I appreciate all you're doing for this community. But when there's a bunch of significant news items to report can you consider breaking them off into separate topics? The monster melee range topic is a pretty big point of contention, and by separating it into its own post you can isolate comments and bring community feedback to Blizzard more readily.
Ok my thoughts on the armors after watching each vid twice:
Barb...oh my GAWD! Those have to be the most terrifying looking badass armors I have ever seen. Just brutal. Looking at all the spikes and the massiveness of all the armor parts, I really wouldn't want to meet these in a one on one fight. It would hurt just attacking these guys.
Witch Doctor's helmets rule. I actually didn't even pay much attention to the armor since the helmets are so dominant. Shame that the particle effect of the last set (smoke from the back) gets lost in the background a little bit. Have to say though, highly impractical, at least most of it. The headdresses may look terrifying and all but in close combat (which is in the end something you can't avoid) the helmets are so big that they would catch a lot of hits which were directed at the shoulder etc. And you don't want to be taking hits to your helmet all the time, you actually need to see and keep balance. But coolness comes before functionality in a caster class I guess. Which is just underlined by the fact that most of the WD armors grow more and more decorative while still, until the last couple of sets, the back, arms, legs and neck are left largely unprotected. But definitely very in-style and colorful which does give it a nice jungle/tribal feel.
Wizard is kinda meh. Though some later sets do look quite cool, mostly the sets are quite indistinct from one another, usually having the majority of features in common (lot of dangling clothes, 'shardy' or otherwise triangular features and segments) with only the color of the clothes and the pattern being slightly changed. Also a lot of the shoulder pad designs remind me of the D2 Sorceress even though they are supposed to be different classes and cultures. BTW the female wizard needs to do something about her body posture, looking at her makes me feel like she either has broken back or wants you to cut her stomach wide open. Don't have a problem with the male guy, though he doesn't look really very interested in being where he is XD
Male Demon Hunter needs to do some squats. How can you be quick and agile when your legs look like you didn't use them for a year? His body posture also seems kinda unhealthy. And let me get a confirmation on this. High heels? Am I seeing that right? I know we knew about this a long time but I'm just taking this opportunity to express my disbelief. I mean really? High heels are not suitable for walking on an even pavement, how the hell are you going to chase monsters with this in the countryside? Other than that the hoods are somewhat repetitive (there's like 5 hoods in various armor tiers and all look the same) so perhaps they should have taken a few pointers from Sacred hoods for the battlemage. Some of them looked cool. Helmets on the other hand look pretty damn great. Sometimes they went really over the top with them but at least the rest of the armor looks decent and not completely crazy. Angelic set is really beautiful.
And then there's Monk. First off those special 'helmets' of theirs (stars, circlets etc) need to be a more noticable than that because just looking at the video with a close-up of the characters I missed them completely on my first watching. In the game you'll be seeing it isometrically so you won't notice their presence at all. Not everything needs to be massive and over the top but if you have something on at least make it seen. Other than that...most of the monk armors really feel like they are mid-tier. Perhaps it's the colors used in the video but most of the browny/greeny stuff looks like it's a mid-tier armor even though it's supposed to be really high up there. The awesomeness factor kicks in really late with the Monk, much later than with e.g. the Barb. On one hand it's a good thing because then at least it's more realistic...monk needs to be mobile and agile, not heavy and clumsy. On the other hand, if you're a monk fan, you'll probably not be as visually impressive playing your character as you'd be with some of the other classes. But perhaps Barbarian just set the standart a little too high.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
i really would have preferred not seeing those armor sets, but it was right there on the front page and i had no choice.... wheres the spoiler button man
Blizzard seems to be a demonic cult, ALL high lvl armours from ALL characters have horns! I mean wtf, i understand for witchdoctor, maybe even the barbarian to an extent, but monk and wizzard with horns????
They could have use more the angelic theme for monk, more asian oriented for wizzard, more warpaint primal for barbarian, instead they seem that all armours are for wd or dh.
I agree, the horns just seem out of place on all the characters expcet barb and witchdoc.
The last half dozen of barb tiers look absolutely menacing on his physique. Rolling a barb first now for this alone.
