I hate this guy with a passion. I want to be able to repeatedly murder him over and over and over and over again. Please make this an option, Blizzard.
To me, I think DH aren't going to be affected by this as much as they hoped. DH rely on mostly +crit stuff. IAS is great for them, but not nearly as much as +crit. The real losers to this nerf are the monks. So far, the only reason monks are surviving inferno is because of a combination of IAS+LoH. WDs are also gonna take a decent hit from this (splinter builds)...wizards somewhat because more IAS=more spells being cast. Barbs...don't really know too much about them.
TL;DR -- feels like a monk nerf :/
I could be wrong about this though, so if someone wants to add on to what i'm saying or correct it, speak up please.
It's alllllllll based on RNG and luck. I got two legendaries off of one mob. Then I went out of the cellar and opened a chest to find yet another one. Now if only I could win the mega millions jackpot IRL :/
As a DH, how should I do this? I get walled in, he throws out a few arcane orbs on the floor and everything is invulnerable while he hides behind his minions. I SS while my templar just bows over and takes it up the butt. After 2 SS are over, I die. The end.
Any tips? Dying to this over and over again just made me even more determined to kill this bastard.
GLORIOUS.
IT IS GOOD TO FIGHT WITH YOU AGAIN.
I hate this guy with a passion. I want to be able to repeatedly murder him over and over and over and over again. Please make this an option, Blizzard.
TL;DR -- feels like a monk nerf :/
I could be wrong about this though, so if someone wants to add on to what i'm saying or correct it, speak up please.
Any tips? Dying to this over and over again just made me even more determined to kill this bastard.
Edit: It's meant for people who won't care about what it is past "it does stuff between 0 and 1."