Alright, I was reading on the main page of the Diablo III website and I couldn't help but notice at the very end of the little blurb about the game's storyline, it says something about 'the failing luminaries of the heavens itself.'
Now, here's my theory. Rather than the storyline being completely linear, there could be certain juncture in time where you have to choose sides.
Maybe the heavens themselves will turn against you, judging the human race to be insufficient or whatever and the heroes will have to turn to hell to help them.
That, or you can stay on the side of heaven and wipe out your former comrades.
Finally, you could even just stay on the side of Sanctuary itself and fight off both Heaven AND Hell.
Basically, I think the diverging paths idea would add replay value to the game, as well being able to break down the two clearly-defined 'good' and 'evil' roles down to something more primal.
I noticed that in the manual for Diablo I, it says something about how The angels and the demons have been in a state of constant warfare, where the Angels emphasize complete control and the demons advocate the exact opposite -- chaos -- but we must remember that both methods cannot work. Too much of either results in the whole structure of something collapsing.
Can you imagine how cool it'd be to have Diablo, Mephisto, and Baal on YOUR side? Becoming the next Dark Lord as opposed to always being on the side of 'good'. I don't know how plausible it is, but I don't see it as impossible!
Thanks for reading my ramblings!
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Now, here's my theory. Rather than the storyline being completely linear, there could be certain juncture in time where you have to choose sides.
Maybe the heavens themselves will turn against you, judging the human race to be insufficient or whatever and the heroes will have to turn to hell to help them.
That, or you can stay on the side of heaven and wipe out your former comrades.
Finally, you could even just stay on the side of Sanctuary itself and fight off both Heaven AND Hell.
Basically, I think the diverging paths idea would add replay value to the game, as well being able to break down the two clearly-defined 'good' and 'evil' roles down to something more primal.
I noticed that in the manual for Diablo I, it says something about how The angels and the demons have been in a state of constant warfare, where the Angels emphasize complete control and the demons advocate the exact opposite -- chaos -- but we must remember that both methods cannot work. Too much of either results in the whole structure of something collapsing.
Can you imagine how cool it'd be to have Diablo, Mephisto, and Baal on YOUR side? Becoming the next Dark Lord as opposed to always being on the side of 'good'. I don't know how plausible it is, but I don't see it as impossible!
Thanks for reading my ramblings!