1. This isn't some "after the fact" rationalization which Zhaph claims it is. The quotes were from before when Blizzard decided to remove the RMAH, and some were from even before launch.
You may be right about that, but I think Zhaph is pretty spot on by, essentially, critiquing you as a Monday morning quarterback. It's really easy for some lard ass to claim that Brady should have done this or done that just the same as it is for some neckbeard (not necessarily you, personally, but that's just my general opinion of the Diablo fanbase) to critique every decision Blizzard made as if they're doing it under the same circumstances. For example, maybe there was pressure from higher-ups to make D3 generate some kind of recurring revenue to appease shareholders. We'll never know this, of course, but those are the little details that are completely missing from *our* perspective which devalue our opinions.
Ultimately we're just people who don't have to worry about keeping the lights on at Blizzard, being able to pay their workers and knowing that failure to do so might mean their friends end up on the unemployment line during hard economic times, and other things like that. Being Blizzard is a *lot* more than Jay Wilson saying "OK, fuckers, put in an RMAH!" and then some intern saying "But, my liege, what the hell is an RMAH?" It's an organism, a complex being and there are many factors that go into every decision.
Whether we like that or not is not really the problem. It's the incessant oversimplification of the process and the fact that most people are completely unwilling to acknowledge that there are a plethora of small details like this that we never take into account. As much as I hate BoA I have never claimed that it will make the game "fail" or that Blizzard is a bunch of baddies for doing something I dislike. It's just something I dislike. It's not the end of the world. Whether they are right, or wrong, about BoA doesn't validate my existence and I think it's telling that some people are so willing to gloat about the RMAH. Is it that important to you that you were right? Does it make you sleep better at night? Is it really that big of a problem in your life that two years later you've clearly not made your peace with it?
3. As for me not buying the game. That doesn't mean I don't know what's happening in the game. I still read and watch news.
You have to be careful about that. If I used the forums to judge the game, within three months of launch I'd have been convinced that D3 was an unplayable, dilapidated, wasteland populated solely by the bones of the lives it consumed and spit out in the most soulless manner just to line Bobby Kotick's pockets.
I bought D3 though. And I played it. And that gives me a much clearer picture of how all the "news" stacks up. Ultimately I can read everything under the sun about race car driving but until I get behind the wheel it's all theory and not a shred of practicality. So, yes, not purchasing the game rather taints your ability to critique it. Would you listen to a movie critic who gave Gravity a D+ despite having never seen anything other than the trailer?
1. This isn't some "after the fact" rationalization which Zhaph claims it is. The quotes were from before when Blizzard decided to remove the RMAH, and some were from even before launch.
2. Medea294 is incorrect to say that everyone knew the RMAH was a bad idea except Jay Wilson. In fact, many people defended the RMAH and some of those people are quoted in the OP.
3. As for me not buying the game. That doesn't mean I don't know what's happening in the game. I still read and watch news. I didn't buy the game because of the RMAH. I would be a hypocrite if I did buy it. I didn't even buy the game when they announced the RMAH was being removed, I only bought it yesterday, AFTER it was removed for real.
You didn't answer the most important thing though and that's why, now, well after the fact that Blizzard admitted that the RMAH wasn't the best idea, is it so important for you that people acknowledge you were correct in your assumptions?
I too suspected that the RMAH would have massive issues, that an AH in general in a game like D3 would have issues, and I was correct. However I feel no need to try to get people to give me ... a cookie ... ? For me being correct.
You didn't like the AH, I didn't like the AH, many people didn't like the AH, why should anyone care that we were correct in our assumptions about it? Why do you care if other people care?I mean we're talking about an experiment in a video game, a toy essentially, we're not talking about something essential or important or really life altering where you were correct and your peers disagreed with you.
In 15+ years of using the internet and more than that of being a gamer I've never typed or uttered these words before but ... Shouldn't you have something better to do with your time than trying to convince people that you, as well as many others, were correct about an experiment in a video game? Especially considering that Blizzard themselves acknowledges that their experiment didn't work out the way they'd hoped?
