What about letting us weight the type of items that drop.
Say you can focus 3 slots no repeats. If you have most of a set but need the chest, you could select chest as a focus and maybe 1/3 of your drops are now chests. Or some balanced rate balancing your focus with randomness.
Or
What if you spend blood shards to have your next x number of world drops be a specific type.
Say you can focus 3 slots no repeats. If you have most of a set but need the chest, you could select chest as a focus and maybe 1/3 of your drops are now chests. Or some balanced rate balancing your focus with randomness.
Or
What if you spend blood shards to have your next x number of world drops be a specific type.