That density though! Grats on the #1 spot gaby, you deserve it. Well played rift and some clutch avoidance.
For anyone else who's jelly, just remember that pretty much all solo clears beyond 40 are ALL rng based. You don't necessarily need a conduit, but if you don't have the right mob types and map combo (and to an extent rift guardian), it's not happening.
you don't know how these things work. because you don't know how these things work, you aren't qualified to criticize nor explain why what gaby did is unimpressive. it's useless to explain how these things work to you as you are willfully ignorant. i'm sorry you're so angry over a monumental achievement in a videogame as it is, in fact, a videogame. but i assure you everyone that is reading the comments you've made on this thread thinks much much less of you for it.
pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
No, i dont compete with scrubcore and in non season, sorry :). And,i play monk dps....since ISNT easy to reach high tier.
Hardcore is a joke in d3, if they locked you to a torment lvl it would actually matter. Being able to adjust the difficulties until you out gear your currently lvl is a freaking joke. At least in d2 you couldnt farm nightmare and get the best items, you guys farm t1 and get the same stuff as ppl on t6.
pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
No, i dont compete with scrubcore and in non season, sorry :). And,i play monk dps....since ISNT easy to reach high tier.
Hardcore is a joke in d3, if they locked you to a torment lvl it would actually matter. Being able to adjust the difficulties until you out gear your currently lvl is a freaking joke. At least in d2 you couldnt farm nightmare and get the best items, you guys farm t1 and get the same stuff as ppl on t6.
T6 is easy on HC. Did it for months and never died to anything but DC. I don't know what's worse, the "scrubcore" guy or your misunderstanding of HC players.
Most of this thread is more queer than cum on a mustache.
pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
No, i dont compete with scrubcore and in non season, sorry :). And,i play monk dps....since ISNT easy to reach high tier.
Hardcore is a joke in d3, if they locked you to a torment lvl it would actually matter. Being able to adjust the difficulties until you out gear your currently lvl is a freaking joke. At least in d2 you couldnt farm nightmare and get the best items, you guys farm t1 and get the same stuff as ppl on t6.
ya bout that. Every item in D2 could drop in Nightmare and did. (talking about HCCL)
pathetic jealously ? are you kidding me? i dont give a shit about gr 49 in scrubcore rofl
I want see a 49 with act TWO-THREE-FOUR-FIVE mobs and NOT always act 1 mobs with full density. Now tell me, Why EVERY players on high leaderboards: from 1th to 10th keep find those mobs with high density? same for dirge, i saw her kill video on youtube with her dps monk, and know what? high density with act 1 mobs -_-'
You will never see it until blizz fixes this issue.
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
No, i dont compete with scrubcore and in non season, sorry :). And,i play monk dps....since ISNT easy to reach high tier.
I always have to wonder if people that make statements like this actually play hardcore or if they just lie to attempt to impress us.
i just deleted d3 for simple reason: 8 gr in a row i got shit luck with no mobs .. 2 much frustration to see random ppl getting records coz they got nice rifts /jelaous .. i just run around, i dont die, got decent dps and cant do shit ass coz no mobs.. than i open video like this and i just recall i have NEVER EVER had mobs density like this.. fuck that shit
i have no intentions to farm another nrifts / test rifts just to run around
i dont recall list time i had zombies or at least a3 lvl.. it might be on lvl 33 few weeks back
Thats why the popularity of this game dropped so dramatically, and with WOD coming out soon, were heading back into the "dark age" of diablo 3 again.
I think it's more likely that Diablo 3's popularity is waning because there's not much to do. By the time you're in Torment 3, you've seen every single bit of content this game has to offer. At that point, it's farming for gear so that you can farm for more gear.
That, in my opinion, is why Diablo 3 isn't very popular. I have some evidence, too: Patches. When a new patch is released, the population rises and then starts dropping again. People come back for new content and leave when they've exhausted it. Your average player cannot just keep farming forever.
Until Blizzard starts adding in actual content (instead of rehashing existing content, like they did with greater rifts), this game is going to get less and less popular.
Thats why the popularity of this game dropped so dramatically, and with WOD coming out soon, were heading back into the "dark age" of diablo 3 again.
I think it's more likely that Diablo 3's popularity is waning because there's not much to do. By the time you're in Torment 3, you've seen every single bit of content this game has to offer. At that point, it's farming for gear so that you can farm for more gear.
That, in my opinion, is why Diablo 3 isn't very popular. I have some evidence, too: Patches. When a new patch is released, the population rises and then starts dropping again. People come back for new content and leave when they've exhausted it. Your average player cannot just keep farming forever.
Until Blizzard starts adding in actual content (instead of rehashing existing content, like they did with greater rifts), this game is going to get less and less popular.
Diablo is a game where you farm for gear. That's the end game. People want an MMO, and hell, maybe it will end up more like an MMO. Sure more items and whatnot will be added, and another gamemode or some tweaks would be neat. But if you think this game is "incomplete", you have silly expectations for what Diablo is.
Thats why the popularity of this game dropped so dramatically, and with WOD coming out soon, were heading back into the "dark age" of diablo 3 again.
I think it's more likely that Diablo 3's popularity is waning because there's not much to do. By the time you're in Torment 3, you've seen every single bit of content this game has to offer. At that point, it's farming for gear so that you can farm for more gear.
That, in my opinion, is why Diablo 3 isn't very popular. I have some evidence, too: Patches. When a new patch is released, the population rises and then starts dropping again. People come back for new content and leave when they've exhausted it. Your average player cannot just keep farming forever.
Until Blizzard starts adding in actual content (instead of rehashing existing content, like they did with greater rifts), this game is going to get less and less popular.
Diablo is a game where you farm for gear. That's the end game. People want an MMO, and hell, maybe it will end up more like an MMO. Sure more items and whatnot will be added, and another gamemode or some tweaks would be neat. But if you think this game is "incomplete", you have silly expectations for what Diablo is.
Perhaps you're right. I'll never understand how people can have fun running the exact same content over and over and over again without ever wanting or expecting any changes.
The reason I liked loot in WoW was because it enabled me to move on to further tiers of content, with new bosses and new loot. Diablo 3 has never and, apparently, will never have that.
Of course, WoW and MMOs aren't alone in that regard. FPS games introduce new maps, new weapons and other new content. RTS games introduce new maps and allow for heavily customized game types (well, Starcraft does, anyway). Hell, even action and adventure games release new content (and, yeah, I realize that a lot of it is paid DLC, which becomes free DLC with later releases of the game). Platformers release additional levels, with new challenges. Pretty much every genre, aside from sports, can be expanded on with additional content.
I guess I'm just confused as to why Diablo 3 players are so willing to settle for less. I think it's pretty pathetic that so many of us are happy to run the same goddamned rifts and grifts over and over again. I think it's pathetic that Blizzard (who happens to be in my top 2-5 game developers) is content to let the game become so stale. I mean, D3 players are constantly complaining about how empty the game is becoming and they never consider that it might be because it gets so insanely boring running the same content over and over again.
I've never seen a game community so enthusiastic as this one about defending their game's lack of content. It's almost as if you guys aren't willing to listen to any suggestions about improving the game -- if it doesn't come from Bilzzard, you guys don't want to hear it. If you're willing to settle for less, then, by all means, keep running rifts... just don't complain when the game starts dying and Blizzard stops supporting it.
edit: And before anyone starts with the "What makes you think people want more end-game???" BS, allow me to point out that we've had not one, but two end-game suggestions on the front-page of this site in the past month or so. It's clearly an issue of contention in the community and saying things like, "People want an MMO" is just another way of dismissing the concern. It's a legitimate concern, so stop comparing the concern to an MMO. MMOs are, by no means, the only genre that offers evolving end-game content. There's absolutely no reason that Blizzard couldn't add in a boss-rush mode, or new bosses, or remove certain affixes from items and then sprinkle ramalandi's gift style items around that would add those affixes back to gear, giving us more content and more stuff to farm... and those are just the ideas that I've suggested. There are tons of end-game ideas that could be added that would increase the replay value of this game enough that people wouldn't be quitting 1 week or 1 month after every major patch.
Either way, I've quit this game 3 or 4 times now and, surprise surprise, it's because there's nothing to do except farm. Myself and a decent chunk of the community do not enjoy farming for the sake of farming. This game needs more than just farming if it's going to survive.
This is mighty impressive, congrats Gaby.
