they get owned in hell, put only 1 point and let plus skills get u up to 6-7 mages
and 20 to skely resistance!!! thats a huge wase of skill points, afer a couple points u only get 1-2 res a point so not worth it
put 1 pt here as well
now take those 38 extra points i just saved u and invest them into Corpse exploasion, does 50-100 % of monsters life....meaning 2 CE blast can drop an entire hoard of unique monsters in hell, max it and its radius is huge...u can kill things off screen with it if u get enough plus skills
also i max revives and golem mastery...and the remaining points into clay or iron golem(clay more life but iron way more fun ill explain why in asec)
clay golem will get upwards of 20 k life with a oak sage (natures peace ring) and he slows boss's
u better be using an act 2 nm offensive merc to for his MIGHT aura, more then doubles skely dmg
now iron golem fun
Make the runeword beast and then through it on floor and iron golem it!!!
also give ur merc pride runeword
the golem will keep the fanta aura and make all ur skelies do close to 12 k dmg a swing!!! and their attack speed it up.. ive made many summinors which could hell baal, uber diablo, key run, mf, and have no problems with any of hells monsters with resistance immunities
Raw damage per skeleton (and you have 17)- 830-834.
Using a mercenary with level 20 might- 230%
Perfect pride weapon gives level 20 concentration- 345%
Total bonus? 575%, which means you get another 4700 damage.
Total damage? 5500. Add on amplify damage, and that's 10,000 PER SKELETON, and
you have 17!
If you plugged fanatacism in as well, you'd have 670% extra damage, which
means you get an additional 2,000 damage per skeleton. >_> at 10,000 damage
per skeleton, added with corpse explosion, do you see why it's beating a
dead horse? I mean, come on! 170,000 damage per swing is QUITE enough, I think.