Question: at last years WWI did they have this much upfront information and material to show about Starcraft 2?
if not, could we say that its very safe to assume that this game can easily come out by next june?
right before the panel i was honestly expecting a holiday 2008 release hint believe it or not.
Question: at last years WWI did they have this much upfront information and material to show about Starcraft 2?
if not, could we say that its very safe to assume that this game can easily come out by next june?
right before the panel i was honestly expecting a holiday 2008 release hint believe it or not.
ive already replied 3 times specifically in reguards to why warcraft and diablo share resemblances.
and if you cannot decipher that yourself, you are mentally handicap and i refuse to keep (edit) *Attempting* to inform you.
Heres a little taste of your great rebutals. Thanks for "informing" me mario!!
Quote from MarioSpeedWagon »
complain all you want about early development candle stick holder visuals, but the truth is you aint no fan, so you dont belong here.
Ive stated as many others that this game resembles wow and other warcraft games because its MADE by the SAME fucking company.
what the fuck do you want 1 dark cellar the whole fucking game with SUPER detailed candles?
A true succesor to diablo 2... 8years later and you are fucking complaining about an early development candle holder?
BAN HAMMA THIS WHINY BITCH
now since you obviously just provoking angst on this board please give us the courtesy of leaving youself, before you are banned.
caio, new member.
Heres my favourite one:
never satisfied, go fucking rot in hell...no wait hell is too good for you go rot on your high horse and get the fuck off of the computer and do everyone a favor and dont buy diablo3
Its a little late to act civilised you immature ponce. Great conversation skills, lets hope this is not how you speak to people in the real world.
so I'm assuming anyone who bought a 9series+ card just for diablo3 wasted their money... I'm super excited but a lot of the things they announced had me saying: wtf? first off, health globes. they just don't feel arpg to me. Also, 4-5 players online? why are we downgrading here? no plans on bringing back old d2 chars? instead we get genders... woopti fucking doo. and dont get me started on the loot system.
on the other hand, the giant bosses look fucking epic!!! gotta love the screen shakes and the awesome sounds!
ZOmg maybe if you complain enough jazz they will bring it back in beta
Rollback Post to RevisionRollBack
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Question: at last years WWI did they have this much upfront information and material to show about Starcraft 2?
if not, could we say that its very safe to assume that this game can easily come out by next june?
right before the panel i was honestly expecting a holiday 2008 release hint believe it or not.
They did, same setup as well. CG trailer followed by a 10 min gameplay vid with walkthrough.
For release date though, I don't see Diablo 3 taking near as long as Starcraft 2 because it doesn't have near as many balance issues that they have to keep constantly changing and testing.
Starcraft 2 = massively competetive game
Diablo 3 = Slaughter the hell out of everything and just making the classes very different
Still a lot of work in doing that but Starcraft 2 def. has much more to worry about. One unit is overpowered means the competiveness of the game is screwed.
Heres a little taste of your great rebutals. Thanks for "informing" me mario!!
Its a little late to act civilised you immature ponce. Great conversation skills, lets hope this is not how you speak to people in the real world.
seems well deserved to me. all you are doing is trying to provoke annoyance of people on this board. you arent contributing anything at all.
complaining ( for no underlyin reason, i.e. complaing that 2 games from the same company somewhat resemble each other) about the visuals of Textures and candle holders on a just announced game in very early development gets what done exactly?
please enlighten all of us.
again
this is diabloFANS.com
and a true diablo fan comprehends
gameplay > visuals
(even though for the record the visuals are every bit and more of what ive wanted)
even Blizzard acknowledges this importance. You should have watched the diablo3 panel feed, lets stop the ignorance buddy.
if not, could we say that its very safe to assume that this game can easily come out by next june?
right before the panel i was honestly expecting a holiday 2008 release hint believe it or not.
Sign for a Darker Art Direction in the dungeons/caves/etc.
www.myspace.com/mariocamillo
www.youtube.com/mariospeedwagon
The barbarians and witch doctors were facing a tower of a boss at the end of the gameplay vid.
That would be the best wet dream of all time!
Yeah they did
Heres a little taste of your great rebutals. Thanks for "informing" me mario!!
Its a little late to act civilised you immature ponce. Great conversation skills, lets hope this is not how you speak to people in the real world.
They got rid of the gauntlet!
on the other hand, the giant bosses look fucking epic!!! gotta love the screen shakes and the awesome sounds!
They got rid of the gauntlet!
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
They did, same setup as well. CG trailer followed by a 10 min gameplay vid with walkthrough.
For release date though, I don't see Diablo 3 taking near as long as Starcraft 2 because it doesn't have near as many balance issues that they have to keep constantly changing and testing.
Starcraft 2 = massively competetive game
Diablo 3 = Slaughter the hell out of everything and just making the classes very different
Still a lot of work in doing that but Starcraft 2 def. has much more to worry about. One unit is overpowered means the competiveness of the game is screwed.
It's the decisions you make when you have no time to make them that define who you are.
It's a series of traps that brave warriors would go through and hope to survive so they could be deemed worthy.
Um, wtf...
It's the decisions you make when you have no time to make them that define who you are.
Ah thanks. Mybe they will add it in later on.
seems well deserved to me. all you are doing is trying to provoke annoyance of people on this board. you arent contributing anything at all.
complaining ( for no underlyin reason, i.e. complaing that 2 games from the same company somewhat resemble each other) about the visuals of Textures and candle holders on a just announced game in very early development gets what done exactly?
please enlighten all of us.
again
this is diabloFANS.com
and a true diablo fan comprehends
gameplay > visuals
(even though for the record the visuals are every bit and more of what ive wanted)
even Blizzard acknowledges this importance. You should have watched the diablo3 panel feed, lets stop the ignorance buddy.
Sign for a Darker Art Direction in the dungeons/caves/etc.
www.myspace.com/mariocamillo
www.youtube.com/mariospeedwagon
It's the decisions you make when you have no time to make them that define who you are.
thats from diablo 2 battle.net
lol
if you clicked that 9999 times you had a better chance of an unique item drop
:rolleyes: