I mean it's just so ridiculously pathetic...and the kiddies don't even understand why it's pathetic. That really is the saddest part...they don't see anything wrong with just facerolling easy content for shinnies...
Edit: Blizzard really does need to actually make a real risk vs. reward system and stop taking shortcuts.
Items need to actually be tiered through all difficulty levels, not just a jump at T1.
I fail to see how this has any impact on you personally whatsoever. Join the rest of us Farming Torment and ignore the people who don't want set items.
I fail to see how this has any impact on you personally whatsoever. Join the rest of us Farming Torment and ignore the people who don't want set items.
Integrity of the game. Also, the people willing to do this, due to Blizzards bad design will end up being rewarded more than those playing the "right" way.
And yes, there is a right way to play these kinds of games, no matter how much the lazy people try to convince people there isn't.
I thought that you couldn't get set items and lvl 70 items on anything but the torments? Also, I don't feel like most people can faceroll T1. T1 is actually quite challenging!
Items need to actually be tiered through all difficulty levels, not just a jump at T1.
No. They don't.
They really, really, don't.
I'm really, really, tired of this "there is only one right way to play the game" arguments. First it was "killing monsters is the only right way to play" debacle. Now it's the "killing monsters on the difficulty that some guy on the forums has arbitrarily determined is appropriate for you is the only right way to play" argument.
I'm sure that Blizzard will tweak risk vs reward, but in the meantime the sky is NOT falling, Chicken Little.
I fail to see how this has any impact on you personally whatsoever. Join the rest of us Farming Torment and ignore the people who don't want set items.
Integrity of the game. Also, the people willing to do this, due to Blizzards bad designe will end up being rewarded more than those playing the "right" way.
And yes, there is a right wat to play these kinds of games, no matter how much the lazy people try to convince people there isn't.
To expand a bit, unless someone is blatantly cheating by definition, how does some individuals play styles in any way affect you and the way you play? The integrity of the game is to kill monsters to get loot. Nothing more and nothing less. Difficulty has nothing to do with that beyond the individual. So unless your not killing monsters to get loot, you are playing the "right" way.
Some people will always have an edge over others. Let's say the game was fully balanced in terms of risk vs reward. Then what? You'd be like "Alright, everything is cool now" ? I don't think so. People will still have an edge over you. Multiboxers, botters, power groups, good clans...
Just play the game the way you enjoy it. Some people are extremely lucky on normal but 99% of the people claiming to have found everything on normal are just lying trolls.
I thought that you couldn't get set items and lvl 70 items on anything but the torments? Also, I don't feel like most people can faceroll T1. T1 is actually quite challenging!
There is a list of legendary/set items which only drop on Torment. All the cool class and "theme" sets included, follower legendaries, bottomless potions..
But you can certainly get all manner of level 70 items, cool non-set legendaries, and plenty of other sets. I've gotten both parts of the Manajuma's Way mini-set playing at Expert & Master.
By their definition, running a bot or hacking your character is just another valid "Play style".
And, by your definition, playing any difficulty other than what YOU have prescribed is "invalid."
God complex much?
I suck and I play Master. No Normal for me. No Torment for me yet, but soon. Who gives a fuck? If people really want to sacrifice the Torment-specific items just to get more of the other items why does it bother you so much? They *are* making a tradeoff, you know.
It's really telling that you'd equate running Normal with botting, though. No one here is trying to defend botting because that's clearly against the ToS and EULA. I would hope that the ToS and EULA don't dictate what difficulty any person chooses to play on though. That's way too big brother for me.
By their definition, running a bot or hacking your character is just another valid "Play style".
And, by your definition, playing any difficulty other than what YOU have prescribed is "invalid."
God complex much?
I suck and I play Master. No Normal for me. No Torment for me yet, but soon. Who gives a fuck? If people really want to sacrifice the Torment-specific items just to get more of the other items why does it bother you so much? They *are* making a tradeoff, you know.
It's really telling that you'd equate running Normal with botting, though. No one here is trying to defend botting because that's clearly against the ToS and EULA. I would hope that the ToS and EULA don't dictate what difficulty any person chooses to play on though. That's way too big brother for me.
People should be running a difficulty commensurate with their current gear, and if saying that means I have a god complex...well the, go build a church to me.
If you guys aren't already doing T6, you're not playing the game right... You need to grow a pair... you too ladies, grow a pair and start playing the game the RIGHT way... If you're also on softcore, you're playing the game wrong. No risk vs reward if you can't even play the REAL version of the game...
blizzard already tried tiered gear progression, remember pre nerf inferno ? you had to farm one act for hours on end before you could move on to the next, and we all know how that ended, with a huge nerf to inferno, id rather have easy legendaries on normal than an easy end game difficulty
Comparing it to pre-nerf inferno really isn't valid, pre-nerf inferno was just broken and so were the bandaid style fixes they tried to apply.
By their definition, running a bot or hacking your character is just another valid "Play style".
And, by your definition, playing any difficulty other than what YOU have prescribed is "invalid."
God complex much?
I suck and I play Master. No Normal for me. No Torment for me yet, but soon. Who gives a fuck? If people really want to sacrifice the Torment-specific items just to get more of the other items why does it bother you so much? They *are* making a tradeoff, you know.
It's really telling that you'd equate running Normal with botting, though. No one here is trying to defend botting because that's clearly against the ToS and EULA. I would hope that the ToS and EULA don't dictate what difficulty any person chooses to play on though. That's way too big brother for me.
People should be running a difficulty commensurate with their current gear, and if saying that means I have a god complex...well the, go build a church to me.
To a point I agree, I don't think people should be forced into that play style but it would add so much longevity into the game.
Grinding to get to torment 1. Finding torment 1 gear that rolls slightly higher, than the lower difficulties, but enough to move on. Upgrading enough to move to Torment 2 and repeating until you're in full Torment 6 gear. The people who wanted to play casually and don't want challenges or a real gear progression system could stick with torment 1 or whatever they find fun that suits their "play styles"
I fail to see how this has any impact on you personally whatsoever. Join the rest of us Farming Torment and ignore the people who don't want set items.
I got this on Master difficulty, I think that there might be a bug that allows Set pieces to drop on lower difficulty levels than Torment.
Rollback Post to RevisionRollBack
"Come into the dark, for when I'm done with you, even the light won't recognize you"
People should be running a difficulty commensurate with their current gear, and if saying that means I have a god complex...well the, go build a church to me.
I just did an act's worth of bounties and a rift in Normal. It wasn't exceptionally fun, and it sure as hell wasn't any more profitable (in many aspects it was less profitable) than running Master. I do like that I have the option to do that if I'm distracted watching TV or on the phone or something, though.
You are making mountains out of molehills, Chicken Little.
By their definition, running a bot or hacking your character is just another valid "Play style".
And, by your definition, playing any difficulty other than what YOU have prescribed is "invalid."
God complex much?
I suck and I play Master. No Normal for me. No Torment for me yet, but soon. Who gives a fuck? If people really want to sacrifice the Torment-specific items just to get more of the other items why does it bother you so much? They *are* making a tradeoff, you know.
It's really telling that you'd equate running Normal with botting, though. No one here is trying to defend botting because that's clearly against the ToS and EULA. I would hope that the ToS and EULA don't dictate what difficulty any person chooses to play on though. That's way too big brother for me.
People should be running a difficulty commensurate with their current gear, and if saying that means I have a god complex...well the, go build a church to me.
Why should they? Does it really bother you that maybe someone who plays only normal got a better legendary than you? Or what other reason is there that you think people should play the game like you think it's right?
And just to be clear, I play T1 bounties and rifts because thats how I feel comfortable playing the game. I do it because I like to get the bottomless potion or a set item and I don't see why I should care how other people play the game.
To a point I agree, I don't think people should be forced into that play style but it would add so much longevity into the game.
Grinding to get to torment 1. Finding torment 1 gear that rolls slightly higher, than the lower difficulties, but enough to move on. Upgrading enough to move to Torment 2 and repeating until you're in full Torment 6 gear. The people who wanted to play casually and don't want challenges or a real gear progression system could stick with torment 1 or whatever they find fun that suits their "play styles"
A linear progression sounds boring to me too. With the system being suggested as I understand it (gear gets better per torment level) I as a player will have to live with the knowledge that I'll only ever find items that are slightly better than what I have. I will never have the chance to hit upon a jack-pot item that boosts me significantly. In other words there is really no excitement with a linear progression. Unless you propose there is a wide range, say you can find up to torment 3 level gear on torment 1 or master difficulty. But then you're still not really fixing the supposed problem.
Plus people who play casually and do want to find good stuff will be screwed over because with linear progression their progress will be even slower than it is now.
No, you would just up the difficulty and find upgrades by grinding. Taking the same system there is now just increasing the difficulty more with each torment tick, along with the rolls on gear. Anyone can do it. The more dedicated or antsy players make try to skip a torment level. 24 hours after the game was out I can call it quits on my wizard. 1 day of farming on my monk and crusader I can also fly through torment 1 with no risks. The only upgrades I can find are rares pushing the boundaries of perfect or legendaries that roll decent stats to start and allow me to reroll better than my current ones. If you had full T1 gear and knew your character then jump to T3 and skip a tier of upgrades if your own skill and character build allows so. It would add so much more depth and a much bigger sense of progression. Right now you can break 1M dps without ever leaving normal.
EDIT: And it has only been a week
I do want to clarify I'm very happy with diablo, more so now than before loot 2.0. The game is great, I have several hundred hours into it. I just feel like the grinding for gear should have more depth. More upgrades over time. Upping the difficulty, maybe skipping one for a challenge, climbing your way up to the top until you're fully geared in Torment 6 legendaries and set pieces. That, personally to me, would be worlds more satisfying and easily add twice the play time I have in now.
Edit: Blizzard really does need to actually make a real risk vs. reward system and stop taking shortcuts.
Items need to actually be tiered through all difficulty levels, not just a jump at T1.
And yes, there is a right way to play these kinds of games, no matter how much the lazy people try to convince people there isn't.
They really, really, don't.
I'm really, really, tired of this "there is only one right way to play the game" arguments. First it was "killing monsters is the only right way to play" debacle. Now it's the "killing monsters on the difficulty that some guy on the forums has arbitrarily determined is appropriate for you is the only right way to play" argument.
I'm sure that Blizzard will tweak risk vs reward, but in the meantime the sky is NOT falling, Chicken Little.
Your friend,
Mr. "Lazy"
Just play the game the way you enjoy it. Some people are extremely lucky on normal but 99% of the people claiming to have found everything on normal are just lying trolls.
But you can certainly get all manner of level 70 items, cool non-set legendaries, and plenty of other sets. I've gotten both parts of the Manajuma's Way mini-set playing at Expert & Master.
It sounds just like those people exploiting the quests that could be completed in 30 seconds as just another valid "play style".
By their definition, running a bot or hacking your character is just another valid "Play style".
God complex much?
I suck and I play Master. No Normal for me. No Torment for me yet, but soon. Who gives a fuck? If people really want to sacrifice the Torment-specific items just to get more of the other items why does it bother you so much? They *are* making a tradeoff, you know.
It's really telling that you'd equate running Normal with botting, though. No one here is trying to defend botting because that's clearly against the ToS and EULA. I would hope that the ToS and EULA don't dictate what difficulty any person chooses to play on though. That's way too big brother for me.
Grinding to get to torment 1. Finding torment 1 gear that rolls slightly higher, than the lower difficulties, but enough to move on. Upgrading enough to move to Torment 2 and repeating until you're in full Torment 6 gear. The people who wanted to play casually and don't want challenges or a real gear progression system could stick with torment 1 or whatever they find fun that suits their "play styles"
#72 US Wizards in Vanilla D3 - Aranoch#1167
You are making mountains out of molehills, Chicken Little.
And just to be clear, I play T1 bounties and rifts because thats how I feel comfortable playing the game. I do it because I like to get the bottomless potion or a set item and I don't see why I should care how other people play the game.
EDIT: And it has only been a week
I do want to clarify I'm very happy with diablo, more so now than before loot 2.0. The game is great, I have several hundred hours into it. I just feel like the grinding for gear should have more depth. More upgrades over time. Upping the difficulty, maybe skipping one for a challenge, climbing your way up to the top until you're fully geared in Torment 6 legendaries and set pieces. That, personally to me, would be worlds more satisfying and easily add twice the play time I have in now.
#72 US Wizards in Vanilla D3 - Aranoch#1167