For me, it's not just about being bigger. Its about looking good. I think we can all agree that our current map does not look good. This is with all of us creating our own buildings (supposed to be around 20x20). If this is what our residential area looked like in our new city, I would not be happy. These smaller houses, again, are just supposed to be a place to store personal items. Every player will still be able to leave the city and build whatever they want. However, the same will not be for the houses. Junction and I decided and we want to keep houses to 10x10. We also want to keep houses to a maximum of three floors. A basement, entry level and an upstairs. This should be plenty of room for their purposes.
Also, Hp should be fixed by early next week and this is when we will be resetting the map.
The few hours I’ve been able to work today, I tried getting SMP Health as complete as possible. It will be released early next week.
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Good news guys. We might be getting HP sooner than later according to Notch's development blog.
Today and tomorrow will be two days of solid work. I’m currently working on server-side health and some performance tweaks. It looks like I might want to rewrite (or at the very least refactor) parts of the lighting engine to get better control over it. For server-side health, the current issue is that the client is sending the wrong entity id for targets.
I’m also looking into fixing a bunch of lag issues, specifically the returning blocks after mining them bug.
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It's not necessarily space limitation as it it building time and resources. With a 20x20 house and apprimately 15 houses. Figuring you want about five blocks in between for spacing. That is a square area of over 9000 blocks. This is an area that we have to level down. Approximating an average of 5 blocks high (considering we won't be able to find this big of an area very flat) that is over 45,000 blocks we have to destroy just to create the area forthe houses. The wall around would have to be 375 squares on each side. At even three bricks high and two walls (the other two not being needed cause they are in the city) that is over 2000 blocks just for the wall.
A 20x20 house doesn't seem that bad by itself but addig enough room for everyone's house becomes a daunting task. Cutting it down to 10x10 reduces the numbe down to about 3500 blocks which lowers the excavation to about 17500 blocks. About a third of the work. And if we do the portal idea we need next to no space. And everyone can still have plenty of room to build whatever house they want.
And don't forget, houses aren't the only thing that is gong to be in the city.
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Even if that is so, you should stop be able to create multiple gates in the nether to other areas in the regular world. Which would be even better because we would only need one original gate.
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With the recent discussion on houses, I had an idea. I was viewing the houses more as just a place to put personal items. Therefore they wouldn't need much space. However, I understand everyone wants to build their own structures tha would require more space.
My proposal is that we:
A.) build a bank were people can keep their personal items in. Each room/chest can be labeled with a players name and we will obviously all respect each others belongings.
B.) where the houses would have gone, we have a field of nether gates. One for each person. Through the nether gates we can travel further. Each player can go into the nether, venture a ways away from the original and build a new gate. Where ever they appear, they can build their own structure.
This will save us space in our city. The bank will create a convinient place to house personal items. The nether gates will allow us to travel to other distances quicker. Paths can be made in the nether for navigation to the other gates. People will be able to build what they want, within a certain size limit, without disturbing the room needed for the city and further expansion. I you wantto see someone elses building, you can just enter their gate, follow the path, and enter the othergate to their building.
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Oh, I see. The only thing is if you do it my way, you can get all of the drops to funnel into one square so you dont have to walk around to pick everything up. Not a big deal though. Either way we will have this around our main wall.
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it has to be 3 deep or monsters wont die in it. I have a working version in the game. The hard part is getting the water to flow in the right direction to funnel all of the drop. I am not sure how to do that with a trench as wide as our wall. Might have to make multiple pick up areas
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Alright guys. The OP is updated with players list. If I have missed anyone, sorry, please send me a PM with your minecraft name and position you would like.
As for the mats questions, every player is expected to help out with mats for construction projects. Primarily this will be like stone and wood. However, if we are planning some more ornate, any help with diamond, gold, obsidian will be appreciated. After that, every player is allow to keep whatever materials they find. Although, I would hope that all of us here will be more than happy to help others out and share when needed.
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Designing the cart system at this point is kind of useless since we don't know how they will work.
Unfortunately, no news on any updates especially pertaining to the HP fix. I know as for myself, I am finding it hard to be motivated to get on right now. I really just want to start over with the construction of our city but I will be patient enough to wait for HP as it will be that much more rewarding. For now, everyone is free to do whatever they want to our current map, beside destroying other people's stuff.
Also, it is required that every player has a DFans account since this is where all the communication is being kept. If you are on the sever and I do not know who you are and you do not have a DFans account, you will be temp banned until you create one. If you have friend playing on the server who is not a member here, please ask them to do so.
I plan on updating the players list so we are all set up and structured for when we start construction on the city. Right now, Linkx and Airandius are both active and lead architects. However, master explorer, traveler, conductor, and security guard positions all need to be filled by active members.
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sorry guys, I worked all day yesterday and I work for 12hrs today.
As for the mineshafts, they should definitely go down to 5 blocks above the bottom since this is where diamond starts.
I also need to majorly update the OP with the player list. Please check it and if you are not on there yet, please give me your account name along with a position you would like. The descriptions for each position are listed on the OP.
