Go into the live chat through battle.net, say you recently recovered your account, and that you would like more info on reversing the damage (including diablo account ban) since the date that the account email/password was changed. They have IP records of where accounts have logged in from, if they see an odd IP pop up, they will most likely lift the ban, but it might be too long to have anything recovered from the account. If they dont see any odd IP addresses pop up, they will refuse to do anything further.
Thanks for the advice. I appreciate it.
The thing I find remarkable is that there isn't a phone number that a person can call to reach Blizzard themselves. I'd prefer to speak to someone, as that tends to be a lot more effective. This whole "callback" ticket thing is obviously a way to discourage people from trying to reach Blizzard directly with their issues.
Actually if you've ever called Blizzard in the past you may realize that the callback thing is great. Calling Blizzard before that feature mostly resulted in "The queue is full try again later!" and then when you did get in the queue there was always a 30~ minute wait.
Do people STILL think this is an MMO and it's going to get new content on the scale that WoW does, or even close to it? Not happening. We'll get an expansion and we'll get small things to do added every now and then. Pretty much everyone that played D2 knew this going into the game.
If PoE is so much better (I like it, I play it) why are you still reading a fansite for Diablo 3?
Blizzard already got their money, if they didn't care they wouldn't be fixing the things they are in fact fixing and changing. They could just focus on their other two franchises.
All Blizzard is these days is PR responses. Nothing is just open and honest. Even when there is humility there is always the "but..." to save themselves from appearing as if they don't have all the right answers. It's really sad as I am sure a lot of us are long term fans of Diablo and Blizzard as a whole.
Hate to say it, but as someone who has played multiplayer Blizzard games since StarCraft 1 ... Blizzard has always been like this. They just used to get away with a little bit more. They did it all the time in StarCraft 1, WarCraft 3, and Diablo 2. The difference is back then nobody called them on it. Now more people are insanely weary of any company's response to anything.
For all the crap that the community gives them, and I'm not innocent of that either really, they keep managing to really impress me with the patches. Normally blizzard releases broken games and fixes them slowly and then they get remembered as classics, this time around the game was more broken than previous games but they're being pretty speedy (comparatively) about introducing good fixes. Good stuff.
I expect to be done with TL2 by the time this patch rolls out, so that's even more awesome.
Woah! That's... special. I sure hope they'll add some more content soon so that we don't have to grind through those levels in the same places we've been farming gear for the last couple of months.
I hope they will continue to work on legendaries in future patches. 50 changes doesnt rock my boat. It is actually almost an insult. There are many many more items that need work. So for to make me continue my endless farming they need to continue to buff legendaries. Is there any word on this btw? Would be nice to know.
They're making a lot more than 50 changes. They're adding "at least 50 procs" but they've changed a lot of legendaries without adding procs as well.
A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.
Bingo. I think the best 2 examples I can think of are Diablo 2 ... Which was considered bland/boring at release and is now considered amazing and StarCraft/Brood War which was also bug filled and had major issues at release but is now considered to be the most balanced and successful multiplayer RTS ever.
I played PoE. I gave them my $10 and played PoE quite a bit before this latest open beta weekend. It's a good looking game. I mean it's very dated graphically, even amongst games with a similar art style, but that can be expected because it's made by a very small group and even so it's good looking. The combat has a pretty good feel to it, but the game is lacking depth. There is more depth in some areas and a lot less in others. I think it has potential, but it feels a lot more like a mid/early alpha than a beta. I wouldn't say that it's a Diablo 3 substitute, it's more of a Titan Quest substitute as it has more in common with that game than with the Diablo games.
I think people are using the wrong term when it comes to D3 "end game" - End game is more of an MMO term. D3 has a similar amount of end game to D2 when D2 was first launched. The only difference is that the AH takes away some of the trading and some of the social aspects are gone. D3 does need a little more longevity, and Blizzard says they're working on that, so we'll see what happens. Overall though I just think most people aren't realizing that D2's end game was initially as dull as paint too.
I really hope that the PoE, and the Torchlight people for that matter, don't make a tragic mistake of listening to some of the people complaining about D3. Or else they'll tragically ruin their games' endgames.
Yep, still loving it. Not everyone is going to feel the same. You got your money's worth if you gave the game 200+ hours of your life.
This more or less. I'm still enjoying it quite a bit.
I didn't play D2 at launch as much as I played D3. It was only later in D2's life that me and my friends played it pretty hardcore. After a couple patches. At some point I'll stop playing D3 until they release a couple patches and then go back and play it pretty hardcore again. That's how the series works for me and my friends.
It's optional. It helps, but if you don't want to use it you really don't have to. I started building a MF set and I didn't really notice much difference with the loot. There was a difference but it wasn't a huge difference. Now when I farm I don't even really bother with it. My income from it is pretty much the exact same.
No, you don't need MF at all, especially since it does close to nothing right now anyway.
Uh... you're retarded aren't you? I am sitting at 300 MF and elite packs drop an average of 3 rares for me. But that obviously has nothing to do with MF at all right?
You get three on average, I get two. Very rarely do I not get at least one. I have 2 pieces with small amounts of magic find.
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Blizzard already got their money, if they didn't care they wouldn't be fixing the things they are in fact fixing and changing. They could just focus on their other two franchises.
Hate to say it, but as someone who has played multiplayer Blizzard games since StarCraft 1 ... Blizzard has always been like this. They just used to get away with a little bit more. They did it all the time in StarCraft 1, WarCraft 3, and Diablo 2. The difference is back then nobody called them on it. Now more people are insanely weary of any company's response to anything.
I expect to be done with TL2 by the time this patch rolls out, so that's even more awesome.
Not too likely, Diablo games aren't MMOs
They're making a lot more than 50 changes. They're adding "at least 50 procs" but they've changed a lot of legendaries without adding procs as well.
Bingo. I think the best 2 examples I can think of are Diablo 2 ... Which was considered bland/boring at release and is now considered amazing and StarCraft/Brood War which was also bug filled and had major issues at release but is now considered to be the most balanced and successful multiplayer RTS ever.
I think people are using the wrong term when it comes to D3 "end game" - End game is more of an MMO term. D3 has a similar amount of end game to D2 when D2 was first launched. The only difference is that the AH takes away some of the trading and some of the social aspects are gone. D3 does need a little more longevity, and Blizzard says they're working on that, so we'll see what happens. Overall though I just think most people aren't realizing that D2's end game was initially as dull as paint too.
I really hope that the PoE, and the Torchlight people for that matter, don't make a tragic mistake of listening to some of the people complaining about D3. Or else they'll tragically ruin their games' endgames.
This more or less. I'm still enjoying it quite a bit.
I didn't play D2 at launch as much as I played D3. It was only later in D2's life that me and my friends played it pretty hardcore. After a couple patches. At some point I'll stop playing D3 until they release a couple patches and then go back and play it pretty hardcore again. That's how the series works for me and my friends.
You get three on average, I get two. Very rarely do I not get at least one. I have 2 pieces with small amounts of magic find.