too busy playing the game for anything else to matter. It didn't look like he was good at the game either.
All things considered, I actually have some good ideas for end-game floating around in my head, but like I said, I just feel like they're taking, taking, taking and thinking about it doesn't make me want to post it anymore. If anything I'd like to turn it into a TL2 mod LOL
I found a similar one yesterday. I was actually about to write it off as a cheap 1.5m item but I was dead wrong. I forgot to value the Vit stat which makes a huge difference
That seems to be true for PoE as well. I only followed that game's trend so far, but from what I observed it's quite funny seeing hundreds of people praising Kripp for inventing some Templar build, saying it's awesome and they never saw anything like that, and literally 3-4 pages behind his thread there's a guy who actually thought of it first, created the whole concept and got like 2 replies.
I hear ya on that one. Without being too specific (so no one can identify me) there was a build that I badly wanted to get into Inferno, in 1.0.4, I put together the gear that I was finally able to obtain, made a video out of it, barely anybody replied. Meanwhile, a well known guy saw my video, bought the expensive gear via the RMAH, wrote up a guide on it and all of a sudden this guy has legion of followers and then people trash me saying I'm a noob when it comes to running that spec. Like really? If it wasn't for me they wouldn't be running it or be what it is today.
Alkaizer's run was not "invented by Alkaizer". The concept of farming low hp monsters + high density areas + linear areas with little randomization was in the forums waaay before the Paragon system was even released.
Exactly. The birthplace for this idea was originally rooted in gold finding (as was the build I was talking about) Alkaizer simply took the info, put it together in a way that worked best with WotB. Turns out his run wasn't even the best run for exp. I was trying to tell people that for awhile and nobody listened, until some scumbag streamers stole the info to make a name for themselves.
Eh, the build is alright. It's nothing new. I've been running my own variant of it for about a month now. Mine doesn't have the 3rd generator (FoT:TC) and yes I know it's for Cyclone but in it's place I take mobility instead to keep the buffs up.
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I still beta test and I think it's a good use of my time for the games that I play. It's only Blizzard's games that I've had an aversion for. As for QA job, I'd like to do something like that but we don't have any gaming companies out here to QA for.
Anyways, I concur with the earlier post of not loving something we haven't tried yet. I'd like to get into the beta to post some constructive feedback however when I see Blizzard talking about giving away the beta to "influencers/movers" in the community I just get disgusted and not want to be a part of the beta anymore.
Blizzard continues this trend of catering to "e-celebs" who could care less about their game and the future of the game. They just want those guys for the publicity and to build hype. They could care less about people like me who have sunk 1500+ hours into the game and ACTUALLY HAVE provided vital feedback (with much of it being used for the previous AND RoS).
I just feel like they're taking, taking, taking, taking and not actually giving anything back, know what I'm saying? There's a limit to how much I can do for them with my time, FOR FREE, only to get slapped in the face and told I have to pay more money all while they celebrate their financial success and reward the wrong players for it. No other company treated me or the community this way and I have done closed beta's for essentially every company in the business (as for past few years, Valve, Square-Enix, Bethesda, Bioware, just to name a few).
I've been catching up on news via Diablofans and recently came upon the Endgame discussions. Checked out some "e-celebs" opinion on RoS, such as Kripp, Athene, King Kongor. Kripp wasn't wrong but useless as usual (and he didn't do the game any favors even though they gave him the beta). Athene offered absolutely nothing and still uses the same crap build from 1.0 (RoS needs an endgame? whoda thunk?). King Kongor was too busy playing the game for anything else to matter. It didn't look like he was good at the game either.
All things considered, I actually have some good ideas for end-game floating around in my head, but like I said, I just feel like they're taking, taking, taking and thinking about it doesn't make me want to post it anymore. If anything I'd like to turn it into a TL2 mod LOL
http://img267.imageshack.us/img267/9239/screenshot173t.jpg
Exactly. The birthplace for this idea was originally rooted in gold finding (as was the build I was talking about) Alkaizer simply took the info, put it together in a way that worked best with WotB. Turns out his run wasn't even the best run for exp. I was trying to tell people that for awhile and nobody listened, until some scumbag streamers stole the info to make a name for themselves.