I really excited how many people are joining. I was originally hoping for 5-6 people we are at a strong 10-12.
I can't update the map anymore because it got too big and causes cartographer to crash. Sorry.
@phrozen - the blocks are 16x16 the other objects are varying amounts. If you would like to see the sizes of everything else. go into your app data folder -> roaming -> .minecraft -> bin -> minecraft. All the textures are in there.
I would really like to come up with some diablo themed texture pack to match the diablo skins I made if any of you guys have any ideas.
@Alaska - sorry but Junction3 and I hold the only real "leader" positions.
I hope that catches everything up for now.
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@zhar- you should definitely getthe game. And if it is any conselation prize, there are half blocks and stairs you can make so you don't have to jump around everywhere.
@phrozen- yes you can make new imgs for tools and everything actually. There is a contest right now to create your own texture pack that I was planning on doing. I was obviously going to do some diablo themed one. If you have any ideas please share them and I will try to make them. Also16x16 pxl is the size format that works without any bugs although there are some more hi-df ones but they always froze for me.
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Also, Hp should be fixed by early next week and this is when we will be resetting the map.
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A 20x20 house doesn't seem that bad by itself but addig enough room for everyone's house becomes a daunting task. Cutting it down to 10x10 reduces the numbe down to about 3500 blocks which lowers the excavation to about 17500 blocks. About a third of the work. And if we do the portal idea we need next to no space. And everyone can still have plenty of room to build whatever house they want.
And don't forget, houses aren't the only thing that is gong to be in the city.
Find any Diablo news? Contact me or anyone else on the News team
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My proposal is that we:
A.) build a bank were people can keep their personal items in. Each room/chest can be labeled with a players name and we will obviously all respect each others belongings.
B.) where the houses would have gone, we have a field of nether gates. One for each person. Through the nether gates we can travel further. Each player can go into the nether, venture a ways away from the original and build a new gate. Where ever they appear, they can build their own structure.
This will save us space in our city. The bank will create a convinient place to house personal items. The nether gates will allow us to travel to other distances quicker. Paths can be made in the nether for navigation to the other gates. People will be able to build what they want, within a certain size limit, without disturbing the room needed for the city and further expansion. I you wantto see someone elses building, you can just enter their gate, follow the path, and enter the othergate to their building.
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OP: scyberdragon
queuedasylum
macros_the_black
liquorice
apoc_8bit
junction3
chuura
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type: /give (player name) (id) (amount)
for example: /give scyberdragon 46 64
you can find every item id # here: http://www.minecraftwiki.net/wiki/Data_values#Block_IDs
have fun just be careful with the tnt
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As for the mats questions, every player is expected to help out with mats for construction projects. Primarily this will be like stone and wood. However, if we are planning some more ornate, any help with diamond, gold, obsidian will be appreciated. After that, every player is allow to keep whatever materials they find. Although, I would hope that all of us here will be more than happy to help others out and share when needed.
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I suggest you get on though and start testing out some ideas. I think right now, we should all be testing out new ideas for our new city.
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Unfortunately, no news on any updates especially pertaining to the HP fix. I know as for myself, I am finding it hard to be motivated to get on right now. I really just want to start over with the construction of our city but I will be patient enough to wait for HP as it will be that much more rewarding. For now, everyone is free to do whatever they want to our current map, beside destroying other people's stuff.
Also, it is required that every player has a DFans account since this is where all the communication is being kept. If you are on the sever and I do not know who you are and you do not have a DFans account, you will be temp banned until you create one. If you have friend playing on the server who is not a member here, please ask them to do so.
I plan on updating the players list so we are all set up and structured for when we start construction on the city. Right now, Linkx and Airandius are both active and lead architects. However, master explorer, traveler, conductor, and security guard positions all need to be filled by active members.
Find any Diablo news? Contact me or anyone else on the News team
As for the mineshafts, they should definitely go down to 5 blocks above the bottom since this is where diamond starts.
I also need to majorly update the OP with the player list. Please check it and if you are not on there yet, please give me your account name along with a position you would like. The descriptions for each position are listed on the OP.
I really excited how many people are joining. I was originally hoping for 5-6 people we are at a strong 10-12.
I can't update the map anymore because it got too big and causes cartographer to crash. Sorry.
@phrozen - the blocks are 16x16 the other objects are varying amounts. If you would like to see the sizes of everything else. go into your app data folder -> roaming -> .minecraft -> bin -> minecraft. All the textures are in there.
I would really like to come up with some diablo themed texture pack to match the diablo skins I made if any of you guys have any ideas.
@Alaska - sorry but Junction3 and I hold the only real "leader" positions.
I hope that catches everything up for now.
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@phrozen- yes you can make new imgs for tools and everything actually. There is a contest right now to create your own texture pack that I was planning on doing. I was obviously going to do some diablo themed one. If you have any ideas please share them and I will try to make them. Also16x16 pxl is the size format that works without any bugs although there are some more hi-df ones but they always froze for me.
Find any Diablo news? Contact me or anyone else on the News team