Yes they would. The main reason for failiure of Hellgate London is the fact that it wasn't Diablo. People just not interested in exploring the Hellgate London Lore.
But alot of people saying on these very forums that they will play game with any kind of graphics as long as it's Diablo 3.
Just read people's posts, they will play almost anything if they see brand. That, my friend, is called brand equity.
I'm one of the few people who actually got past the "brand loyalist" attitude and just evaluate games objectively, but vast majority just want their "Diablo" franchise installment and they don't have much concern about the quality.
Diablo 3 doesn't look graphically much different from Titans quest, or WoW or GoW but there are people who think it's God's Gift to mankind just by virtue of being "Diablo"
I actually read the first HG:L book. And let me say that it was the best book I have ver read. It doesnt make the actual game seem better, but for some reason if they followed the books, it would be sooo much better.
The book follows a different track than the game. The Templars use the tunnels for transport, and have wide open areas to fight large amounts of demons.
If you know what is good for you, buy the first book. You will be addicted.
Rollback Post to RevisionRollBack
"They say the best things in life are free, so are the shittiest things."-Maddox
The looks of screen shots for Hellgate London actually feels more Diabl - esque as opposed to "WoW - esque" look of Diablo 3. I think it's the FPS perspective combined with modern weaponry and well... London is what made it suck, along with the reason from my previous post.
If you think a game that uses an FPS view and not an isometric view in any way, shape or form feels "Diablo-esque", then I seriously doubt you've ever played the original Diablo games.
Cheers,
SmashBoy (if it's not iso, it's not Diablo)
The only problem that Flagship suffered from is being overly ambitious. They wanted to do too much with the small budget and team they had.
Anyone calling them greedy is being ridiculous, unlike big name companies Flagship only has one real title and they have supported it greatly even though it's not the success they hoped. Just look at the patch notes and compare them to Tabula Rasa which came out at the same time. NCsoft only kept a few of the programmers to make patches and Flagship seems to have kept almost all of them.
Not only them, 3 companies were formed after blizzard north closed.
9 developers went to flagship studios, others formed their own studios and others were transferred to blizzard.
So you can't say they made diablo 1 and 2, as making diablo series is a team effort and every last person even the janitor has some input and counts, not just 9 out of 50 people!
But anyways still a sad thing, i hope they continue their career in other gaming studios and maybe some even in blizzard!
Rollback Post to RevisionRollBack
Diablo 3 is graphically and artistically great, there needs to be variety in the game, instead of only plain and dark areas!
+Wouldn't it be better and more interesting if from a sunny beautiful day, mist starts covering the screen, rain starts falling, thunders and lightning striking and it starts to darken, instead of constant dark!?
warcraft wasn't always embarrassing to look at, though how they went from THIS to THIS
Lol why do you compare set up screenshot with all the pets(which never happens in actual game) with using brightest possible environment(there are more evil environments in WoW) to a CG Intro of WC2? WC2 inside game play was actually even more cartoony than WoW, so please post a screen of the inside game.
And if you want to compare CG Intros then here is the link for the Burning Crusade Intro http://youtube.com/watch?v=CafflnJxJAI now you can see your comparison fails.
Mythos is still in closed beta and has gotten positive reviews, so it would be a shame if it were never released. I think that these rumors will only come true if Mythos ends up failing, but I think Mythos will be a success.
If Koreans are taking over, Mythos might just end up being another typical Korean style mmo which nobody will play.
If you think a game that uses an FPS view and not an isometric view in any way, shape or form feels "Diablo-esque", then I seriously doubt you've ever played the original Diablo games.
Cheers,
SmashBoy (if it's not iso, it's not Diablo)
Nope Actually, you fail, because I played Diablo 1 and Diablo 2 on USEast and I had 95 zon with 4 socketed bvalor, windforce pgaze and other top stuff, barb with 2x eth blades and duelist sorc with top stuff on softcore and 88 hardcore mf sorc in full talls, sojes, and other top stuff and an alternative 600% mf set on the switch.
And isometric perspective is just restrict camera, just a couple lines of code. They can probably do an addon for any 3d rpg that can turn the game to "isometric perspective" or, if you please, you can just go play titans quest, according to your logic it should be same as Diablo because you are saying that isometric perspective is all it takes to make a game Diablo, I was talking about the overall monster design and "dark" textures and detailed models.
Thanks for taking the time to list a couple of random objects from Diablo II, easily searchable from eBay's front page. I love the "top stuff" plugs, those were brilliant. And I had 6 level 99s of each class on hardcore ladder with all the "top stuff", too! It's easy to just blurt out random stuff to try and lend ourselves flimsy credibility, isn't it?
Thanks for taking the time to put words onto my fingertips that were never typed, such as "isometric = Diablo". Not what I said, go back to remedial English class, please. Reading comprehension goes a long way.
Cheers,
SmashBoy (overuse of the word "fail" is fail)
HGL fell because they had bad gameplay analysts. That's the one and only reason. It's not that it's made by former Blizzard North, it's not that it's not called Diablo, or anything else for that matter, it's not even the sci-fi idea. It's:
- bad design;
- bad gameplay mechanics (killing monsters is not satisfactory);
- bad management of the third person mode.
Hundreds of games fail for these reasons. The ability to fix this belongs to great companies (Blizzard), not idea guys and programmers (Blizzard North).
I really don't see how HGL is an FPS, playstyle wise. It's not the same at all. It's the opposite of Nox. A hack&slash in third person vs an action shooter in isometric...
