FFA (free for all) mode - round arena with the next rules
*There is no winner or loser or team. The arena game itself never ends unless you decide you are bored and which point you save and exit and another player joins into your place so the game goes on
*When the player press tab button he sees the map and a PKs (players killed) scores
- The PK scores display how many kills he had since he joined the arena as well as other player's
*When a player dies he spawns in safe location outside the inner battle zone after X seconds. To enter the battle zone he must click at the location in the battle zone he wants his character to jump in
- limited to 8 players max
- It doesn't have pillars
- Health globes only drop when you kill a player
- Potions are banned
This FFA arena is all about scoring kills, you may join or leave at any point or if you enjoy it you may play all day long.
What do you guys think about it, do you like it ? please say
They should just make a seperate PvP map, where it's just a town in center (could use several different map styles) where you cant fight but can change alliances,repair, heal full etc and then a decent sized map surrounding, doesnt even have to be any other zones, just a decent enough space for people to get on with whatever they want to do, duel, watch duels etc. Could even make these specific maps allow more than 4 and have them in a server list style way of joining, so you can change its name to what you want. This is ofc alongside the arena they're already releasing, just so people can get their duel on. Pretty much just asked for d2 dueling there really didnt i xD
I think modes like CTF would be nice too. I imagine hunters, who attempt to take flag due their speedy skills, but barbs try prevent that with their knockback skills. Other classes have their use too ofc.
They delay the PvP patch by alot, i hope its worth the waiting
Personally, by my opinion best think that can happen is a well made patch that offers many different ways to PvP
*FFA mass crazy gang zone
*Dueling zone for civilized 1on1 fights, others may watch too.
*Ft5 arena challenge - those are honor battles/challegens! first to win 5 is the winner (that includes 1on1; TvT; handicap TvT)
*Random arena team battles
*[bonus] Hostility *check box before creating a game*, if the check box is unchecked then hostility will be unavailable for that game
When players choose to join a game, they may also check or uncheck if they want to join in a game with hostility or not
Hardcore characters get only:
----losing a fight would result in your characters kneel/submission---
*Hostility - if allowed in the current game then pk death is permanent
Most of the gameplay i suggested above is actually nothing new, it already exist in D2, any old school diablo player would agree.
I like it too, but it's not like DII, we don't need to ban pots, since they are on a long CD anyway. The reason we banned pots in DII was because of how Full Rejuvs worked and the lack of a CD on them -- essentially meaning he who had more full rejuvs won. That's not the case in DIII, so I will agree it's a cool mode sans the ban on pots.