Hey, I found 2 slightly annoying bugs in the front page widget (don't know if thats happening elsewhere):
When I hover (accidentally) one element of the widget that displays a popup, it begins to load the content. When loading has finished, the popup is displayed under my cursor, even if I'm not hovering the element anymore. That means I often get a completely irrelevant popup stuck somewhere on the page, sometimes in front of the text I was just about to read. See here: http://imgur.com/MUduM1I
Probably for the same reasons, the displayed popups are sometimes the wrong ones. In this image http://imgur.com/wPyOgDW I was hovering a skill, however the preview of the build was shown. When you move from one skill to another, a series of popups starts showing and vanishing.
I think you can solve both problems by checking if the cursor is still over the correct element just before showing the popup after it has loaded.
Not able to reproduce this. What browsers, and addons do you have enabled?
This is something we 100% want to do, but we can not right now. We currently do not datamine items. The tooltips for items are currently grabbed from the live DB. Thus we have no way for you to select affixes. That is why we made a build type. you can select the import affix types you want the person to build on gear.
Once we get items datamined, it will be something we want to add!
It is very nice to know that it is something you want to add in the future. You will face some datamining obstacles, if you happen to need help the author of the following database might be able to help you =http://diacollector.com/, he is a nice guy.
unfortunately, unless im missing something, they are all missing all the affixes per item. Also PTR has changed the format of the files.
Yes i know, and yes you are missing something. First, Diacollector is community-driven, and because of that, if there is say 10 people playing the data will be collected 10 times faster, 100 people playing = data collected 100 times faster, you get the idea. Second, yes affixes are currently not being stored in the database, but they could be with a mere change in the code, or even a simple switch. Although the author is a cool guy, we/you would need to talk to him to see if he will be able to help.
Datamining is no issue. Diablohub has all the items datamined, PLUS a community behind it to explain certain additional factors that can't be datamined like internal cooldowns or proc mechanics. Diablo3ladder has a view of the "current best items" which seems to be closest to what Diacollector is going for, but unlike Diacollector's small DB (2000 items) it has already more than 6 million. D3MaxStats has everything you need to know about affixes as well.
Not saying Diacollector isn't nice - but for a community-driven project you need to gain critical mass to become large enough such that the data reaches a tipping point at which it's fairly accurate due to the large sample size. And to get there, you need a unique selling point such that people feel a reason to engage in this community-driven project rather than a different one, like Diablohub or Diablo3ladder. Right now I fail to see what Diacollector's USP is, but I've bookmarked it and will check it from time to time in the future. For now, there are better sources for item stats and affixes out there.
Datamining is no issue. Diablohub has all the items datamined, PLUS a community behind it to explain certain additional factors that can't be datamined like internal cooldowns or proc mechanics. Diablo3ladder has a view of the "current best items" which seems to be closest to what Diacollector is going for, but unlike Diacollector's small DB (2000 items) it has already more than 6 million. D3MaxStats has everything you need to know about affixes as well.
Not saying Diacollector isn't nice - but for a community-driven project you need to gain critical mass to become large enough such that the data reaches a tipping point at which it's fairly accurate due to the large sample size. And to get there, you need a unique selling point such that people feel a reason to engage in this community-driven project rather than a different one, like Diablohub or Diablo3ladder. Right now I fail to see what Diacollector's USP is, but I've bookmarked it and will check it from time to time in the future. For now, there are better sources for item stats and affixes out there.
I see. Fair enough. It seems to me that you are very well informed, which is great, plus it was just a suggestion anyways =D
Datamining is no issue. Diablohub has all the items datamined, PLUS a community behind it to explain certain additional factors that can't be datamined like internal cooldowns or proc mechanics. Diablo3ladder has a view of the "current best items" which seems to be closest to what Diacollector is going for, but unlike Diacollector's small DB (2000 items) it has already more than 6 million. D3MaxStats has everything you need to know about affixes as well.
Not saying Diacollector isn't nice - but for a community-driven project you need to gain critical mass to become large enough such that the data reaches a tipping point at which it's fairly accurate due to the large sample size. And to get there, you need a unique selling point such that people feel a reason to engage in this community-driven project rather than a different one, like Diablohub or Diablo3ladder. Right now I fail to see what Diacollector's USP is, but I've bookmarked it and will check it from time to time in the future. For now, there are better sources for item stats and affixes out there.
They also do not do PTR data. The file format has changed, all data from live no longer helps once PTR data is live and we have the live DB to go off of, we can get it working ourselves with no issue.
Needs a filter option to get rid of the builds that require a specific item to be viable so those of us unlucky or just starting out can find good builds.
That is already in, go to the builds page, and simply add the items you dont have to the filter, and then click filter
Umm no its not, adding items one by one to that will just get rid of builds that have that item at all even if they aren't tagged as required and adding every item 1 by 1 would take forever and just give me a list of 0 builds...
We're talking about a feature that only lists builds with 0 items tagged as required so that people without the gear that adds bonus features to skills or set bonuses can find good builds in there. As it stands the top builds suck cause they require 10 or so specific items that add unique bonuses and things I don't have access to...
To find one build I could maybe use takes hours of opening every page and closing it after seeing the required tags.
