This sort of will happen but there are far more builds in Diablo 3. The *best* gear will only be best for your current build set up. If you want to try a new build; chances are you are going to need to get new gear to go a long with it.
Yeah, because WoW didn't have different sets for different builds >.>
With offline play, everything is available for the player to look at, this does make it easier to create hacks that you can then use online. With Diablo 3, a lot of key data is stored server side, at the very least this will slow down the progress of hacks and make it easier for Blizzard to detect their use.
This is the general reason it's harder. According to Blizzard, people would need access to files that are stored only on Blizzard servers in order to design hacks and bots that would work effectively. It's not like WoW where people were able to make bots solely through macros, as there will be nothing like that in this game. A bot or a hack would require a separate program that modifies Diablo 3. It's very hard to code something like that, when you can't look at what you're trying to code for.
Which is why this situation boggles my mind. The important data you'd need to have a hack work online is stored server side, not client side, so how could offline mode make it easier >.>
Somebody explain to me how enabling offline play in a game makes the online part easier to hack.
I've seen comments like "Offline is a good testing ground for hacks!" or "you can edit character info offline and submit it online!" both arguments are, I apologize, ludicrous. When I say offline play, I mean that you can never take that character online. Ever. Good luck submitting that edited character online.
As far as testing ground for bots, well answer me this. How will a bot designed for the offline client hold up when used on a server? You think Blizzard is just going to say "HAY GUYZ NO BOTZ" then trust our word? Obviously they have some kind of security in place to prevent the like, so how will perfecting a bot offline make it any easier to get it online.
Starcraft 2 offline was completely seperate from the online. Picture Diablo 3 the same way. There's no reason why Blizzard can't implement this. It may be because they're afraid of piracy, but let's be honest there's nothing they can do to stop it from happening.
You're only looking at it from your perspective. No one is saying you don't matter, it's just a choice blizzard must make - please 100,000 fans or please a 1,000.
That doesn't make a shred of sense - how does adding offline support displease the other 100,000 fans?
They bar loyal fans who can't get online and are a minority so they can make the gaming experience so much better for the majority who are also loyal fans who had to put up with the joke of an online game called diablo 2.
We may be a minority but there are more of us than you think.
And you're saying that because we're a minority, we don't matter? That's the vibe I'm getting from Blizzard, and if they start down this road who knows which minority will be the next left behind.
I bought Starcraft 2 when it came out because even though it required you to be online for achievements and such, you had the option of playing through the campaign offline if you validated your install by logging in. Give me one good reason why Diablo 3 can't do that.
Did they flame me? Were they aggressive? Did they call me insane? Well, Seniri asked if I was insane, which I am. Mwahahahahaha!!! But these 'type' of responses are the correct ones. Opposition/disagreement comes in two flavors. Respectable and Pitiful. These guys are an example of the former, which is awesome. They have some great reasons for their thoughts and they can communicate them well. And they make perfect, reasonable sense of why they feel the way they do. We need more people like that in the gaming community.
Anyways, I appreciate the feedback!
DKR
Also, while you may indeed be a nutcase, that was more directed at .. well, everybody who could even consider praising Blizzard right now. I feel almost as strongly about this as I did about the whole RealID bullshit.
But can we please agree that it does make some sense to keep it online? Both due to availability and to prevent cheating. Saying it makes no sense makes no sense!!!11
I actually can't you can prevent cheating another way (or take action against it), not bar loyal fans from the game by removing a feature necessary for them to play. Also, I don't expect to be able to take my character from the offline world to the online world - that's what drives me insane. They could have an offline single player only mode, but they won't.
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Idos Domi!
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Thanks guys c:
Yeah, because WoW didn't have different sets for different builds >.>
Blizzard.
Which is why this situation boggles my mind. The important data you'd need to have a hack work online is stored server side, not client side, so how could offline mode make it easier >.>
I've seen comments like "Offline is a good testing ground for hacks!" or "you can edit character info offline and submit it online!" both arguments are, I apologize, ludicrous. When I say offline play, I mean that you can never take that character online. Ever. Good luck submitting that edited character online.
As far as testing ground for bots, well answer me this. How will a bot designed for the offline client hold up when used on a server? You think Blizzard is just going to say "HAY GUYZ NO BOTZ" then trust our word? Obviously they have some kind of security in place to prevent the like, so how will perfecting a bot offline make it any easier to get it online.
That doesn't make a shred of sense - how does adding offline support displease the other 100,000 fans?
We may be a minority but there are more of us than you think.
And you're saying that because we're a minority, we don't matter? That's the vibe I'm getting from Blizzard, and if they start down this road who knows which minority will be the next left behind.
I bought Starcraft 2 when it came out because even though it required you to be online for achievements and such, you had the option of playing through the campaign offline if you validated your install by logging in. Give me one good reason why Diablo 3 can't do that.
Also, while you may indeed be a nutcase, that was more directed at .. well, everybody who could even consider praising Blizzard right now. I feel almost as strongly about this as I did about the whole RealID bullshit.
I actually can't you can prevent cheating another way (or take action against it), not bar loyal fans from the game by removing a feature necessary for them to play. Also, I don't expect to be able to take my character from the offline world to the online world - that's what drives me insane. They could have an offline single player only mode, but they won't.