If you think that every game out there is literally Bug free / Exploit free / or Problem free for that matter. You got another thing coming. For the people that thought the exp exploit that happen not to long ago, was hoping for a rollback on it. There were probably reasons why blizzard decided not to do anything whether you agree with them or not. Don't ask me what those reasons are because I don't know. I can only guess and hope that it doesn't happen again
From what I can see this is biased towards only barbs and Monks and almost nothing for DH/WD/Cru/ or the Wizard for that matter
.....
he probably mains barb and can still add some for others in the future. srsly.
@OP Great ideas! love it! Hope you could add more, and I hope d3 devs actually see this and gain some inspiration.
they really need to think outside their little pandemonium box. :/ more options should be welcome.
I like the War Travelers specifically because I've actually thought about same exact effect. Would be fun for my speedy strafe DH!
also, yojimbo's culling would work well with Lamentation
It doesn't take a genius to figure that out yuhanz and I know the OP can still add more if he wanted to. But this game revolves around the balance of items. If certain classes get more legendaries or sets that change their spec or gameplay than we can tell that blizzard is flavoring classes over the other and I'm sure the playerbase wouldn't want that. Granted that not all the legendaries or sets that are created along the way until the next expansion are going to be useful.
For one thing, if you think that every bug or issue can be hotfixed you are sadly mistaken. Some of these issues or even most of them will require a patch which in this case blizzard doesn't want to release very tiny content patches just to fix w/e the player base wants. Not to mention that each patch could cause more issues than fixing one or two at a time.
Battletag: MasterJun#1643
Link to armory profile: http://us.battle.net/d3/en/profile/MasterJun-1643/hero/60942
Preference for softcore (SC) or hardcore (HC): SC
Average time available to play (hours per week): 30+
Preferred difficulty level: T5 or T6
with all this new info, it makes me wonder how ppl can still claim to do HC inferno mode and clear it in 2 weeks lol (assuming ppl are still claiming this after reading this article)
Considering its still 2 weeks before launch, that would mean you plan to beat inferno mode in 2 weeks after launch sounds like an interesting feat to behold. Not exactly sure if you plan to solo or play with others to beat it, but if it can be beaten in 2 weeks, blizzard will need to reconsider their replayablity options. It wouldn't be too fun now if there isn't a challenge to this mode.
well if blizzard decides to set the launch time at 12 am PST and adjust the other region's time accordingly to this then it can still be said that each region will have its own launch time even though its a world launch time
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Link to armory profile: http://us.battle.net/d3/en/profile/MasterJun-1643/hero/60942
Preference for softcore (SC) or hardcore (HC): SC
Average time available to play (hours per week): 30+
Preferred difficulty level: T5 or T6
Where did you hear that from?
not to mention assuming you can reach inferno mode without dying on the others
The wizard doesn't have to cross instead the wizard uses teleport xD
Sorry if it wasn't funny