First of all: I'm pretty impressed how this thread turned into a somewhat healthy discussion rather than a flaming war (as it did on another forum where this has apparently posted). It just goes to show how awesome and reasonable the DiabloFans community is :-)
Second, although I'm really not a fan of "I told you so" statements, the OP might have a point; he voted with his wallet against a feature that was so detrimental to the game that he saw it as its demise and perceived that feature's removal as the only cure. It took Blizzard over a year but eventually, they agreed. And let's be honest guys, if you fought for something for so long and didn't play the game you wanted for so long just because there was this one feature, you might feel an urge to vent. To show an analogy: I don't like micro management in RTS games; I loved StarCraft, but SC2 just became too crazy in terms of micro management (and too complex for me as well), so I never played HotS (despite having bought the CE). If Blizzard would now make a 180 degrees turn and change the game to something like C&C: Red Alert, where it's not about micro management but about macro - just amassing one type of unit and roll over your enemies, as it oftentimes used to work in SC1 - I might come back to the game and share my personal satisfaction with other players as well. So... just let this one slip, if you can't stand the "I told you so" part, and realize that there's someone who was not only arguing against the RMAH but also took a loooong hiatus to make his point.
Third, as I've said before, I think we had to see the AH in action to really know how bad it was. I bet you that in a few years, maybe for the second expansion, some players might come along and propose an idea of trading items with others, through an automated bidding system and so on.... and at that point you can just tell them "been there, done that". We only know how bad the AH was for the game's health because we experienced it. To my knowledge, there is no 100% equal precedence from another game that could've shown us how bad exactly its impact on the game experience would be. I won't neglect that I was defending the AH for a long time, still believing there were ways to make it work (i.e., making top items BoA as it started with 1.0.7). Nevertheless, if we've had never seen the AH, we would be discussing for days whether or not the AH would make the overall gameplay experience better or worse. Now we know, and most of us are on the same page, as the overwhelming majority of responses in this thread shows. Therefore... yeah, you might have "told us so", but telling someone that the cake tastes bad won't stop anyone from eating it. Everyone will still want to take a bite and taste it for themselves.
Many of my old D2 friends wouldn't even try D3 based almost solely from the presence of the AH's. Myself, I never liked the idea. To me, it didn't seem like the AH's would help cool the 3rd party trade. I always felt the AH's would encourage 3rd party sites, and it did. Not exactly sure what they were thinking?
Alas, the RMAH didn't destroy Diablo. Leaving an inept loot system intact for the better part of 2 years, no pvp and a host of other actual gameplay issues were at the forefront of D3's disappointing first 2 years. The AH's took an already abysmal loot system and provided a Stop 'n' Shop approach to gearing your chars.
The RMAH was one of MANY factors that led to disappointment.
Whoa you made the effort to post this thread on multiple forums. If D3 didn't have AH at launch with the loot and game difficulty as it was then the lack of AH would have destroyed D3.
Here's the part you missed though, the AH did not destroy D3, it destroyed D3 for you. What destroys the game for me is the fact that they abandoned the awesome Arena, that after 2 years we have no real pvp, no progression, no ladders and painfully slow development compared to competitors (POE). You know, the gameplay parts... not the bit on the side that can be completely ignored that helped you buy/sell gear and materials.
It's amusing when someone makes the assumption that because they have an opinion that it makes that opinion universally correct.
you'd be pretending if you ever thought Blizzard held onto an argument long enough to call it their own. Blizzard only changes their mind--and their games--along with the flow of cash and attention their game receives. When the popularity wanes, they go back on everything they said before and change the game's core mechanics. There is no point devoting the time and effort into a Blizzard game when your hard work and dedication will be thrown away.
Basically, every Blizzard game you play now and will ever play is nothing but the same simplistic kill/loot/repeat, only with Blizzard's lipstick and pretty colors and effects that people didn't even ask for. This goes for the thousands of hours people put into WoW classic and original expacs before they destroyed it with Cata, and it goes with D3 from launch for a few months after before they destroyed and changed everything in D3
you'd be pretending if you ever thought Blizzard held onto an argument long enough to call it their own. Blizzard only changes their mind--and their games--along with the flow of cash and attention their game receives. When the popularity wanes, they go back on everything they said before and change the game's core mechanics. There is no point devoting the time and effort into a Blizzard game when your hard work and dedication will be thrown away.
Hi, welcome to the real world where real businesses make decisions that revolve around increasing revenue and profits.
you'd be pretending if you ever thought Blizzard held onto an argument long enough to call it their own. Blizzard only changes their mind--and their games--along with the flow of cash and attention their game receives. When the popularity wanes, they go back on everything they said before and change the game's core mechanics. There is no point devoting the time and effort into a Blizzard game when your hard work and dedication will be thrown away.
Hi, welcome to the real world where real businesses make decisions that revolve around increasing revenue and profits.
Yeah no kidding. It's a company first and foremost, they have shareholders, its a publicly traded company. Software development and all the hardware their using isn't cheap.
To fucking long didn't read. In response to your Thread title. No skill tree, no ladder, no PvP, (loot? what fucking loot!)no...well basically D3 missing everything that made Diablo A Diablo game. Is what ruined D3. AH, RMAH was necessary in D3 because of the shitarifc drops. All it did was make it more convenient .And does one have to point out the obviousness of 3rd party sites. So it would not of mattered of there was or wasn't. There will always be sites to spend real money. At least Blizz made it more safe.
Second, although I'm really not a fan of "I told you so" statements, the OP might have a point; he voted with his wallet against a feature that was so detrimental to the game that he saw it as its demise and perceived that feature's removal as the only cure.
I find it really funny that you'd hold him up as a paragon of virtue for "voting with his wallet" because he hated the idea of the RMAH, but when I said that I wasn't going to buy RoS because I disagreed with BoA you basically called me a fool.
Last I checked being virtuous applies equally regardless of which side of the fence you're on. So if I'm a fool then he's a fool.
Wow, lol, I logged in just state the amount of uselessness this post represents. It's like it's 3 months late, and he says "I told you so", lol!
The amount of retardness in all that work you put dude it's amazing. As some people said, why did you even bother, what's the point when this subject has been brought to discussion many, MANY, times before and after the AH... Now if you actually wanna do something usefull, well, why don't we talk about BoA for example, or if the trading is enough, how it should be done, etc.
All I can see here is a guy who just wants to tell the world "I was right, they were wrong". Well, newsflash... You're not. And people all over this post showed you why.
Blizzard's bold idea of creating a RMAH was great at the beggining but of course had a "dark" side they couldn't or decided not to handle. That doesn't mean the concept itself is "bad" and I bet it will be explored and exploted in the future for either this or other games, becouse trading is a core part of these kind of game that most of us like, and the RM part is just a logic transition to it. I, for example, made a good amount of both gold and RM with the AH, I even got myself a copy of RoS Deluxe Edtion thanks to that and still have some good USD on my account waiting for when I need them.
The AH helped me get the gear I have now which would be impossible with the RNG D3 had, not to mention that I can't play as much as I did, so if I couldn't use my trading "skills" I wouldn't have the gear that helped me enjoy the game more and not be stucked in a part forever all cose I can't play as much as the other guys.
So enjoy the closure of the AH/RMAH and pray it doesn't come back on any fore, cose if it does, well, too bad. Cose not all of us hated it and we'd like it to have a good a trading system back!
As for me, since the new changes came I feel I can play D3-RoS as hardcore or as casual as I like, so I'm gonna just enjoy it and hope it just get better.
I don't recall ever calling you a fool (or something like that), shaggy, and if it ever came across like that I apologize. I agree with your last sentence - everyone should be treated equally. That being said, I just wanted to express that I'm kind of impressed that someone who actually seems to like Diablo refrains from buying it. I couldn't do that, and I know a lot of people who couldn't either. There's a difference between saying "I'm gonna do this to make my point" or to look back and say "I went through a 2 year hiatus to make my point". But like I said - I don't recall this instance where you felt mildly offended and gladly take this back, I bet it was more to pull your leg because I'm sure you will play RoS ;-)
I don't recall ever calling you a fool (or something like that), shaggy, and if it ever came across like that I apologize. I agree with your last sentence - everyone should be treated equally. That being said, I just wanted to express that I'm kind of impressed that someone who actually seems to like Diablo refrains from buying it. I couldn't do that, and I know a lot of people who couldn't either. There's a difference between saying "I'm gonna do this to make my point" or to look back and say "I went through a 2 year hiatus to make my point". But like I said - I don't recall this instance where you felt mildly offended and gladly take this back, I bet it was more to pull your leg because I'm sure you will play RoS ;-)
Fair enough. Probably just me reading words where they weren't. Tends to happen when people are lumping on you for your opinion!
Anyway, I agree that standing up for your principles is a good thing. But I think it's plenty obvious that the RMAH didn't "ruin" D3... it didn't come close to it. And that's where I disagree with this "look at me, I was right" thread. He wasn't right and his opinion on the game is pretty bad from not having experienced it firsthand. If he *did* play the game he'd know very well how wrong he was. That's sort of the irony: he only still believes he's correct because his convictions led him to not purchase the game.
Was the GAH bad? Of course. It was too easy to just click "buyout" in a world where gold had almost no other purpose other than to spend on the GAH. Did it ruin the game? No. Not even close. The game has never been "ruined." I figured that ship had sailed back in June or August of 2012 and that we were well past the "AMG FAILED GG BLIZZ" and "GAME IS RUINED" and "D3 IS DEAD" portion of the lifecycle of any Blizzard product. To say something is "ruined" implies it's been destroyed to the point of no longer being usable. Clearly that's not the case. Therefore the whole premise is flawed, yes?
No Rares should be competitive with Legendaries, But Legendaries should have niche effects. Only the high end rolled rares should be competitive. Even Blues should be somewhat competitive with the highest rolls for affixes to make up for the lack of affixes.
Itemization is about having different types of options for gear especially in a loot finding game.
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First of all, what's the point of the thread? "I was right, you were wrong?" If it is, that is a petty and childish thing to do.
Second of all, I still agree with some of those points in the OP's quotes. Third party offered item and gold selling back in Diablo 2. Some of them would get your account hacked, your loot stolen and even get your personal information out.
Third of all, the RMAH was, indeed, optional. I never used the RMAH and I never felt the need to. I was happy farming MP5 with my Monk back in those days. I did, however, use the gold AH to get myself up a bit.
Fourth of all, as many people have said, loot was a problem. I had a lot of legendary drops, but I don't think I ever used 1 of them. And I was fine with it. Legendary items are something that comes by rarely and you shouldn't be able to equip every legendary you see, because you reach your end goal fast. This loot system, while it is rewarding, I don''t think I should reach the strength I currently have with such little effort.
Ok, I get it, it might have some controversial design decisions. But deep down you know it's gonna be well worth your money and you'd probably going to play it for a a few hundred hours at least we all do, even the haters...
Vote by stating your opinion and doing it in a clear, polite, manner... hoping that a dev sees it and take that into account in the future... no need to refrain from having fun...
Ok, I get it, it might have some controversial design decisions. But deep down you know it's gonna be well worth your money and you'd probably going to play it for a a few hundred hours at least we all do, even the haters...
Vote by stating your opinion and doing it in a clear, polite, manner... hoping that a dev sees it and take that into account in the future... no need to refrain from having fun...
I actually preordered this afternoon. I long ago decided that I'm not going to preorder any game (not just Blizzard stuff) so far in advance because, honestly, I don't think it's wise to continue to give developers 3+ month-long loans on $40-60. But that's not a D3-specific, or Blizzard-specific, gripe really.
Then the latency issue that had been "fixed" buttraped me.
And that pissed me off more than BoA has ever pissed me off. God I was so fucking angry. I wanted to attack an old lady... viciously! But at least it kept me grounded as to what truly is a problem and what is just a .... philosophical design disagreement. And, as much as I do philsophically disagree with BoA, it *is* silly to let something like that keep me from buying a game that will still give me sufficient entertainment. Expecting perfection is pretty stupid, yes?
Also, what exactly do I get for RoS preorder? Some cosmetic for-fun thing?
Bla bla bla bla bla... It's gone now so I don't understand why people are still discussing about this rubbish.
I'm glad it's gone too ;)^_^
They're discussing because it's controversial...
It's something some people liked, and some people hated... some want it back, to see how it would fare with the new improved systems, some can't stand the thought of hearing the AH could ever come back (and don't want people to even talk about it)...
It's really just a thing we have to get used to. Yeah, sometimes it's beating a dead horse (and boy, the AH and BoA have been beaten to death these last couple weeks), but that's perfectly normal I guess?
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Ultimately we're just people who don't have to worry about keeping the lights on at Blizzard, being able to pay their workers and knowing that failure to do so might mean their friends end up on the unemployment line during hard economic times, and other things like that. Being Blizzard is a *lot* more than Jay Wilson saying "OK, fuckers, put in an RMAH!" and then some intern saying "But, my liege, what the hell is an RMAH?" It's an organism, a complex being and there are many factors that go into every decision.
Whether we like that or not is not really the problem. It's the incessant oversimplification of the process and the fact that most people are completely unwilling to acknowledge that there are a plethora of small details like this that we never take into account. As much as I hate BoA I have never claimed that it will make the game "fail" or that Blizzard is a bunch of baddies for doing something I dislike. It's just something I dislike. It's not the end of the world. Whether they are right, or wrong, about BoA doesn't validate my existence and I think it's telling that some people are so willing to gloat about the RMAH. Is it that important to you that you were right? Does it make you sleep better at night? Is it really that big of a problem in your life that two years later you've clearly not made your peace with it?
You have to be careful about that. If I used the forums to judge the game, within three months of launch I'd have been convinced that D3 was an unplayable, dilapidated, wasteland populated solely by the bones of the lives it consumed and spit out in the most soulless manner just to line Bobby Kotick's pockets.
I bought D3 though. And I played it. And that gives me a much clearer picture of how all the "news" stacks up. Ultimately I can read everything under the sun about race car driving but until I get behind the wheel it's all theory and not a shred of practicality. So, yes, not purchasing the game rather taints your ability to critique it. Would you listen to a movie critic who gave Gravity a D+ despite having never seen anything other than the trailer?
I too suspected that the RMAH would have massive issues, that an AH in general in a game like D3 would have issues, and I was correct. However I feel no need to try to get people to give me ... a cookie ... ? For me being correct.
You didn't like the AH, I didn't like the AH, many people didn't like the AH, why should anyone care that we were correct in our assumptions about it? Why do you care if other people care?I mean we're talking about an experiment in a video game, a toy essentially, we're not talking about something essential or important or really life altering where you were correct and your peers disagreed with you.
In 15+ years of using the internet and more than that of being a gamer I've never typed or uttered these words before but ... Shouldn't you have something better to do with your time than trying to convince people that you, as well as many others, were correct about an experiment in a video game? Especially considering that Blizzard themselves acknowledges that their experiment didn't work out the way they'd hoped?
Second, although I'm really not a fan of "I told you so" statements, the OP might have a point; he voted with his wallet against a feature that was so detrimental to the game that he saw it as its demise and perceived that feature's removal as the only cure. It took Blizzard over a year but eventually, they agreed. And let's be honest guys, if you fought for something for so long and didn't play the game you wanted for so long just because there was this one feature, you might feel an urge to vent. To show an analogy: I don't like micro management in RTS games; I loved StarCraft, but SC2 just became too crazy in terms of micro management (and too complex for me as well), so I never played HotS (despite having bought the CE). If Blizzard would now make a 180 degrees turn and change the game to something like C&C: Red Alert, where it's not about micro management but about macro - just amassing one type of unit and roll over your enemies, as it oftentimes used to work in SC1 - I might come back to the game and share my personal satisfaction with other players as well. So... just let this one slip, if you can't stand the "I told you so" part, and realize that there's someone who was not only arguing against the RMAH but also took a loooong hiatus to make his point.
Third, as I've said before, I think we had to see the AH in action to really know how bad it was. I bet you that in a few years, maybe for the second expansion, some players might come along and propose an idea of trading items with others, through an automated bidding system and so on.... and at that point you can just tell them "been there, done that". We only know how bad the AH was for the game's health because we experienced it. To my knowledge, there is no 100% equal precedence from another game that could've shown us how bad exactly its impact on the game experience would be. I won't neglect that I was defending the AH for a long time, still believing there were ways to make it work (i.e., making top items BoA as it started with 1.0.7). Nevertheless, if we've had never seen the AH, we would be discussing for days whether or not the AH would make the overall gameplay experience better or worse. Now we know, and most of us are on the same page, as the overwhelming majority of responses in this thread shows. Therefore... yeah, you might have "told us so", but telling someone that the cake tastes bad won't stop anyone from eating it. Everyone will still want to take a bite and taste it for themselves.
Have a little humility.
Anywho....
Many of my old D2 friends wouldn't even try D3 based almost solely from the presence of the AH's. Myself, I never liked the idea. To me, it didn't seem like the AH's would help cool the 3rd party trade. I always felt the AH's would encourage 3rd party sites, and it did. Not exactly sure what they were thinking?
Alas, the RMAH didn't destroy Diablo. Leaving an inept loot system intact for the better part of 2 years, no pvp and a host of other actual gameplay issues were at the forefront of D3's disappointing first 2 years. The AH's took an already abysmal loot system and provided a Stop 'n' Shop approach to gearing your chars.
The RMAH was one of MANY factors that led to disappointment.
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Here's the part you missed though, the AH did not destroy D3, it destroyed D3 for you. What destroys the game for me is the fact that they abandoned the awesome Arena, that after 2 years we have no real pvp, no progression, no ladders and painfully slow development compared to competitors (POE). You know, the gameplay parts... not the bit on the side that can be completely ignored that helped you buy/sell gear and materials.
It's amusing when someone makes the assumption that because they have an opinion that it makes that opinion universally correct.
Basically, every Blizzard game you play now and will ever play is nothing but the same simplistic kill/loot/repeat, only with Blizzard's lipstick and pretty colors and effects that people didn't even ask for. This goes for the thousands of hours people put into WoW classic and original expacs before they destroyed it with Cata, and it goes with D3 from launch for a few months after before they destroyed and changed everything in D3
Congrats on your awesomeness!?
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Last I checked being virtuous applies equally regardless of which side of the fence you're on. So if I'm a fool then he's a fool.
The amount of retardness in all that work you put dude it's amazing. As some people said, why did you even bother, what's the point when this subject has been brought to discussion many, MANY, times before and after the AH... Now if you actually wanna do something usefull, well, why don't we talk about BoA for example, or if the trading is enough, how it should be done, etc.
All I can see here is a guy who just wants to tell the world "I was right, they were wrong". Well, newsflash... You're not. And people all over this post showed you why.
