[Patch 1.03] Analysis: Highest Attack Speed for Each Class

  • #1
    Introduction
    This is a thorough analysis for PATCH 1.03 on what's the highest/fastest attack speed that each class can get. If there are any mistakes or errors in my calculations, feel free to let me know and i shall correct them asap. Reason for doing this? For experimental adventurous fun

    If you have not read my analysis for "Before Patch 1.03", i suggest that you do so as i had explained many theories and you will be able to understand better. Here:

    [Before Patch 1.03] Analysis: Highest Attack Speed for Each Class

    Resources
    For my analysis, i have referred to the following resources. I have left out the "h" for the youtube links as i didn't want the video player to appear. My apologies for the inconveniences. Just click on the link.

    http://www.clicktolo...tml#attackspeed
    http://d3db.com/news...tes-unofficial/
    ttp://youtu.be/Vke_bm42cNI
    ttp://youtu.be/eX81boevXkA

    New Changes in Patch 1.03
    Firstly, there isn't any Superior Grade weapons with the suffix "+X Attacks per second" anymore. They had been change to the IAS % suffix type.

    And so, they are now the highest IAS weapons because they give the highest IAS which is 20%. Only a Superior Grade weapon can have that kind of high IAS value. For the rest of the magical or rare or legendary equipments, refer to here for more info:


    http://d3db.com/news...tes-unofficial/

    However, there are 2 weapons that still possess the suffix "+0.?? Attacks per second" in the whole game of Diablo 3. And they are:

    The Ancient Bonesaber of Zumakalis
    Sledge Fist

    But they still suffer from the IAS nerf. And the highest IAS % found on those 2 now are 4% [down from 13%]. However, this does not make them the fastest weapons. I shall elaborate more when i have the time to list down the explanations.

    The Maths: Highest Attack Speed for Each Class
    Let us take a quick look on the Highest Attack Speed for each class in Patch 1.03.
    Just a rough estimation while i am still confirming certain information as i slowly update and edit:


    Monk
    using 1 Superior dagger with "Increases Attack Speed by 20%" & The Ancient Bonesaber of Zumakalis OR Sledge Fist
    Base attack speed for dagger is 1.50
    Base attack speed for sword/fist is 1.40
    Highest "+x Attacks per second" that both legendary sword and fist have is 0.17
    Highest "Increases Attacks per second by X%" that both legendary sword and fist have is 4%

    0.15
    DuelWielding gives 15%

    0.15
    Using Way of the Hundred Fists: Blazing Fists with 3 stacks of speed buffs gives 15%

    0.63
    Frenzied Shrine gives 25%
    WD's Big Bad Voodoo gives 20%
    Wiz's Slow Time: Stretch Time gives 10%
    Monk's Mantra of Retribution: Trangression gives 8%

    0.72
    1) Helm - 13% [now 6%]
    2) Chest - 13% [now 6%]
    3) Pants - 15% [now 7%]
    4) Belt - 9% [now 4%]
    5) Boots - 15% [now 7%]
    6) Gloves - 17% [now 9%]
    7) Bracers - 13% [now 6%]
    8) Amulet - 17% [now 9%]
    9) Ring - 17% [now 9%]
    10) Ring - 17% [now 9%]

    For the dagger ONLY
    ((1.5 * 1.20) + 0.17) * (1 + 0.15 + 0.15 + 0.63 + 0.72)
    = (1.97) * (2.65)
    = 5.220 Attacks per second

    Barb
    using 1 Superior dagger with "Increases Attack Speed by 20%" & The Ancient Bonesaber of Zumakalis
    Base attack speed for dagger is 1.50
    Base attack speed for sword is 1.40
    Highest "+x Attacks per second" that the legendary sword has is 0.17
    Highest "Increases Attacks per second by X%" that the legendary sword has is 4%

    0.15
    DuelWielding gives 15%

    0.75
    Using Frenzy

    0.25
    Using Wrath of the Berserker

    0.63
    Frenzied Shrine gives 25%
    WD's Big Bad Voodoo gives 20%
    Wiz's Slow Time: Stretch Time gives 10%
    Monk's Mantra of Retribution: Trangression gives 8%

    0.72
    1) Helm - 13% [now 6%]
    2) Chest - 13% [now 6%]
    3) Pants - 15% [now 7%]
    4) Belt - 9% [now 4%]
    5) Boots - 15% [now 7%]
    6) Gloves - 17% [now 9%]
    7) Bracers - 13% [now 6%]
    8) Amulet - 17% [now 9%]
    9) Ring - 17% [now 9%]
    10) Ring - 17% [now 9%]

    For the dagger ONLY
    ((1.5 * 1.20) + 0.17) * (1 + 0.15 + 0.75 + 0.25 + 0.63 + 0.72)
    = (1.97) * (3.50)
    = 6.895 Attacks per second

    DH
    using 1 Superior 1H crossbow with "Increases Attack Speed by 20%"
    Base attack speed for crossbow is 1.60

    0.20
    Using Strafe

    0.63
    Frenzied Shrine gives 25%
    WD's Big Bad Voodoo gives 20%
    Wiz's Slow Time: Stretch Time gives 10%
    Monk's Mantra of Retribution: Trangression gives 8%

    0.92
    1) Helm - 13% [now 6%]
    2) Chest - 13% [now 6%]
    3) Pants - 15% [now 7%]
    4) Belt - 9% [now 4%]
    5) Boots - 15% [now 7%]
    6) Gloves - 17% [now 9%]
    7) Bracers - 13% [now 6%]
    8) Amulet - 17% [now 9%]
    9) Ring - 17% [now 9%]
    10) Ring - 17% [now 9%]
    11) Quiver - 20%

    (1.6 * 1.20) * (1 + 0.20 + 0.63 + 0.92)
    = (1.92) * (2.75)
    = 5.28 Attacks per second

    WD
    using 1 Superior dagger with "Increases Attack Speed by 20%"
    Base attack speed for dagger is 1.50

    0.63
    Frenzied Shrine gives 25%
    WD's Big Bad Voodoo gives 20%
    Wiz's Slow Time: Stretch Time gives 10%
    Monk's Mantra of Retribution: Trangression gives 8%

    0.78
    1) Helm - 13% [now 6%]
    2) Chest - 13% [now 6%]
    3) Pants - 15% [now 7%]
    4) Belt - 9% [now 4%]
    5) Boots - 15% [now 7%]
    6) Gloves - 17% [now 9%]
    7) Bracers - 13% [now 6%]
    8) Amulet - 17% [now 9%]
    9) Ring - 17% [now 9%]
    10) Ring - 17% [now 9%]
    11) Shield - 13% [now 6%]

    (1.5 * 1.20) * (1 + 0.63 + 0.78)
    = (1.80) * (2.41)
    = 4.338 Attacks per second

    Wiz
    using 1 Superior dagger with "Increases Attack Speed by 20%"
    Base attack speed for dagger is 1.50

    0.63
    Frenzied Shrine gives 25%
    WD's Big Bad Voodoo gives 20%
    Wiz's Slow Time: Stretch Time gives 10%
    Monk's Mantra of Retribution: Trangression gives 8%

    0.78
    1) Helm - 13% [now 6%]
    2) Chest - 13% [now 6%]
    3) Pants - 15% [now 7%]
    4) Belt - 9% [now 4%]
    5) Boots - 15% [now 7%]
    6) Gloves - 17% [now 9%]
    7) Bracers - 13% [now 6%]
    8) Amulet - 17% [now 9%]
    9) Ring - 17% [now 9%]
    10) Ring - 17% [now 9%]
    11) Shield - 13% [now 6%]

    (1.5 * 1.20) * (1 + 0.63 + 0.78)
    = (1.80) * (2.41)
    = 4.338 Attacks per second

    Conclusion
    Therefore, the HIGHEST...FASTEST...POSSIBLE...OBTAINABLE...Attack speed for each class in PATCH 1.03, that will only last for at most 3-8 seconds [varies for each class], is:

    Monk - 5.220
    Barb - 6.895
    DH - 5.280
    WD - 4.338
    Wiz - 4.338

    ANY mistakes, errors, something that i have left out, comment below to let me know. Thanks everyone. :D
  • #2
    You forgot the extra attack speed barbs get from their passive Weapon master. If using spear you gain 10 % IAS
  • #3
    Yeah but his calculations used daggers because they have a base attack speed of 1.5, while spears sit at 1.2. Giving an extra 10% wouldn't be enough to cover a 0.3 difference.
  • #4
    :lol: we seriously need a video of all these guys attacking something at 5 and 6 times per second. You probably can't even see the animation properly :P
  • #5
    Yeah, I'm not usually to complain, but to get these speeds you would seriously gimp yourself.

    I was quite happy though when I saw this thread being a Monk, but then I was extremely let down lol

    Will say it was quit the fun read though :)

    Edit: I should really say I wanted to still go with IAS with LoH instead of the crit build people are swearing by
  • #6
    Not 100% sure but i believe big bad voodoo stacks so you could push a bit more haste with 3 WD.
  • #7
    You haven't included the monks hidden attack speed bonus. Fist of Thunder has a hidden 50% bonus for instance (the other generators have hidden bonuses as well, but Fist of Thunder is by far the fastest). Not sure how the bonus stacks with other sources though so can't help you with the full speed calculation.
  • #8
    Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...
    "She's an absolute. Why just this last week I was. Ok look. I'm. Just take my advice." -Ungrien
  • #9
    hahah....it was rather unexpected for me to have found that this thread had hit headlines before i could get people's comments to confirm these theories and values. But i guess this way works too. Thanks to the people behind diablofans.com. Hoping that we can get down to this.

    In the future, i will be doing another attack speed analysis when the new legendaries come out. However, if there are any attack speed changes before that, i will be doing for them as well. :lol:

    oh and i will be editing this too. just to make it ....fuller. It is still not the intended piece of work that i had in mind. Still lacking certain details. will be doing that in the coming week. =D

    Quote from Rezuel

    Not 100% sure but i believe big bad voodoo stacks so you could push a bit more haste with 3 WD.


    can someone confirm this? it would be awesome if its true =D

    Quote from Nerax

    You haven't included the monks hidden attack speed bonus. Fist of Thunder has a hidden 50% bonus for instance (the other generators have hidden bonuses as well, but Fist of Thunder is by far the fastest). Not sure how the bonus stacks with other sources though so can't help you with the full speed calculation.


    For my analysis, i have only taken into account whatever sources contribute to the "Attacks per second" value in the Character Stats Table found in the game. I do understand what you are referring to. I am aware that some skills attack faster than others despite applying the same "Attacks per second" value to all of them. But because we don't really have a value to represent for each of these skills' own animation speed, unless one has robotic eyes, its going to be hard to clamp it down and tell people "you are getting a hidden X% attack speed bonus for this skill and X% attack speed bonus for that skill". Otherwise, maybe Blizzard can tell us about it. :Thumbs Up:

    And yes...Fist of Thunder is by far the fastest!

    Quote from soulzek

    Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...


    erm..Barb's Frenzy does give IAS speed while i can't find any for Wiz's Electrocute skill. You are referring to something like a "hidden" attack speed, am i right? Because i have played a wizard class and notice that Electrocute attacks way faster than any other signature spells.
  • #10
    Quote from soulzek

    Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...


    I think the issue is that Frenzy is a visible buff while Electrocture is an hidden bonus just like Fist of Thunder...which makes things a little harder to come by.
  • #11
    very good thank you mate
  • #12
    How does attack speed stack for wizards compared to intelligence for spells like blizzard and arcane orb?
  • #13
    However, there are 2 weapons that still possess the suffix "+0.?? Attacks per second" in the whole game of Diablo 3. And they are:

    Dont know if this is of any difference, but i have found a pair of those swords recently
  • #14
    Quote from safka

    However, there are 2 weapons that still possess the suffix "+0.?? Attacks per second" in the whole game of Diablo 3. And they are:

    Dont know if this is of any difference, but i have found a pair of those swords recently



    ....woah! now that opens up to a lot more room for higher attack speed!
    Looks like i will need to try and find on the AH for a lvl 60 weapon, be it magical or rare, to see if there's any that has that affix.

    Thanks for sharing this safka!
    Kudos to you! =D

    [EDIT]
    Just noticed that its a *unique* magical sword. so im guessing i won't find any level 60 weapons possessing that affix. zzz...oh well. lol...But still thanks for posting this. Now we have 3 weapons in the whole game of D3 that has "+X Attacks per second" affix. XD
  • #15
    Quote from chaoslux

    Quote from soulzek

    Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...


    I think the issue is that Frenzy is a visible buff while Electrocture is an hidden bonus just like Fist of Thunder...which makes things a little harder to come by.


    electrocute attacks 2x faster but for 50% of dmg in tooltip per shot
  • #16
    Thank you for this!
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