Barb/Monk/Demon Hunter PVP

  • #1
    I know this is a ways out but i have 440 mill to build another class and out of those three which do

    you think will be the best in pvp, also taking into consideration the best i can get for my money.

    Any suggestions or comments are appreciated.
  • #2
    You can level any class to 60 in 2 hours and equip any class with awesome items in a few minutes.

    PvP won't be around for another few weeks at least, and there's absolutely no information whatsoever about what PvP in D3 might entail.

    For now, just try out some different classes/builds and play with what you enjoy most, try gaining some paragon levels because it's the only thing that takes time (and I guess 50 paragon levels can make a difference in PvP because of the nice vitality + main stat bonus).
  • #3
    I do realize that it will be a while before its out, and i have played all classes and they are all 60 was just curious to peoples opinions on those classes and what their strengths and weaknesses might be in pvp.
  • #4
    So basically you got a credit card all shined up wanting to find out which class will be the most easy to use in pvp?


    Any for the 5 classes can be used in pvp. You should just wait and find out what works best for you by trial and error. Dont be a wagon jumper, cookie cutter credit card kid.

    Dont assume any class will be the BEST. Figure it out.
  • #5
    Yeah.. i really wouldnt spend gold before we see how the pvp comes out. It can be anything.. so when its out, try it out and see how it works and after that start to think which class is the best for you.
  • #6
    Since you have 2 dex classes in your options and barbs are probably the most expensive to build right now, I'd say if you really want to start shopping early, try getting some items with pvp stats on them that both monk and DH could use.
  • #7
    go for demon hunter, i can see it become the dominant class in pvp, sentry hits for 100k 3 times per second, it takes me 12 seconds to drop 3. considering only 1/6th of the damage goes through as it was in d2 before reductions where applied sentry fire will hit for maybe 3k per shot, 3 sentries with enough attack speed on gear can still kill any player in 3 seconds max (dont forget healing will also be reduced along with damage). with my current gear i have 45% dodge chance and i can spam smokescreen back to back for at least 16 seconds (8 more if preperation-backup plan triggers), smokescreen makes me immune to damage for 1.5 sec out of 2, good luck surviving sentry fire for that long. oh and i have a windforce with 49% knockback and (currrently) 2.83 aps, combined with hungering arow-cinder arrow (proc coefficient of 1.6) i can crowd control any player for 3 or 4 seconds before dminishing returns kick in, oh and try not to walk in the spike traps if you would like to melee me
  • #8
    Quote from kablooie

    go for demon hunter, i can see it become the dominant class in pvp, sentry hits for blah blah blah


    That is so awesome that you are dominating PvP! Oh wait... that's right, its not out yet. Nice guesswork.

    I also say wait. If you really can't wait, just for basic stuff like as much damage, armor and all res you can get. I believe LL/LoH/Life Regen/Pickup range will be very nice additions in PvP, but I'll just wait and see.
  • #9
    you're right, with the addition of pvp blizzard wil probably alter all existing skills so that smokescreen no longer gives immunity, sentry's dont target other players, spike traps suddenly take 5 seconds to charge, preperation doesn't work in arena's, abilities from other players can't be dodged and players are immune to crowd control, it could happen so you're right, there is no point in guessing what strategies will be effective in pvp because we could be playing a totally diffrent game once pvp hits.
  • #10
    Quote from kablooie

    you're right, with the addition of pvp blizzard wil probably alter all existing skills so that smokescreen no longer gives immunity, sentry's dont target other players, spike traps suddenly take 5 seconds to charge, preperation doesn't work in arena's, abilities from other players can't be dodged and players are immune to crowd control, it could happen so you're right, there is no point in guessing what strategies will be effective in pvp because we could be playing a totally diffrent game once pvp hits.


    I doubt hey will make skills useless in pvp. If thats what they end up doing i won't even bother play.
  • #11
    it was sarcasm :P
  • #12
    I think you should wait for the PvP blog before you make any decisions. Since it will probably be a while, just get all 3 to 60 and wait.
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