Datamining is no issue. Diablohub has all the items datamined, PLUS a community behind it to explain certain additional factors that can't be datamined like internal cooldowns or proc mechanics. Diablo3ladder has a view of the "current best items" which seems to be closest to what Diacollector is going for, but unlike Diacollector's small DB (2000 items) it has already more than 6 million. D3MaxStats has everything you need to know about affixes as well.
Not saying Diacollector isn't nice - but for a community-driven project you need to gain critical mass to become large enough such that the data reaches a tipping point at which it's fairly accurate due to the large sample size. And to get there, you need a unique selling point such that people feel a reason to engage in this community-driven project rather than a different one, like Diablohub or Diablo3ladder. Right now I fail to see what Diacollector's USP is, but I've bookmarked it and will check it from time to time in the future. For now, there are better sources for item stats and affixes out there.
They also do not do PTR data. The file format has changed, all data from live no longer helps once PTR data is live and we have the live DB to go off of, we can get it working ourselves with no issue.
Just wanted to chime in, we do not datamine anything at DiabloHub. The entire item database is hand built, all text, stats everything is entered by me. It's more work, but it allows us to be more accurate at times. Blizzard's official site for one is wrong on a lot of things sometimes. We make sure to verify everything on the live server when we test items or what ever. DiabloHub is more of a wiki than anything else, but a non publicly editable wiki. I like verifying everything I add and opening it to the public would just change my hobby to a editing one.
Also I keep saying we, but DiabloHub is maintained by myself at this point. I wish we had a team as large as DiabloFans, but that will never happen.
I really really love the DiabloFans build section, and I use this website constantly for datamined information and blue posts. It's something I decided to exclude from my own website, I moved away from the news aspect a lot. There is no point having the same information that the #1 Diablo website already has. Hence my website no longer has a blue tracker or any of that stuff. It's redundant, use DiabloFans for that!
I'm sorry but the one thing I have wanted the most from this was to be able to have the item im selecting for the build show up as a tooltip. The tooltip shows up of the item after the build is created but I want it while im building the build.
Other than that I think this update is pretty sexy.
Loading diablofans.com in the game overlay web browser on Steam freezes the browser. Restarting the browser within the overlay does not fix this issue. Only restarting the game (in-turn restarting the overlay) fixes it. Not sure why it happens, but loading the front page right now (2:39am EST) is doing it. Sometimes if I click the "builds" button at the top quick enough, it will go past the front page and not freeze.
Was hoping the next update would fix it, but it doesn't seem to.
This might be more of a Steam issue, but I figured it'd be worth noting.
Can you guys add the Quivers in the off-hand and Hellfire Amulet and Hellfire Ring? I know you've thinked about this but can you also put an option to select the passive in the Hellfire Amulet if possible.
This is unrelated to this thread, but I wanted to get the attention of the site admins somewhere here.
I can't make a new thread on this forum. When I click 'Create Thread', it returns: 'A site admin has neglected to set throttles for the action you're trying to do, so we cannot allow it.'
I have a burning technical question about Diablo III I wanted to ask.
This is unrelated to this thread, but I wanted to get the attention of the site admins somewhere here.
I can't make a new thread on this forum. When I click 'Create Thread', it returns: 'A site admin has neglected to set throttles for the action you're trying to do, so we cannot allow it.'
I have a burning technical question about Diablo III I wanted to ask.
Not able to reproduce this. What browsers, and addons do you have enabled?
Not saying Diacollector isn't nice - but for a community-driven project you need to gain critical mass to become large enough such that the data reaches a tipping point at which it's fairly accurate due to the large sample size. And to get there, you need a unique selling point such that people feel a reason to engage in this community-driven project rather than a different one, like Diablohub or Diablo3ladder. Right now I fail to see what Diacollector's USP is, but I've bookmarked it and will check it from time to time in the future. For now, there are better sources for item stats and affixes out there.
They also do not do PTR data. The file format has changed, all data from live no longer helps once PTR data is live and we have the live DB to go off of, we can get it working ourselves with no issue.
We're talking about a feature that only lists builds with 0 items tagged as required so that people without the gear that adds bonus features to skills or set bonuses can find good builds in there. As it stands the top builds suck cause they require 10 or so specific items that add unique bonuses and things I don't have access to...
To find one build I could maybe use takes hours of opening every page and closing it after seeing the required tags.
Also I keep saying we, but DiabloHub is maintained by myself at this point. I wish we had a team as large as DiabloFans, but that will never happen.
I really really love the DiabloFans build section, and I use this website constantly for datamined information and blue posts. It's something I decided to exclude from my own website, I moved away from the news aspect a lot. There is no point having the same information that the #1 Diablo website already has. Hence my website no longer has a blue tracker or any of that stuff. It's redundant, use DiabloFans for that!
Other than that I think this update is pretty sexy.
Was hoping the next update would fix it, but it doesn't seem to.
This might be more of a Steam issue, but I figured it'd be worth noting.
which mobile ap can you make a build with?
This is unrelated to this thread, but I wanted to get the attention of the site admins somewhere here.
I can't make a new thread on this forum. When I click 'Create Thread', it returns: 'A site admin has neglected to set throttles for the action you're trying to do, so we cannot allow it.'
I have a burning technical question about Diablo III I wanted to ask.