[Spoilers Ahead] D3: Reaper of Souls - Game Modes: Adventure, Bounty, Loot Runs, Challenges, Devil's Hand, and More Stuff!

  • #1

    THIS TOPIC IS A MASSIVE WORK IN PROGRESS AREA
    There are still so many strings to include in this section. Check front page for an update list

    Remember this is a SUPER early build - This is not anywhere near ready for testing. Some of the strings may just be for testing, and may not go live.




    Game Modes and Information
    Here are some of the better piles of information we managed to find!


    DiabloFans Quote:


    • StoryMode - Campaign
    • AdventureMode - Adventure
    • AdventureModeLocked - Locked: Once you've completed Story Mode on any hero, you'll be able to participate in Adventure Mode!
    • AdventureModeIdle - Click here to activate Adventure Mode and change settings.
    • StoryModeIdle - Click here to activate Story Mode and change settings.
    • SliderText - Increase Difficulty by using the slider below.
    • AdventureModeDesc.. - Play Loot Runs, Bounties & Devil’s Hand
    • OpenWorldBountyWarning - {s1} has started a bounty in {s2}! The world is about to be reset.
    • OpenWorldDungeonFinderWarning - {s1} has started a lootrun in {s2}! The world is about to be reset.
    • OpenWorldDevilsHandWarning - {s1} has started a devils hand quest for {s2} in {s3}! The world is about to be reset.
    • DifficultySelector_Description_0 - At this difficulty enemies are weaker and have less health.
    • DifficultySelector_Description_1 - This is the baseline Diablo III experience.
    • DifficultySelector_Description_2 - Enemies are slightly more powerful and have a little more health.
    • DifficultySelector_Description_3 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
    • DifficultySelector_Description_4 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
    • DifficultySelector_Description_5 - Enemies are much more powerful and are very difficult to kill. There is also a significant increase to experience and item drops..
    • DifficultySelector_Help_0 - Recommended for players with either little or no experience with dungeon crawlers (point and click RPG’s) or for players more interested in story than a challenge.
    • DifficultySelector_Help_1 - Select this difficulty if you are familiar with dungeon crawlers (point and click RPG’s).
    • DifficultySelector_Help_2 - This level is intended for players with experience playing dungeon crawlers and want a little challenge.
    • DifficultySelector_Help_3 - This level is intended for players who are looking for a challenge and have a healthy amount of gear to back them up in combat.
    • DifficultySelector_Help_4 - This level is only recommended to players who have aquired a good deal of gear and are seeking a much greater challenge.
    • DifficultySelector_Help_5 - Only adventurers with the highest level of skill and gear should consider this difficulty..





    Loot Run Strings
    A lot of information about Loot Runs has been found!


    DiabloFans Quote:


    • Name - Loot Run
    • Step1Splash - Kill 500 enemies
    • Step3Splash - Kill the Loot Run Guardian
    • Step7Splash - Enter the Loot Run Entrance
    • Step7Header - Enter the Loot Run Entrance portal in New Tristram.
    • Step1Header - Kill 500 enemies inside the Loot Run Entrance portal.
    • LootRunKey - Bring this to Zoltun Kulle and he will open a portal to a Loot Run.
    • X1_LR_HubWorld - [TEMP] Loot Run Hub
    • X1_LR_BossWorld - [Temp] Boss Arena
    • X1_LR_Boss_Test_SkeletonKing - Loot Run Boss Arena
    • X1_LR_Level_01 - [TEMP] Loot Run Level 01
    • X1_LR_Level_02 - [TEMP] Loot Run Level 02
    • X1_LR_Level_03 - [TEMP] Loot Run Level 03
    • X1_LR_Level_04 - [TEMP] Loot Run Level 04
    • X1_LR_Level_05 - [TEMP] Loot Run Level 05..
    • X1_LR_Level_06 - [TEMP] Loot Run Level 06
    • X1_LR_Level_07 - [TEMP] Loot Run Level 07
    • X1_LR_Level_08 - [TEMP] Loot Run Level 08
    • X1_LR_Level_09 - [TEMP] Loot Run Level 09
    • X1_LR_Level_10 - [TEMP] Loot Run Level 10
    Quest_X1_PagesOfFate_Prototype4.txt
    • Name - Loot Run
    • Objective17Desc - Loot {Left} Chests
    • Objective16Desc - Loot any {Left} Chests
    • Objective13Desc - Kill {Left} Monsters
    • Objective18Desc - Destroy {Left} Breakables
    • Objective20Desc - Kill {Left} Elites
    • Objective14Desc - Loot any {Left} Chests
    • Objective21Desc - Destroy {Left} Breakables
    • Objective15Desc - Kill {Left} Elites
    • Objective23Desc - Destroy {Left} Breakables
    • Objective24Desc - Kill {Left} Monsters
    • Objective26Desc - Destroy {Left} Breakables
    • Objective25Desc - Kill {Left} Monsters
    • Objective28Desc - Kill {Left} Elites
    • Objective27Desc - Loot {Left} Chests
    • Objective22Desc - Loot {Left} Chests.
    • Objective30Desc - 1
    • Step29Splash - Find and Slay the Dungeon Boss!
    • Step38Splash - Enter the Dungeon
    • Objective35Desc - 2
    • Objective36Desc - 3
    • Objective37Desc - 4
    Tutorials.txt
    • LootRunBar - You have started a Loot Run!
    • Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.
    • LootRunBar_title - Loot Run
    • LootRunBarComplete - You have opened a portal to the Loot Run guardian! Enter the portal and defeat it!
    • LootRunBarComplete_title - Loot Run Boss Portal
    • LootRunComplete - You finished your first Loot Run!
    • When you find additional Portal Keystones, take them to Zoltun Kulle to open new Loot Runs.
    • LootRunItemPickedUp - You have found a Portal Keystone!
    • Take it to Zoltun Kulle to open a Loot Run.
    • MenuLabel - No Loot Runs
    • Line0 - Finish what you're doing now, then I'll open another portal for you.
    Conv_x1_LR_ZoltunKulle_DungeonReady.txt
    • MenuLabel - Loot Run
    • Line0 - Be patient. I cannot open another portal for you until the raid guardian is defeated and everyone has returned..
    Loot Run Bar
    • LootRunBar -You have started a Loot Run!
    • Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.





    Challenge Strings
    Strings for the new challenges!


