Would like to start off stating that I don't normally like to play with people. It's not that I don't like to play with others but the feel in Diablo, to me at least, is that it's more of a solo game. Playing with a friend off and on is nice but never anything long term as they usually just flake out on me in some way.
Recently I've been looking to do more things to keep my interest in Diablo 3 than just doing XP running and DE runs of VoA over and over again. So where did I turn to? Public Games. The first dozen or so where fine (at least my impression). Had a decent pace and while I noticed that I was doing way more damage than anyone else, I just kept doing my thing and helped out with damage and what not.
However (bet you where waiting for this), every game thus far in the last few days there has always been something that makes me want to leave the public games and crawl back into my hole. Of these things I'll give my top few and explain them out a bit, not that I really need to.
1. "Join party, and walk into people fighting over text". Yeah 99% of the time, I just leave and not bother saying anything. Don't want to be dragged into stupid E-Drama or people just butting heads to butt heads. Not really much to talk about on this one.
2. "I am kill too much, too fast". Well to be fair, most people I run into with the public games are around 50-100k damage with very weird builds and very sub-par gear for the MP I set. Typically I run in the MP4 in public's as that is where I find the most people other than MP1 (witch is just a yawn fest and don't do it anymore). Every few games I get the complaint either in a whisper or in party chat, along the lines, "slow down", "let us kill some stuff", "if your killing that fast why are you even playing with other people!?", ect ect. Do I leave the group behind sometimes? Absolutely. Do I feel bad a little when it happens, sure. Here is the problem I see very often from the same people who complain. They don't have 24% run speed and are always trying to play catch up. So in response to that I slow my self down and literately do circles around them while we get to the next pack. My main is a TR/Bell monk so speed is sort of my things (although been doing more dual wield in groups to 'slow down'), and when I'm running with TR (tailwind of course), I am almost always having to back track for the group to catch up. Annoying but can't be helped. The other part to this is, I can't see my self reviewing gear, crafting and doing all the other stuff I normally do in solo play, but these people will stick around town for a long time. Like enough time to get a cup of tea, have a smoke and text my BF or what ever else. Personally I think it's because your playing group play that it should be streamline, not hanging out hold up people. Of course I know the response to that, "just move to the next area with out them", and then they complain. It's like there is no winning with these people.
3. "Too slow OR someone else jumps ahead". Ok so sometimes I slow my self down way too much and the occasional person will speak up to get back with the group. Typically though it's because they are missing whole packs of mobs and champions/elites along the way. Of course someone always has to complaining about me killing them before they get there. I try to wait at least 20 seconds for people to get over to me before I start to drop bells like a church on holiday, but sometimes they take forever to get over to me (like whole mins) and then still complain. I try to point out that they missed the pack on the way trying to speed run farm (not farming when you miss a bunch), or that it only takes 10 seconds to TP to town and click on my banner.
I try to keep a good attitude but it's hard when every group has someone who wants to be a dill hole. At first I really thought I was just getting trolled or something but it happens far too often for it to be just that.
I can't be alone in this. It can't just be a paragon 70+ club I'm missing right? Or the billionaire's gear county club?
What are your experiences in group play with random people?
I usually don't play public games. The major reason is similar to your first point. I feel this social awkwardness of just playing for an hour with people without chatting, but I also don't want to spend 50% of the time with chatting. In particular as Archon wizard or monk with Sweeping Wind up I'm not interested in any break whatsoever. Therefore, I play 90% of all games with my friends. I used to prefer solo mode for Diablo as well, but after a few hundred hours I feel all that is left is just running around in a small group of people, trying out new things, while chatting with them on Teamspeak.
In my opinion, one of the main problems while you specifically run into problems in group play is your spec. Tempest Rush monks are just so much faster than any other class in this game. For example, even the world's best demon hunter has absolutely zero chance of keeping up with your speed. It's similar to WW barbs, who are also almost unable to fit any group play. While some classes/builds shine in group play (WD, tank barb, CMWW wizard, support monk) some just suck (TR monk, WW barb, any DH) and don't bring too much to the table to be beneficial to the group. To the contrary, they slow groups down or run ahead and play on their own.
Public games are horrible. I've only done a handful of them and they've all been bad. Why not just play with friends? with the 1.08 changes, I always try to setup games with whoever's on at the time that meets what I'm doing. I also hate people that run off by themselves, dont play with the group. I never include those people in my runs.
Public games are horrible. I've only done a handful of them and they've all been bad. Why not just play with friends? with the 1.08 changes, I always try to setup games with whoever's on at the time that meets what I'm doing. I also hate people that run off by themselves, dont play with the group. I never include those people in my runs.
Well, while I share you opinion and agree completely, the answer to your (rhetorical) question is just that some people like to meet "new" people. It's the same reason why some people put up their faces on Youtube, or even go on Chatroulette. Not my cup of tea. A friend of mine enjoys World of Warcraft just because of running instances with random groups using the LFG feature - I hated that and it was one of the things that completely alienated me when I came back to take a look if the game would still be appealing to me.
A lot of these issues resolved themselves for me in hardcore. Im not rich, i dont have great gear, but I set my MP level appropriately for my character.
Hardcore players seem to work together pretty well for the most part. We all tend to stick together and a lot of players adjust their skills to others in the party. Every now and then you have a player who is just face rolling his way through everything and running way ahead of everyone and believe me thats as annoying as a player who cant kill anything. Especially when said player isnt even killing everything, which doesnt make any sense to me. He/she runs ahead killing monsters, but not ALL of them so those of us trying to catch up kill whats left. If youre trying to level or MF, arent you supposed to kill everything?
Fact is i do believe this is a billionaire club issue youre having. I assume you have great gear and such. You are always going to run into these leeches that dont fit into the MP level they set. Some of us fully understand we cant run MP4 or 5 and thus we dont try to.
However, i will say, this is a universal problem in all games. People bite off more than they can chew and want to be carried.
And for those reading who ever grouped with me and didn't think to ask why I was running ahead, in my specific case I was grouping up mobs without exception so it would result in more/faster exp for the group lol (though I also do it for me, it's faster that way). Facepalm everytime when someone leaves after he sees 'a barb storming off on his own'.
I think overall I've had pretty decent public games. Yeah, I've had a few where the crap talking in chat has been unbearable (WW barbs telling people that their dmg sucks and to hurry up).
As for the barbs storming off, I usually try to give them the benefit of the doubt but they usually are not trying to group up mobs for the group. With that said if/when I find one they will be added to my friends list for group runs pretty quickly.
For those wondering my main is a barb, although for public games I usually switch up specs from WW to something else (lately Weapon Throw for fun).
In my experience the "bad apple" is usually the asshole who runs off and does his own thing the whole game. If you one-shot everything and seem to be steam-rolling through the content I would probably suggest bumping up the MP a little bit. Not to necessarily slow you down, but it sounds like you could benefit from a higher MP both in experience and magic find. That being said, Part of the public experience is subjecting yourself to what is widely known as "casual gameplay", in other words, is it really rational to rage over players who are at a beginners stage of gameplay? I would suggest, no, it is not. Furthermore, being a TR monk, one thing you could do (and is quite popular with the density changes) is to "herd" or round up the mobs into a nice clump to be killed brutally and efficiently. By aggro'ing the mobs and dragging them to your slow allies, you may just be deemed the public game hero. Generally, I gather as many friends as I can off my friends list. After I have as many as I could round up, I open the game to public for monster slaying. My friends already know the drill: Hug the walls to clear the perimeter and then clear the inner FoW (fog of war, aka, dark area), this helps establish the exact shape of the map, and allows for quick orientation and a very easy and understandable route. I quickly get the public guys up to speed. If they really want to be an asshole the vote kick comes in handy very quickly, and I am not hesitant to vote-kick someone who is completely in over their head as far as MP goes. I will, however, politely ask them to leave and remind them that they are a bit more of a burden than a help and suggest they go to a lower MP as quickly and amicably as I can. 9/10 times they are okay with this presentation and leave, rarely, you must exercise the vote. If you are in a public game and dont have any close friends with you, take the 20 seconds to type up why you're suggesting they be kicked: "looked at stats, DPS and health way too low for MP10, won't leave, kick so we can get another person in here." If a player is within the parameters of efficiency I really don't mind carrying them a little bit. Afterall, its public, there are no rules. Courtesy can go a very long way.
1. "Join party, and walk into people fighting over text". Yeah 99% of the time, I just leave and not bother saying anything. Don't want to be dragged into stupid E-Drama or people just butting heads to butt heads. Not really much to talk about on this one.
Never saw that... pretty weird.
