Yeah nightmare is hard when you're in a group of 4. My wizard has 7.4k hp and 1.9k armor and I get killed within a second verus mobs with affixes like waller + arcane enhanced or the affixe that lays mines that freezes you + arcane enhanced.
''However, these tiers are primarily significant to the look of the armor.'' Not.. The best items in the games will be the ilvl63 items. They're just saying that they won't always have better stats just because they're higher tier.
''Crafted items will not be the best in the game but should help fill the gap of those few items that you do not get from random world drops.''
and where is that from?
''To Renos' point, there are only 2 Mighty Weapons (1h and 2h) that are level 60 in the game?
Again, this does not differ greatly from Diablo II. Also, rares and crafted are end-game competitive. Our goal was to balance, not dominate with legendaries''
Sadly I'm pretty sure you can get the best (or close to) item in the game by crafting a rare with 6 affixes.
228 legendary items seems too small of a number???
Yup, it's also what I think. Bashiok stated a while back that the items listed on the website were only representing a small part of the whole items but now, 8 months after the items pages were added, we're told that there are in fact only about 11 Legendary more. In 1-2 months, we will only be farming inferno lvl61-63 mobs and there is only like 1 lvl60 Legendary for each piece of gear beside amulets and rings. Sounds like a joke to me.
well i didnt expect that kind of enrage timers...
sad news then. i was expecting diablo 3 to give more freedom in gameplay. by presenting those enrage timers they are totally lowering the fun and diversity in fights. so again we are back to old diablo 2 mechanics where the one build even doing 10% dmg more then other will be superior.
also the boss fights will be looking the same all the time because if you will make a mistake you will die, no chances to make up for that ...
really disappointed...
The goal of that is so that people don't abuse with low level characters and stuff, if you are at a correct level and don't have garbage gears in lower difficulties, the enrage shouldn't happen at all even if your build doesn't have that much dps.
Already spent 180k expanding my storage on my friend's accounts and even if it says I have the beta now and that I received the confirmation email it keeps saying There is no attached diablo 3 license to this battle.net account. (I did set up my battle tag months ago) Blizzard failz.
edit: now I can but I already posted this =/
hmmk ...
http://us.battle.net/d3/en/artisan/blacksmith/recipe/glorious-guru-staff
then look at the chances to get a fiery brimstone when salvaging a lvl60 rare item
http://us.battle.net/d3/en/artisan/blacksmith/recipe/exalted-grand-zhezl
Blizzard doesn't make any sense to me anymore.
and where is that from?
''To Renos' point, there are only 2 Mighty Weapons (1h and 2h) that are level 60 in the game?
Again, this does not differ greatly from Diablo II. Also, rares and crafted are end-game competitive. Our goal was to balance, not dominate with legendaries''
Sadly I'm pretty sure you can get the best (or close to) item in the game by crafting a rare with 6 affixes.
Yup, it's also what I think. Bashiok stated a while back that the items listed on the website were only representing a small part of the whole items but now, 8 months after the items pages were added, we're told that there are in fact only about 11 Legendary more. In 1-2 months, we will only be farming inferno lvl61-63 mobs and there is only like 1 lvl60 Legendary for each piece of gear beside amulets and rings. Sounds like a joke to me.
The goal of that is so that people don't abuse with low level characters and stuff, if you are at a correct level and don't have garbage gears in lower difficulties, the enrage shouldn't happen at all even if your build doesn't have that much dps.