I've heard a few comments about immersion in video games from time to time. For example: "... Then the sense of immersion is completely ruined." Well, I honestly don't feel immersion in the first place.
When I play Diablo II, I don't actually think that I'm a Barbarian, or even forget that I'm here and not in the monitor. Same with Counter-Strike, as if your team helping you over Ventrilo has any sense of immersion... The only game I've played where I was very into it was probably Portal, because of the sheer amount of thinking I had to do (no, I was not very good at that game. :D).
Do you really think that lack of immersion ruins a game, or that games even have immersion in them?
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It's the decisions you make when you have no time to make them that define who you are.
I don't necessarily think lack of immersion RUINS a game but it certainly makes them more appealing and replayable to me if they have some good immersive qualities.
I felt immersed maybe the first 2 times I played D2 but after that it was pretty much over. It can help a lot though. Usually I play through the first time, immersed and into the story and moment and then the second I notice things I didn't the first because I'm less immersed. So it's not as boring playing through for me.
I am like you, I don't think I am that Barbarian running around stomping on everything.
Yeah, I know.
Quote from "Lestater" »
I find it easier to do this with long single player story games with deep and complex characters.
P.S. Nice picture, lol.
Deep stories do add to immersion, but I don't feel any at all, in any game.
Quote from "Daemaro" »
I don't necessarily think lack of immersion RUINS a game but it certainly makes them more appealing and replayable to me if they have some good immersive qualities.
I felt immersed maybe the first 2 times I played D2 but after that it was pretty much over. It can help a lot though. Usually I play through the first time, immersed and into the story and moment and then the second I notice things I didn't the first because I'm less immersed. So it's not as boring playing through for me.
I didn't feel immersed in D2 at all (no, this was NOT b.net).
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It's the decisions you make when you have no time to make them that define who you are.
I was really into diablo 2, I can still remember the smell of the air freshener I sprayed in the room. I remember being really into the game but that was more in the beginning play. Also being in a clan really creates a sense of belonging with a game and other people so that made me pretty hooked. All in all the only game I only felt connected to was diablo 2 and the expansion. I dont play diablo at all anymore and video games arnt apart of my life right now. Hopefully Diablo 3 is full of lots of good questing and alot of beautiful lands to explore. So far the game is exactly how I imagined the perfect Diablo 3 would look like. May the sense of adventure and love be with you all. Peace out. ^_^^_^^_^^_^:thumbsup:
FPS's have a different way of immersing oneself, your adrenaline ever start going when you're playing an FPS, mostly online, and shit is starting to go crazy?
FPS's have a different way of immersing oneself, your adrenaline ever start going when you're playing an FPS, mostly online, and shit is starting to go crazy?
More like:
I'm lazily staring at the screen moving the mouse and getting a few headshots, get killed, and wait for the next round. It's a reaction game, it's not like I'm trying to be all tactical and be the awesome-est (unless it's a scrim).
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It's the decisions you make when you have no time to make them that define who you are.
Of course you never think that you are a Barbarian, but when you see realistic physics and things like that, the realism is what entertains you. I don't know how focused you become while playing, but when you go around bashing things as a barbarian, mirror neurons in your brain make you feel like you are bashing things as well. Combine this with control of the character who is doing the bashing, and I would call that immersion.
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I hate to tell you this, friends and neighbors, but we are teensy-weensy implications in an enormous implication. If you don't like it here, why don't you go back to where you came from?
-TimeQuake by Vonnegut
I never thought I was actually in a game, but there are other definitions of immersion. I would consider I have been 'immersed' to some degree in games at times (like Diablo 2, especially seeing story/cinematics develop). I don't really get in to games anymore like I used to...
...In fact I think I've lost my appetite for video games all together. After playing AoC for the last couple months, and getting into university, I have slowly stopped wanting to play any video games at all. The only game I have touched in the last couple weeks is minesweeper a bit. Maybe D3 can turn me back to the dark side.
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---- And the evil that was once vanquished shall rise anew! ----
FPS's have a different way of immersing oneself, your adrenaline ever start going when you're playing an FPS, mostly online, and shit is starting to go crazy?
IF i am playing an important match with really skilled people and it gets really close it can be PRETTY damn intense
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
When I first played the original Diablo, I was incredibly yougn and I got immeresed in the game alright. Same with when I'm playing most FPS games. I've played DoD for around 8 years now, I think, and I've played Source as well. All of them greatly amuse me, and I get really caught into the fun of it. I've played the the new mod for HF2, called Age of Chivalry, and oh man I loved it. Its not a GREAT game, but I defitnely got into it.
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One becomes strong when they are fighting to protect someone close to them... - Shiro Haku
No, it means that you feel like you're in the game. When I play FPS games, I really do. only problem is that your movements are different, and thats what throws you off. Just wait til' virtual reality comes out.
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One becomes strong when they are fighting to protect someone close to them... - Shiro Haku
Immersion to me does not mean I think I am the charatcter I'm playing. What it does mean is that I feel as if the character could be me. It's a matter of creating a world that is believeable.
Example: Let's say I play Diablo 3. From the previous games I've played, and the lore I've read, I have a prety good idea of how a Diablo game should be. Heaven and Hell need to fight, humanity needs to try and survive. Swords and magic fly etc. So long as these criteria are met in a good enough manner, I will feel immersed.
If however, a tank comes rolling, people are cut into pieces as in a cartoon, frogs start raining or a street musician starts playing pop music, the immersion will be broken. It won't make any sense anymore.
That's what immersion means to me, to be able to accept the world you're playing in as real, even though it isn't.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Well, if immersion means adrenaline kicks, than I'd say that there's very few games that don't have it that I actually like.
You get "adrenaline kicks" from games?
Quote from "Killer-Swift" »
No, it means that you feel like you're in the game. When I play FPS games, I really do. only problem is that your movements are different, and thats what throws you off. Just wait til' virtual reality comes out.
Virtual reality would be very, very awesome.
Quote from "PhrozenDragon" »
Immersion to me does not mean I think I am the charatcter I'm playing. What it does mean is that I feel as if the character could be me. It's a matter of creating a world that is believeable.
Example: Let's say I play Diablo 3. From the previous games I've played, and the lore I've read, I have a prety good idea of how a Diablo game should be. Heaven and Hell need to fight, humanity needs to try and survive. Swords and magic fly etc. So long as these criteria are met in a good enough manner, I will feel immersed.
If however, a tank comes rolling, people are cut into pieces as in a cartoon, frogs start raining or a street musician starts playing pop music, the immersion will be broken. It won't make any sense anymore.
That's what immersion means to me, to be able to accept the world you're playing in as real, even though it isn't.
Ah, I see what you mean, but I disagree with your definition of immersion. Immersion doesn't simply mean that something is believable, but that you actually feel as if you are the Barbarian carrying the sword, killing and slicing your enemies.
P.S. I think all of us will feel very un-immersed if
a tank comes rolling, people are cut into pieces as in a cartoon, frogs start raining or a street musician starts playing pop music
lols.
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It's the decisions you make when you have no time to make them that define who you are.
i usually "feel" like i'm in the game when i'm playing Wii. The controls help alot.
Only game i was really dragged in (eventually getting scared too) was F.E.A.R.
In RPGs i like role playing but i cant say i get that feeling too much. Maybe a little bit in "The Witcher".
I'd say that if you've ever felt even a bit scared while playing a video game, that's a good sign of immersion. Because there's obviously no threat to your actual person.
I've felt that a few times . . . Half Life single-player most notably, also at one point in the original Unreal demo. Also somewhat when opening the Butcher's cage in D1.
Ah, I see what you mean, but I disagree with your definition of immersion. Immersion doesn't simply mean that something is believable, but that you actually feel as if you are the Barbarian carrying the sword, killing and slicing your enemies.
Well my idea of immersed is that you're in the world, not necessarily as the character in question though.
I mean, it's hard to imagine being a character when you're looking at your own back from a couple of meters away, so to speak.
Quote from "Istaro" »
I'd say that if you've ever felt even a bit scared while playing a video game, that's a good sign of immersion. Because there's obviously no threat to your actual person.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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When I play Diablo II, I don't actually think that I'm a Barbarian, or even forget that I'm here and not in the monitor. Same with Counter-Strike, as if your team helping you over Ventrilo has any sense of immersion... The only game I've played where I was very into it was probably Portal, because of the sheer amount of thinking I had to do (no, I was not very good at that game. :D).
Do you really think that lack of immersion ruins a game, or that games even have immersion in them?
It's the decisions you make when you have no time to make them that define who you are.
P.S. Nice picture, lol.
I felt immersed maybe the first 2 times I played D2 but after that it was pretty much over. It can help a lot though. Usually I play through the first time, immersed and into the story and moment and then the second I notice things I didn't the first because I'm less immersed. So it's not as boring playing through for me.
Yeah, I know.
Deep stories do add to immersion, but I don't feel any at all, in any game.
I didn't feel immersed in D2 at all (no, this was NOT b.net).
It's the decisions you make when you have no time to make them that define who you are.
What games did you first start out playing?
It really depends on how much you like the role playing elements/lore of games I'd assume.
Diablo and Diablo II, then I moved on to almost all FPS's.
It's the decisions you make when you have no time to make them that define who you are.
More like:
I'm lazily staring at the screen moving the mouse and getting a few headshots, get killed, and wait for the next round. It's a reaction game, it's not like I'm trying to be all tactical and be the awesome-est (unless it's a scrim).
It's the decisions you make when you have no time to make them that define who you are.
-TimeQuake by Vonnegut
...In fact I think I've lost my appetite for video games all together. After playing AoC for the last couple months, and getting into university, I have slowly stopped wanting to play any video games at all. The only game I have touched in the last couple weeks is minesweeper a bit. Maybe D3 can turn me back to the dark side.
IF i am playing an important match with really skilled people and it gets really close it can be PRETTY damn intense
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
One becomes strong when they are fighting to protect someone close to them... - Shiro Haku
One becomes strong when they are fighting to protect someone close to them... - Shiro Haku
Example: Let's say I play Diablo 3. From the previous games I've played, and the lore I've read, I have a prety good idea of how a Diablo game should be. Heaven and Hell need to fight, humanity needs to try and survive. Swords and magic fly etc. So long as these criteria are met in a good enough manner, I will feel immersed.
If however, a tank comes rolling, people are cut into pieces as in a cartoon, frogs start raining or a street musician starts playing pop music, the immersion will be broken. It won't make any sense anymore.
That's what immersion means to me, to be able to accept the world you're playing in as real, even though it isn't.
You get "adrenaline kicks" from games?
Virtual reality would be very, very awesome.
Ah, I see what you mean, but I disagree with your definition of immersion. Immersion doesn't simply mean that something is believable, but that you actually feel as if you are the Barbarian carrying the sword, killing and slicing your enemies.
P.S. I think all of us will feel very un-immersed if
lols.
It's the decisions you make when you have no time to make them that define who you are.
Only game i was really dragged in (eventually getting scared too) was F.E.A.R.
In RPGs i like role playing but i cant say i get that feeling too much. Maybe a little bit in "The Witcher".
It's the decisions you make when you have no time to make them that define who you are.
I've felt that a few times . . . Half Life single-player most notably, also at one point in the original Unreal demo. Also somewhat when opening the Butcher's cage in D1.
I mean, it's hard to imagine being a character when you're looking at your own back from a couple of meters away, so to speak.
I guess that's a pretty good pointer actually.