I'm a little disappointed in the demon hunter rag tag capes and scarfs. What the hell is that all about. Also the male wizard looks rediculous. Not only does he have the posture and figure of a female demon hunter, he has the face of a boy.
Agreed that the male Demon Hunter looks about as menacing as a 12-year-old Japanese girl. I would play as the female because she looks way more badass, honestly.
Part of it is his sulking posture. It reeks of self-pity.
Blizzard.... has made me so proud. Those armor sets are BROOTAL. So metal. Made me want to punch a demon right in his face. Kudos. Please don't complain about the real-life practicality of armor sets that don't exist. If you want practicality, go LARP. It's a game and I want to look impractically badass whilst I obliterate hordes of demons.
Usually, the look of a character is what deters me from playing it... with these sets, I'm excited to play all of the characters even more-so than I was before! So pumped!
I feel bad for anyone you date... Pleasing you must be an impossible task haha.
LOL.
Actually, from the static angles we've seen previously one of the barbarian sets looked like it came from the Alien movie. Viewed from all sides, the toon's head is visible underneath. It totally changes how it looks. Some of the monk stuff looked terrible from that front angle, but viewed all the way around, it looks a ton better.
awesome moving tentacle armor FTW
WD remains to be the coolest class.
Yeah, too bad we aren't 100% certain where it falls. If that is like a mid to end hell set, you won't be wearing it very long. I kinda wish we had the ability to make ourselves look like tier 10 instead of tier 16, for example. Would be nice. Some of the early WD sets are the best. That tentacle one is pretty bad ass.
The armor sets were good-looking for the most part. What put me off a bit was how the Barbarian sets were mostly spikes and horns (with some reminiscent of the Lich King from World of Warcraft); wish there was more variety.
i really would have preferred not seeing those armor sets, but it was right there on the front page and i had no choice.... wheres the spoiler button man
I don't consider the thumbnails to be much of a spoiler. Heck, I think at least one of the armor sets was already viewed from the recent GDC event. Just don't click on the thumbnails and you'll be fine.
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I don't chat much in the forums. Just look at my post count and history.
I don't really care for having a title basically saying "I'm elite, you're not."
AdBlock+ Element Hiding Helper. I use it more out of concern for my computer rather than being a "cheapskate".
I am content with using the regular Curse client version.
I've never won a contest in my life. Ever. Why should that change now?
I like you people, I do, but I just don't really have the money. Perhaps if it was a one-time payment versus on-going... Maybe.
One thing I don't understand - are these 16 sets the only variations of armor looks for each class? Does that mean we only have say 16 different looking helmet types for Barbarian in the entire game? Or are these just sets or some examples of different gear?
One thing I don't understand - are these 16 sets the only variations of armor looks for each class? Does that mean we only have say 16 different looking helmet types for Barbarian in the entire game? Or are these just sets or some examples of different gear?
One thing I don't understand - are these 16 sets the only variations of armor looks for each class?
they're sets put together, you can mix and match
Does that mean we only have say 16 different looking helmet types for Barbarian in the entire game? Or are these just sets or some examples of different gear?
when watching the videos you can tell some of these armors are not finished, like mismatched colors, armors don't dye the same way between male and female or certain items crashing the beta client when equipped (final tier helm on male&female monk)
The dude reminds me of that guy who played Harry Osborne from those spiderman movies. Not sure why.
Barb...oh my GAWD! Those have to be the most terrifying looking badass armors I have ever seen. Just brutal. Looking at all the spikes and the massiveness of all the armor parts, I really wouldn't want to meet these in a one on one fight. It would hurt just attacking these guys.
Witch Doctor's helmets rule. I actually didn't even pay much attention to the armor since the helmets are so dominant. Shame that the particle effect of the last set (smoke from the back) gets lost in the background a little bit. Have to say though, highly impractical, at least most of it. The headdresses may look terrifying and all but in close combat (which is in the end something you can't avoid) the helmets are so big that they would catch a lot of hits which were directed at the shoulder etc. And you don't want to be taking hits to your helmet all the time, you actually need to see and keep balance. But coolness comes before functionality in a caster class I guess. Which is just underlined by the fact that most of the WD armors grow more and more decorative while still, until the last couple of sets, the back, arms, legs and neck are left largely unprotected. But definitely very in-style and colorful which does give it a nice jungle/tribal feel.
Wizard is kinda meh. Though some later sets do look quite cool, mostly the sets are quite indistinct from one another, usually having the majority of features in common (lot of dangling clothes, 'shardy' or otherwise triangular features and segments) with only the color of the clothes and the pattern being slightly changed. Also a lot of the shoulder pad designs remind me of the D2 Sorceress even though they are supposed to be different classes and cultures. BTW the female wizard needs to do something about her body posture, looking at her makes me feel like she either has broken back or wants you to cut her stomach wide open. Don't have a problem with the male guy, though he doesn't look really very interested in being where he is XD
Male Demon Hunter needs to do some squats. How can you be quick and agile when your legs look like you didn't use them for a year? His body posture also seems kinda unhealthy. And let me get a confirmation on this. High heels? Am I seeing that right? I know we knew about this a long time but I'm just taking this opportunity to express my disbelief. I mean really? High heels are not suitable for walking on an even pavement, how the hell are you going to chase monsters with this in the countryside? Other than that the hoods are somewhat repetitive (there's like 5 hoods in various armor tiers and all look the same) so perhaps they should have taken a few pointers from Sacred hoods for the battlemage. Some of them looked cool. Helmets on the other hand look pretty damn great. Sometimes they went really over the top with them but at least the rest of the armor looks decent and not completely crazy. Angelic set is really beautiful.
And then there's Monk. First off those special 'helmets' of theirs (stars, circlets etc) need to be a more noticable than that because just looking at the video with a close-up of the characters I missed them completely on my first watching. In the game you'll be seeing it isometrically so you won't notice their presence at all. Not everything needs to be massive and over the top but if you have something on at least make it seen. Other than that...most of the monk armors really feel like they are mid-tier. Perhaps it's the colors used in the video but most of the browny/greeny stuff looks like it's a mid-tier armor even though it's supposed to be really high up there. The awesomeness factor kicks in really late with the Monk, much later than with e.g. the Barb. On one hand it's a good thing because then at least it's more realistic...monk needs to be mobile and agile, not heavy and clumsy. On the other hand, if you're a monk fan, you'll probably not be as visually impressive playing your character as you'd be with some of the other classes. But perhaps Barbarian just set the standart a little too high.
I'm a little disappointed in the demon hunter rag tag capes and scarfs. What the hell is that all about. Also the male wizard looks rediculous. Not only does he have the posture and figure of a female demon hunter, he has the face of a boy.
I feel bad for anyone you date... Pleasing you must be an impossible task haha.
I thought the barb armor looked friggin awesome.
Part of it is his sulking posture. It reeks of self-pity.
Usually, the look of a character is what deters me from playing it... with these sets, I'm excited to play all of the characters even more-so than I was before! So pumped!
Actually, from the static angles we've seen previously one of the barbarian sets looked like it came from the Alien movie. Viewed from all sides, the toon's head is visible underneath. It totally changes how it looks. Some of the monk stuff looked terrible from that front angle, but viewed all the way around, it looks a ton better.
Yeah, too bad we aren't 100% certain where it falls. If that is like a mid to end hell set, you won't be wearing it very long. I kinda wish we had the ability to make ourselves look like tier 10 instead of tier 16, for example. Would be nice. Some of the early WD sets are the best. That tentacle one is pretty bad ass.
I don't consider the thumbnails to be much of a spoiler. Heck, I think at least one of the armor sets was already viewed from the recent GDC event. Just don't click on the thumbnails and you'll be fine.
Pretty useless for Diablofans.com. Unless Blizzard finally lets us mod Diablo.
They're simply what was datamined from the beta.
yes there would only be 16 different helmets for barbarians since their class item is belts, and the 1st tier (cloth) doesn't have helms. The items are arranged in order according to datamined information(001 002 003 101 102 103 201 202 203 etc)
when watching the videos you can tell some of these armors are not finished, like mismatched colors, armors don't dye the same way between male and female or certain items crashing the beta client when equipped (final tier helm on male&female monk)
Thanks guys.