Wizard Orb: Frozen orb explodes on contact, dealing double the base damage.
Wand/Orb: All spell damage you deal is converted to [element] damage. (a 'fix' for Firebird)? Alternatively, [50%?] of your spell damage is converted to [element].
Amulet/gloves (inspired by Triumvirate) - the use would be an indirect buff to Tal Rasha, that would also get an increased 2p % elemental damage and a CDR scaling ICD of ~10s: Spell damage you deal is converted to [x%]Arcane [y%]Fire [z%]Lightning ([w%]Cold).
Quiver: Delivering a killing blow instantly refunds the skill's resource cost. (not that great for grifts, could even make hatred spenders free for x sec)or Delivering a killing blow increases your hatred regeneration by [x] for [y] seconds.- (really trying to come up with something to rival M6 by actually using your hatred spenders)
I still disagree, wizards don't really get much out of life on hit, we pretty much just keel over at higher rift levels, effective damage is also damage prevention, as you have to dodge enemies less.
Would definitely keep the 10% resource cost reduction, and roll the life on hit away.
This season was screwed from the start, there were many issues from the PTR that they didn't bother to look into. Hope they learn something from all this, I'm glad I decided not to play S1.
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Devs be like...
Even the necromancer won't be able to revive such a dead game.
They're basically trolling at this point, lol
Not even a live show. Nothing.
18h until disappointment
I'll take D2LoD HD remake over the current D3
I don't think you realise the workload for a theoretical D4. It's a nice dream, but just that.
Wand/Orb: All spell damage you deal is converted to [element] damage. (a 'fix' for Firebird)? Alternatively, [50%?] of your spell damage is converted to [element].
Amulet/gloves (inspired by Triumvirate) - the use would be an indirect buff to Tal Rasha, that would also get an increased 2p % elemental damage and a CDR scaling ICD of ~10s: Spell damage you deal is converted to [x%]Arcane [y%]Fire [z%]Lightning ([w%]Cold).
Quiver: Delivering a killing blow instantly refunds the skill's resource cost. (not that great for grifts, could even make hatred spenders free for x sec)or Delivering a killing blow increases your hatred regeneration by [x] for [y] seconds.- (really trying to come up with something to rival M6 by actually using your hatred spenders)
Granted, this change sucks... they should have tweaked hp/damage a bit.