Don't kill me for not drawing the sorceress 100% accurately. :] Also, the mummies are a tiny bit bigger than in the game.
I know there are flaws in the drawing, but I still hope you can enjoy it. The next piece of Diablo fan art will hopefully be a lot better.
Edit: I figured I'd let the image be viewable without requiring a login. Here it is:
its awesome, but i felt like the sorc had snake-like features for her face
I agree that the face I drew isn't quite right. I'll try harder next time I draw her. ;]
Quote from "naj" »
u got some awesome painting skills and u know ur colours well..can u give me some tips :D:D
I can, actually. When I work in Photoshop, the colors are often not quite right. To make them more uniform, I often play around with the settings found at Image > Adjustment > Color Balance... (or Ctrl+B). This can help a lot in making the colors work better together. It's simple and effective when used right.
I've posted a couple of videos on YouTube where I'm giving a quick look at how I work in Photoshop, and the technique I've mentioned is used at the end of this clip: http://www.youtube.com/watch?v=D9LyP0_8PLo. Just skip to the end (10:12) if the rest doesn't interest you. :]
I think theres been more good artists coming out of the shadows in the past few months than in the history of the entire site
the mummies are a tiny bit bigger than in the game.
It wouldnt be as good if the mummies were small. big = strong. Diablo 3 is taking steps towards the big side, so if we see these Horadric mummies again, I think they will be much bigger
I love the shadows of the other mummies in the background - its so diabloesque
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
That's really great. I really like the foggy part of the drawing, I think that the values you choose for it are exactly what they should have been.
The sorceress is also amazing. Very good anatomy, great motion.
The only thing that I think is wrong with this drawing is her right hand. A little bit too big. The other corrections are just my personal opinion. And who am I to give you corrections anyway? You draw way better than me.
Oh, I figured that was on purpose. To me, it seemed like a way of contrasting the overwhelming tides of darkness against the hero.
Heheh, you are correct. It was on purpose. I only mentioned it because some people seem to be obsessed with the accuracy of the depiction of their favorite game. Personally, I enjoy exaggerating a little bit. :]
Quote from "VoXorb" »
The only thing that I think is wrong with this drawing is her right hand. A little bit too big. The other corrections are just my personal opinion. And who am I to give you corrections anyway? You draw way better than me.
Yeah, I agree about the hand. I actually used my own hand for reference and tried to change it into a more feminine version, but it still looks a little too.. manly, heh. And the notes you made about the skirt are right as well. It does need some folds. I intended to redraw the skirt completely (and actually draw it like the one she's got in game), but I reached a point where I couldn't stand the sight of the drawing, so I figured it was best to just call it done.
goddamnn that tutorial thing is wikd...i wish u wud show what tool u used every step of the way..u seem to be real good at painting..man im so noob at it...i only recently figured that i need to decrease the pen sensitivity so i can use the 100% opaque shading.. >.<
The two videos I've posted take 60 and 90 minutes in their original length. I think you'd get bored before you finish, heh. ^^
Quote from "naj" »
man the timelapse thing is that under a certain time u did it....
and how did u knwo what colours to use and where to place shadows??? there is not many ppl i ca ask for help so im droppin the bomb on u :D:D
I'm happy to answer your questions, heh. The colors I use are kind of random, but I normally try to keep the shadow colors different from the color of the light to add contrast. For example, a warm light source gives cold shadow colors (cold compared to the light) You can read up on Itten's or Goethe's color theories to see which colors work well together.
As for how to place shadows... I like to say that I place the highlights, and not the shadows. As you can see in the videos, I create a dark foundation and build volume onto it with the color of the light source. And where to put them? That knowledge is the result of long and tedious anatomical studies (which I am a long way from perfecting). I'm afraid I'm unable to give that knowledge to you here, heh. Study and practice a lot and you'll get better at it. There's no secret that makes you suddenly understand it. Yes, it totally sucks that there isn't. D:
Quote from "naj" »
can u tell me how to practice at colour correctiion and how to improve colour theory...i have problem with colour that once i do diffrent layers they dont seem to sit together well...for example the figure wud look blatantly seperate from the background..