For anyone else who's jelly, just remember that pretty much all solo clears beyond 40 are ALL rng based. You don't necessarily need a conduit, but if you don't have the right mob types and map combo (and to an extent rift guardian), it's not happening.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
If you yourself were in this competitive tier of play then you would know this already. jelly scrub confirmed
..........a lil vomit came up while reading this thread. And i thought i trolled. you guys just nasty.
edit:i posted this in wrong thread. still good job OP
http://eu.battle.net/d3/en/profile/Time2Kill-1230/hero/23330792
Most of this thread is more queer than cum on a mustache.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
http://eu.battle.net/d3/en/profile/Time2Kill-1230/hero/23330792
Here is mine. See what I did there?
i just deleted d3 for simple reason: 8 gr in a row i got shit luck with no mobs .. 2 much frustration to see random ppl getting records coz they got nice rifts /jelaous .. i just run around, i dont die, got decent dps and cant do shit ass coz no mobs.. than i open video like this and i just recall i have NEVER EVER had mobs density like this.. fuck that shit
i have no intentions to farm another nrifts / test rifts just to run around
i dont recall list time i had zombies or at least a3 lvl.. it might be on lvl 33 few weeks back
fix ur shit grifts maps blizz
But I mean if you played a lot of other blizz games, balancing hasn't been their strongest area.
Next season (or "era" if you don't play seasons), with scaling back of some classes, no more pylons in GR , and mob density fixing issues.......
Thats why the popularity of this game dropped so dramatically, and with WOD coming out soon, were heading back into the "dark age" of diablo 3 again.
Oh well not like im gonna stop playing LOL
That, in my opinion, is why Diablo 3 isn't very popular. I have some evidence, too: Patches. When a new patch is released, the population rises and then starts dropping again. People come back for new content and leave when they've exhausted it. Your average player cannot just keep farming forever.
Until Blizzard starts adding in actual content (instead of rehashing existing content, like they did with greater rifts), this game is going to get less and less popular.
nothing much to say
The reason I liked loot in WoW was because it enabled me to move on to further tiers of content, with new bosses and new loot. Diablo 3 has never and, apparently, will never have that.
Of course, WoW and MMOs aren't alone in that regard. FPS games introduce new maps, new weapons and other new content. RTS games introduce new maps and allow for heavily customized game types (well, Starcraft does, anyway). Hell, even action and adventure games release new content (and, yeah, I realize that a lot of it is paid DLC, which becomes free DLC with later releases of the game). Platformers release additional levels, with new challenges. Pretty much every genre, aside from sports, can be expanded on with additional content.
I guess I'm just confused as to why Diablo 3 players are so willing to settle for less. I think it's pretty pathetic that so many of us are happy to run the same goddamned rifts and grifts over and over again. I think it's pathetic that Blizzard (who happens to be in my top 2-5 game developers) is content to let the game become so stale. I mean, D3 players are constantly complaining about how empty the game is becoming and they never consider that it might be because it gets so insanely boring running the same content over and over again.
I've never seen a game community so enthusiastic as this one about defending their game's lack of content. It's almost as if you guys aren't willing to listen to any suggestions about improving the game -- if it doesn't come from Bilzzard, you guys don't want to hear it. If you're willing to settle for less, then, by all means, keep running rifts... just don't complain when the game starts dying and Blizzard stops supporting it.
edit: And before anyone starts with the "What makes you think people want more end-game???" BS, allow me to point out that we've had not one, but two end-game suggestions on the front-page of this site in the past month or so. It's clearly an issue of contention in the community and saying things like, "People want an MMO" is just another way of dismissing the concern. It's a legitimate concern, so stop comparing the concern to an MMO. MMOs are, by no means, the only genre that offers evolving end-game content. There's absolutely no reason that Blizzard couldn't add in a boss-rush mode, or new bosses, or remove certain affixes from items and then sprinkle ramalandi's gift style items around that would add those affixes back to gear, giving us more content and more stuff to farm... and those are just the ideas that I've suggested. There are tons of end-game ideas that could be added that would increase the replay value of this game enough that people wouldn't be quitting 1 week or 1 month after every major patch.
Either way, I've quit this game 3 or 4 times now and, surprise surprise, it's because there's nothing to do except farm. Myself and a decent chunk of the community do not enjoy farming for the sake of farming. This game needs more than just farming if it's going to survive.