I use a Logitech G700 myself. I like logitech they are just very solid and reliable. It honestly have too many buttons and the 3 buttons on the top left aren't very accessible, takes a second to click. So I use them for seldom used functions in games. And having too many buttons is somewhat of a luxury problem. The 4 side/thumb buttons are very easy to click and work well.
On the other hand I have heard a lot of good things from professional gamers about the Steelseries Sensei.
Well the beta servers are in the US. Playing from Sweden I get about 200 ms latency. It's fine most of the time but sometimes you get some random rubberbanding/jumping around.
Well just on normal fat guy can teleport right next to you and explode. I expect that if you throw some other affixes on top of teleporting and it would spell quite a lot of trouble for ranged.
On Inferno certainly you will not be able to simply run away from the monsters. The monsters will be faster then you, without slowing/stunning etc. I'm actually thinking that the monk and barb will have the advantage. Being that most of the monsters are melee and will want to run up to you. And monk/barb will naturally be balanced to take the damage from being in melee (30% etc.). And the few ranged mobs shouldn't be a problem given that they will generally do less damage then melee mobs. And unless they start running away and kiting the player they will be easily dealt with, comparatively.
The Champions will also not be as susceptible to roots, stuns and frozen CC. So they will be a lot harder to kite and deal with as ranged.
This is my theoretical slacker normal mode WD build. Summons to do most of the work with just a few spells to spam yourself oom and then you can tab out to check websites while your mana regens.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The SK is immune to CC when he does his whirlwind.
On the other hand I have heard a lot of good things from professional gamers about the Steelseries Sensei.
http://i.imgur.com/BZDEI.jpg
http://i.imgur.com/jvcDp.jpg
On Inferno certainly you will not be able to simply run away from the monsters. The monsters will be faster then you, without slowing/stunning etc. I'm actually thinking that the monk and barb will have the advantage. Being that most of the monsters are melee and will want to run up to you. And monk/barb will naturally be balanced to take the damage from being in melee (30% etc.). And the few ranged mobs shouldn't be a problem given that they will generally do less damage then melee mobs. And unless they start running away and kiting the player they will be easily dealt with, comparatively.
The Champions will also not be as susceptible to roots, stuns and frozen CC. So they will be a lot harder to kite and deal with as ranged.
That they would, with "Customer Service will not revive a fallen Hardcore hero for any reason".
This is my theoretical slacker normal mode WD build. Summons to do most of the work with just a few spells to spam yourself oom and then you can tab out to check websites while your mana regens.