If you're just hunting DB's then you should likely clear to the end of the rift regardless as it gives greater chance to run into gob packs as well.
I'm not sure that this is true? The chance of a goblin spawning is based on RnG, and does not increase if you are near the start, or end of a rift. You are just as likely to have it spawn at the start of your next rift...
I think that would be a great idea! The armoury has been a fantastic addition to the game. Not having a clue where all the pieces get stashed when swapping builds is a real pain.
Disclaimer: I'm really not a fan of of making Reaper of Souls a modern D2. For that reason, I have been very sceptical about bringing back Runewords, charms, the old skill tree...
However, I think that your proposal is a really elegant idea that certainly merits serious consideration by Blizzard! I would love to see the developers test this concept over a couple of PTRs or so, to give it enough time to evolve. Thanks for the huge amount of thought and work that you have put into this :-)
Apologies if this is an inappropriate question now that this thread has been moved to the wd section!
When using a monk generator build, does it also make sense to remove stricken? Im only doing seasonal grift 75-80 with an Innas generator build, but thought the stricken is contributing to the quick boss kills.
Thanks for sharing Thang. In your video, the Zunis set gameplay does appear to play just like HT garg. It's a shame the developers didn't just buff HT, and find a different way to add character and power to zunis.
This is exactly what I have been doing for several seasons now. I stopped pushing leaderboards a long time ago, yet challenge myself every season. I have a small group of really good friends I play with, and help out those who are starting out in the DiabloFans Clan. We all define fun, and challenge in different ways. I avoid the meta, try and pick the "weaker" builds and manage to struggle to reach my own goals almost every season. It avoids me wasting energy, and hope that the botting problems gets addressed. There is still plenty in the game that can provide fun and challenge, whilst still not worrying about leaderboards.
Thank you for the right up, and all the videos. I didn't really think that adding a sage set was viable. Watched your video, and lowered down to T10 on my monk WoL - and wow a very significant difference!
I would go for monk. Out of the three classes (barb, monk, WD) the monk has by far the best free starter set. Lootshare (double barb) is a good argument, but from my experience diversity and synergy trumps loot share. WD is king in the first 3 hours of a season (pre-T6) and the last 3 hours (the final push), but for speed farming... not really. It'll be at least 10-15 hours before you get into GR70+ where actual class composition starts to matter. And at that point, you can still switch to WD/monk or even wizard (I think for most of the season I'd recommend farming with wizard and switch to monk/barb/WD for the final push a few weeks before the season ends).
I had never thought of it like this before - thank you. I will try this strategy when the season starts!
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There are 18 year old adults who have a little more tact and humanity, so your comment is not that awesome either :-*=(
That's mega awesome! There's definitely some nephalem power in your daughter :-)
I think that would be a great idea! The armoury has been a fantastic addition to the game. Not having a clue where all the pieces get stashed when swapping builds is a real pain.
http://www.diablofans.com/blizz-tracker/topic/68554-update-on-era-8-leaderboards
Disclaimer: I'm really not a fan of of making Reaper of Souls a modern D2. For that reason, I have been very sceptical about bringing back Runewords, charms, the old skill tree...
However, I think that your proposal is a really elegant idea that certainly merits serious consideration by Blizzard! I would love to see the developers test this concept over a couple of PTRs or so, to give it enough time to evolve. Thanks for the huge amount of thought and work that you have put into this :-)
Apologies if this is an inappropriate question now that this thread has been moved to the wd section!
When using a monk generator build, does it also make sense to remove stricken? Im only doing seasonal grift 75-80 with an Innas generator build, but thought the stricken is contributing to the quick boss kills.
Thanks for sharing Thang. In your video, the Zunis set gameplay does appear to play just like HT garg. It's a shame the developers didn't just buff HT, and find a different way to add character and power to zunis.
The solution above provided by Mad Tom will fix your problems instantly :-)
This is exactly what I have been doing for several seasons now. I stopped pushing leaderboards a long time ago, yet challenge myself every season. I have a small group of really good friends I play with, and help out those who are starting out in the DiabloFans Clan. We all define fun, and challenge in different ways. I avoid the meta, try and pick the "weaker" builds and manage to struggle to reach my own goals almost every season. It avoids me wasting energy, and hope that the botting problems gets addressed. There is still plenty in the game that can provide fun and challenge, whilst still not worrying about leaderboards.
It will be good to have you in the clan :-)
Thank you for the right up, and all the videos. I didn't really think that adding a sage set was viable. Watched your video, and lowered down to T10 on my monk WoL - and wow a very significant difference!
Thanks for all the hard work :-)
downloaded (64bit version).
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