Long story short, this is pure insanity. Here is what the OP wrote,
"Having myself been dropped from games many times and never dying, I felt lucky to have survived.
Before the launch of Reaper of Souls I upgraded my internet connection and now I have a blazing speed of 62.9 Mbps. The game loads super fast and my latency bar has never gone into the orange nor red. Also since upgrading my internet, I have never been disconnected from a game. I even increased the rendering options to make the game visuals more realistic.
Is it possible, that a good majority of dropped connections are because of a person's internet connection rather than the game servers?"
And then a blue goes on to respond by writing,
"For the longest time I was playing on a wireless DSL connection over at my place. People thought I was crazy for playing HC on it, and well… I was. I would regularly lose characters every couple of months. I’m kind of surprised they lasted as long as they did – entering Rifts was pretty much always a death sentence. I recently upgraded to a connection comparable to you, Melk – no issues since.
I can definitely appreciate how difficult it is for some of us to get on a direct connection, but in my own experience these HC deaths have been as a result of my own set up.
The only part of any of this which makes any real sense whatsoever is the mention of the wireless connection. Wireless connections, even when they indicate a "strong signal", can in fact be a bad connection. This is primarily caused by packet loss, which can certainly be the result of interference.
The idea put forth here that having a 50++ megabit internet connection which suddenly "solves my disconnect issues" is just pure lunacy. You do not need to be capable of downloading 1+ megabyte per second just to maintain a reliable game connection. And the idea of getting higher frame rates per second, or of being capable of increase graphical effects as a direct result of a very fast internet connection - also purely crazy.
Frame rates are hardware based. This means your CPU, your GPU, and so forth. NOT your internet connection, although admittedly if you have serious issues with your connection it may manifest itself in the form of lower FPS, but that's more than likely due to the application being data starved (again, probably unreliable connection in that case), and stuttering along - also possibly due to bad coding.
50... 100 megabit connections not required. Do not believe this lunacy.
Going from one connection to a much faster connection is not going to improve stability in and of itself.
But if you got that speed by going from e.g. an ADSL connection to a fiber connection, that may very well be more stable, given the issues that ADSL can have with line quality.
ADSL can be an issue, but so can cable, or fibre, or anything else. If you have noise or packet loss - for any reason - then, yea, there can be issues.
I gamed on an 1.5 Mbps ADSL connection for years without issues.
I'll move that to technical support, because it is purely technical...
But I agree, the bluepost surprised me. I wonder how many people will now upgrade to higher bandwidth and expect an improvement of their latency.
Actually, if you have ADSL it can sometimes be beneficial to not get the highest speed available; reducing my contract from 16mbit to 6mbit helped to reduce my package loss significantly several years ago when I had issues with WoW. I couldn't get over 10 mbit anyways, but with my 16mbit contract I had constant package loss, 6mbit was fine. Didn't have a contract at a large ISP though but a small, local student-only ISP where technicians were allowed to share more detail and their top priority wasn't to sell you the highest available package, albeit being useless.
Thread:http://www.diablofans.com/blizz-tracker/topic/55274-death-by-disconnect-an-internet-issue
Long story short, this is pure insanity. Here is what the OP wrote,
"Having myself been dropped from games many times and never dying, I felt lucky to have survived.
Before the launch of Reaper of Souls I upgraded my internet connection and now I have a blazing speed of 62.9 Mbps. The game loads super fast and my latency bar has never gone into the orange nor red. Also since upgrading my internet, I have never been disconnected from a game. I even increased the rendering options to make the game visuals more realistic.
Is it possible, that a good majority of dropped connections are because of a person's internet connection rather than the game servers?"
And then a blue goes on to respond by writing,
"For the longest time I was playing on a wireless DSL connection over at my place. People thought I was crazy for playing HC on it, and well… I was. I would regularly lose characters every couple of months. I’m kind of surprised they lasted as long as they did – entering Rifts was pretty much always a death sentence. I recently upgraded to a connection comparable to you, Melk – no issues since.
I can definitely appreciate how difficult it is for some of us to get on a direct connection, but in my own experience these HC deaths have been as a result of my own set up.
In case anyone wants to check it out, here’s our generalconnection troubleshooting articlewhich includes some helpful tips."
The only part of any of this which makes any real sense whatsoever is the mention of the wireless connection. Wireless connections, even when they indicate a "strong signal", can in fact be a bad connection. This is primarily caused by packet loss, which can certainly be the result of interference.
The idea put forth here that having a 50++ megabit internet connection which suddenly "solves my disconnect issues" is just pure lunacy. You do not need to be capable of downloading 1+ megabyte per second just to maintain a reliable game connection. And the idea of getting higher frame rates per second, or of being capable of increase graphical effects as a direct result of a very fast internet connection - also purely crazy.
Frame rates are hardware based. This means your CPU, your GPU, and so forth. NOT your internet connection, although admittedly if you have serious issues with your connection it may manifest itself in the form of lower FPS, but that's more than likely due to the application being data starved (again, probably unreliable connection in that case), and stuttering along - also possibly due to bad coding.
50... 100 megabit connections not required. Do not believe this lunacy.
http://eu.battle.net/d3/en/profile/Twoflower-2131/hero/47336841
But if you got that speed by going from e.g. an ADSL connection to a fiber connection, that may very well be more stable, given the issues that ADSL can have with line quality.
I gamed on an 1.5 Mbps ADSL connection for years without issues.
Twoflower - Should be pretty self evident.
I'll move that to technical support, because it is purely technical...
But I agree, the bluepost surprised me. I wonder how many people will now upgrade to higher bandwidth and expect an improvement of their latency.
Actually, if you have ADSL it can sometimes be beneficial to not get the highest speed available; reducing my contract from 16mbit to 6mbit helped to reduce my package loss significantly several years ago when I had issues with WoW. I couldn't get over 10 mbit anyways, but with my 16mbit contract I had constant package loss, 6mbit was fine. Didn't have a contract at a large ISP though but a small, local student-only ISP where technicians were allowed to share more detail and their top priority wasn't to sell you the highest available package, albeit being useless.