2. "I am kill too much, too fast". Well to be fair, most people I run into with the public games are around 50-100k damage with very weird builds and very sub-par gear for the MP I set. Typically I run in the MP4 in public's as that is where I find the most people other than MP1 (witch is just a yawn fest and don't do it anymore). Every few games I get the complaint either in a whisper or in party chat, along the lines, "slow down", "let us kill some stuff", "if your killing that fast why are you even playing with other people!?", ect ect.
I play mostly on MP6-7. My Archon Wizard is at around 200k~ buffed, so MP4 and below stuff usually dies way too fast. It's also the point at which I have to be somewhat proactive about analysing threats and moving accordingly.
But even when I get people with 80-120k DPS and suboptimal skill builds it feels A LOT faster than solo play. Like absurdly faster (and a lot less dangerous). If I get a good composition (a Barb with War Cry, a Monk with Overawe/Cyclone and a WD with Big Bad Voodoo) I can trade Energy Armor for Storm Armor and just roflstomp enemies.
I think you should definitely step up your MP if you're one-shotting everything and leaving people behind.
I try to keep a good attitude but it's hard when every group has someone who wants to be a dill hole. At first I really thought I was just getting trolled or something but it happens far too often for it to be just that.
I'd say 1 out of 6 groups that I get have 1-2 clueless guys on them. The random 50k dps DH that dies in every fight and doesn't leave. But that's pretty damn rare.
That's why I play on higher MPs (wish I could do MP 9-10 with Archon, I kinda can but I'd slow down the 250k~ Barbs and frustrate them).
If someone is doing MP 8-10, they simply cannot be too casual, they know how to move effectively and how to behave against elites, how to gear properly (otherwise they'd die on every encounter). Lower MPs (1-3) is where the more casual players will play in order to not get one shot by mobs, so that's probably the people you're encountering.
bad apples
I understand your frustration, but this sort of name calling is absolutely unnecessary.
Why are they the "bad apples"? Because they don't play the way you want them to? Ever thought that the "bad apples" might be having a whole lot more fun than you (ignorance is bliss)? And will remember D3 fondly in 10+ years from now (the same way so many people remember D2 fondly ignoring its numerous problems)?
Some specs just don't fit in a group, you can't expect anyone to keep up with TR, other classes movement skills have restrictions (like cooldown or resource cost).
I never played a public game, but I wouldn't expect the average player to even think about efficiency (eg no 24% movement speed, weird skills, pausing).
3. "Too slow OR someone else jumps ahead". Ok so sometimes I slow my self down way too much and the occasional person will speak up to get back with the group. Typically though it's because they are missing whole packs of mobs and champions/elites along the way. Of course someone always has to complaining about me killing them before they get there.
Its funny that you made a post about bad apples and then perfectly describe yourself as one.
You do know the point of playing with others is to actually play with others right?
There is no toooo fast or tooo slow. You simply move with the group and usualy you should only follow the game maker.
Its not hard to understand really.
I mean..just because i can run faster then everyone and kill faster then everyone doesn't mean i should. Relax, have fun...Thats they key to playing with others.
The entire group should always be about a screen away. If they are not then its you who is the bad apple because you are not longer part of a group. You are now soloing a co-op game. No one cares if you can kill things if they aren't around. And no one wants to play catch up. Which is why i always slow down and use weaker skills.
When its time to play clean up.. Let it rip. But no one likes a solo player with ASAP attitude in co-op.
Ya, I will say its more annoying to play with someone who is overly "efficient" than it is a slower player. Im a broke player, so i pick up all yellows i can and sell or salvage them. I notice the ones who are all about efficiency dont pick up anything and dont take their foot off the gas if you go to town for 30 seconds. Once 30 seconds goes by, theyre so far out of your reach you have to basically port to them off their flag. Then you miss out on the loot that dropped from the things they killed...
Never tried public games. I am playing solo if not my 70+ friends are online.
Get good friends on your server, they are usually on forums... Like this one!
In D2 if a full on leech was in the party I remember people would go back to town, leave party, hostile, and kill the leech. Remake the party but leave the leech out...
In D3 if a full on leech/bot is in the party I sometimes wait to be in the middle of a huge pack with elites around and stop doing any DPS and kite all the mobs to the leech and wait for him to get killed. Have a laugh, go back to town, leave game, find new/better group in a public game..
I do not mind carrying people a bit in a public game, but when they add nothing and become a hinderance rather than a help... the only thing they can help with is giving me a quick laugh...
Do the players rush into packs and get themselves and others into trouble
This is me. And it's probably the reason why I'm playing with quite a specific bunch of friends and not public games.
I'm neither interested in efficiency, nor in constant challenge (i.e., I play neither MP0 nor MP10, usually). But what defines "fun" for me is the occasional unexpectedness triggered by any group member. Example: we (three monks on MP7) were fighting with the key warden in act 1 and another tough elite pack; it was quite difficult. Someone died and upon coming back said "hey, I brought some friends such that you don't get bored". These "friends" were a bunch of nasty charging bulls.
At this point, in a public game he would've been flamed, some would've quit, and everyone would've just died. Well, we died as well once or twice, but in the end we succeeded - and it felt good. Some distraction from what can be a long and boring grind in Diablo. The same applied to WoW: I never liked public groups with their "okay, one sap, one polymorph, one banish and then all DPS on the left guy" attitude - I was more looking for a group of 5 Leroy Jenkins. Of course, this only works with friends so everyone else knows what crazy stuff is about to go down, and they all need to be able to do the right things even if things get completely messy. But that's what I define as being "fun". And it's difficult to get in a public game. But what I've heard from some of my friends it's not impossible - there are public games where you occasionally find people that are in a similar mindset to you.
And that's what I would recommend to the OP as well: upon joining a game, ask what people are up to - a speed run or relaxed farming? Check their gear, do they seem to outgear content and/or have speed-centered specs (WW, TR, Vault+4 pc leg Nat, Teleport) which means they're up for speed and efficiency, or do they have unusual builds and a bit lower gear?
I've never played a public game and don't plan to. I play with my limited number of friends on occasion but besides that it's all solo. Why? Some of the reasons mentioned but mostly because I don't like being a hindrance to others who are better than me and I don't like babysitting people worse than me.
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"For the price of one bullet you can eat 4 hotcakes." - Vash the Stampede.
i made a tanky cm wiz complete with shield and i got kicked from a pub game
Don't bother, some people can't be helped. I once got votekicked in WoW from a dungeon I've never been to before (eg not knowing the fights), even though I did well above 50% of said groups damage a mere hour after dinging max lvl
i made a tanky cm wiz complete with shield and i got kicked from a pub game
Don't bother, some people can't be helped. I once got votekicked in WoW from a dungeon I've never been to before (eg not knowing the fights), even though I did well above 50% of said groups damage a mere hour after dinging max lvl
If the group was doing it "one by one" and wanted a slow and safe dungeon clearance without too much repair costs (was an issue at least in vanilla), it doesn't matter that you did 50% of the damage. Note: I'd be voting against your kick as well - read my previous post, I liked to play with 5 Leroy Jenkins; but damage meter doesn't always tell the whole story about who's the best player.
Recently I've been looking to do more things to keep my interest in Diablo 3 than just doing XP running and DE runs of VoA over and over again. So where did I turn to? Public Games. The first dozen or so where fine (at least my impression). Had a decent pace and while I noticed that I was doing way more damage than anyone else, I just kept doing my thing and helped out with damage and what not.
However (bet you where waiting for this), every game thus far in the last few days there has always been something that makes me want to leave the public games and crawl back into my hole. Of these things I'll give my top few and explain them out a bit, not that I really need to.
1. "Join party, and walk into people fighting over text". Yeah 99% of the time, I just leave and not bother saying anything. Don't want to be dragged into stupid E-Drama or people just butting heads to butt heads. Not really much to talk about on this one.
2. "I am kill too much, too fast". Well to be fair, most people I run into with the public games are around 50-100k damage with very weird builds and very sub-par gear for the MP I set. Typically I run in the MP4 in public's as that is where I find the most people other than MP1 (witch is just a yawn fest and don't do it anymore). Every few games I get the complaint either in a whisper or in party chat, along the lines, "slow down", "let us kill some stuff", "if your killing that fast why are you even playing with other people!?", ect ect. Do I leave the group behind sometimes? Absolutely. Do I feel bad a little when it happens, sure. Here is the problem I see very often from the same people who complain. They don't have 24% run speed and are always trying to play catch up. So in response to that I slow my self down and literately do circles around them while we get to the next pack. My main is a TR/Bell monk so speed is sort of my things (although been doing more dual wield in groups to 'slow down'), and when I'm running with TR (tailwind of course), I am almost always having to back track for the group to catch up. Annoying but can't be helped. The other part to this is, I can't see my self reviewing gear, crafting and doing all the other stuff I normally do in solo play, but these people will stick around town for a long time. Like enough time to get a cup of tea, have a smoke and text my BF or what ever else. Personally I think it's because your playing group play that it should be streamline, not hanging out hold up people. Of course I know the response to that, "just move to the next area with out them", and then they complain. It's like there is no winning with these people.
3. "Too slow OR someone else jumps ahead". Ok so sometimes I slow my self down way too much and the occasional person will speak up to get back with the group. Typically though it's because they are missing whole packs of mobs and champions/elites along the way. Of course someone always has to complaining about me killing them before they get there. I try to wait at least 20 seconds for people to get over to me before I start to drop bells like a church on holiday, but sometimes they take forever to get over to me (like whole mins) and then still complain. I try to point out that they missed the pack on the way trying to speed run farm (not farming when you miss a bunch), or that it only takes 10 seconds to TP to town and click on my banner.
I try to keep a good attitude but it's hard when every group has someone who wants to be a dill hole. At first I really thought I was just getting trolled or something but it happens far too often for it to be just that.
I can't be alone in this. It can't just be a paragon 70+ club I'm missing right? Or the billionaire's gear county club?
What are your experiences in group play with random people?
In my opinion, one of the main problems while you specifically run into problems in group play is your spec. Tempest Rush monks are just so much faster than any other class in this game. For example, even the world's best demon hunter has absolutely zero chance of keeping up with your speed. It's similar to WW barbs, who are also almost unable to fit any group play. While some classes/builds shine in group play (WD, tank barb, CMWW wizard, support monk) some just suck (TR monk, WW barb, any DH) and don't bring too much to the table to be beneficial to the group. To the contrary, they slow groups down or run ahead and play on their own.
Well, while I share you opinion and agree completely, the answer to your (rhetorical) question is just that some people like to meet "new" people. It's the same reason why some people put up their faces on Youtube, or even go on Chatroulette. Not my cup of tea. A friend of mine enjoys World of Warcraft just because of running instances with random groups using the LFG feature - I hated that and it was one of the things that completely alienated me when I came back to take a look if the game would still be appealing to me.
Hardcore players seem to work together pretty well for the most part. We all tend to stick together and a lot of players adjust their skills to others in the party. Every now and then you have a player who is just face rolling his way through everything and running way ahead of everyone and believe me thats as annoying as a player who cant kill anything. Especially when said player isnt even killing everything, which doesnt make any sense to me. He/she runs ahead killing monsters, but not ALL of them so those of us trying to catch up kill whats left. If youre trying to level or MF, arent you supposed to kill everything?
Fact is i do believe this is a billionaire club issue youre having. I assume you have great gear and such. You are always going to run into these leeches that dont fit into the MP level they set. Some of us fully understand we cant run MP4 or 5 and thus we dont try to.
However, i will say, this is a universal problem in all games. People bite off more than they can chew and want to be carried.
I think overall I've had pretty decent public games. Yeah, I've had a few where the crap talking in chat has been unbearable (WW barbs telling people that their dmg sucks and to hurry up).
As for the barbs storming off, I usually try to give them the benefit of the doubt but they usually are not trying to group up mobs for the group. With that said if/when I find one they will be added to my friends list for group runs pretty quickly.
For those wondering my main is a barb, although for public games I usually switch up specs from WW to something else (lately Weapon Throw for fun).
My BNet Profile
I play mostly on MP6-7. My Archon Wizard is at around 200k~ buffed, so MP4 and below stuff usually dies way too fast. It's also the point at which I have to be somewhat proactive about analysing threats and moving accordingly.
But even when I get people with 80-120k DPS and suboptimal skill builds it feels A LOT faster than solo play. Like absurdly faster (and a lot less dangerous). If I get a good composition (a Barb with War Cry, a Monk with Overawe/Cyclone and a WD with Big Bad Voodoo) I can trade Energy Armor for Storm Armor and just roflstomp enemies.
I think you should definitely step up your MP if you're one-shotting everything and leaving people behind.
I'd say 1 out of 6 groups that I get have 1-2 clueless guys on them. The random 50k dps DH that dies in every fight and doesn't leave. But that's pretty damn rare.