Never played Nox, but on the topic of Mythos, it really is an amazing game for the price (0$). The best F2P MMO that is out right now is Runescape, and when you compare the two, there's an obvious winner.
Rollback Post to RevisionRollBack
It's the decisions you make when you have no time to make them that define who you are.
HGL fell because they had bad gameplay analysts. That's the one and only reason. It's not that it's made by former Blizzard North, it's not that it's not called Diablo, or anything else for that matter, it's not even the sci-fi idea. It's:
- bad design;
- bad gameplay mechanics (killing monsters is not satisfactory);
- bad management of the third person mode.
Hundreds of games fail for these reasons. The ability to fix this belongs to great companies (Blizzard), not idea guys and programmers (Blizzard North).
Wrong, wrong and wrong.
You honestly think Blizzard had anything to do with Diablo and Diablo 2? They didn't, they tried, but Blizzard North knew what did good in their game.
Diablo was nearly complete when their studio was bought by Blizzard, so the game you like so much? Blizzard had nothing to do with it. Blizzard also had nothing to do with Hellfire which was a total buggy piece of junk.
HG:L failed due to a lack of money to complete the game so they pushed release and felt the backlash for it. It happens all the time with MMOs, companies run out of money and push their release.
Everything in HG:L looked like it could have been awesome, would they had an extra year to develop it.
Rollback Post to RevisionRollBack
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
To post a comment, please login or register a new account.
The book follows a different track than the game. The Templars use the tunnels for transport, and have wide open areas to fight large amounts of demons.
If you know what is good for you, buy the first book. You will be addicted.
If you think a game that uses an FPS view and not an isometric view in any way, shape or form feels "Diablo-esque", then I seriously doubt you've ever played the original Diablo games.
Cheers,
SmashBoy (if it's not iso, it's not Diablo)
Anyone calling them greedy is being ridiculous, unlike big name companies Flagship only has one real title and they have supported it greatly even though it's not the success they hoped. Just look at the patch notes and compare them to Tabula Rasa which came out at the same time. NCsoft only kept a few of the programmers to make patches and Flagship seems to have kept almost all of them.
9 developers went to flagship studios, others formed their own studios and others were transferred to blizzard.
So you can't say they made diablo 1 and 2, as making diablo series is a team effort and every last person even the janitor has some input and counts, not just 9 out of 50 people!
But anyways still a sad thing, i hope they continue their career in other gaming studios and maybe some even in blizzard!
Diablo 3 is graphically and artistically great, there needs to be variety in the game, instead of only plain and dark areas!
+Wouldn't it be better and more interesting if from a sunny beautiful day, mist starts covering the screen, rain starts falling, thunders and lightning striking and it starts to darken, instead of constant dark!?
Lol why do you compare set up screenshot with all the pets(which never happens in actual game) with using brightest possible environment(there are more evil environments in WoW) to a CG Intro of WC2? WC2 inside game play was actually even more cartoony than WoW, so please post a screen of the inside game.
And if you want to compare CG Intros then here is the link for the Burning Crusade Intro http://youtube.com/watch?v=CafflnJxJAI now you can see your comparison fails.
If Koreans are taking over, Mythos might just end up being another typical Korean style mmo which nobody will play.
Besides.. if they released Mythos they'd be set.
That game is pretty good.
Beta! =]
Nope Actually, you fail, because I played Diablo 1 and Diablo 2 on USEast and I had 95 zon with 4 socketed bvalor, windforce pgaze and other top stuff, barb with 2x eth blades and duelist sorc with top stuff on softcore and 88 hardcore mf sorc in full talls, sojes, and other top stuff and an alternative 600% mf set on the switch.
And isometric perspective is just restrict camera, just a couple lines of code. They can probably do an addon for any 3d rpg that can turn the game to "isometric perspective" or, if you please, you can just go play titans quest, according to your logic it should be same as Diablo because you are saying that isometric perspective is all it takes to make a game Diablo, I was talking about the overall monster design and "dark" textures and detailed models.
And your credibility dies there.
Thanks for taking the time to list a couple of random objects from Diablo II, easily searchable from eBay's front page. I love the "top stuff" plugs, those were brilliant. And I had 6 level 99s of each class on hardcore ladder with all the "top stuff", too! It's easy to just blurt out random stuff to try and lend ourselves flimsy credibility, isn't it?
Thanks for taking the time to put words onto my fingertips that were never typed, such as "isometric = Diablo". Not what I said, go back to remedial English class, please. Reading comprehension goes a long way.
Cheers,
SmashBoy (overuse of the word "fail" is fail)
- bad design;
- bad gameplay mechanics (killing monsters is not satisfactory);
- bad management of the third person mode.
Hundreds of games fail for these reasons. The ability to fix this belongs to great companies (Blizzard), not idea guys and programmers (Blizzard North).
It's the decisions you make when you have no time to make them that define who you are.
It's the decisions you make when you have no time to make them that define who you are.
Wrong, wrong and wrong.
You honestly think Blizzard had anything to do with Diablo and Diablo 2? They didn't, they tried, but Blizzard North knew what did good in their game.
Diablo was nearly complete when their studio was bought by Blizzard, so the game you like so much? Blizzard had nothing to do with it. Blizzard also had nothing to do with Hellfire which was a total buggy piece of junk.
HG:L failed due to a lack of money to complete the game so they pushed release and felt the backlash for it. It happens all the time with MMOs, companies run out of money and push their release.
Everything in HG:L looked like it could have been awesome, would they had an extra year to develop it.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports