The same guy who gave us lol lore? Yes, he's so awesome.
I think he may have assisted with Diablo, but Diablo the story and IP was made and designed by Condor before they ever became Blizzard North. None of Metzen's goofy humour made it into Diablo or Diablo 2, when it saturates any game he can get his hands on. It is pretty obvious he's doing the story for D3, the stupid out of place "Nobody ever listens!" comment from Cain is a sure sign that metzen is writing the dialogue.
Metzen is a great artist. His actual "stories" are subpar at best.
So, the guy that came with the Sin War, the Prime Evil, Sanctuary, Tyrael, etc. is subpar? OK...
Metzen's goofy humor? He also wrote Starcraft and there is none of the humor you are talking about.
[quote name='Oakwarrior']Metzen did the whole storylines we see in D1 and 2. Quests, etc. So what the fuck? Also he's done voice acting and he's good at that too.
That's what has been the most important thing on Blizz's game, the lore. And Metzen has always been the man responsible for it. Blizzard North wasn't only Flagship, it was also Blizzard Irvine and the now L5 Games.
As long they deliver to us a good engine game with a good Diablo story (I'm not even touching on the art issue), I'll be very happy.
I quit playing hellgate when the npcs started being really stupid. It was completely opposite of what I saw in the intro video. The real game tried to be humorous instead of evil. If only they made the storyline similar to diablo 1 with respectable npcs and worthy opponents, people would have still played it.
There was a npc in hellgate with a monkey on his face suggesting oral sex with the monkey? Then that npc was ordering me around about what to do in terms of quests. That was so stupid I quit right after that.
[quote name='Veritech017']Wrong, wrong and wrong.Not an argument.
[quote name='Veritech017']You honestly think Blizzard had anything to do with Diablo and Diablo 2?Yes, everything. Money, time, and staff. Which is what is required to release polished games, and which is what Flagship could not have.
[quote name='Veritech017']They didn't, they tried, but Blizzard North knew what did good in their game.Blizzard North is a part of Blizzard. They use Blizzard resources.
[quote name='Veritech017']Diablo was nearly complete when their studio was bought by Blizzard, so the game you like so much?Keyword nearly. Diablo was one little idea. It was picked up by a big company and patched up a bit, I'm sure. As well as advertised, distributed. If it was ready for shipping the guys who made Diablo would never need Blizzard, would they? But they WERE bought up. Why get bought by a bigger company if you can support your own?
[quote name='Veritech017']Blizzard also had nothing to do with Hellfire which was a total buggy piece of junk.Last time I checked, Hellfire was made by Sierra and is a much better expansion than LoD would ever be. I also don't remember anything buggy with it. I don't consider Diablo complete without Hellfire, it's too short and limited. I also don't remember mentioning Hellfire so I got no idea why did you even bring it up.
[quote name='Veritech017']HG:L failed due to a lack of money to complete the game so they pushed release and felt the backlash for it.The company that made S.T.A.L.K.E.R. had no problem dragging their game for ages, and they still managed to release it and had it sell for a ton of money, even if it wasn't as awesome as some expected it to be. The company that made S.T.A.L.K.E.R. had no Western support whatsoever, and it's a Ukrainian company. Low on money, unknown... Yet, they pulled out, Flagship (your beloved Diablo guys) could not. Blizzard North is nothing without Blizzard itself.
TQ was fine. Witcher was fine. They weren't with a lack of money. They didn't push the release. Why did Flagship? Because they need Blizzard. It's not a money thing. It's a pay-attention-to-your-damned-project thing. They always made Blizzard do that part... Last time I checked, their Mythos, on the other hand, was fine (gained some experience?), which is why I am a bit surprised to see them closing.
[quote name='Veritech017']Everything in HG:L looked like it could have been awesome, would they had an extra year to develop it.HG:L is a complex project. 3rd person in a hack&slash, a contradictory mix. If someone tries to develop something like that, they need to be very, very careful with what they do. Flagship wasn't. That's all it is. They could have had an extra year to develop. Offset Studious has been developing Project Offset for 3 years now and nobody is bothering them, nobody is pushing at them, and nobody is expecting them of anything, because they are keeping it quiet, developing their game. Same was with S.T.A.L.K.E.R. If you don't want to be pushed with your release date, get money somewhere else than from some crappy publisher like EA. It's as though people don't know what EA is like or something.
[quote name='ErU']They also made our Diablo, and succeeded.
The crap at FSS are the ones that took credit for the Diablo series and as history shows they sure as hell ain't responsible for the good things in it.
[quote name='ssa2204']To this day I still can not fathom the ignorance of the masses who jumped to the insane conclusion that since some of the developers from D2 worked on Hellgate, henceforth Hellgate is D3.
Equally absurd is the idea that only the developers of D2 can make D3. May very well turn out that D3 is everything D2 should have been, but now 10x better. Nor is there any thought that quite possibly the D2 team could have made a worse clone of D3. Keep in mind that their original work was trashed, and the new team started from scratch. We have know way of knowing just how awfuly they could have made D3.
Besides, these are not great pieces of art now are they, they are just video games.
people expected a Diablo-greatness game because Flagship advertised it as such.
they were going around telloing everyone that would listen that it is by the people that made Diablo and that the game is gonna be like diablo but with guns.
they did a ton of fasle advertisements, promised a huge deal but delivered nothing.
