I think there would be a variety of good reasons to add a marker for elites on our minimap once we find them. Either it always showing where it is even when it moves or only show where we last saw it; as it shouldn't wander off if it loses track of the player.
It'd be very nice because we always want to kill the elite while white monsters are more optional. And also sometimes it's a tactical reason we want to leave it be for the time being, especially if they ramp up the difficulty in the expansion, you might want to clear mobs first or something before going back to it; but if you run away currently, you have to remember where it was, and sometimes it's a hassle if you forget and you have to rerun through empty areas of the map before finding it.
And much like the alert when you find an elite, it would be nice to not only see when a player is engaging an elite but once you find it, the location of it.
Another example of a good reason is when you are doing speedruns or gathering large mobs of monsters to kill them all at once. If you run too fast you leave a lot of monsters behind, and sometimes the elites get left behind as well, like before, it's a hassle having to go back and look for them. A lot of times when that happens players will completely forget about the elites and never kill them.
I personally think there should be more stuff going on on the map. It's awfully empty the only thing it's useful for right now are legendaries, clearing the map, dungeon markers and bosses. I think another addition that would fit well would be elite markers.
And I think it's especially helpful because then a lot more players wouldn't miss elites if they lose them. It would make sure that all elites found are killed.
Also, sometimes one of the elites of the pack isn't killed because the rest of them were pulled, then people are left wondering why they didn't get loot when they killed the last elite they could see, only to realize or never realize that there is one more left somewhere. Once again making them have to look for them again.
What do you think? Is there any reason they shouldn't be marked once you find them?
I don't think this is a good idea at all. It just exacerbates the sense that the game is walking people through what it wants them to do, which is generally considered a negative. People complain about the yellow arrows on the minimap for quests, for instance and this would just be more of the same.
What do you think? Is there any reason they shouldn't be marked once you find them?
Correct me if I'm wrong - haven't played the past 2 weeks because game has been unplayable in EU - but isn't there already a marker for elites after you have engaged them? There definitely is already a marker on the minimap for engaged goblins (yellow), and I believe a red marker for elites.
In your text you argue for having a marker on the minimap for elites you have not engaged yet - absolutely don't like that idea. Diablo was supposed to be a dungeon crawler once, and I'm looking forward to the day when Diablo will give me the chills I had when I opened the door to the butcher for the first time. Not knowing what is coming is part of Diablo.
If at all, there could be a skill that enables you to see mob movement on the minimap for a time (like a channeling vision spell for some mana cost). But taking away the discovery and sense of exploration makes the game just boring, in my opinion.
No the marker is only when players are engaging them. I am talking about a marker for the actual elites so you can see them on the map not just the players that are engaging them. And the marker wouldn't be there if you haven't engaged them yet. It only appears once you've found them, so you don't lose them or forget about them which happens on occasion which is the issue I'm trying to address.
And I'm pretty sure the game is largely about killing elites so how would marking them be an issue? It's more of a convenience than anything. Maybe you are thinking a marker as in an arrow directing you to kill it, I mean a marker as in an icon that displays the elite, like bosses have their icon on the minimap. You are not saying that there is a problem with the marker on bosses are you?
sorry dude this is just one of those ridiculous efficiency craving ideas. The motivation is obvious, but this would totally ruin the enjoyment of random encounters.
It'd be very nice because we always want to kill the elite while white monsters are more optional. And also sometimes it's a tactical reason we want to leave it be for the time being, especially if they ramp up the difficulty in the expansion, you might want to clear mobs first or something before going back to it; but if you run away currently, you have to remember where it was, and sometimes it's a hassle if you forget and you have to rerun through empty areas of the map before finding it.
And much like the alert when you find an elite, it would be nice to not only see when a player is engaging an elite but once you find it, the location of it.
Another example of a good reason is when you are doing speedruns or gathering large mobs of monsters to kill them all at once. If you run too fast you leave a lot of monsters behind, and sometimes the elites get left behind as well, like before, it's a hassle having to go back and look for them. A lot of times when that happens players will completely forget about the elites and never kill them.
I personally think there should be more stuff going on on the map. It's awfully empty the only thing it's useful for right now are legendaries, clearing the map, dungeon markers and bosses. I think another addition that would fit well would be elite markers.
And I think it's especially helpful because then a lot more players wouldn't miss elites if they lose them. It would make sure that all elites found are killed.
Also, sometimes one of the elites of the pack isn't killed because the rest of them were pulled, then people are left wondering why they didn't get loot when they killed the last elite they could see, only to realize or never realize that there is one more left somewhere. Once again making them have to look for them again.
What do you think? Is there any reason they shouldn't be marked once you find them?
Correct me if I'm wrong - haven't played the past 2 weeks because game has been unplayable in EU - but isn't there already a marker for elites after you have engaged them? There definitely is already a marker on the minimap for engaged goblins (yellow), and I believe a red marker for elites.
In your text you argue for having a marker on the minimap for elites you have not engaged yet - absolutely don't like that idea. Diablo was supposed to be a dungeon crawler once, and I'm looking forward to the day when Diablo will give me the chills I had when I opened the door to the butcher for the first time. Not knowing what is coming is part of Diablo.
If at all, there could be a skill that enables you to see mob movement on the minimap for a time (like a channeling vision spell for some mana cost). But taking away the discovery and sense of exploration makes the game just boring, in my opinion.
And I'm pretty sure the game is largely about killing elites so how would marking them be an issue? It's more of a convenience than anything. Maybe you are thinking a marker as in an arrow directing you to kill it, I mean a marker as in an icon that displays the elite, like bosses have their icon on the minimap. You are not saying that there is a problem with the marker on bosses are you?