I am looking for some advice on what to gamble and how I could further optimize my gear. I am currently sitting at 33% CDR. If this wouldn't be enough, I could roll the AR off my shoulders for more CDR. But AR is by far the most valuable defensive stat for me right now, so I am hesitating to do this. At least until I get boots with AR (I do have some, but they aren't ancient). Should I gamble for a SoJ?
Thanks a lot! I will try swapping pain enhancer for esoteric alteration in grifts and gamble hard for the bracers then How much life total should I aim for, because I am missing %life (has life per fury spent) on my cassius belt? If I start wearing it, I might add some vitality in paragon points.
I can easily clear T6 and did 39 solo with unity. I am now looking forward to play 35+ grifts in groups without dying too much.
I already have a raekors chest and pride of cassius (with LPFS instead of %life and 5s duration). Do you think the belt would be worth using without %life on it? I am still missing a good soj and ancient parthan defenders.
I was trying to gamble belts to get a cassius or a better BT belt (I am missing so much allres right now on pants, boots, belt and shoulders). But it turned out pretty hard because of the sheer amount of belts a barb can get from kadala. So I am thinking about upgrading my boots and pants with allres first.
I am doing fairly well in solo grifts (41 without unity so far), but I think I could improve my performance in groups. I am mostly missing cyclone strike when playing with friends. How could I involve the skill into my current build without loosing too much?
I am the only monk in our group (2x DH, 1x Barb, 1x Monk).
I know that the ultimate monk's role in a group would be running perma serenity build, but what about a torch build? How could it fit well into group play?
What should I reroll to %dmg on that torch? I guess it's spirit regen? Already having 22 spirit/s and since WoL gets its cost reduced, I don't see spirit regen to be better. Right?
I recently got my hands on well rolled innas parts (belt, pants, chest), none of which are ancient though (my current pants and belt are).
Would it be worth dropping both aughild and crimson sets for those three innas parts and better bracers (maybe gundgos)?
If I did so, how should I change my build? I read about using taeguk, since sweeping wind is almost spammable for free with innas. I would then use taeguk and BotT (got another ring with socket).
My biggest concern is that I would have to drop mantra for sweeping wind though. The agility rune is giving me a lot of toughness.
I can do t5, taking too much damage in t6 though. What would be my next priorities in terms of gambling, crafting and general item acquisition? Also, is there anything I should change in my build? Thank you!
So I recently got those SoJs (the one which isn't rolled already I would like to keep for 2.1, rolling socket to mainstat): http://i.imgur.com/qFlPeYn.jpg
Which one would you wear with those gloves and would you reroll the gloves? If so, how? CDR to crit? http://i.imgur.com/U6oLl1W.jpg
I want to run a pet SMK build obviously So here are my questions:
Are hexing pants and harrington waistguard useful at all? Do the 44% on my TnT outshine the missing int roll? Are stromgarm bracers a good choice or would it be better to incorporate 2 pieces of blackthorne with boots and chest?
last but not least: Which element should I go for and what build do you suggest?
I am looking for some advice on what to gamble and how I could further optimize my gear. I am currently sitting at 33% CDR. If this wouldn't be enough, I could roll the AR off my shoulders for more CDR. But AR is by far the most valuable defensive stat for me right now, so I am hesitating to do this. At least until I get boots with AR (I do have some, but they aren't ancient). Should I gamble for a SoJ?
http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/55464684
Thanks a lot! I will try swapping pain enhancer for esoteric alteration in grifts and gamble hard for the bracers then How much life total should I aim for, because I am missing %life (has life per fury spent) on my cassius belt? If I start wearing it, I might add some vitality in paragon points.
This is my barbarian: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/55464684
I can easily clear T6 and did 39 solo with unity. I am now looking forward to play 35+ grifts in groups without dying too much.
I already have a raekors chest and pride of cassius (with LPFS instead of %life and 5s duration). Do you think the belt would be worth using without %life on it? I am still missing a good soj and ancient parthan defenders.
What itemslots should I focus on upgrading?
This is my barb: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/55464684
I was trying to gamble belts to get a cassius or a better BT belt (I am missing so much allres right now on pants, boots, belt and shoulders). But it turned out pretty hard because of the sheer amount of belts a barb can get from kadala. So I am thinking about upgrading my boots and pants with allres first.
This is my seasonal monk: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/54838752
I am doing fairly well in solo grifts (41 without unity so far), but I think I could improve my performance in groups. I am mostly missing cyclone strike when playing with friends. How could I involve the skill into my current build without loosing too much?
I am the only monk in our group (2x DH, 1x Barb, 1x Monk).
I know that the ultimate monk's role in a group would be running perma serenity build, but what about a torch build? How could it fit well into group play?
Just got this ancient torch today: http://i.imgur.com/0EzxAFb.jpg
What should I reroll to %dmg on that torch? I guess it's spirit regen? Already having 22 spirit/s and since WoL gets its cost reduced, I don't see spirit regen to be better. Right?
My Monk for reference: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/54838752
First off, this is my seasonal monk: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/54838752
I recently got my hands on well rolled innas parts (belt, pants, chest), none of which are ancient though (my current pants and belt are).
Would it be worth dropping both aughild and crimson sets for those three innas parts and better bracers (maybe gundgos)?
If I did so, how should I change my build? I read about using taeguk, since sweeping wind is almost spammable for free with innas. I would then use taeguk and BotT (got another ring with socket).
My biggest concern is that I would have to drop mantra for sweeping wind though. The agility rune is giving me a lot of toughness.
So, would it be worth it running innas?
Since iAS seems pretty useless for monks, I was considering rerolling it into socket instead of the LpH. What's your opinion on this?
That's great, but the gear requirements are pretty unreachable for me right now I will now look out for innas and better jewelery, thanks guys.
This is my seasonal monk: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/54838752
I can do t5, taking too much damage in t6 though. What would be my next priorities in terms of gambling, crafting and general item acquisition? Also, is there anything I should change in my build? Thank you!
Which one would you wear with those gloves and would you reroll the gloves? If so, how? CDR to crit? http://i.imgur.com/U6oLl1W.jpg
Here are my sheetstats, wearing gloves and the rerolled crit SoJ: http://i.imgur.com/wfjzCIK.jpg
My profile: http://eu.battle.net/d3/en/profile/Xedriell-2582/hero/267503
I want to run a pet SMK build obviously So here are my questions:
Are hexing pants and harrington waistguard useful at all? Do the 44% on my TnT outshine the missing int roll? Are stromgarm bracers a good choice or would it be better to incorporate 2 pieces of blackthorne with boots and chest?
last but not least: Which element should I go for and what build do you suggest?
What should I be gambling on? Also, do you think my build is OK or should I change something?