I've practiced color correction simply by experimenting. I don't really know of a more structured way of doing it. I'm studying mostly traditional art in school, so I've never really been taught how to do it.
Things often look blatantly separate from the background in my pictures too. That's where the color correction and brightness/contrast correction comes in. Fiddling around with those often bring stuff together to a more unified color expression. I don't know if that explanation is helpful, but I hope it makes some sort of sense.
Quote from "naj" »
the colour corerction from grayscale at the end what and how is taht done?
I added a new layer, filled it with grey, set the layer mode to Saturation. Then I lowered the opacity of the layer a little bit so some of the color shows, and used a 0% Hardness eraser at about 10% Flow on the layer to bring back the saturated colors underneath. The more saturated areas will then be sort of focal points.
Layer modes are also good ways to add color adjustments. For example, you can create a new layer, set the layer mode to Overlay, and then play around with the gradient tool on that layer using different colors. Try it out. :]
Quote from "naj" »
ive only just started experimenting with colour hue and contrast and really healps but i still cant seem to get thigns right..
Try not to rely too heavily on the various color correction tools. They are a good help, but the ideal thing would be not having to use them at all and still have a really nice picture. Practice, practice, practice... :]
Quote from "naj" »
is there an addon that gives u better colour picker? or u saved special swatches?? and ios there any specail brushes cos i heard that normal hard brush works standard for colouring
I usually just find a color I like using the standard color picker, and then mix it in with what I already have. Then I use the Eyedropper Tool (hold down Alt, or press I) to pick the colors that occur from mixing the ones I have.
You can also download special color swatches. People post them on sites like conceptart.org or cghub.com. Look around. :]
And yes, there are many nice brushes to choose from. You can find those around on the web too, usually the same places where you can find the swatches.
Personally, I tend to stick to the normal round brush more than I should, but you shouldn't underestimate it. It has it's uses. Play around with the hardness, flow/opacity and other brush presets until you find something you're comfortable with.
In the sorceress drawing, I used the Smudge Tool and a kind of weird looking brush to get a sense of random cloud-like shapes. The Smudge Tool is a great tool for blending colors, in my opinion. Perhaps not so much with a normal round brush, but if you find interesting brushes, try them out with that tool.
Quote from "naj" »
sorry if this pisses u off but idd appreciate it if u can help
Oh, I thought we were going to be voting on who would kick more ass, Sorceress' or Greater Mummies. I am gonna go with Greater Mummies. The cast of Charmed has nothing on the Greater Mummy.
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
I know there are flaws in the drawing, but I still hope you can enjoy it. The next piece of Diablo fan art will hopefully be a lot better.
Edit: I figured I'd let the image be viewable without requiring a login. Here it is:
Vote:
http://www.diablofans.com/forums/showthread.php?t=17929
im really surprised and happy to see all this artwork being posted on these forums, heaps of it is really awesome stuff
I agree that the face I drew isn't quite right. I'll try harder next time I draw her. ;]
I can, actually. When I work in Photoshop, the colors are often not quite right. To make them more uniform, I often play around with the settings found at Image > Adjustment > Color Balance... (or Ctrl+B). This can help a lot in making the colors work better together. It's simple and effective when used right.
I've posted a couple of videos on YouTube where I'm giving a quick look at how I work in Photoshop, and the technique I've mentioned is used at the end of this clip: http://www.youtube.com/watch?v=D9LyP0_8PLo. Just skip to the end (10:12) if the rest doesn't interest you. :]
Rise and rise again, until lambs become lions
It wouldnt be as good if the mummies were small. big = strong. Diablo 3 is taking steps towards the big side, so if we see these Horadric mummies again, I think they will be much bigger
I love the shadows of the other mummies in the background - its so diabloesque
Oh, I figured that was on purpose. To me, it seemed like a way of contrasting the overwhelming tides of darkness against the hero.
