marquise unsocketing gem cost

  • #1
    -- DBraveZ#1254 (Europe [English]), Claw8ds#1130 (Americas [English])
    We love that players are able to remove gems from sockets in Diablo III, as it helps provide more flexibility as you gear up rather than locking you to single choice. However, since un-socketing is so painless and costs so little, what we’ve found is that players will simply recycle the same gem across all their characters rather than creating new ones. An important goal with the new Marquise gems is to act as a gold and Radiant Star gem sink. Currently, there’s nothing in the game that actually pulls those gems out of the economy, but to keep their value up, that’s important.

    In all honesty, I wish the cost to remove the lower tier gems was much higher, more in line with the cost of the Marquise gem. We would prefer players to be crafting new gems of all types rather than just shuffling them around as that makes the gem economy more dynamic (more things coming in, lots of things coming out). Right now it’s almost entirely stagnant, with demand going down every day. If you only had to craft one Marquise Ruby for all 10 characters, that would remove some Radiant Stars from the economy, but realistically it won’t remove much. With the unsocket cost set to 5 million, you now have a clear choice: "should I move my gem 4 times or just craft a new one?" For the sake of the economy, we actually hope you’d prefer to craft a new one.
    -----------------------------------------------------------------------------------------------------------------------------------

    Am i the only one who think they all did this in order to maybe make a little more money? i dont really believe in their answer, the cost is so gigantic for a simple thing that it can only be to create a bigger need of gold wich will eventually translate to more transaction and more money and well its either the wheels of fortunes or a viscious circles...or both...whats your own opinion?
  • #2
    No, they even said what it is, a gold sink.
    I don't see people buying money to get those gems. Those that are gonna use them will have close to endgame gear anyways and if they get an upgrade, the price to unsocket the gem will only be pocket change compared to the price of the new item anyways.
  • #3
    Am i the only one who think they all did this in order to maybe make a little more money? i dont really believe in their answer, the cost is so gigantic for a simple thing that it can only be to create a bigger need of gold wich will eventually translate to more transaction and more money and well its either the wheels of fortunes or a viscious circles...or both...whats your own opinion?


    You're not the only one to think that, nope. But I disagree. I don't wanna call out for tinfoil hat again, but it's tiring to read that every change is somehow connected to "Blizz wants make money". People don't get that the ONLY WAY for Blizzard to make money is to engage people in playing 24/7. They have absolutely the same goals as we do - they want an awesome game that provides you with such an awesome experience that you can't move away from your computer. Then, and only then, you'll be willing to use all their features, including their AH (and maybe RMAH). Do you think a player who is absolutely frustrated will put in a shitload of money on the RMAH? Even if said player does, do you really think it'll bring him back to the game for good?

    In their answers they explain this perfectly: a character acquired through the AH doesn't feel like "your character". It's unlikely that you'll spend a couple of hundred hours with that character that doesn't feel like yours. Seriously, all their answers are about "how can we move players away from the AH". I'm sorry to say that, but I feel like it's tinfoil hat time if you interpret it as a big conspiracy and their real goal is the opposite (to make you use the AH more often). Hell, look at the crafting recipes; once you get an awesome amulet, you won't be looking at the AH for amulets ever again.
  • #4

    Am i the only one who think they all did this in order to maybe make a little more money? i dont really believe in their answer, the cost is so gigantic for a simple thing that it can only be to create a bigger need of gold wich will eventually translate to more transaction and more money and well its either the wheels of fortunes or a viscious circles...or both...whats your own opinion?


    You're not the only one to think that, nope. But I disagree. I don't wanna call out for tinfoil hat again, but it's tiring to read that every change is somehow connected to "Blizz wants make money". People don't get that the ONLY WAY for Blizzard to make money is to engage people in playing 24/7. They have absolutely the same goals as we do - they want an awesome game that provides you with such an awesome experience that you can't move away from your computer. Then, and only then, you'll be willing to use all their features, including their AH (and maybe RMAH). Do you think a player who is absolutely frustrated will put in a shitload of money on the RMAH? Even if said player does, do you really think it'll bring him back to the game for good?

    In their answers they explain this perfectly: a character acquired through the AH doesn't feel like "your character". It's unlikely that you'll spend a couple of hundred hours with that character that doesn't feel like yours. Seriously, all their answers are about "how can we move players away from the AH". I'm sorry to say that, but I feel like it's tinfoil hat time if you interpret it as a big conspiracy and their real goal is the opposite (to make you use the AH more often). Hell, look at the crafting recipes; once you get an awesome amulet, you won't be looking at the AH for amulets ever again.


    Thank You. Well said and my thoughts exactly. I am very excited for this patch, the game continues to get better and people still bitch.
  • #5

    -- DBraveZ#1254 (Europe [English]), Claw8ds#1130 (Americas [English])
    We love that players are able to remove gems from sockets in Diablo III, as it helps provide more flexibility as you gear up rather than locking you to single choice. However, since un-socketing is so painless and costs so little, what we’ve found is that players will simply recycle the same gem across all their characters rather than creating new ones. An important goal with the new Marquise gems is to act as a gold and Radiant Star gem sink. Currently, there’s nothing in the game that actually pulls those gems out of the economy, but to keep their value up, that’s important.

