if i could suggest something concerning trading features and pvp, it would be to Not Recreate the WoW pvp system into diablo III, but take diablo II's pvp system and expand off of it, improving ever so slightly, untill you end up with a fully evolved system, that remains original to diablo II, but is much advanced. as for the Trading, if you could keep the full screen trade system as simple as it was in d2, with out trying to make it fancy and epic, by for example making all sorts of add ons and complexitys than you need. simple works.
id also like to add that one of the main excitements of playing diablo I/II was the use of your imagination, lots of black areas gave such room for personal imagination. thats one thing that turns me off about games nowa days everything concerning imagrey is already there, and i get bored if im not able to paint this world through my eyes. that fact accompanied with randomly generated drops makes diablo an immensly addictive game.
i think the creators of this game are to into Fantasy Land (WARCRAFT!), the creator of diablo 3 should have been someone with a dark view on life. and not inspired by wc.
Sweet sig bromeo. Your so brutal and non conformist with that listing of bands. Why don't you go dim the lights sense you like it dark and cut your wrists.
the only way to make the slightest change is to have extreme opinion, you f$#*&@G cunt.
those bands are musicianship focused not emo scene bullshit, maybe if you even knew what the fuck you were talking about i would care, you sound like a little blizzard dick rider.
I'm curious as to where your retrieving this sense of humor from. And how you can pull this conclusion out of a 19 minute demo. By the way wow is a horrible looking game, I'm sure the original xbox's platform could run a scaled version of it. The only reason you see similarities is because you know who made it, and you know the name of it. If it was the first game of it's kind with no background and no link to blizzard you would have no idea. Sorry, but you can't deny that.
how about the Pointer, the skill look's, the character look, the art design, the 1 weapon per slot, the same skill system, the damage per second, the bright colorful cartoony world, need i go on?
the only way to make a difference in what we want is to let it be heard in the loudest way possible, if your ok with the warcraft design than good! but True fans of diablo are not gona stand for this heavily Warcraft influenced DIABLO game.
the only way to make a difference in what we want is to let it be heard in the loudest way possible, if your ok with the warcraft design than good! but True fans of diablo are not gona stand for this heavily Warcraft influenced DIABLO game.
im sure all these people against the darker diablo theme are all wow fans. and are probably clueless to that amazing dark mid evil/ lone wanderer feeling of diablo that makes it addictive and re playable.
id also like to add that one of the main excitements of playing diablo I/II was the use of your imagination, lots of black areas gave such room for personal imagination. thats one thing that turns me off about games nowa days everything concerning imagrey is already there, and i get bored if im not able to paint this world through my eyes. that fact accompanied with randomly generated drops makes diablo an immensly addictive game.
the only way to make the slightest change is to have extreme opinion, you f$#*&@G cunt.
those bands are musicianship focused not emo scene bullshit, maybe if you even knew what the fuck you were talking about i would care, you sound like a little blizzard dick rider.