As soon as I saw "A Message from Jay Wilson" on the Facebook page I knew it was gonna be him stepping down as director. Can't say I didn't see it coming, either. Diablo III has gotten very boring for a lot of people, and they're very slow to add the fun back into the game. I hope he has better luck on whatever he moves on to.
I've found some bugs with your app. You may already know of these, but just in case:
When I load up my monk (you can retrieve him yourself by using my Battletag) his damage will be correct at first, but if I select a follower (for example) his damage will drop by 7k.
Also, when you first load a hero from the importer, the box that pops up says "Problem Downloading. This hero is now saved to your local hero list." It still works, but it says there was a problem even though there wasn't.
This is on an iPhone 4S (model MD379LL) running iOS 5.1.1 (9B206), if it matters.
I think perhaps you should be able to unlock more auction slots. That would be a sure way to get the auction house junkies to play the actual game. We do need more goals to go after, anyway.
Look at the total amount of stats on shoulders, not just STR.
250 STR shoulders 20 VIT are worse than 190 STR and 150 VIT etc.
Depends on if you'd rather have more damage or more health, if you had to choose. 250 STR and 150 VIT would be the best choice, of course, but those can be pricey.
Looks good overall, although I think you should try and get more resistance. I'm always being told at least 600-800 is a must. Something that confused me was your passive skill, Guardian's path. Why are you using it when you don't have a 2h?
I'd try and get more Crit Chance, and maybe some resist (can't see how much AR you have) if you need. More damage obviously, but that's what everyone is always going for.
I was gonna ask you why you aren't using Guardian's Path instead of Sixth Sense. It'd give you more dodge. 15% versus your 7.65% with Sixth Sense. Sixth Sense is only better than Guardians Path at Crit Chance greater than 50% (50*0.3 = 15%).
Anyway, I'm taking all of your advice into account, and what I'm coming up with is I need more Armor and damage. Next step is figuring out what to upgrade.
I did take Guardian's Path, and it might be a little better, but it could also be that they lowered the damage bonus of Monster Power levels. I'm at 48.2% dodge, so maybe I'll try and grab some Armor.
Dodge, HP, and more dps! In that order. You should also aim for 5k armor at a minimum. More attack speed is nice to.
I believe i have around 55% dodge unbuffed. It is key to being a monk. And more attack speed will increase your dps and survivability.
i'm also gonna have to say, the 2.2% life steal is pretty weak, especially under 70K dps. Get some more LOH for more sustainability. Life regen never hurt either, you could stand to get more of that. Your barb has over 1K life regen, which helps a lot. Try to get around 750 regen and at least that much LOH. if you can afford LOH and life regen on a weapon, do it.
I do have a weapon with a decent amount of Life on Hit on it. You think I should replace the Life Steal one with it? I'll try to get more dodge, since that's been a big thing I've been hearing. What's the best way to get more dodge? Just more Dex, or also with some abilities/passives?
Hm, I will keep that in mind. I did notice how Thunderclap would frequently ruin my positioning, which I find so important to get right on my Barb. Maybe I'll swap out the rune, or try a new generator. I was playing around with my runes and passives last night, but I didn't think to try Beacon of Ytar or a different generator rune/ability. I'll try that before buying any new gear.
Any other advice anyone has I'll definitely try out.
The extra 20k health on my Barb is just a side-effect of having some Life% affixes on gear I was buying. I could probably lose 15k of it and not notice. I do think some more damage reduction would go a lot way for my Monk, so maybe I'll see if I can't get some +Armor gear while getting some more damage. I just wonder what would go a longer way towards helping me survive.
Is that really what Monks do? Just power through it with damage and Life Steal? It just seems like something is wrong because affixes that put stuff on the ground just absolutely drain my health. I even remember an Act I skeleton champion pack where one of them hit me and it probably took out 10% of my health.
It just seems so odd compared to my Barb who just stands there and takes it without batting an eye, but if that's really what Monks do then I guess I'll just have to get more damage and Life Steal.
Hey guys, I finally got around to leveling my Monk (been playing Barbarian since release), and while it's a lot of fun to play, I find my survivability is really low compared to my Barb. I feel like elites on MP2 completely melt my Monk, whereas elites on MP3 can't even scratch my Barb.
I'm hoping some of you more experienced Monks can lend a hand and tell me what's wrong, because the defensives between the two aren't that different. Just the Armor is different.
Message me here or at cfedey#1419 if interested.
When I load up my monk (you can retrieve him yourself by using my Battletag) his damage will be correct at first, but if I select a follower (for example) his damage will drop by 7k.
Also, when you first load a hero from the importer, the box that pops up says "Problem Downloading. This hero is now saved to your local hero list." It still works, but it says there was a problem even though there wasn't.
This is on an iPhone 4S (model MD379LL) running iOS 5.1.1 (9B206), if it matters.
These aside, it's an awesome app. Thanks again.
I was gonna ask you why you aren't using Guardian's Path instead of Sixth Sense. It'd give you more dodge. 15% versus your 7.65% with Sixth Sense. Sixth Sense is only better than Guardians Path at Crit Chance greater than 50% (50*0.3 = 15%).
Here's mine.
Anyway, I'm taking all of your advice into account, and what I'm coming up with is I need more Armor and damage. Next step is figuring out what to upgrade.
Any other advice anyone has I'll definitely try out.
It just seems so odd compared to my Barb who just stands there and takes it without batting an eye, but if that's really what Monks do then I guess I'll just have to get more damage and Life Steal.
I'm hoping some of you more experienced Monks can lend a hand and tell me what's wrong, because the defensives between the two aren't that different. Just the Armor is different.
Monk Profile
Barb Profile
Thanks in advance.