    In all honesty, I wish the cost to remove the lower tier gems was much higher, more in line with the cost of the Marquise gem. We would prefer players to be crafting new gems of all types rather than just shuffling them around as that makes the gem economy more dynamic (more things coming in, lots of things coming out). Right now it’s almost entirely stagnant, with demand going down every day. If you only had to craft one Marquise Ruby for all 10 characters, that would remove some Radiant Stars from the economy, but realistically it won’t remove much. With the unsocket cost set to 5 million, you now have a clear choice: "should I move my gem 4 times or just craft a new one?" For the sake of the economy, we actually hope you’d prefer to craft a new one.
    -----------------------------------------------------------------------------------------------------------------------------------

    Am i the only one who think they all did this in order to maybe make a little more money? i dont really believe in their answer, the cost is so gigantic for a simple thing that it can only be to create a bigger need of gold wich will eventually translate to more transaction and more money and well its either the wheels of fortunes or a viscious circles...or both...whats your own opinion?



    A; They are a business, of course they want to make money.
    B; It's pretty clear; The huge cost means a lot of players won't be unsocketing the gems left and right, which means more of the lower tiered gems will be bought to craft the highest one, thus taking a lot of gems out of circulation because of the BOA element of the marquise.
    https://www.youtube.com/channel/UChB2_IPc-HVXbi0jS1Riljg
    ^ YouTube.Com/IceBleuGaming ! It's a thing! Check it oooout!
  • #6
    They're just improving on the game dude. As for economic impacts of whatever it is they do, they'd rather have 1000 people playing and spending $5 each than 200 people playing spending $20 each. Not to mention there's a certain reputation to uphold.
    - I know that my Redeemer liveth, and as the last man He shall stand forth upon the earth -
    - - -
  • #7
    I'm assuming you could always just salvage the item the Marquise gem is in if you feel it is not worth the price of the removal.

    Me, I plan on crafting only 2 of these Marquise gems (emeralds) that I will put in my Manajuma Carving Knife and my Echoing Fury which I got at a real good price. Both of these items I don't anticipate ever replacing, maybe the Echoing Fury if I got a better one on a pick up but I doubt that's going to happen any day soon.
  • #8
    The mentality of the average Diablo 3 player sinks.
    Currently played toon:
    http://eu.battle.net/d3/en/profile/Rage-2973/hero/28310

    Profit:
    Flipping/Sniping: 6577€
  • #9
    I don't see how having a goldsink like that is a bad thing.
    Only because there are gems that cost 20m doesn't mean you should have one.
    Same with cars. Only because there are cars with 1000hp doesn't mean you need one, right?
  • #10
    I see no problem with this. Anyone having resources to craft them shouldn't have a problem adding 5m to a ) unsocket it and/or b ) calculating the effect of gem before adding it to item.
  • #11
    OP, the only part of the dev answer you quoted that I don't agree with is the part where they say they wish the cost of ANY unsocketing was much higher, closer to what unsocketing the Marquise is. THAT I don't think would be a good idea. The way I see it, part of the point of having an artisan be able to unsocket stuff for a small bit of gold, and leave both the item AND the gems intact, is a step up from Diablo 2's unsocketing which required a Hel rune, AND whatever you put into the item gets destroyed. So right there, D3 evolves it a bit. Maybe the price for unsocketing smaller gems makes it easy to recycle and reuse the gems you have already, that's a good thing.

    The fact that Marquise costs so much, though, is that if you want to socket the TOP TOP TOP tier of gem, then you need to make a smart choice with it. Someone else posted about this and said "well, what if I pay a ton for a Nat's chest and throw a Marquise Emerald in it, then find or buy a better Nat's chest." The key there is to fully do your research, and decide "is this particular Nat's chest good enough that I can socket this gem into here and not likely find a better one?" The high cost shouldn't be seen as a "punishment" or "Blizzard just wantz yo monehz!" It's just trying to get people to use their heads and not throw Marquise gems into gear without thinking. Unsocketing other gems doesn't cost nearly as much, so if you're looking to do some gem switching, go with a tier lower.

    Marquise tier, though, is MEANT to be the highest possible, and should be socketed into gear and weapons that are the highest tiers as well.
    Pre AH-shutdown Transcendence/Spirit (Re)gen build, uses only found and crafted gear and gems, can handle MP7.
  • #12
    Better the 5 mill than Blizzard chosing to have one item destroyed when the socket is emptied. There is always the option of sinking the gem or the item the gem is installed in but instead they went with the gold sink by making us pay to remove gems. IMHO they picked the better option and as for them wanting to do anything to THEIR game to make money??? Heck yeah they want to make money... Why the heck woulf they have even made the game in the first place? WHat a silly idea to think that they do anything to their game to NOT make money...

    *facepalm*
    "There is no cow level!"
  • #13
    See, I don't really get how 5 million is really *that* big a deterent. I mean, unless they just buy it off the RMAH, it takes 3 Radiant Star Gems PLUS 20 mill gold PLUS 10 Demonic Essences. Players who can afford that can probably afford that 5 million for the limited occasion changing (which is what replacing a Nat's Chest with a better one probably would be). However, they probably can't afford to do it how Blizz doesn't want them too - build one and just pass it around their characters.

    Of course, those people buying and selling items in the 1E9+ gold range probably don't care about a piddly little 5 mil, but they can probably afford to make more than one in that case.
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes