It's dead sadly, he may be waiting for RoS release before doing an update however as stuff could still be in flux for up to a month after official release.
That or he has gotten sick of D3, who could blame him though, it did get pretty boring pre 2.0.
Hey guys, sorry for not posting in here for so long, we've been working on updates for the expansion and had no real way to interact with the code until about a week after release because blizzard did not update their api until then.
Anyway, we are back and have just released, really, really sorry for not checking in here. I hope everyone likes the changes.
Hey guys, sorry for not posting in here for so long, we've been working on updates for the expansion and had no real way to interact with the code until about a week after release because blizzard did not update their api until then.
Anyway, we are back and have just released, really, really sorry for not checking in here. I hope everyone likes the changes.
Do you plan on implementing Torment levels into it sometime in the future? Would it be worth it (given that you need specific set effects, and not just "basline" stats to do it), and even some specific builds?
I like the current iteration, it seemed to evaluate some of my items pretty well.
Am I right that Crusaders 2hander in one hand is displaying incorrect item level, and that this'll eventually get fixed? Pretty sure crusaders are not hundreds of thousands of times better than everyone else. =)
1294 dps
303 str
164 vit
chd 167%
Socket w/emerald
What might I need to improve here?
There is also no life steal, which is nice to have. I run a 6% lifesteal skorn so I can sub out Bloodthirst with Brawler.
Ya, it's either lifesteal or vitality, and I needed more vitality when I bought it. LS skorns are super expensive though, from what I've seen.
Any1 ?
That or he has gotten sick of D3, who could blame him though, it did get pretty boring pre 2.0.
http://www.diabro3.com/?armoryURL=huertgenwald#2672&serverBox=eu
... Well, more or less...
Anyway, we are back and have just released, really, really sorry for not checking in here. I hope everyone likes the changes.
Will check it out and give some feedback.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
And there is only one thing we say to Death. Not today.
Do you plan on implementing Torment levels into it sometime in the future? Would it be worth it (given that you need specific set effects, and not just "basline" stats to do it), and even some specific builds?
I like the current iteration, it seemed to evaluate some of my items pretty well.