Too bad it's a temp position without relocation assistance. They're probably looking for a local.
Excuses. excuses. If I were in the states, I'd snatch this up so fast. It's so rough even getting an unpaid position here in Seoul.
This is a foot in the door/connections, type deal.
Ye i could not agree more. My view of reading that post is exactly the same. I dont know how much it could cost to live there during the period but i will guess atleast some 100$ a week.
If you have alot of money saved up, take the chance.
Try more like a minimum of $500 a month just for a crappy apartment shared with 3 people. Then tack on all the other bills, food, transportation. If you don't live there already, you would be better off buying a lottery ticket.
Testing is the worst possible "foot in the door" option. Calling it that isn't even really accurate.
If you want to actually get a foot in the door, you want to have an impressive enough portfolio of art or coding work or whatever to land some kind of internship. That means either applying your ass off, or attending GDC, networking, and applying your ass off anyway. The latter is the easier option.
Seriously, testing is a way into the industry the same way working at a video store is a way into the film industry.
However, there is a definate difference between video game testing and a true QA position. A video game tester is paid to play a game regularly and report bugs they encounter. QA is supposed to try to break the game and try everything anything they can to force a bug to reveal itself... and often find the cause of the bug and send it back to development.
https://blizzard.taleo.net/careersection/2/jobdetail.ftl?lang=en&job=19680&src=JB-202
Excuses. excuses. If I were in the states, I'd snatch this up so fast. It's so rough even getting an unpaid position here in Seoul.
This is a foot in the door/connections, type deal.
Try more like a minimum of $500 a month just for a crappy apartment shared with 3 people. Then tack on all the other bills, food, transportation. If you don't live there already, you would be better off buying a lottery ticket.
If you want to actually get a foot in the door, you want to have an impressive enough portfolio of art or coding work or whatever to land some kind of internship. That means either applying your ass off, or attending GDC, networking, and applying your ass off anyway. The latter is the easier option.
Seriously, testing is a way into the industry the same way working at a video store is a way into the film industry.
However, there is a definate difference between video game testing and a true QA position. A video game tester is paid to play a game regularly and report bugs they encounter. QA is supposed to try to break the game and try everything anything they can to force a bug to reveal itself... and often find the cause of the bug and send it back to development.
"to the worm in horseradish, the world is horseradish."