pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
No, i dont compete with scrubcore and in non season, sorry :). And,i play monk dps....since ISNT easy to reach high tier.
I always have to wonder if people that make statements like this actually play hardcore or if they just lie to attempt to impress us.
The point is, 7 years of development canceled, and no one is blaming anyone.
You sound more like a bitter shareholder than anything else.
The #1 thing I hate about this absolutely fucking shitty community is the constant need to blame people. Something went wrong? We need a public execution to make amends.
It's like we've completely lost our sense of civility because we've all turned into spoiled little man-babies.
I think this is the best I've ever seen it worded.
For example I'm not a fan of Jay Wilson, but I never really understood the bloodlust with which he specifically was pursued by the community. People demanding that he lose his job because they didn't like decisions that the D3 team made. "Raaawr screw that guy and his family because his team made a decision I didn't like in a video game!"
You're not the only one that likes it more. Personally I like the console UI more than the PC version, but I find the PC version to be superior in every other way.
blood shards are the best way to get something you want so once the boss is dead start another asap.
Not for Torment only set pieces.
Yes, for everything.
So did they change it to where Torment only set pieces are obtainable from Kadala? I have always been under the impression that the only things you could not obtain from shards were the Torment only set pieces like IK.
Yeah they changed it so that you can get torment only items including sets.
Honestly while I found gearing up my original character to be very satisfying, if I had to do that again with abysmal set item drop rates I probably wouldn't be playing at all right now since the current viable Barb playstyle is extremely boring.
That screenshot of an unspecified realm at an unspecified time is proof that not only the game is boned but that it's specifically because of changes to trials and exp exploits? That's impressive.
My clan is still active, my friends list is still active. My anecdotal evidence and yours seem to not agree, solution? PILLOW FIGHT!
yeah...i dont know how to make it show time, im not great with computers, if you dont blieve go check for yourself, and there is no realms its seasons and non seasons. and this is seasons at pretty much prime time. you guys will defend blizzard to the gates of hell its funny. seriously EVERYONE go check if you dont believe me and go ahead and post your results. id take a screenshot with my clock at the bottom of my screen but youd complain about that to. and im saying the game is dying from all of these problems combine that MOST of you say is completly okay. well now do you think its completly okay? sure you have an active guild...not hard to get 150 people...which most guilds do not have. after all most games have millions. buts thats going to keep growing smaller and smaller if they dont stop doing things like these. i think the fact that there were thousands of people doing t 6 greater rifts at the begining of the season and now there is 36 st prime time says quite a bit. and i know torment doesnt matter for g rifts but most people are t6 cabaple and just leave it on t 6.
1) Source that most people are capable of T6. (Hint: "Most" people are not.)
2) Right now there are 270 people in T6 public games on the US region non-seasonal. It shouldn't be any surprise to anyone but the most competitive of people that non-seasonal is more popular than seasonal. For the average player there is zero reason to compete in seasons, especially this first season which is pretty much a huge test of seasons since Blizzard has stated in the past that PTRs and Betas provide less testing feedback than they'd actually like.
3) Read your own thread title, you claim to have PROOF of the reason why there are so few people playing in seasons. Yet you haven't shown any of this proof that you supposedly have. At best you have proof that season 1 had little longevity, or that season 1 wasn't very popular, in the PUG scene but you don't have proof of why, and you also don't show how popular pugging was in seasons. You're looking at a minority of a minority and making a judgment on the entire game based on that with zero historical data.
4) Regions not mattering is news to me considering that the regions in this game are completely separate and always have been.
5) Don't accuse me of blindly defending Blizzard and their decisions, they make plenty that I disagree with. When you're wrong and use poor wording and someone calls you on making claims and having no proof it doesn't mean that they're part of the Blizzard defense force, just that they feel that you personally are wrong.
i think anyone who has played seasons saw that there were thousands of people in public games when it started. and 270 people is like nothing dude, you just proved to me that the game is dying..probably shouldnt have said that. and the majority of players DO join a public game here and there especially when theres not a lot of groups in there clan or the groups that are there are full. so no i would hardly call public games a minority. even if there was fewer people, even half, even 30%, the numbers are so low that its something to show that at least points where the game is headed and where its at.
do you have anything that shows otherwise? i doubt it, this is least something to go off of. how do you think guilds start huh? public games...sure you can post on the forums, but theres more people that dont use the forums then do. so even then your gonna need to play public games to find people.
You made the claim bro, burden of proof is on you.
And you keep making claims and providing no proof of these claims. For example, you say that the majority of people join a public game here and there. Proof on that? You claim that anyone that has played seasons not only played a public game but bothered to check how many people were playing in public games. Proof? I won't dispute that there are fewer players now than at the launch of seasons, that should actually be fairly obvious. What I will dispute is your claim that you have proof of the cause of that. You claim that communities come from public games. Proof? Public games and seasonal players and especially seasonal public players are a significant portion of the player base? Proof?
Your thread title says you have proof, but so far you've posted proof of none of your claims. Where's the proof?
That screenshot of an unspecified realm at an unspecified time is proof that not only the game is boned but that it's specifically because of changes to trials and exp exploits? That's impressive.
My clan is still active, my friends list is still active. My anecdotal evidence and yours seem to not agree, solution? PILLOW FIGHT!
yeah...i dont know how to make it show time, im not great with computers, if you dont blieve go check for yourself, and there is no realms its seasons and non seasons. and this is seasons at pretty much prime time. you guys will defend blizzard to the gates of hell its funny. seriously EVERYONE go check if you dont believe me and go ahead and post your results. id take a screenshot with my clock at the bottom of my screen but youd complain about that to. and im saying the game is dying from all of these problems combine that MOST of you say is completly okay. well now do you think its completly okay? sure you have an active guild...not hard to get 150 people...which most guilds do not have. after all most games have millions. buts thats going to keep growing smaller and smaller if they dont stop doing things like these. i think the fact that there were thousands of people doing t 6 greater rifts at the begining of the season and now there is 36 st prime time says quite a bit. and i know torment doesnt matter for g rifts but most people are t6 cabaple and just leave it on t 6.
1) Source that most people are capable of T6. (Hint: "Most" people are not.)
2) Right now there are 270 people in T6 public games on the US region non-seasonal. It shouldn't be any surprise to anyone but the most competitive of people that non-seasonal is more popular than seasonal. For the average player there is zero reason to compete in seasons, especially this first season which is pretty much a huge test of seasons since Blizzard has stated in the past that PTRs and Betas provide less testing feedback than they'd actually like.
3) Read your own thread title, you claim to have PROOF of the reason why there are so few people playing in seasons. Yet you haven't shown any of this proof that you supposedly have. At best you have proof that season 1 had little longevity, or that season 1 wasn't very popular, in the PUG scene but you don't have proof of why, and you also don't show how popular pugging was in seasons. You're looking at a minority of a minority and making a judgment on the entire game based on that with zero historical data.
4) Regions not mattering is news to me considering that the regions in this game are completely separate and always have been.
5) Don't accuse me of blindly defending Blizzard and their decisions, they make plenty that I disagree with. When you're wrong and use poor wording and someone calls you on making claims and having no proof it doesn't mean that they're part of the Blizzard defense force, just that they feel that you personally are wrong.
That screenshot of an unspecified realm at an unspecified time is proof that not only the game is boned but that it's specifically because of changes to trials and exp exploits? That's impressive.
My clan is still active, my friends list is still active. My anecdotal evidence and yours seem to not agree, solution? PILLOW FIGHT!
It's really difficult to understand your complaint since I'm guessing English isn't your native language, but I'll try to respond to it.
I'm not a very hardcore player, I'm not a very efficient player, and I have a gem that's level 40 and if I really wanted to I could have my other two gems around that level this week as well. However if they're running group rifts and leveling their gems I'm not sure how that impacts the validity of their spot on the solo leaderboards? What they're doing solo is a Greater Rift, whether they had help with the prep work for that greater rift or not is irrelevant.
This first season is really a test season, they're experimenting and seeing what works and what doesn't and you can expect some pretty interesting changes for subsequent seasons. The game does indeed have a multiplayer focus, this is true, this is also no secret and it's been stated by the blues. However you can do things as a solo player, just somewhat less efficiently. I'm mostly a solo player and I do quite well in D3. It's just a matter of using your time well and getting a little bit lucky.
I can't see your post going over well on the official forums with your attitude of "If you don't fix what I perceive to be a problem even though you've created this intentionally I will leave your game!" btw.
