A Reason to Fight Bosses
Even though bosses received a slight loot buff in the form of higher chance of dropping crafted recipes players are still not convinced they're worth doing. Grimiku gives a remainder that Blizzard is still working on that.
We agree with you that killing bosses could use a little more incentive, and it’s something we hope to address sometime in the future. Travis Day mentions (in this post) that in a perfect world players will ask themselves “What do I feel like doing tonight?” when they sit down to play Diablo III, and boss runs are one of those options we’d like them to consider. He also mentions this idea in this Developer Journal, under the "Farm Monsters, Not the Auction House" section.
Breaks are Not a Bad Thing
Vaneras explains to a member on the EU forums that taking a break from Diablo 3 is by no means a bad thing. After all the game keeps getting updates and when players feel like the time is right they can jump right back in.
We of course want Diablo III to be as fun as it can possibly be, but if you do not think the game is fun to play right now, then it is maybe not a bad idea to simply take a break and check back in again at a later time in the future to see if the game has improved more to your liking by then.
Also, if you are not sure that the expansion will offer content that is enjoyable to you, then it may be a good idea to first check out things like reviews and gameplay streams of it before making the decision to get it or not.
What do you offer as a counter to this?
It is not at all my intention to be your adversary or start an argument, so I have no intention to try and counter or invalidate your post.
What I was trying to say with my previous post is that if you are not enjoying Diablo III as it is now, then maybe it is not a bad idea to take a break and come back later to see if the game will be enjoyable after new content and improvements have been implemented.
I totally understand that Diablo III is not the Diablo game that some people had in mind, and to those people it is only natural if they are sceptical about future content. Also, if you truly think that we are lying to you and that you therefore cannot trust us when we talk about the things we are looking into for improving the game, well then there is nothing I can say that will convince you otherwise - In that case, I personally think that time is your best friend and ally, because time is unbiased and only time will let you know if Diablo III will become a game that you can enjoy.
Grimiku Needs Demonic Essences
I can never hold on to more than 40 or 60 Demonic Essences at a time before I craft them all. It also doesn't seem to matter how good my current item is, it can always be just a little bit better. I should start saving them for my rising alts, though. (Blue Tracker / Official Forums)
Picking Up Blue Items
I almost never intentionally pick up blues on my normal characters unless I'm going back to town and I have inventory space, but I always pick them up when I'm soloing on my Hardcore characters.
My general rule for looting during group play is to simulate whatever they're doing. If they are frequently going back to town, then it's probably a good idea to grab blues, but if they want to spend as much time in the field as possible, then I get more selective about what I pick up. (Blue Tracker / Official Forums)
Visually Favorite Skills
There are skills that I use a lot and think are visually interesting (like Zombie Bears and Hammer of the Ancients), but one of the cool things about doing public games is seeing skills in use that you normally don't. Seismic Slam - Rumble, Cluster Grenades, and Living Lightning come to mind as some cool skills that I normally don't see or use.
you guys need to see this link
and you will agree with me
Sold. I'm putting that on my action bar right now. (Blue Tracker / Official Forums)
Curse Weekly Roundup
In this week's Curse Roundup you can watch some new Elder Scrolls Online footage, Microsoft's troubles with domain names, Sony's gift to Notch and much more!
A reason to fight bosses... if only the devs could be allowed to play Diablo 2 perhaps they would know what players consider a reason to fight bosses. But that would be absurd, it cant be all about the loot, its not that simple, isnt it? It cant be that simple, it just cant!
Diablo 2 wasn't just about the loot, the loot was just a means to an end. It was about the races and pvp. Sure you could farm forever and never find all the runes, but that wasn't the whole game.
Christ, no more PIndle/Meph/Baal runs. Ugh. Those were awful. But there needs to be more random quests or other unusual game mechanics to grab the loot. Crumbling Vault is such a great starting point for varied, non-standard gameplay, and yet there's nothing else like it in the game.
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Even though bosses received a slight loot buff in the form of higher chance of dropping crafted recipes players are still not convinced they're worth doing. Grimiku gives a remainder that Blizzard is still working on that.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Breaks are Not a Bad Thing
Vaneras explains to a member on the EU forums that taking a break from Diablo 3 is by no means a bad thing. After all the game keeps getting updates and when players feel like the time is right they can jump right back in.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Also, if you are not sure that the expansion will offer content that is enjoyable to you, then it may be a good idea to first check out things like reviews and gameplay streams of it before making the decision to get it or not.
What do you offer as a counter to this?
It is not at all my intention to be your adversary or start an argument, so I have no intention to try and counter or invalidate your post.
What I was trying to say with my previous post is that if you are not enjoying Diablo III as it is now, then maybe it is not a bad idea to take a break and come back later to see if the game will be enjoyable after new content and improvements have been implemented.
I totally understand that Diablo III is not the Diablo game that some people had in mind, and to those people it is only natural if they are sceptical about future content. Also, if you truly think that we are lying to you and that you therefore cannot trust us when we talk about the things we are looking into for improving the game, well then there is nothing I can say that will convince you otherwise - In that case, I personally think that time is your best friend and ally, because time is unbiased and only time will let you know if Diablo III will become a game that you can enjoy.
Blue Posts
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I can never hold on to more than 40 or 60 Demonic Essences at a time before I craft them all. It also doesn't seem to matter how good my current item is, it can always be just a little bit better. I should start saving them for my rising alts, though. (Blue Tracker / Official Forums)
Picking Up Blue Items
I almost never intentionally pick up blues on my normal characters unless I'm going back to town and I have inventory space, but I always pick them up when I'm soloing on my Hardcore characters.
My general rule for looting during group play is to simulate whatever they're doing. If they are frequently going back to town, then it's probably a good idea to grab blues, but if they want to spend as much time in the field as possible, then I get more selective about what I pick up. (Blue Tracker / Official Forums)
Visually Favorite Skills
There are skills that I use a lot and think are visually interesting (like Zombie Bears and Hammer of the Ancients), but one of the cool things about doing public games is seeing skills in use that you normally don't. Seismic Slam - Rumble, Cluster Grenades, and Living Lightning come to mind as some cool skills that I normally don't see or use.
you guys need to see this
link
and you will agree with me
Sold. I'm putting that on my action bar right now. (Blue Tracker / Official Forums)
Curse Weekly Roundup
In this week's Curse Roundup you can watch some new Elder Scrolls Online footage, Microsoft's troubles with domain names, Sony's gift to Notch and much more!
Ha. Bagstone.
Diablo 2 wasn't just about the loot, the loot was just a means to an end. It was about the races and pvp. Sure you could farm forever and never find all the runes, but that wasn't the whole game.