Question: do advanture mode have same monster density with campaign mode?
Bounties yes, as they reuse the Campaign maps. The density in Rifts is random, much like everything else in them. I've had short Rifts with very little mobs that I pass through in seconds and I've had ones with enormous density, where you sloooowly make your way to the exit. I'm talking multiple screens full of stuff.
The first thing that came to my mind after I read the 1.08 PN is that: BLZ finally found a way to make use of their empty servers.
So I believe the mob density is not going to be tuned back, until servers are gone empty again sometime in future. However, at least devs can increase the density on high difficulties or in rifts and let us know, to ease our pain.
Question: do advanture mode have same monster density with campaign mode?
Bounties yes, as they reuse the Campaign maps. The density in Rifts is random, much like everything else in them. I've had short Rifts with very little mobs that I pass through in seconds and I've had ones with enormous density, where you sloooowly make your way to the exit. I'm talking multiple screens full of stuff.
Ha. Bagstone.
Actually went back to live. Couldn't live without density. QQ
The first thing that came to my mind after I read the 1.08 PN is that: BLZ finally found a way to make use of their empty servers.
So I believe the mob density is not going to be tuned back, until servers are gone empty again sometime in future. However, at least devs can increase the density on high difficulties or in rifts and let us know, to ease our pain.