DISCLAIMER: These are all estimates which I basically just pulled out of my own rectum. They may or may not be accurate. But are probably they are a good estimate (according to my rectum).
QUESTION 1:
If you have this many Paragon level 100 characters, what will your account wide Paragon level be after the patch?
Moldran recently posted his analysis
and he thinks, the additional XP each Paragon level increases by 33% each 10 Paragon levels. My prediction is a bit more optimistic and follows the system here http://www.diablowiki.net/Paragon by adding 1.5 to the multiplier each 10 Paragon level.
If you have 12 Paragon level 100 characters, your account wide Paragon level will be about 198 according to me, 182 according to Moldran. Total Paragon XP on your account correspondign to two Paragon level 100 gives you 122 levels account wide after the patch in both estimates. 4x 100s will give you 144 or 148, if you follow me or Moldran, respectively. See the graph below.
Of course, Blizzard might change the XP progression completely, but this should give a rough estimate.
QUESTION 2:
How much XP does it take to achieve the next paragon level after the patch?
Click the spoiler to see the full table up to Paragon level 200
XP per level is in millions, total XP is in billions.
This should give an estimate of how much XP you need for each level after Paragon level 100.
QUESTION 3:
If I farm 1 hour at 250m XP per effective farming hour, how many account wide Paragon levels will I gain as function of my current Paragon level after the patch?
I made this chart for you. What I call efficient farm hours are hours where you get exactly 250m XP per hour. If can get more XP per hour, then you'll be faster than this, and if not, well, then you'll be slower.
Compare this with the current Paragon level progression chart:
QUESTION 4:
How much time will it take me to get to Paragon 200?
Quite a bit! Note, that you can't get all the way there yet, but you can get pretty close if you have all 12 characters at Paragon level 100.
Here, it's more convenient to measure the time in days (each of which is 24 hours!).
DISCLAIMER: These are all estimates which I basically just pulled out of my own rectum. They may or may not be accurate. But are probably they are a good estimate (according to my rectum).
All the estimates are pretty nice and technically not incorrect from a mathematical standpoint, but you forgot to mention that you're basing everything on those charts on nothing but the pure assumption that level 1-100 will require the same EXP as it does now. However, as I said earlier, if the first 100 levels are identical, there may be some truth in it.
I was thinking that since it's infinite, the EXP would be linear since there isn't a platitude to be reached. I mean, with a curve, wouldn't you be required to gain such a ridiculous amount of EXP at obscene sharagon levels that you'd be gaining a level like once per year?
Interesting analysis, that's just my gut feeling is all.
Those are some good speculations. It's easy to do and makes higher paragonlevels not take 82 years to take!
The most obvious approach for Blizzard is to define what they feel is a reasonable time to gain 1 Paragon Level (point) and work from there. It's almost certain that they will be raising level 1 significantly and reducing the per-level jump significantly (so as to avoid 44 trillion XP at level 500). The exact numbers are, obviously, to be determined, but the general philosophy would make sense.
As of right now it's about 1.03x the previous level from 90 to 100. That curve extends to absurd numbers. But if you change that 1.03 factor down to 1.01 you end up with numbers that aren't entirely atrocious.
Bear in mind that we've now seen an image of the 2nd tab and there are 200 more purchases there. So 400 in total, plus the last two tabs. If we end up with 800 total points that means that getting to pLvl 800 has to be something that's achievable, even if it takes a decent bit of time. The bigger that number becomes the harder it is to keep an exponential curve fair as the nature of exponential curves are that they "blow up" at some point and get completely out-of-control.
How do people not see that if you keep the same rate as it is now, even by 250+ it gets exponentially ridiculous to the extreme that no matter how much experience the monsters are going to give it is skewed at either the beginning or the end. There's such a nominal chance of it staying this way, how can you even bother entertaining wasting time with these kinds of threads.
Do you realize with your current model getting to 100 takes 10.5 billion experience and getting to 200 takes 128.5 billion experience. Meaning getting from 100 to 200 takes 118 billion experience; over 11 times longer.
Even if level 1 to 100 took something ridiculously easy like 10 days to do, 101 to 200 would take 110 days. Imagine if 1 to 100 took 30 days (1 month). 101 to 200 alone would be over 330 days (almost a year). Do you see how disproportionate this gets? It's not fluid.
I dare you to extrapolate that data further to level 400 (necessary to max out core and attack tabs as seen so far). You're going to see how dumb these assumptions really are.
This is not a curve designed for hundreds of levels. It was a curve designed for 100 levels. IT WILL CHANGE.
I was thinking that since it's infinite, the EXP would be linear since there isn't a platitude to be reached. I mean, with a curve, wouldn't you be required to gain such a ridiculous amount of EXP at obscene sharagon levels that you'd be gaining a level like once per year?
Interesting analysis, that's just my gut feeling is all.
Those are some good speculations. It's easy to do and makes higher paragonlevels not take 82 years to take!
Oh what people go through these days...(reminds u something?)
QUESTION 1:
If you have this many Paragon level 100 characters, what will your account wide Paragon level be after the patch?
Moldran recently posted his analysis
and he thinks, the additional XP each Paragon level increases by 33% each 10 Paragon levels. My prediction is a bit more optimistic and follows the system here http://www.diablowiki.net/Paragon by adding 1.5 to the multiplier each 10 Paragon level.
If you have 12 Paragon level 100 characters, your account wide Paragon level will be about 198 according to me, 182 according to Moldran. Total Paragon XP on your account correspondign to two Paragon level 100 gives you 122 levels account wide after the patch in both estimates. 4x 100s will give you 144 or 148, if you follow me or Moldran, respectively. See the graph below.
Of course, Blizzard might change the XP progression completely, but this should give a rough estimate.
QUESTION 2:
How much XP does it take to achieve the next paragon level after the patch?
Click the spoiler to see the full table up to Paragon level 200
XP per level is in millions, total XP is in billions.
Or as graph:
This should give an estimate of how much XP you need for each level after Paragon level 100.
QUESTION 3:
If I farm 1 hour at 250m XP per effective farming hour, how many account wide Paragon levels will I gain as function of my current Paragon level after the patch?
I made this chart for you. What I call efficient farm hours are hours where you get exactly 250m XP per hour. If can get more XP per hour, then you'll be faster than this, and if not, well, then you'll be slower.
Compare this with the current Paragon level progression chart:
QUESTION 4:
How much time will it take me to get to Paragon 200?
Quite a bit! Note, that you can't get all the way there yet, but you can get pretty close if you have all 12 characters at Paragon level 100.
Here, it's more convenient to measure the time in days (each of which is 24 hours!).
DISCLAIMER: These are all estimates which I basically just pulled out of my own rectum. They may or may not be accurate. But are probably they are a good estimate (according to my rectum).
Hope this helps!
Andersx
Interesting analysis, that's just my gut feeling is all.
http://www.diablofans.com/topic/101917-diablo-3-reaper-of-souls-paragon-chart-101-200/
The most obvious approach for Blizzard is to define what they feel is a reasonable time to gain 1 Paragon Level (point) and work from there. It's almost certain that they will be raising level 1 significantly and reducing the per-level jump significantly (so as to avoid 44 trillion XP at level 500). The exact numbers are, obviously, to be determined, but the general philosophy would make sense.
As of right now it's about 1.03x the previous level from 90 to 100. That curve extends to absurd numbers. But if you change that 1.03 factor down to 1.01 you end up with numbers that aren't entirely atrocious.
Bear in mind that we've now seen an image of the 2nd tab and there are 200 more purchases there. So 400 in total, plus the last two tabs. If we end up with 800 total points that means that getting to pLvl 800 has to be something that's achievable, even if it takes a decent bit of time. The bigger that number becomes the harder it is to keep an exponential curve fair as the nature of exponential curves are that they "blow up" at some point and get completely out-of-control.
Oh man, you have a link to this?
http://www.diablofans.com/topic/101705-new-paragon-discussion/page__st__80#entry1210520
Do you realize with your current model getting to 100 takes 10.5 billion experience and getting to 200 takes 128.5 billion experience. Meaning getting from 100 to 200 takes 118 billion experience; over 11 times longer.
Even if level 1 to 100 took something ridiculously easy like 10 days to do, 101 to 200 would take 110 days. Imagine if 1 to 100 took 30 days (1 month). 101 to 200 alone would be over 330 days (almost a year). Do you see how disproportionate this gets? It's not fluid.
I dare you to extrapolate that data further to level 400 (necessary to max out core and attack tabs as seen so far). You're going to see how dumb these assumptions really are.
This is not a curve designed for hundreds of levels. It was a curve designed for 100 levels. IT WILL CHANGE.
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