Needs a filter option to get rid of the builds that require a specific item to be viable so those of us unlucky or just starting out can find good builds.
Needs a filter option to get rid of the builds that require a specific item to be viable so those of us unlucky or just starting out can find good builds.
That is already in, go to the builds page, and simply add the items you dont have to the filter, and then click filter
Seems like a pretty useless feature (in its current form at least). Just looking at the list and you can see that only the "1st page" builds actually get any rating/views the rest are completely ignored.
Basically whoever was up last night to post whatever build = only one that's being seen.
Thats why the top build widget uses a rolling week
Maybe I'm missing something on obvious but I can't get my gear choices to save to my builds. The skills are saving but the gear gets reset to blank. I'm using a phone to do input the details not sure if that's relevant.
Interesting. The builder def was not designed for mobile, Ill see if we can get support for it saving. Ill add this to known issues
For each item/skill drop down menu, have a space where we can type in the skill to quickly bring up what we want. Say we want to pick Cluster Arrow, if we type in "clu" it should immedietely bring up the skill.
For each item/skill drop down menu, have a space where we can type in the skill to quickly bring up what we want. Say we want to pick Cluster Arrow, if we type in "clu" it should immedietely bring up the skill.
That does already exist, or did I miss something? Upon creating a build, as well as on the search builds page for the filter options, you can do exactly this for every skill/item dropdown menu. At least here in my browser... could you be more specific on which page? It sounds a bit like it's a script error in your browser, as far as I'm aware that was already implemented right from the start.
In build search the 'Has Spell' filter/search auto-complete doesn't work as it should. It loads skills after 1st key, but then it just keeps this data. 2nd request isn't even sent. In dev-console there is this error: Uncaught TypeError: Cannot read property 'toString' of undefined (core.js:452)
I've only tested this in chrome38.0.2114.2 dev-m (64-bit) and Firefox32.0b.
PS: After some more fooling around: this only happens if the 1st letter returns some results (try searching for Leap). If you start with something like X it works as it should.
Thanks for the report, this should be fixed in a patch we will push out on monday, thanks!
Is there a way to detect things like this and prevent them - the "smoking 1-line ascii art" (like the ones seen here). It's not a big deal now, but could become an issue in the future if people use that to draw attention to their builds.
Thats why the top build widget uses a rolling week
I think that's not enough. Look at the builds page; the top 6 builds have twice as many ratings and more than twice as many views than any other builds. I suggest the following:
1) Feature 3 of the top 10 builds of last week
2) Feature 3 completely random builds created in the last 24 hours
Update those not just every week but on every page refresh, so that using "F5" on the front page I can get a new set of 6 builds.
It should be like on Youtube, for example. Right now, the featured builds are only worth checking once a week.
Hi i came here to give some feedback and ask for some features.
Great project this is! I was creating my build and when i reached the Item-selection section i realized something very important. To achieve the highest potential of some builds, usually the best ones, it is required not only a specific item, but also a specific affix or even multiple specific affixes in the same item. To fix this my suggestion is to introduce a "Affix build" section right below the "Item build" section.
Last but not less important, I feel that the same variety offered (allowing the creator to advise up to 3 options per slot) in the Item build section should be offered as well in the Skill build and Stats build sections. This way the creator could offer some Skill,Item and Affix variations without having to create multiple build-entrancesin the website to basically show what isessentiallythesame thingwith gentle modifications/variations.
If there is I couldn't find it, but a good idea is to implement an option/button to copy as much data as possible from battle.net profile section, Say i type the Battletag select the hero and then it autofills everything.
Please add these, it will be of very much help to the build's creator.
Is there a way to detect things like this and prevent them - the "smoking 1-line ascii art" (like the ones seen here). It's not a big deal now, but could become an issue in the future if people use that to draw attention to their builds.
Thats why the top build widget uses a rolling week
I think that's not enough. Look at the builds page; the top 6 builds have twice as many ratings and more than twice as many views than any other builds. I suggest the following: 1) Feature 3 of the top 10 builds of last week 2) Feature 3 completely random builds created in the last 24 hours Update those not just every week but on every page refresh, so that using "F5" on the front page I can get a new set of 6 builds. It should be like on Youtube, for example. Right now, the featured builds are only worth checking once a week.
It works! Remember this is only the first week, and there is no [deck] tag for people to talk about it in the forums. This system already is tested on works on out other sites! The rolling week will be fine
Hi i came here to give some feedback and ask for some features.
Great project this is! I was creating my build and when i reached the Item-selection section i realized something very important. To achieve the highest potential of some builds, usually the best ones, it is required not only a specific item, but also a specific affix or even multiple specific affixes in the same item. To fix this my suggestion is to introduce a "Affix build" section right below the "Item build" section.
Last but not less important, I feel that the same variety offered (allowing the creator to advise up to 3 options per slot) in the Item build section should be offered as well in the Skill build and Stats build sections. This way the creator could offer some Skill,Item and Affix variations without having to create multiple build-entrancesin the website to basically show what isessentiallythesame thingwith gentle modifications/variations.
If there is I couldn't find it, but a good idea is to implement an option/button to copy as much data as possible from battle.net profile section, Say i type the Battletag select the hero and then it autofills everything.
Please add these, it will be of very much help to the build's creator.
This is something we 100% want to do, but we can not right now. We currently do not datamine items. The tooltips for items are currently grabbed from the live DB. Thus we have no way for you to select affixes. That is why we made a build type. you can select the import affix types you want the person to build on gear.
Once we get items datamined, it will be something we want to add!
This is something we 100% want to do, but we can not right now. We currently do not datamine items. The tooltips for items are currently grabbed from the live DB. Thus we have no way for you to select affixes. That is why we made a build type. you can select the import affix types you want the person to build on gear.
Once we get items datamined, it will be something we want to add!
It is very nice to know that it is something you want to add in the future. You will face some datamining obstacles, if you happen to need help the author of the following database might be able to help you =http://diacollector.com/, he is a nice guy.
This is something we 100% want to do, but we can not right now. We currently do not datamine items. The tooltips for items are currently grabbed from the live DB. Thus we have no way for you to select affixes. That is why we made a build type. you can select the import affix types you want the person to build on gear.
Once we get items datamined, it will be something we want to add!
It is very nice to know that it is something you want to add in the future. You will face some datamining obstacles, if you happen to need help the author of the following database might be able to help you =http://diacollector.com/, he is a nice guy.
unfortunately, unless im missing something, they are all missing all the affixes per item. Also PTR has changed the format of the files.
Known Issues
Upcoming Features
This is now released! Please leave any feedback here, for more information please look at http://www.diablofans.com/news/48161-diablofans-introduces-diablo-builds
Happy you are enjoying it!
Love it otherwise, great idea
yeah that is something we want to do. Sadly we do not datamine items currently (only abilities). But it will be something we get to!
they should be there, they are not?
edit: hmm looks like you are right, added to known issues
That is already in, go to the builds page, and simply add the items you dont have to the filter, and then click filter
Thats why the top build widget uses a rolling week
Thats being added, ill place that under upcoming features
Interesting. The builder def was not designed for mobile, Ill see if we can get support for it saving. Ill add this to known issues
Thanks for the report, this should be fixed in a patch we will push out on monday, thanks!
It's also probably wise to have some sort of "anti-spam" to it (or an anti-empty build detector), because of things like these -http://www.diablofans.com/builds/417-lol /http://www.diablofans.com/builds/416-lol
1) Feature 3 of the top 10 builds of last week
2) Feature 3 completely random builds created in the last 24 hours
Update those not just every week but on every page refresh, so that using "F5" on the front page I can get a new set of 6 builds.
It should be like on Youtube, for example. Right now, the featured builds are only worth checking once a week.
Great project this is! I was creating my build and when i reached the Item-selection section i realized something very important. To achieve the highest potential of some builds, usually the best ones, it is required not only a specific item, but also a specific affix or even multiple specific affixes in the same item. To fix this my suggestion is to introduce a "Affix build" section right below the "Item build" section.
Last but not less important, I feel that the same variety offered (allowing the creator to advise up to 3 options per slot) in the Item build section should be offered as well in the Skill build and Stats build sections. This way the creator could offer some Skill,Item and Affix variations without having to create multiple build-entrancesin the website to basically show what isessentiallythesame thingwith gentle modifications/variations.
If there is I couldn't find it, but a good idea is to implement an option/button to copy as much data as possible from battle.net profile section, Say i type the Battletag select the hero and then it autofills everything.
Please add these, it will be of very much help to the build's creator.
Thats already going to be fixed on Monady!
It works! Remember this is only the first week, and there is no [deck] tag for people to talk about it in the forums. This system already is tested on works on out other sites! The rolling week will be fine
This is something we 100% want to do, but we can not right now. We currently do not datamine items. The tooltips for items are currently grabbed from the live DB. Thus we have no way for you to select affixes. That is why we made a build type. you can select the import affix types you want the person to build on gear.
Once we get items datamined, it will be something we want to add!
unfortunately, unless im missing something, they are all missing all the affixes per item. Also PTR has changed the format of the files.