I can pull an entire dungeon with this build and then sit while spamming bats for a little while... things die fast (not faster as a glass cannon, sure, but fast enough and with the not dying bonus). Posion on the floor... nope, not moving, lightning... still nope, arcane turrets... boooooring...
You are fast and productive... as long as you don't pull 2 mobs... stay... spam bats... pull 3 more mobs... stop... spam bats... Just run, Locust Swarm now and then, some Haunt if you feel it, Piranhas at CD )to see a lot of ppl following you while some zombie fishes gnaw they heads)... are you at the end of the floor? yep? turn around, spam bats... profit.
How do you play against Frozen enemies without Spirit Walk? Once you are frozen in place... you are dead
And with what do you regen mana without Spirit Walk (Honored Guest)? Pestilence+Piranha+Haunt are 100% of my mana pool.
Pay attention on the Frozen Bomb effect and move before it explode.
I put all my Paragon attribute to bonus Move Speed, so It's not hard to move away before it explode if you notice it fast enough.
Try to keep your distance from the crowd by hiding behind your pets too, it's easier to notice your surrounding and even you get freeze, you won't hurt much by the upcoming attack.
The skill rotation consume almost 100% of my mana pool too, but with Firebat are free to channel, I keep channel it until my mana replenish to some point.
Normally, Locust swarm and Piranhas can cover all enemy in one cast, so you don't need to recast it that often.
But if you feel your self in need of Spirit Walk for extra survivability or mana regen, You can replace Haunt with Spirit Walk if you want.
It's free slot for modification by the way
Thanks for the tips. Solved mana problem with a couple of good drops with mana regen and +Max mana. My problem with the Frozen Bomb is on places where it's hard to run like small rooms or when there's more than one enemy with the Frozen effect. I was thinking about changing Haunt for Spirit Walk, but the healing... OMG the healing!! xD
It would work like that: (Manitou always active) Piranhado + Pestilence + Haunt + Firebomb Spam You have all enemies on the same place so you benefit from the Big Stinker rune on the Gargantuan and the Fetishes can spawn from Firebomb, Locust Swarm or Piranhas. -Gruesome Feast: Mana (Piranhas are expensive) and buff (I like the buffing part of the WD I like to play with Soul Harvest in my builds) maybe optional. -Grave Injustice: Healing, CD reduction, you have all enemies in one place...
Optional...
Change Gruesome Feast for Pierce the Veil or Rush of Essence... depending if you have problems with mana or not.
You are fast and productive... as long as you don't pull 2 mobs... stay... spam bats... pull 3 more mobs... stop... spam bats... Just run, Locust Swarm now and then, some Haunt if you feel it, Piranhas at CD )to see a lot of ppl following you while some zombie fishes gnaw they heads)... are you at the end of the floor? yep? turn around, spam bats... profit.
How do you play against Frozen enemies without Spirit Walk? Once you are frozen in place... you are dead
And with what do you regen mana without Spirit Walk (Honored Guest)? Pestilence+Piranha+Haunt are 100% of my mana pool.
It would work like that: (Manitou always active) Piranhado + Pestilence + Haunt + Firebomb Spam
You have all enemies on the same place so you benefit from the Big Stinker rune on the Gargantuan and the Fetishes can spawn from Firebomb, Locust Swarm or Piranhas.
-Gruesome Feast: Mana (Piranhas are expensive) and buff (I like the buffing part of the WD I like to play with Soul Harvest in my builds) maybe optional.
-Grave Injustice: Healing, CD reduction, you have all enemies in one place...
Optional...
Change Gruesome Feast for Pierce the Veil or Rush of Essence... depending if you have problems with mana or not.