Just returned to the game

  • #1
    Hey guys, I just returned back to the game. I stopped playing 1 - 1,5months after release because I thought inferno was just too hard, I was simply not having fun.

    Now I returned back, bought a few cheap and good items and seems to blaze through act 1 and 2.

    But I got some huge gaps to fill when it comes to game knowledge.
    First off this is my main character: http://eu.battle.net...2111/hero/58412
    Gearing it should be pretty easy with other guides.

    But I wonder what should I actually pic up?
    How can I know which item is good? and which item is bad?
    Does yellows sell on AH?
    What route should I take to earn some gold to get better gear?
    Where can I choose MP? (I see people saying stuff like MP10 etc)
    Any other specific changes that I should know about?

    Any tips or suggestion is highly appreciated!
  • #2
    Since you've left, there has been a big overhaul to many Legendary items. Not only they're a lot more competitive with rares now, but in most cases, their base stats make them the absolute best way to gear up while in a budget.

    This Nmitty video has some nice tips on what Legendaries you could consider getting:

    There are other decent Legendaries that are not mentioned there (like Shenlong fists) which can roll decently. You can check the Official Guide for those.
    • Yellows only sell on the AH if their stats are on par with the baseline stats of the aforementioned Legendaries (which means insanely low chances).
    > Chests, One-handed Weapons, Rings, Amulets, Pants and Belts (with high EHP rolls) are all worth picking up imho.
    > Class specific rares are heavily shadowed by their Legendary counterparts (Sources, Mojos, Cloaks, Mighty Belts)
    > which makes them only good to make some gold through vendoring
    • In the current version of the game, Act 3 is a lot more densely populated than the other Acts. It is common knowledge that farming Act 3 has a much better efficiency. You should probably farm it on a Monster Power that you're comfortable.
    > Farming on a MP that you can one-shot mobs (usually MP 2-3) is better for Legendary farming (also said to be more efficient in general).
    > This should change with patch 1.0.8 (with heavy changes to monster density).
    • IIRC you have to activate the Monster Power feature on the Options menu (similar to how you activate Elective Mode).
    Other things:
    • The way item-lvl and affixes are calculated has changed as well (ilvl related to monster-lvl).
    • Higher Monster Powers wield much higher exp-bonuses (they might even be better for Paragon farming).
    • Resplandecent Chests are now affected by NV stacks and MF (not sure) - they're a free elite.
    • Public games have quite a few people playing them - give it a try, it's quite fun. Plus you can choose a MP for them now.
    • You can get a Hellfire Ring now. It's a quest that has you chasing Key Wardens and killing Ubers for a chance at a very good ring that has high-base mainstat and +35% exp bonus.
    • Public Games (and the Chat channel Looking for Group) is a great way to get people to do Ubers.
  • #3
    I think Zero covered pretty much everything so welcome back and hope you enjoy the game in it's current state more than you did before :)
    "More, I could be so much more!"
  • #4
    yeah...good job covering all that Zero.

    Ajey, you pick a good time to come back, with the impending 1.08 patch and a promised itemization overhaul to follow, right now is the time to get back in this thing.

    If you play (US) than I'd be willing to help you with anything in-game. Just add me @ my siggy....good luck and have fun!
    BurningRope#1322
  • #5
    Hm. I think Resplendant chests are affected by NV but not MF. Just remember it that way for some reason.

    http://www.diablofans.com/news/1385-patch-105-is-live/

    Originally Posted by Blizzard (Blue Tracker / Official Forums)


    Resplendent Chests will now operate similarly to Elite packs in Inferno difficulty:
    • When players open a Resplendent Chest, they will receive a reward based on how many Nephalem Valor stacks they have active at the time
    • Opening a Resplendent Chest will grant one stack of Nephalem Valor

    Guess that's why. MF could've been added though, can't quite remember.
  • #6
    Wow, thanks for the list!

    I am playing on EU, so I guess ill find the MP settings and jump into act 3! Thanks :)
  • #7
    Quote from Ajey

    Wow, thanks for the list!

    I am playing on EU, so I guess ill find the MP settings and jump into act 3! Thanks :)


    MP settings are in the 'Change Quest' menu. Bottom left side of your UI, same screen where you select your mission.
    BurningRope#1322
  • #8
    Feel free to add me on EU as well (Nomad#1741 iirc), if you want a suboptimal crazy Witch Doctor that throws Circus Zombies at their enemies as a farming partner :D (although I haven't been online/playing much lately, been trying out GW2)

    Quote from overneathe

    Hm. I think Resplendant chests are affected by NV but not MF. Just remember it that way for some reason.

    Guess that's why. MF could've been added though, can't quite remember.

    Indeed - I could be wrong about this, guys.

    We need a MF specialist here :P although it's probably a very hard thing to test and prove.
  • #9
    Also, I totally forgot to mention:
    • In-game events (side-quests) now grant one Nephalem Valor stack.
    • Quite a few skill balance changes. Might wanna check out builds with Tempest Rush, Wave of Light, amongst many others.
    Let's see if we can remember some other small things, guys.
  • #10
    Quote from Zero(pS)

    Let's see if we can remember some other small things, guys.


    This is the best set-up for a penis joke these forums have ever seen!
    66.0k elite kills :: 1.97m total kills :: p244
    Planet Express <PlanEx>
    (V) (°,,°) (V)
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