The sorceress is also amazing. Very good anatomy, great motion.
The only thing that I think is wrong with this drawing is her right hand. A little bit too big. The other corrections are just my personal opinion. And who am I to give you corrections anyway? You draw way better than me.
Heheh, you are correct. It was on purpose. I only mentioned it because some people seem to be obsessed with the accuracy of the depiction of their favorite game. Personally, I enjoy exaggerating a little bit. :]
Yeah, I agree about the hand. I actually used my own hand for reference and tried to change it into a more feminine version, but it still looks a little too.. manly, heh. And the notes you made about the skirt are right as well. It does need some folds. I intended to redraw the skirt completely (and actually draw it like the one she's got in game), but I reached a point where I couldn't stand the sight of the drawing, so I figured it was best to just call it done.
The two videos I've posted take 60 and 90 minutes in their original length. I think you'd get bored before you finish, heh. ^^
I'm happy to answer your questions, heh. The colors I use are kind of random, but I normally try to keep the shadow colors different from the color of the light to add contrast. For example, a warm light source gives cold shadow colors (cold compared to the light) You can read up on Itten's or Goethe's color theories to see which colors work well together.
As for how to place shadows... I like to say that I place the highlights, and not the shadows. As you can see in the videos, I create a dark foundation and build volume onto it with the color of the light source. And where to put them? That knowledge is the result of long and tedious anatomical studies (which I am a long way from perfecting). I'm afraid I'm unable to give that knowledge to you here, heh. Study and practice a lot and you'll get better at it. There's no secret that makes you suddenly understand it. Yes, it totally sucks that there isn't. D:
I've practiced color correction simply by experimenting. I don't really know of a more structured way of doing it. I'm studying mostly traditional art in school, so I've never really been taught how to do it.
Things often look blatantly separate from the background in my pictures too. That's where the color correction and brightness/contrast correction comes in. Fiddling around with those often bring stuff together to a more unified color expression. I don't know if that explanation is helpful, but I hope it makes some sort of sense.
I added a new layer, filled it with grey, set the layer mode to Saturation. Then I lowered the opacity of the layer a little bit so some of the color shows, and used a 0% Hardness eraser at about 10% Flow on the layer to bring back the saturated colors underneath. The more saturated areas will then be sort of focal points.
Layer modes are also good ways to add color adjustments. For example, you can create a new layer, set the layer mode to Overlay, and then play around with the gradient tool on that layer using different colors. Try it out. :]
Try not to rely too heavily on the various color correction tools. They are a good help, but the ideal thing would be not having to use them at all and still have a really nice picture. Practice, practice, practice... :]
I usually just find a color I like using the standard color picker, and then mix it in with what I already have. Then I use the Eyedropper Tool (hold down Alt, or press I) to pick the colors that occur from mixing the ones I have.
You can also download special color swatches. People post them on sites like conceptart.org or cghub.com. Look around. :]
And yes, there are many nice brushes to choose from. You can find those around on the web too, usually the same places where you can find the swatches.
Personally, I tend to stick to the normal round brush more than I should, but you shouldn't underestimate it. It has it's uses. Play around with the hardness, flow/opacity and other brush presets until you find something you're comfortable with.
In the sorceress drawing, I used the Smudge Tool and a kind of weird looking brush to get a sense of random cloud-like shapes. The Smudge Tool is a great tool for blending colors, in my opinion. Perhaps not so much with a normal round brush, but if you find interesting brushes, try them out with that tool.
I'm not easily pissed off. ;]
I hope some of what I said can help you out. :]
BTW, very nice work!
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Yes, ninjas probably would win in combat. But they are about equally awesome, in my opinion.