    DiabloFans Quote:


    • Start : Do you wish to start this trial?
    • Started : Another player has started this trial, do you wish to join?
    • ChallengeTypeWave Fight : Wave Trial - Destroy each enemy wave as quickly as possible. Extra time is converted into bonus experience and gold!
    • ChallengeTypeHorde : Horde Trial - Slay an unending horde of monsters. Kill monsters before the timer ends to earn bonus experience and gold for every kill!
    • ChallengeTypeTimed Dungeon : Collapsing Dungeon - Loot Nephalem Relics to delay the dungeon collapse and earn time bonuses!
    • ChallengeTypeZapper : Berseker Trial - Slay monsters before they become enraged! Killing marked monsters before they enrage grants bonus experience and gold!
    • ChallengeTypeGoblin Hunt : Goblin Hunt - Find the treasure goblins before they all escape!
    • ChallengeTitle : Nephalem Trial
    • ChallengeEncountered - You've discovered a challenge portal!
    • Challenge are optional scenarios with rewards that you can attempt multiple times to get a better score.
    • ChallengeEncountered_title - Challenge Encountered!
    • ChallengeEncountered_con - Press {icon:button1, 2} on a challenge portal to enter an optional scenario with rewards.





    More Challenge Strings
    Make sure to check the over 100 quest objectives thread for even more strings on these!


    DiabloFans Quote:



    Quest_x1_A5_Challenge_GuardSlaughter
    • Name : [temp] Guard Slaughter
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Fight the endless horde!
    • Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
    • Step11Splash : Speak to Orek
    • Description :
    • Step14Splash : Slay the remnants of the Horde!

    Quest_x1_A5_Challenge_DreadGhosts
    • Name : [temp] Dread Ghosts
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Activate the four totems
    • Objective8Desc : Scavengers Killed: {Done}
    • Objective11Desc : Activate the Totems: {done}/{Needed}
    • Objective14Desc :
    • Objective19Desc : Slay the Champion Scavenger
    • Step13Splash : Speak to Orek
    • Objective25Desc : Kill the remaining scavenger ambushers!
    • Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
    • Objective27Desc : Halt as many rituals as you can!
    • Step30Splash : Kill the remaining monsters

    Quest_x1_A5_Challenge_LastStand
    • Name : [temp] Last Stand
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Waves Cleared: {Done}/{Needed}
    • Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
    • Objective11Desc :
    • Objective14Desc :
    • Step9Splash : Open the Chest

    Quest_x1_A5_Challenge_AncientEvils
    • Name : Ancient Evils
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Waves Cleared: {Done}/{Needed}
    • Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
    • Objective11Desc :
    • Step13Splash : Investigate the Chest
    • Description :

    Quest_x1_A5_Challenge_HunterKillers
    • Name : [temp] Hunter Killers
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Fight the endless horde!
    • Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
    • Step11Splash : Speak to Orek
    • Description :
    • Step14Splash : Slay the remnants of the Horde!

    Quest_x1_A5_Challenge_MaggotMound
    • Name : Maggot Mound
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Activate the four totems
    • Objective8Desc : Scavengers Killed: {Done}
    • Objective11Desc : Activate the Totems: {done}/{Needed}
    • Objective14Desc :
    • Objective19Desc : Slay the Champion Scavenger
    • Step13Splash : Speak to Orek
    • Objective25Desc : Kill the remaining scavenger ambushers!
    • Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
    • Objective27Desc : Halt as many rituals as you can!
    • Step30Splash : Kill the remaining monsters

    Quest_x1_A5_Challenge_Netherbeasts
    • Name : Nether Beasts
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Fight the endless horde!
    • Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
    • Step11Splash : Investigate the Chest
    • Description :
    • Objective15Desc : Slay the remnants of the Horde

    Quest_x1_A5_Challenge_HostileRealm
    • Name : Temp Hostile Realm
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Waves Cleared: {Done}/{Needed}
    • Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
    • Objective11Desc :
    • Objective14Desc :
    • Step9Splash : Open the Chest

    Quest_x1_A5_Challenge_ElderOnes
    • Name : temp Elder Ones
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Activate the four totems
    • Objective8Desc : Scavengers Killed: {Done}
    • Objective11Desc : Activate the Totems: {done}/{Needed}
    • Objective14Desc :
    • Objective19Desc : Slay the Champion Scavenger
    • Step13Splash : Speak to Orek
    • Objective25Desc : Kill the remaining scavenger ambushers!
    • Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
    • Objective27Desc : Halt as many rituals as you can!
    • Step30Splash : Kill the remaining monsters

    Quest_x1_A5_Challenge_FlyingAssasins
    • Name : Flying Assasins
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Fight the endless horde!
    • Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
    • Step11Splash : Speak to Orek
    • Description :
    • Step14Splash : Slay the remnants of the Horde!

    Quest_x1_A5_Challenge_Sentinels
    • Name : Sentinels
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Waves Cleared: {Done}/{Needed}
    • Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
    • Objective11Desc :
    • Objective14Desc :
    • Step9Splash : Speak to Orek

    Quest_x1_A5_Challenge_SoulDrain
    • Name : Soul Drain
    • Step1Desc_Barb :
    • Step6Splash :
    • Objective3Desc : Activate the four totems
    • Objective8Desc : Scavengers Killed: {Done}
    • Objective11Desc : Activate the Totems: {done}/{Needed}
    • Objective14Desc :
    • Objective19Desc : Slay the Champion Scavenger
    • Step13Splash : Speak to Orek
    • Objective25Desc : Kill the remaining scavenger ambushers!
    • Step26Splash : Slay the monsters who are enraging!
    • Objective27Desc : Halt as many rituals as you can!
    • Step30Splash : Kill the remaining monsters





    Loot Run Bosses
    These are the strings for the bosses you will see in loot runs. As with EVERYTHING we are posting. This information can change at any time.


    DiabloFans Quote:


    • X1_LR_TestBossEncounter_Encounter_Name - The Cultist Legion
    • X1_LR_TestBossEncounter_Join_Instruction - Triggered by {s1}
    • X1_LR_TestBossEncounter_Info_Text - Cultist Legion
    • X1_LR_TestBossEncounter_Taunt_Text - Wave Fight Challenge
    • X1_LR_Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight
    • X1_LR_Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss!
    • X1_LR_Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Random Boss Fight
    • X1_LR_Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat the Boss!
    • X1_LR_ZoltunKulle_Encounter_Name - Boss: Random Boss Fight
    • X1_LR_ZoltunKulle_Taunt_Text - Defeat the Boss!
    • X1_LR_Boss_Keep_01_Despair_01_Encounter_Name - Boss: The Library of Fate
    • X1_LR_Boss_Keep_01_Despair_01_Taunt_Text - Defeat the demon Despair!
    • X1_LR_Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Gluttony
    • X1_LR_Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
    • X1_LR_Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: The Lair of the Spider Queen
    • X1_LR_Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen!
    • X1_LR_Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
    • X1_LR_Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
    • X1_LR_FallenChampion_Summoner_Encounter_Name - Boss: Rokrak
    • X1_LR_FallenChampion_Summoner_Taunt_Text - Defeat the Brutal Fallen Master
    • X1_LR_Boss_Belial_Encounter_Name - Boss: The Battle for Caldeum
    • X1_LR_Boss_Belial_Taunt_Text - Defeat Belial, Lord of Lies!
    • X1_LR_Boss_SpiderQueen_Encounter_Name - Boss: The Lair of the Spider Queen
    • X1_LR_Boss_SpiderQueen_Taunt_Text - Defeat the Spider Queen!
    • X1_LR_Boss_SkeletonKing_Encounter_Name - Boss: The Crypt of the Skeleton King
    • X1_LR_Boss_SkeletonKing_Taunt_Text - Defeat the Skeleton King!
    • X1_LR_Boss_Siegebreaker_Encounter_Name - Boss: The Demon Gate
    • X1_LR_Boss_Siegebreaker_Taunt_Text - Defeat the demon Siegebreaker!
    • X1_LR_Boss_MistressOfPain_Encounter_Name - Boss: The Maiden of Lust
    • X1_LR_Boss_MistressOfPain_Taunt_Text - Defeat the Maiden and destroy the final Sin Heart!
    • X1_LR_Boss_Maghda_Encounter_Name - Boss: Maghda's Den
    • X1_LR_Boss_Maghda_Taunt_Text - Defeat Maghda!
    • X1_LR_Boss_Gluttony_Encounter_Name - Boss: The Larder
    • X1_LR_Boss_Gluttony_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
    • X1_LR_Boss_Despair_Encounter_Name - Boss: The Library of Fate
    • X1_LR_Boss_Despair_Taunt_Text - Defeat the demon Despair!
    • X1_LR_Boss_Butcher_Encounter_Name - Boss: The Butcher's Lair
    • X1_LR_Boss_Butcher_Taunt_Text - Defeat the Butcher!
    • X1_LR_LittleBelial_Encounter_Name - Boss: The Crypt of the Skeleton King
    • X1_LR_LittleBelial_Taunt_Text - Defeat the Skeleton King!
    • X1_LR_Boss_Keep_01_Maghda_01_Encounter_Name - Boss: Malefique
    • X1_LR_Boss_Keep_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique
    • X1_LR_Boss_Keep_01_Despair_01_Encounter_Name - Boss: Despair
    • X1_LR_Boss_Keep_01_Despair_01_Taunt_Text - Defeat the vicious Despair
    • X1_LR_Alcarnus_01_Despair_01_Encounter_Name - Boss: Despair
    • X1_LR_Alcarnus_01_Despair_01_Taunt_Text - Defeat the vicious Despair
    • X1_LR_Boss_Alcarnus_01_Warden_01_Encounter_Name - Boss: Reformed Warden
    • X1_LR_Boss_Alcarnus_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
    • X1_LR_Boss_Keep_01_Warden_01_Encounter_Name - Boss: Reformed Warden
    • X1_LR_Boss_Keep_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
    • X1_LR_Boss_Keep_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
    • X1_LR_Boss_Keep_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
    • X1_LR_Boss_Alcarnus_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
    • X1_LR_Boss_Alcarnus_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
    • X1_LR_Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen
    • X1_LR_Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
    • X1_LR_SpiderQueenB_Encounter_Name - Boss: Spider Queen
    • X1_LR_SpiderQueenB_Taunt_Text - Defeat the Spider Queen
    • X1_LR_Boss_Alcarnus_01_SpiderQueen_01_Encounter_Name -Boss: Spider Queen
    • X1_LR_Boss_Alcarnus_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
    • X1_LR_Boss_Spider_01_Warden_01_Encounter_Name - Boss: Reformed Warden
    • X1_LR_Boss_Spider_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
    • X1_LR_Boss_Spider_01_Maghda_01_Encounter_Name - Boss: Malefique
    • X1_LR_Boss_Spider_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique
    • X1_LR_Boss_Spider_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
    • X1_LR_Boss_Spider_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
    • X1_LR_Boss_Spider_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
    • X1_LR_Boss_Spider_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
    • X1_LR_Boss_Spider_01_Despair_01_Encounter_Name - Boss: Despair
    • X1_LR_Boss_Spider_01_Despair_01_Taunt_Text - Defeat the vicious Despair
    • X1_LR_Spider_01_Gluttony_01_Encounter_Name - Boss: Gluttony
    • X1_LR_Spider_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
    • X1_LR_Boss_Cath_01_Warden_01_Encounter_Name - Boss: Reformed Warden
    • X1_LR_Boss_Cath_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
    • X1_LR_Boss_Cath_01_Despair_01_Encounter_Name - Boss: Despair
    • X1_LR_Boss_Cath_01_Despair_01_Taunt_Text - Defeat the vicious Despair
    • X1_LR_Boss_Cath_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
    • X1_LR_Boss_Cath_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
    • X1_LR_Boss_Cath_01_Gluttony_01_Encounter_Name - Boss: Gluttony
    • X1_LR_Boss_Cath_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
    • X1_LR_Boss_Cath_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
    • X1_LR_Boss_Cath_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
    • X1_LR_Boss_Cath_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen
    • X1_LR_Boss_Cath_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
    • X1_LR_Boss_Crypt_01_Warden_01_Encounter_Name - Boss: Reformed Warden
    • X1_LR_Boss_Crypt_01_Warden_01_Taunt_Text - Defeat the Reformed Warden





    Nephalem Trials Lore Strings
    Nephalem Trials have lore added!


    DiabloFans Quote:


    • Line0 - The time of testing is upon you, nephalem. From your own memories, and from the world around you, this place constructs the challenges you must overcome. The nephalem are the heirs to great power, but not all are worthy of it. If you are to achieve your birthright, then complete these trials, and take your rightful place among us.
    • Line5 - [temp] Well done hero! UR GREAT
    • Line0 - Enemies of the nephalem surround you.
    • Line0F - Enemies of the nephalem surround you.
    • Line1 - Are you strong enough to survive the trials?
    • Line1F - Are you strong enough to survive the trials?
    • Line2 - Are you ready? Then your trial begins.
    • Line2F - Are you ready? Then your trial begins.
    • Line3 - Many nephalem have stood where you are now, but few succeeded in overcoming the trials.
    • Line3F - Many nephalem have stood where you are now, but few succeeded in overcoming the trials.
    • Line4 - Prove yourself worthy of your birthright.





    Bounties
    Bounties are one of the new features in Reaper of Souls, part of the Adventure Game mode.


    DiabloFans Quote:



    Conv_X1_AdventureMode_Busy_A1.txt
    • MenuLabel - No Bounties
    • Line11 - I can't give you a bounty until you finish what you're doing now. And believe me, nothing would make me happier.
    Gizmos.txt
    • X1_Bounty_Board - Bounty Board
    Tutorials.txt
    • Bounty - You have acquired a bounty!
    • Complete these objectives for a reward.
    • Bounty_title - Bounty
    • BountyComplete - You finished your first bounty!
    • Return to Mayor Bron in New Tristram for your reward. He can also give you additional bounties.
    • BountyComplete_title - Bounty Complete!





    The Devil's Hand
    The Devil's Hand seems to be another brand new feature!


    DiabloFans Quote:



    Conv_X1_DevilsHandIntro.txt

    MenuLabel - The Devil's Hand
    Line0 - What is the Devil's Hand?

    Line1 - A threat. A riddle. A game of cards where there are winners—and corpses.

    Line4 -To join the game, you must bring us artifacts. When you deliver a set, we will deal you in.

    Line2 - And who is "we"?

    Line3 - The Covenant of Shadows. We search the lands for these artifacts. They are very dangerous, and we know how to keep them... safe.

    Line8 - Will you play?

    Conv_X1_Lore_DevilsHand_1.txt
    • MenuLabel - The Covenant's Search
    • Line5 - My journey has led me to the west. This land is as perilous as I thought—evil is drawn to it like a lodestone. It is perfect... There will be many artifacts. With time, I can gather enough of them to realize the Covenant's aspirations. Until then, I shall keep to the shadows.
    Conv_X1_Lore_DevilsHand_2.txt
    • MenuLabel - The Black King's Reign
    • Line5 - Even in death, a king has power. The ruler of Tristram fell once and rose twice. His eldest son also met death and walked again, and so followed his son's daughter—with dire consequence. Now, I present the skull of Leoric to the Covenant, in hopes that its remaining power serves us well.
    Conv_X1_Lore_DevilsHand_3.txt
    • MenuLabel - Implements of the Dark Coven
    • Line5 - Two witches there were, united in evil but divided in purpose. Two masters they served, both hidden in shadow and reborn in flesh. And two deaths they will meet, by one hand. This same hand has brought much to me... and I believe that it is only the beginning.
    Gizmos.txt
    • X1_Lore_DevilsHand - Thenia's Chest
    • caOut_Boneyards_chest_devilshand - Cultist Cache
    • TrOut_Highlands_Chest_devilshand - Royal Coffer
    mDescriptions.txt
    • DevilsHand_01_01 - Obtained from the Royal Coffer in the Northern Highlands.
    • DevilsHand_01_02 - Obtained from the Skeleton King.
    • DevilsHand_01_03 - Obtained from the Butcher.
    • DevilsHand_01_04 - Obtained from Sotnob the Fool in the Halls of Agony.
    • DevilsHand_01_05 - Obtained from Rockmaw inside the Lost Mine or Scavenger's Den in the Fields of Slaughter.
    • DevilsHand_02_01 - Obtained from Ssthrass in Dahlgur Oasis.
    • DevilsHand_02_02 - Obtained from Belial.
    • DevilsHand_02_03 - Obtained from Inquisitor Hamath in the Stinging Winds.
    • DevilsHand_02_04 - Obtained from the Cultist Cache in the Desolate Sands.
    • DevilsHand_03_01 -Obtained from common enemies in the Keep Depths.
    • DevilsHand_03_02 - Obtained from Treasure Goblins.
    • DevilsHand_03_03 - Obtained from common enemies in the Fields of Slaughter and Arreat Crater.
    • DevilsHand_03_04 - Obtained from Dragus, Demonic Ballista, Siegebreaker, and Azmodan.
    • DevilsHand_03_05 - Obtained from Cydaea and Act III Succubi.
    • DevilsHand_03_06 - Obtained from the Lacuni known as 'Envy.' She can sometimes be found inside the Ice Cavern in the Fields of Slaughter.
    • DevilsHand_03_07 - Obtained from Ghom and Act III Golgor.
    Items.txt
    • DevilsHand_00_02 - Loving Oath
    • DevilsHand_00_03 - Defender's Oath
    • DevilsHand_00_01 - Broken Oath
    • DevilsHand_00_04 - Cruel Oath
    • DevilsHand_01_01 - The Black King's Trophy
    • DevilsHand_01_02 - The Black King's Skull
    • DevilsHand_01_03 - The Black King's Tainted Elixir
    • DevilsHand_01_04 - The Black King's Bloodied Gauntlet
    • DevilsHand_01_05 - The Black King's Journal
    • DevilsHand_02_01 - Dark Coven Scroll of Illusions
    • DevilsHand_02_02 - Dark Coven Insignia
    • DevilsHand_02_03 - Dark Coven Torturing Device
    • DevilsHand_02_04 - Dark Coven Jar of Reagents
    • DevilsHand_02_05 - Dark Coven Familiar
    • DevilsHand_03_01 - Icon of Wrath
    • DevilsHand_03_02 - Icon of Greed
    • DevilsHand_03_03 - Icon of Sloth
    • DevilsHand_03_04 - Icon of Pride
    • DevilsHand_03_05 - Icon of Lust
    • DevilsHand_03_06 - Icon of Envy
    • DevilsHand_03_07 - Icon of Gluttony
    Tutorials.txt
    • DevilsHandItemPickedUp_title - Devil's Hand
    • DevilsHandItemPickedUp - You found a Devil's Hand item!
    • Click this button to find out more about it.
    • DevilsHandSetComplete - You have completed a Devil's Hand set!
    • Return to Thenia in New Tristram to redeem it for a legendary item.
    • DevilsHandSetComplete_title - Devil's Hand Set Completed
    • DevilsHandRedeem - Click a card to reveal one of the random rewards. You can keep it or choose to look at the other card. If you do, you must keep the second card.
    • DevilsHandRedeem_title - Redeeming Devil's Hand
    • DevilsHandQuestLore - These are the Devil's Hand sets you can collect.
    • Click on one to see what you need to complete it.
    • DevilsHandTracking - Click on an item to track it!





    Loads of Adventure Mode Strings and Dialogue


    DiabloFans Quote:




    Conv_X1_AdventureMode_Busy_A1
    • MenuLabel : No Bounties
    • Line11 : I can't give you a bounty until you finish what you're doing now. And believe me, nothing would make me happier.
    • Line11F : I can't give you a bounty until you finish what you're doing now. And believe me, nothing would make me happier.

    Conv_X1_AdventureMode_GiveQuest_A1
    • Line3 : I have bounties. Lots of bounties. Care to try one or three?
    • Line3F : I have bounties. Lots of bounties. Care to try one or three?
    • Line0 : Do my bounties and there might be a New Tristram for you to come back to.
    • Line0F : Do my bounties and there might be a New Tristram for you to come back to.
    • Line1 : Tristram needs your help. A lot of help.
    • Line1F : Tristram needs your help. A lot of help.
    • Line2 : Can you do something for me? If not, don't worry. Being mayor wasn't exactly my life's dream, y'know?
    • Line2F : Can you do something for me? If not, don't worry. Being mayor wasn't exactly my life's dream, y'know?
    • Line4 : Tristram will be a better place if you do this. It couldn't get any worse, anyway.
    • Line4F : Tristram will be a better place if you do this. It couldn't get any worse, anyway.
    • Line5 : See if you can collect this bounty. I'd say the odds are about even.
    • Line5F : See if you can collect this bounty. I'd say the odds are about even.

    Conv_X1_AdventureMode_GiveQuest_A2
    • Line3 : I need your help with something.
    • Line3F : I need your help with something.
    • Line0 : Caldeum still has troubles. Want to help clean it up?
    • Line0F : Caldeum still has troubles. Want to help clean it up?
    • Line1 : Ready to do some bounty hunting?
    • Line1F : Ready to do some bounty hunting?
    • Line2 : My friend, you are the best bounty hunter out there. Ready to get to work?
    • Line2F : My friend, you are the best bounty hunter out there. Ready to get to work?
    • Line4 : The emperor will be grateful if you can do this.
    • Line4F : The emperor will be grateful if you can do this.
    • Line5 : Only you can collect this bounty.
    • Line5F : Only you can collect this bounty.

    Conv_X1_AdventureMode_GiveQuest_A3
    • Line3 : Right, I need your help.
    • Line3F : Right, I need your help.
    • Line0 : Bastion's keep is in trouble again, friend. But you can help.
    • Line0F : Bastion's keep is in trouble again, friend. But you can help.
    • Line1 : These bloody bounties won't do themselves - ready to start?
    • Line1F : These bloody bounties won't do themselves - ready to start?
    • Line2 : Give 'em hell, friend. Here's a bounty.
    • Line2F : Give 'em hell, friend. Here's a bounty.
    • Line4 : I won't lie, we need help on this bounty.
    • Line4F : I won't lie, we need help on this bounty.
    • Line5 : Ready to kill 'em all?
    • Line5F : Ready to kill 'em all?

    Conv_X1_AdventureMode_GiveQuest_A4
    • Line3 : I need your help with something.
    • Line3F : I need your help with something.
    • Line0 : Caldeum still has troubles. Want to help clean it up?
    • Line0F : Caldeum still has troubles. Want to help clean it up?
    • Line1 : Ready to do some bounty hunting?
    • Line1F : Ready to do some bounty hunting?
    • Line2 : My friend, you are the best bounty hunter out there. Ready to get to work?
    • Line2F : My friend, you are the best bounty hunter out there. Ready to get to work?
    • Line4 : The emperor will be grateful if you can do this.
    • Line4F : The emperor will be grateful if you can do this.
    • Line5 : Only you can collect this bounty.
    • Line5F : Only you can collect this bounty.

    Conv_X1_AdventureMode_Gossip_A1
    • MenuLabel : "Mayor" Bron?
    • Line8 : No one wanted to be mayor after Holus. Then someone got a notion in their head that running an inn was like running a town.
    • Line8F : No one wanted to be mayor after Holus. Then someone got a notion in their head that running an inn was like running a town.
    • Line9 : Now that I look around, they might not have been far off...
    • Line9F : Now that I look around, they might not have been far off...
    • Line11 : Luckily, mayor is not a full-time job, so I can still run the Slaughtered Calf Inn.
    • Line11F : Luckily, mayor is not a full-time job, so I can still run the Slaughtered Calf Inn.
    • Line10 : Excellent rooms at a reasonable rate. And if you don't like it, enjoy bunking with the goatmen.
    • Line10F : Excellent rooms at a reasonable rate. And if you don't like it, enjoy bunking with the goatmen.

    Conv_X1_AdventureMode_Gossip_A2
    • MenuLabel : The State of Caldeum
    • Line8 : Thanks to you, Emperor Hakan was back on the throne and in firm control when Malthael's reapers struck.
    • Line8F : Thanks to you, Emperor Hakan was back on the throne and in firm control when Malthael's reapers struck.
    • Line9 : Since we'd had time to rebuild, I was able to organize a resistance. Thousands died, but many thousands more were saved.
    • Line9F : Since we'd had time to rebuild, I was able to organize a resistance. Thousands died, but many thousands more were saved.
    • Line10 : In a way, you saved Caldeum twice, my friend. As always, we are grateful.
    • Line10F : In a way, you saved Caldeum twice, my friend. As always, we are grateful.

    Conv_X1_AdventureMode_Gossip_A3
    • MenuLabel : The Keep Stands
    • Line8 : Malthael didn't send his bloody reapers here, so some of the lads wanted to dash back to Westmarch and get in the fight.
    • Line8F : Malthael didn't send his bloody reapers here, so some of the lads wanted to dash back to Westmarch and get in the fight.
    • Line9 : Truth be told, I did too. But a good soldier stays at his post. Hard as it was, we manned the walls here.
    • Line9F : Truth be told, I did too. But a good soldier stays at his post. Hard as it was, we manned the walls here.
    • Line10 : I knew you'd be there in the thick if it though. Everyday I'd tell you to kill 'em all. I guess you heard me, eh?
    • Line10F : I knew you'd be there in the thick if it though. Everyday I'd tell you to kill 'em all. I guess you heard me, eh?

    Conv_X1_AdventureMode_Gossip_A4
    • Line8 : Thanks to you, Emperor Hakan was back on the throne and in firm control when Malthael's reapers struck.
    • Line8F : Thanks to you, Emperor Hakan was back on the throne and in firm control when Malthael's reapers struck.
    • Line9 : Since we'd had time to rebuild, I was able to organize a resistance. Thousands died, but many thousands more were saved.
    • Line9F : Since we'd had time to rebuild, I was able to organize a resistance. Thousands died, but many thousands more were saved.
    • Line10 : In a way, you saved Caldeum twice, my friend. As always, we are grateful.
    • Line10F : In a way, you saved Caldeum twice, my friend. As always, we are grateful.

    Conv_X1_AdventureMode_HandIn_A1
    • Line0 : Another bounty complete!
    • Line0F : Another bounty complete!
    • Line1 : You must really like this town. Why, I have no idea.
    • Line1F : You must really like this town. Why, I have no idea.
    • Line2 : All of Tristram's grateful. Whoever's left, that is.
    • Line2F : All of Tristram's grateful. Whoever's left, that is.
    • Line3 : Fine work. It may even help things.
    • Line3F : Fine work. It may even help things.
    • Line4 : Thanks to you, Tristram is a little safer today. Which means it's still more dangerous than every other place in the world.
    • Line4F : Thanks to you, Tristram is a little safer today. Which means it's still more dangerous than every other place in the world.
    • Line5 : I'm going to run out of bounties if you keep this up! No, not really.
    • Line5F : I'm going to run out of bounties if you keep this up! No, not really.
    • Line7 : Well done! I have something for your trouble. No, don't worry, we can absolutely afford it.
    • Line7F : Well done! I have something for your trouble. No, don't worry, we can absolutely afford it.
    • Line8 : And here I thought I'd never see you again.
    • Line8F : And here I thought I'd never see you again.
    • Line9 : You keep doing these bounties, I guess I'll keep on as mayor. Is that why you're doing this?
    • Line9F : You keep doing these bounties, I guess I'll keep on as mayor. Is that why you're doing this?

    Conv_X1_AdventureMode_HandIn_A2
    • Line0 : You've finished another bounty.
    • Line0F : You've finished another bounty.
    • Line1 : You have done it!
    • Line1F : You have done it!
    • Line2 : My thanks, friend. That bounty required your touch.
    • Line2F : My thanks, friend. That bounty required your touch.
    • Line3 : You do fine work, my friend.
    • Line3F : You do fine work, my friend.
    • Line4 : Emperor Hakan II thanks you.
    • Line4F : Emperor Hakan II thanks you.
    • Line5 : One more bounty off the books.
    • Line5F : One more bounty off the books.
    • Line7 : Well done. I have something for your trouble.
    • Line7F : Well done. I have something for your trouble.
    • Line8 : You did it! Here... with my thanks.
    • Line8F : You did it! Here... with my thanks.
    • Line9 : All of Caldeum is grateful. Will you accept this reward?
    • Line9F : All of Caldeum is grateful. Will you accept this reward?

    Conv_X1_AdventureMode_HandIn_A3
    • Line0 : Did it again, huh?
    • Line0F : Did it again, huh?
    • Line1 : Another bounty.
    • Line1F : Another bounty.
    • Line2 : Fine job with that bounty.
    • Line2F : Fine job with that bounty.
    • Line3 : Well done!
    • Line3F : Well done!
    • Line4 : Bastion's keep is safer today because of you.
    • Line4F : Bastion's keep is safer today because of you.
    • Line5 : One less bounty to trouble us.
    • Line5F : One less bounty to trouble us.
    • Line7 : Excellent. For your trouble.
    • Line7F : Excellent. For your trouble.
    • Line8 : I'm grateful you could take care of that. Here's a reward.
    • Line8F : I'm grateful you could take care of that. Here's a reward.
    • Line9 : Please accept this reward, from the entire garrison of Bastion's keep.
    • Line9F : Please accept this reward, from the entire garrison of Bastion's keep.

    Conv_X1_AdventureMode_HandIn_A4
    • Line0 : You've finished another bounty.
    • Line0F : You've finished another bounty.
    • Line1 : You have done it!
    • Line1F : You have done it!
    • Line2 : My thanks, friend. That bounty required your touch.
    • Line2F : My thanks, friend. That bounty required your touch.
    • Line3 : You do fine work, my friend.
    • Line3F : You do fine work, my friend.
    • Line4 : Emperor Hakan the Second thanks you.
    • Line4F : Emperor Hakan the Second thanks you.
    • Line5 : One more bounty off the books.
    • Line5F : One more bounty off the books.
    • Line7 : Well done. I have something for your trouble.
    • Line7F : Well done. I have something for your trouble.
    • Line8 : You did it! Here... with my thanks.
    • Line8F : You did it! Here... with my thanks.
    • Line9 : All of Caldeum is grateful. Will you accept this reward?
    • Line9F : All of Caldeum is grateful. Will you accept this reward?

    Conv_X1_AdventureMode_LootRuns_A1
    • Line8 : No one's ever finished a bounty before. But since you did, it's my job as mayor to give you your reward.
    • Line8F : No one's ever finished a bounty before. But since you did, it's my job as mayor to give you your reward.
    • Line11 : Take this arcane fragment. It glows whenever I walk past the Horadric altar, which I'm sure is a good sign.
    • Line11F : Take this arcane fragment. It glows whenever I walk past the Horadric altar, which I'm sure is a good sign.
    • Line9 : When I found it, I thought to meself, this is just the sort of thing you'd be interested in.
    • Line9F : When I found it, I thought to meself, this is just the sort of thing you'd be interested in.

    Conv_X1_AdventureMode_MovingOn_A1
    • MenuLabel : Asheara's Bounties
    • Line1 : I'm fresh out of bounties at the moment. Don't worry, I'll have more later. Find Asheara of the Iron Wolves in Caldeum. She may need your help.
    • Line1F : I'm fresh out of bounties at the moment. Don't worry, I'll have more later. Find Asheara of the Iron Wolves in Caldeum. She may need your help.
    • Line2 : In Caldeum, Asheara of the Iron Wolves should have bounties for you. Maybe take some of these monsters with you!
    • Line2F : In Caldeum, Asheara of the Iron Wolves should have bounties for you. Maybe take some of these monsters with you!
    • Line3 : You've handled all my bounties for now. I've heard that Asheara of the Iron Wolves in Caldeum may need your help, however.
    • Line3F : You've handled all my bounties for now. I've heard that Asheara of the Iron Wolves in Caldeum may need your help, however.

    Conv_X1_AdventureMode_MovingOn_A2
    • MenuLabel : Captain Haile's Bounties
    • Line1 : I'll have more bounties later, but for now, you should check with General Torion. He commands the garrison at Bastion's Keep.
    • Line1F : I'll have more bounties later, but for now, you should check with General Torion. He commands the garrison at Bastion's Keep.
    • Line2 : General Torion at Bastion's Keep likely has some bounties for you. You've taken care of all of mine, for now.
    • Line2F : General Torion at Bastion's Keep likely has some bounties for you. You've taken care of all of mine, for now.
    • Line3 : You've completed every bounty I had. Check back later, but for now, General Torion at Bastion's Keep is your best bet.
    • Line3F : You've completed every bounty I had. Check back later, but for now, General Torion at Bastion's Keep is your best bet.

    Conv_X1_AdventureMode_MovingOn_A3
    • Line1 : I'm clean out of bounties. That angel, Ithereal, was looking for your help. He's about somewhere.
    • Line1F : I'm clean out of bounties. That angel, Ithereal, was looking for your help. He's about somewhere.
    • Line2 : That great bloody angel Ithereal is nearby. Think he needs your help.
    • Line2F : That great bloody angel Ithereal is nearby. Think he needs your help.
    • Line3 : Well, you've done all my bounties. Talk to that angel, Ithereal. He's somewhere nearby.
    • Line3F : Well, you've done all my bounties. Talk to that angel, Ithereal. He's somewhere nearby.

    Conv_X1_AdventureMode_MovingOn_A4
    • Line1 : I'll have more bounties later, but for now, you should check with General Torion. He commands the garrison at Bastion's Keep.
    • Line1F : I'll have more bounties later, but for now, you should check with General Torion. He commands the garrison at Bastion's Keep.
    • Line2 : General Torion at Bastion's Keep likely has some bounties for you. You've taken care of all of mine, for now.
    • Line2F : General Torion at Bastion's Keep likely has some bounties for you. You've taken care of all of mine, for now.
    • Line3 : You've completed every bounty I had. Check back later, but for now, General Torion at Bastion's Keep is your best bet.
    • Line3F : You've completed every bounty I had. Check back later, but for now, General Torion at Bastion's Keep is your best bet.

    Conv_X1_AdventureMode_NoQuest_A1
    • MenuLabel : More Bounties
    • Line1 : I can't give you a new bounty until you finish the one you have!
    • Line1F : I can't give you a new bounty until you finish the one you have!
    • Line2 : Finish that bounty, then I'll give you a new one.
    • Line2F : Finish that bounty, then I'll give you a new one.
    • Line3 : You can't have two bounties at once! I certainly don't know why you'd want to.
    • Line3F : You can't have two bounties at once! I certainly don't know why you'd want to.
    • Line5 : Why don't you finish that bounty before I give you another one?
    • Line5F : Why don't you finish that bounty before I give you another one?

    Conv_X1_AdventureMode_NoQuest_A2
    • MenuLabel : More Bounties
    • Line1 : You must finish your current bounty before I can give you another.
    • Line1F : You must finish your current bounty before I can give you another.
    • Line2 : Finish the bounty you have, and I can give you a new one.
    • Line2F : Finish the bounty you have, and I can give you a new one.
    • Line3 : You can't pursue two bounties at once!
    • Line3F : You can't pursue two bounties at once!
    • Line5 : One bounty at a time. You don't want to tire yourself.
    • Line5F : One bounty at a time. You don't want to tire yourself.

    Conv_X1_AdventureMode_NoQuest_A3
    • MenuLabel : More Bounties
    • Line1 : Finish the bounty you've got, and I'll give you another.
    • Line1F : Finish the bounty you've got, and I'll give you another.
    • Line2 : I can give you a new bounty when you finish the one you got.
    • Line2F : I can give you a new bounty when you finish the one you got.
    • Line3 : You're eager to kill more, eh? Got to finish the bounty you already have, though.
    • Line3F : You're eager to kill more, eh? Got to finish the bounty you already have, though.
    • Line5 : You want another bounty? Finish the one you have!
    • Line5F : You want another bounty? Finish the one you have!

    Conv_X1_AdventureMode_NoQuest_A4
    • Line1 : You must finish your current bounty before I can give you another.
    • Line1F : You must finish your current bounty before I can give you another.
    • Line2 : Finish the bounty you have, and I can give you a new one.
    • Line2F : Finish the bounty you have, and I can give you a new one.
    • Line3 : You can't pursue two bounties at once!
    • Line3F : You can't pursue two bounties at once!
    • Line5 : One bounty at a time. You don't want to tire yourself.
    • Line5F : One bounty at a time. You don't want to tire yourself.

    Conv_X1_AdventureMode_Tutorial_A1
    • Line11 : Welcome to New Tristram, traveler!
    • Line11F : Welcome to New Tristram, traveler!
    • Line8 : Wait. You came back? Well, you've returned just in time. I don't think we'll see out another season.
    • Line8F : Wait. You came back? Well, you've returned just in time. I don't think we'll see out another season.
    • Line9 : Did I mention that I'm mayor? Since you seem to like this place so much, maybe you could help by performing bounties.
    • Line9F : Did I mention that I'm mayor? Since you seem to like this place so much, maybe you could help by performing bounties.
    • Line10 : Might even be a reward. Here. Try this one first.
    • Line10F : Might even be a reward. Here. Try this one first.





    More Strings on Wave Clears, Buffs, and Random Stuff


    DiabloFans Quote:


    • ChallengeWaveClearBonus - Wave {Param1} cleared with {Param2} seconds left! Bonus Loot and Experience granted!
    • ChallengeVesselRitual_ClearBonus - Wave {Param1} cleared with {Param2} Dark Vessels killed before they could transform.
    • ChallengeHordePlayerKillTracker - Total of {Param2} monsters before the timer ended.
    • ChallengeTimedDungeon_TimeLeftWarning - Dungeon will collapse in {Param1} seconds!
    • ChallengeWaveClearBonus_OneSecond - Wave {Param1} cleared with just 1 second left! Bonus Loot and Experience granted!
    • ChallengeWaveClearBonus_TotalTime - Your foes have been vanquished! Total Time Bonus earned: {Param1}
    • ChallengeTimedDungeonBonus_OneGoblin - {Param1} Treasure Goblin, the dungeon is safe now. Claim your loot!
    • ChallengeTimedDungeonBonus - {Param1} Treasure Goblins, the dungeon is safe now. Claim your loot!
    • ChallengeZapperBonus_OneRitual - You killed {Param1} Enemy before the ritual empowered it.
    • ChallengeZapperBonus - You killed {Param1} Enemies before the ritual empowered them.
    • LR_Buff_Damage - Buff granted, double damage for 30 seconds!
    • LR_Buff_Tesla - Nephalem Power increased, party members are now electrified for 30 seconds!
    • LR_Buff_Resource - Buff granted, unlimited casting for 30 seconds!
    • LR_Buff_God - Buff granted, invulnerable for 30 seconds!
    • LR_Buff_Molten - Buff granted, molten for 30 seconds!
    • LR_Buff_Swift - Buff granted, faster movement speed for 30 seconds!
    • ChallengeTimedDungeon_FinalFive - {Param1}...
    • ChallengeWaveClearBonus_Champion - Your battle prowess calls forth a {c_blue}Champion Elite!
    • ChallengeWaveClearBonus_Rare - A Rare Elite has joined the fray!
    • LR_BossPortalActivated - A portal to a dungeon boss has been summoned!
    • DungeonFinderTimerTemp - {Param1} seconds before dungeon closes
    • X1_LR_FallenLunatic_A - Not all lights are welcome.
    • X1_LR_sandWasp_A - The hum of pain borne on delicate wings.
    • X1_LR_ZombieCrawler_B - Fingers clawing at the ground, flesh being dragged across the floor.
    • X1_LR_Monstrosity_Scorpion_A - The chitinous crawling of death.
    • X1_LR_Unburied_A2 - The ground shakes as they lumber towards you.
    • X1_LR_WitherMoth_A - The buzzing of wings sends a chill down your spine.
    • X1_LR_ThousandPounder - They don't need weapons. They just like them.
    • X1_LR_CryptChild_A - Their innocent laughter will ring in your ears as they tear you apart.
    • X1_LR_Lamprey_A - A delicacy seeks you for its dinner.
    • X1_LR_Corpulent_A - Their death births more pain.
    • X1_LR_FleshPitFlyer_A - Some carrion don't wait for you to be dead.
    • X1_LR_Spiderling_A2 - So many legs to contend with.
    • X1_LR_ZombieFemale_B - Like all good mothers they want to birth more children.
    • X1_LR_FallenGrunt_A - Can you see their joy at the thought of your pain?
    • X1_LR_Brickhouse_A - Like striking at the ground itself.
    • X1_LR_creepMob_A - Beware the arm you cannot see.
    • X1_LR_Succubus_A - Temptation never was so dangerous.
    • X1_LR_morluSpellcaster_A - No footsteps warn you of their coming.
    • treasureGoblin_A - Catch it while you can.
    • X1_LR_treasureGoblin_A - The telling sound of a coin hitting the ground.
    • X1_LR_shadowVermin_A_1000MonsterFight_LR - The darkness seems to be closing in on you.

    Ha. Bagstone.

  • #2
    reserved (10 ahr)
  • #3
    *jaw dropping on the floor*
  • #4
    Stunning.

    WTB Cryo-tube to pass time until RoS launch. Will pay in Marianne sweets and Hi-5's!
  • #5
    AAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!


    Edited by Dwelve, Today, 13:25 PM GMT
  • #6
    Devil's Hand looks amazing.. gotta love that gambling element.
  • #7
    To Reaper of Souls:-

    I just met you and this is crazy!
    Here's my number, call me maybe?
  • #8
    TLDR....preserving the awesome for launch.
    sto lavorando
  • #9
    ok ok ok ok!!! *Head explodes!!!*

    Get it together Min...

    RoS = Gambler, enchanting, loot runs, adventure mode, neph trials, Ladders, devils hand, bounty, repeatable missions (in adventure mode), new challenges... and much, much more.

    ...
    ...
    ...
    ...

    *Squeals like a little girl*
    ...

    YES!!!

    RoS is basically what LoD was for Diablo 2... A M A Z I N G ! ! !
    A Motherfu*king game changer bitches!!! Finally Diablo franchise is back to the level that we all expected it to be. Finally the true follow up to diablo 2 is upon us.
  • #10
    I've always considered myself a level-headed sort of fellow. Stiff-upper-lip Brit and all that, and I've been around the block enough to know that putting ones faith in datamining is hardly rational but I must admit to a rather heady sense of '5 year old on Christmas morning' euphoria upon reading this stuff.
  • #11
    RoS... Have my babies plz...
    Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
  • #12
    omgomomg, *stops breathing*
    aaaaaaaaaaaaaaaaaaaaaa!

    shut up and take my money
  • #13
    Nephalem Trials Lore Strings
    Nephalem Trials have lore added!


    DiabloFans Quote:


    • Line5 - [temp] Well done hero! UR GREAT


    Thanks, Tony the Tiger!

    LOL
  • #14
    I really want to be excited - this looks amazing!
    But, I remember all to well the years leading up to D3.

    I LIVED on this website eating up all the info everyday.

    So much sounded awesome pre launch - and then it all got scrapped / watered down and generally screwed up before release.

    So.. very, very cautiously, I'm getting excited for the possibility that RoS will make this game the game I wanted it to be back then.
  • #15
    Quote from snowhammer

    So much sounded awesome pre launch - and then it all got scrapped / watered down and generally screwed up before release.




    That is not something that can happen to Blizzard again, especially not with D3. There's a lot at stake here, and it's pretty obvious by now that they are willing to go all out with this expansion and revive a pretty bland game. I'm not expecting them to cut much of the big datamined stuff for the release.
    "Fear is the mind killer. Fear is the small death that brings total obliteration."
  • #16
    Had to plug in a new monitor. Couldn't see through all the splooge on my other screens.
    https://www.youtube.com/channel/UChB2_IPc-HVXbi0jS1Riljg
    ^ YouTube.Com/IceBleuGaming ! It's a thing! Check it oooout!
  • #17
    Like other's said I am cautiously excited. There is no guarantee that I will get this game because of Blizzard's reputation on Diablo 3. I would be interested in seeing how adventure mode works.
  • #18
    This is going to be so good. Cannot wait.
  • #19
    Quote from snowhammer

    I really want to be excited - this looks amazing!
    But, I remember all to well the years leading up to D3.

    I LIVED on this website eating up all the info everyday.

    So much sounded awesome pre launch - and then it all got scrapped / watered down and generally screwed up before release.

    So.. very, very cautiously, I'm getting excited for the possibility that RoS will make this game the game I wanted it to be back then.


    I would hope that Blizzard would not make this mistake again after all the backlash. I think the D3 vanilla era dev team was just afraid to make mistakes and wanted this perfect little neat package with no flaws. Then we ended up with a decent game missing a lot of key elements, and not a masterpiece. I hope this expansion era dev team has learned from these mistakes. To be fair, they also actually have a base game to expand on, vanilla has laid the foundation, now the cracks just need filling in!
  • #20
    Quote from itirnitii

    To be fair, they also actually have a base game to expand on, vanilla has laid the foundation, now the cracks just need filling in!


    While you're completely correct.... trying to get that through to people who have made it their sole purpose in life to spew venom and vitriol over a "fail game" for 15+ months is just not going to happen.

    D2 had the same general development cycle: get the foundation right, then add stuff with the expansion. We've simply seen that over a longer period of time with D3 because, unlike back in 2000, we mostly have broadband internet so patching isn't quite as taboo as it was back then.
    p407 :: 86.3k EK :: 2.40m TK
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