Quit if you want to and take your community of experienced, overintelligent, mature players to another games. Saying 'fix this or people will quit' is as childish as what I'm about to say:
You don't like it? Move the hell out of here and spread your riot somewhere else.
Don't bother replying, I won't read this. It's hard to argue with person who separate things into white and black only.
ROFL I was done with you the second I realized you had nothing constructive to say
dont lie, you can back to see if I replied to you....
How odd considering that nothing in your original post was constructive. Yes, Blizzard is slow, they've always been slow. They're better about it than they used to be. At least now they explain their thought process a bit, it's not just logging into the game one day to discover a patch with broad sweeping changes to things you didn't even know were broken.
Eh, the current class balance annoys me slightly. There are things that I'd like changed. I'd like to see WD get more build options for one. The current WD playstyle is the most boring thing ever. Crusaders at least have several build options now, instead of just 1, unless your goal is to be on the cutting edge of Greater Rifts. If that's your goal, then the game is in the same place it's been since launch with one or two usable builds per class. Still not quitting the game over it though.
For example I'm not a fan of Jay Wilson, but I never really understood the bloodlust with which he specifically was pursued by the community. People demanding that he lose his job because they didn't like decisions that the D3 team made. "Raaawr screw that guy and his family because his team made a decision I didn't like in a video game!"
And you keep making claims and providing no proof of these claims. For example, you say that the majority of people join a public game here and there. Proof on that? You claim that anyone that has played seasons not only played a public game but bothered to check how many people were playing in public games. Proof? I won't dispute that there are fewer players now than at the launch of seasons, that should actually be fairly obvious. What I will dispute is your claim that you have proof of the cause of that. You claim that communities come from public games. Proof? Public games and seasonal players and especially seasonal public players are a significant portion of the player base? Proof?
Your thread title says you have proof, but so far you've posted proof of none of your claims. Where's the proof?
2) Right now there are 270 people in T6 public games on the US region non-seasonal. It shouldn't be any surprise to anyone but the most competitive of people that non-seasonal is more popular than seasonal. For the average player there is zero reason to compete in seasons, especially this first season which is pretty much a huge test of seasons since Blizzard has stated in the past that PTRs and Betas provide less testing feedback than they'd actually like.
3) Read your own thread title, you claim to have PROOF of the reason why there are so few people playing in seasons. Yet you haven't shown any of this proof that you supposedly have. At best you have proof that season 1 had little longevity, or that season 1 wasn't very popular, in the PUG scene but you don't have proof of why, and you also don't show how popular pugging was in seasons. You're looking at a minority of a minority and making a judgment on the entire game based on that with zero historical data.
4) Regions not mattering is news to me considering that the regions in this game are completely separate and always have been.
5) Don't accuse me of blindly defending Blizzard and their decisions, they make plenty that I disagree with. When you're wrong and use poor wording and someone calls you on making claims and having no proof it doesn't mean that they're part of the Blizzard defense force, just that they feel that you personally are wrong.
My clan is still active, my friends list is still active. My anecdotal evidence and yours seem to not agree, solution? PILLOW FIGHT!
I'm not a very hardcore player, I'm not a very efficient player, and I have a gem that's level 40 and if I really wanted to I could have my other two gems around that level this week as well. However if they're running group rifts and leveling their gems I'm not sure how that impacts the validity of their spot on the solo leaderboards? What they're doing solo is a Greater Rift, whether they had help with the prep work for that greater rift or not is irrelevant.
This first season is really a test season, they're experimenting and seeing what works and what doesn't and you can expect some pretty interesting changes for subsequent seasons. The game does indeed have a multiplayer focus, this is true, this is also no secret and it's been stated by the blues. However you can do things as a solo player, just somewhat less efficiently. I'm mostly a solo player and I do quite well in D3. It's just a matter of using your time well and getting a little bit lucky.
I can't see your post going over well on the official forums with your attitude of "If you don't fix what I perceive to be a problem even though you've created this intentionally I will leave your game!" btw.
Eh, the current class balance annoys me slightly. There are things that I'd like changed. I'd like to see WD get more build options for one. The current WD playstyle is the most boring thing ever. Crusaders at least have several build options now, instead of just 1, unless your goal is to be on the cutting edge of Greater Rifts. If that's your goal, then the game is in the same place it's been since launch with one or two usable builds per class. Still not quitting the game over it though.