I've had someone "confirm" this observation earlier tonight.
i've been obliterated by spell that would normally almost not hurt me. I played my pet doc a little and my fetishes, dogs and army were dying almost instantly in t5, when i can normally do T6 without any issue. I even slapped a serpent for an extra 30% dmg reduction and still got recked in T5 with 16 mill thougness (and the pets also)
I was wondering if anyone also noticed some spells doing way more dmg that they should be (or have they been fixed?)
Some molten/incinerator explosion packs seem so OP now i spend 10 minutes trying to kill a T5 pack while i would just plow through them before 2.1
I noticed that some affixs seemed buffed on ptr and figured it was a bug that would make it to live.
So far I've not run into it myself but I wouldn't be surprised if this is indeed the case. No idea why these effects can basically one shot you instead of being limited to 50% or 75% of your health but eh, oh well.
i've been obliterated by spell that would normally almost not hurt me. I played my pet doc a little and my fetishes, dogs and army were dying almost instantly in t5, when i can normally do T6 without any issue. I even slapped a serpent for an extra 30% dmg reduction and still got recked in T5 with 16 mill thougness (and the pets also)
I was wondering if anyone also noticed some spells doing way more dmg that they should be (or have they been fixed?)
Some molten/incinerator explosion packs seem so OP now i spend 10 minutes trying to kill a T5 pack while i would just plow through them before 2.1
any of you had any experiences like that ?
tyvm
So far I've not run into it myself but I wouldn't be surprised if this is indeed the case. No idea why these effects can basically one shot you instead of being limited to 50% or 75% of your health but eh, oh well.