Blizzard's bold idea of creating a RMAH was great at the beggining but of course had a "dark" side they couldn't or decided not to handle. That doesn't mean the concept itself is "bad" and I bet it will be explored and exploted in the future for either this or other games, becouse trading is a core part of these kind of game that most of us like, and the RM part is just a logic transition to it. I, for example, made a good amount of both gold and RM with the AH, I even got myself a copy of RoS Deluxe Edtion thanks to that and still have some good USD on my account waiting for when I need them.
The AH helped me get the gear I have now which would be impossible with the RNG D3 had, not to mention that I can't play as much as I did, so if I couldn't use my trading "skills" I wouldn't have the gear that helped me enjoy the game more and not be stucked in a part forever all cose I can't play as much as the other guys.
So enjoy the closure of the AH/RMAH and pray it doesn't come back on any fore, cose if it does, well, too bad. Cose not all of us hated it and we'd like it to have a good a trading system back!
As for me, since the new changes came I feel I can play D3-RoS as hardcore or as casual as I like, so I'm gonna just enjoy it and hope it just get better.
TL;DR: this post is retarded.
Anyway, I agree that standing up for your principles is a good thing. But I think it's plenty obvious that the RMAH didn't "ruin" D3... it didn't come close to it. And that's where I disagree with this "look at me, I was right" thread. He wasn't right and his opinion on the game is pretty bad from not having experienced it firsthand. If he *did* play the game he'd know very well how wrong he was. That's sort of the irony: he only still believes he's correct because his convictions led him to not purchase the game.
Was the GAH bad? Of course. It was too easy to just click "buyout" in a world where gold had almost no other purpose other than to spend on the GAH. Did it ruin the game? No. Not even close. The game has never been "ruined." I figured that ship had sailed back in June or August of 2012 and that we were well past the "AMG FAILED GG BLIZZ" and "GAME IS RUINED" and "D3 IS DEAD" portion of the lifecycle of any Blizzard product. To say something is "ruined" implies it's been destroyed to the point of no longer being usable. Clearly that's not the case. Therefore the whole premise is flawed, yes?
Itemization is about having different types of options for gear especially in a loot finding game.
Second of all, I still agree with some of those points in the OP's quotes. Third party offered item and gold selling back in Diablo 2. Some of them would get your account hacked, your loot stolen and even get your personal information out.
Third of all, the RMAH was, indeed, optional. I never used the RMAH and I never felt the need to. I was happy farming MP5 with my Monk back in those days. I did, however, use the gold AH to get myself up a bit.
Fourth of all, as many people have said, loot was a problem. I had a lot of legendary drops, but I don't think I ever used 1 of them. And I was fine with it. Legendary items are something that comes by rarely and you shouldn't be able to equip every legendary you see, because you reach your end goal fast. This loot system, while it is rewarding, I don''t think I should reach the strength I currently have with such little effort.
Ok, I get it, it might have some controversial design decisions. But deep down you know it's gonna be well worth your money and you'd probably going to play it for a a few hundred hours at least we all do, even the haters...
Vote by stating your opinion and doing it in a clear, polite, manner... hoping that a dev sees it and take that into account in the future... no need to refrain from having fun...
I'm glad it's gone too ;)^_^
Then the latency issue that had been "fixed" buttraped me.
And that pissed me off more than BoA has ever pissed me off. God I was so fucking angry. I wanted to attack an old lady... viciously! But at least it kept me grounded as to what truly is a problem and what is just a .... philosophical design disagreement. And, as much as I do philsophically disagree with BoA, it *is* silly to let something like that keep me from buying a game that will still give me sufficient entertainment. Expecting perfection is pretty stupid, yes?
Also, what exactly do I get for RoS preorder? Some cosmetic for-fun thing?
It's something some people liked, and some people hated... some want it back, to see how it would fare with the new improved systems, some can't stand the thought of hearing the AH could ever come back (and don't want people to even talk about it)...
It's really just a thing we have to get used to. Yeah, sometimes it's beating a dead horse (and boy, the AH and BoA have been beaten to death these last couple weeks), but that's perfectly normal I guess?