I wouldn't wish getting swallowed whole by EA upon any game developer, not even Blizzard. But at the same time, I wouldn't want any of Blizzard's bad habits to rub of on Valve or Bungie.
The review would've been better if you were just using a video camera focused on you and the game. Often, watching people freak out is the best part of horror movies.
Zoltun Kulle was only interested in world domination, and played along just long enough to recover his body and the black soulstone. Given that he was the Diablo 3 equivalent of Gollum, I think we're probably making a mountain out of a mole hill here.
After the turd they squeezed out and called Diablo 3's plot, I'm hoping the expansion revolves entirely around Whimsyshire, and that Diablo prime possesses the body of a killer pony--Ponyablo, if you will.
Hardware Accelerating Everything: Windows 8 Graphics
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That was nice. Problem is, only part that matter to games is from 2:30 on. Erm... which game is DirectX 11.1? =p
How many games are DX11 at all? Consoles don't run games like current PCs, so we're not getting games that really exploit much of the current tech. Once you see the new consoles we'll definately jump into some real hardware usage, but until then, it's pretty much a rarity.
Off the top of my head, I can tell you I get a fairly significant performance bump in WoW by running the beta 64-bit version and telling it to use DirectX 11.
I think Blizzard has shown a certain propensity for whoring the focus of their games out to whatever the majority of their subscribers want. With D3 not being subscription based, though, it's questionable, since all sales will be from initial purchases and the RMAH.
I played for probably 2 years on Ladder and never found a single one that I can remember. I traded for them many times, just because I had such a hard time finding anyone who wanted to trade for something other than the stupid rings.
I don't know why people are making out like Cain is this enormously important character. He was just the old guy who ID'd my items. He travelled with you in D2 and delivered a lot of necessary exposition, he had some interesting conversations in D1 but so did everyone else. And apart from Adria they all died in between D1 and D2... we didn't even see that. Apart from Griswold who we just find as a demon or undead or something and unceremoniously kill.
Not that I don't like Cain, it's just he's not really that huge a character or intrinsic to the series to me. "Stay a while and listen" is memorable but so was "what can I do ye for?". He had his role in D1 and D2 and now the series has moved on.
His death seemed more or less appropriately handled. It has a big impact on the characters, especially Leah. If you explore all the conversations and journals there's a lot about Cain in them and Leah's whole development revolves around his death from that point on. Which is the whole point.
What did you expect to see anyway? Cain blasting away at demons with his trusty gatling cannon, chomping on a cigar in a big bloody heroic last stand while the napalm rains down on Charlie overhead? He's just some old guy who reads a lot of books.
I sometimes feel like that not every character one love's has to die in an epic way if he must die. It makes the world more consistent if special people can die like anyone else. Like everyday dangers can hit special characters too.
Everyday dangers like magical demon-worshipping cultists led by a floating witch with butterflies for shoulders.
I never played GW1, but got into the GW2 beta for this weekend, and I think it definitely has a lot more promise than D3. Only thing I haven't liked so far is the cut scenes, which gave me bad flashbacks of SWTOR questing, but they're sparse and skippable, so who cares.
And being able to customize a Norn's chin to be roughly the dimensions of an anvil? Priceless.
Windows has been following a sort of Tick-Tock model of development where they introduce a lot of new features in one version, and then clean up all the complaints in the next:
ME -> XP -> Vista -> Win7 -> Win8
I think chances are good that there probably will be some innate performance advantages of upgrading, but you may not see them until everyone figures out how to optimize for Win8. A fast dual core used to beat out a quad-core CPU for gaming until the games were coded to optimize for it.
All the same, I'm still going to buy a copy of Win8 this year, even if I don't install it right away, just because they're giving a fairly sweet discount for early adopters:
Can anyone recommend some really good builds, specifically for farming bounties? Preferably for Inarius, but open to anything.
Thanks in advance.
US Region
Off the top of my head, I can tell you I get a fairly significant performance bump in WoW by running the beta 64-bit version and telling it to use DirectX 11.
If you want a full list, go here: http://en.wikipedia.org/wiki/List_of_games_with_DirectX_11_support
http://www.youtube.com/watch?v=gMAbNFptzAA
And being able to customize a Norn's chin to be roughly the dimensions of an anvil? Priceless.
ME -> XP -> Vista -> Win7 -> Win8
I think chances are good that there probably will be some innate performance advantages of upgrading, but you may not see them until everyone figures out how to optimize for Win8. A fast dual core used to beat out a quad-core CPU for gaming until the games were coded to optimize for it.
All the same, I'm still going to buy a copy of Win8 this year, even if I don't install it right away, just because they're giving a fairly sweet discount for early adopters:
http://arstechnica.com/information-technology/2012/07/windows-8-upgrades-to-be-cheaper-than-ever/
And definitely check into SSD's. I see sales for them every week, and it doesn't take a huge one to throw your OS and program files on.