That's why I play on higher MPs (wish I could do MP 9-10 with Archon, I kinda can but I'd slow down the 250k~ Barbs and frustrate them).
If someone is doing MP 8-10, they simply cannot be too casual, they know how to move effectively and how to behave against elites, how to gear properly (otherwise they'd die on every encounter). Lower MPs (1-3) is where the more casual players will play in order to not get one shot by mobs, so that's probably the people you're encountering.
I understand your frustration, but this sort of name calling is absolutely unnecessary.
Why are they the "bad apples"? Because they don't play the way you want them to? Ever thought that the "bad apples" might be having a whole lot more fun than you (ignorance is bliss)? And will remember D3 fondly in 10+ years from now (the same way so many people remember D2 fondly ignoring its numerous problems)?
I never played a public game, but I wouldn't expect the average player to even think about efficiency (eg no 24% movement speed, weird skills, pausing).
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Its funny that you made a post about bad apples and then perfectly describe yourself as one.
You do know the point of playing with others is to actually play with others right?
There is no toooo fast or tooo slow. You simply move with the group and usualy you should only follow the game maker.
Its not hard to understand really.
I mean..just because i can run faster then everyone and kill faster then everyone doesn't mean i should. Relax, have fun...Thats they key to playing with others.
The entire group should always be about a screen away. If they are not then its you who is the bad apple because you are not longer part of a group. You are now soloing a co-op game. No one cares if you can kill things if they aren't around. And no one wants to play catch up. Which is why i always slow down and use weaker skills.
When its time to play clean up.. Let it rip. But no one likes a solo player with ASAP attitude in co-op.
Get good friends on your server, they are usually on forums... Like this one!
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Meh.. One of the best things about D2 was public games and chat. Anything could happen. It was a mad house.
D3 is pretty fun too, except no pking :(/. I miss getting hostiled.
In D3 if a full on leech/bot is in the party I sometimes wait to be in the middle of a huge pack with elites around and stop doing any DPS and kite all the mobs to the leech and wait for him to get killed. Have a laugh, go back to town, leave game, find new/better group in a public game..
I do not mind carrying people a bit in a public game, but when they add nothing and become a hinderance rather than a help... the only thing they can help with is giving me a quick laugh...
This is me. And it's probably the reason why I'm playing with quite a specific bunch of friends and not public games.
I'm neither interested in efficiency, nor in constant challenge (i.e., I play neither MP0 nor MP10, usually). But what defines "fun" for me is the occasional unexpectedness triggered by any group member. Example: we (three monks on MP7) were fighting with the key warden in act 1 and another tough elite pack; it was quite difficult. Someone died and upon coming back said "hey, I brought some friends such that you don't get bored". These "friends" were a bunch of nasty charging bulls.
At this point, in a public game he would've been flamed, some would've quit, and everyone would've just died. Well, we died as well once or twice, but in the end we succeeded - and it felt good. Some distraction from what can be a long and boring grind in Diablo. The same applied to WoW: I never liked public groups with their "okay, one sap, one polymorph, one banish and then all DPS on the left guy" attitude - I was more looking for a group of 5 Leroy Jenkins. Of course, this only works with friends so everyone else knows what crazy stuff is about to go down, and they all need to be able to do the right things even if things get completely messy. But that's what I define as being "fun". And it's difficult to get in a public game. But what I've heard from some of my friends it's not impossible - there are public games where you occasionally find people that are in a similar mindset to you.
And that's what I would recommend to the OP as well: upon joining a game, ask what people are up to - a speed run or relaxed farming? Check their gear, do they seem to outgear content and/or have speed-centered specs (WW, TR, Vault+4 pc leg Nat, Teleport) which means they're up for speed and efficiency, or do they have unusual builds and a bit lower gear?
Don't bother, some people can't be helped. I once got votekicked in WoW from a dungeon I've never been to before (eg not knowing the fights), even though I did well above 50% of said groups damage a mere hour after dinging max lvl
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
If the group was doing it "one by one" and wanted a slow and safe dungeon clearance without too much repair costs (was an issue at least in vanilla), it doesn't matter that you did 50% of the damage. Note: I'd be voting against your kick as well - read my previous post, I liked to play with 5 Leroy Jenkins; but damage meter doesn't always tell the whole story about who's the best player.