[quote name='TheWarden']Is anyone actually surprised by this? HGL was abysmal... I only played the demo for all of 10 minutes but it was enough for anyone with half a brain to figure out it was complete rubbish. I hope some of them don't go crawling back to Blizzard with their tails between their legs and fuck up D3 in any way shape or form...
it's called hope.
they told people that the demo was a very ancient build and that they had builds that were way past it.
it was only a very small part of the entire game.
when in fact the whole game was that, the builds were no more advanced than the demo and bugs were all over the place
[quote name='The_wind']really, im mean for it to be that bad, so they leave?
no, they went to Blizzard with an Ultimatum.
my way or we leave.
Blizzard just told them the door is that way.
thank the stars that Bill Roper and his cronies are not around to screw up D3
[quote name='Veritech017']No. HG:L was rushed to release due to a lack of funding.
Entirely different issue.
that is BS.
HGL/FSS had the biggest funding and longest develpoment time of any of the games by indie companies last year.
it's that they spent it on things that they should not have spent it on.
tons of art and concept that thye didn't use, developing a crap engine instead of licensing one.
outsourcing stuff that they should have done themselves, the the extent that people at FSS don';t even know how luck works in the game (no one does)
[quote name='Veritech017']The "master plan" was to make a game as equally good as what Diablo was.
They forgot they didn't have any money, yet they decided to make an MMO.
NO. their master plan was to make as much money out of HGL as they could.
look at all the stuff that they put in the game, look at how they market it then have no follow up or service.
HGL is still at version 0.7 in the Southeast Asian market despite it being much much further along in the US/EU an was lauched earlier (because of time differences)
[quote name='Kenelm']So how can you say they're greedy?
I actually expected this to happen. After all you don't need to see into the future. A company that had talent but was rushed to quickly with an unfinished game to the market with interests to pay for expenses with monthly fees.
[quote name='Resistance']I actually expected this to happen. After all you don't need to see into the future. A company that had talent but was rushed to quickly with an unfinished game to the market with interests to pay for expenses with monthly fees.
[quote name='arsonist']I quit playing hellgate when the npcs started being really stupid...There was a npc in hellgate with a monkey on his face suggesting oral sex with the monkey? Then that npc was ordering me around about what to do in terms of quests. That was so stupid I quit right after that.
That pair of NPCs (the one you mentioned and his 'master') was one of the most awesome things in that game. It wasn't just 'stupid,' but it really seemed like both of them were literally completely insane. After a while, they were the only NPCs whose voice acting I'd hear out, while everyone else was just going into a long speech about my next mindless "kill X of this" or "find Y of that which mob X drops" quest.
Well they are contracted to EA Games, and you know how they go, if your not making them money, you get closed down, which was already bluntly said by a Lead in EA Games over at gamespot when they closed a Studio in Chicago. Hellgate failed, and it continues to sell bad, they really are not planning on making any other games, I'm surprised EA has not closed them down sooner.
[quote name='MainLurker']Look don't compare Diablo 3 to HG:L.
1) HG:L is new game without background lore, made with today standard gaming industry ideals which are low because of the carebear kiddies 360 graphic lovers :P.
2)They didn't have the support of investors for long period of development such as D3 have. they were rushed to released half made game as I recall. for lack of cash.
3)Fantasy>>>>S-F in today's popularity charts.
4)They HAD to make some different stuff than the formula of D3 or they would've been sued of copyright trespassing.
5)mmm what is more to say they made a very bad decision and made it 1st person view.
Yup, except I don't fully agree on the 5) 1st person idea being a bad decision.
Hellgate: London could have been so much more. A shame...
But, they didn't look back when they got thrown/left Blizzard, so they probably won't now either. Most likely a part of them will stay together and form another firm or they'll try to find sponsors. Part of them will leave for good. Everyone's got to eat.
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[quote name='KonataX']lol it can still easily be a ranger since who said you cant shoot arrows at melee distance xD
[quote name='Archie']The Barbarian is from Arreat, a very cold snowy mountain top, but they are much tougher than normal humans, so they don't need warmth.
[quote name='Archie']Where are Barbarians originally from? Sumeria, or more specifically Mesopotamia, AKA Europe. Think the Alps and the Pyrenees
Epic quotes... all of them
kinda sucks they are closing, hellgate london was a pretty damn cool concept, sucks that they couldn't follow through it completely... I actually might try it out again, its a fun game for an hour or so at a time
[quote name='Valtonis']talent?!! yeah, Talent at conning people.
All you ad to an argument is insults.
There's nothing good.. at all.
What is your point?
You don't know anyone (personally) that worked at Flagship.
What? Have you secretly been trained to read peoples thoughts and actions just to interpret them as something just to be annoying and aggravating?
Just because they were rushed, makes you think they were conning people?
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Watching 240 guys talk trash about cavaliers is like two retards having a slapfight over a sippy cup.
Sucks to be one of the customers that paid $149.99 for the founders offer which made them a free subscriber as long as the game was supported. But now that their closing, guess they didn't even get their money's worth considering it's 10 bucks a month and 149.99 would equal 15 months, and a lot of the months didn't have much content either. Makes me feel better though about how I've wasted money on things in the past.
Yeah EA is kinda the anti-christ of the video game world. I'm not saying good games haven't been released by EA and/or its many affiliates, but their business practices and ethics suck. Buying out small studios and canning most of the people isn't cool, nor is forcing studios to release games when they are unfinished.
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You must find the courage to step through this gate...