Remember Diablo 3 in 2010?

  • #41

    i think the thing people look over the most is diablo's history. look at D2, the original product was good, but no where near what it ended up being.

    D2 wasnt very good at release, and when most of the original designers left they brought in a new guy who gave us a awesome expansion and synergies to make alot of the abilities better.

    now that wilson is gone. im hoping history repeats its self and we get a guy who will makes things better, mainly 4v4 battlegrounds(maybe dota like?) and one awesome expansion!


    Well you cant compare diablo 2 and diablo 3. The stats, skill and the item system are so diffrent Its two completly diffrent games. It's like saying PoE, TL and Diablo 3 is the same games. Yes same gen, but not the same basics.

    If they have the same system they have now it wont make any diffrence. They need to fix the core problem. But im happy you are opptimistik. Beacuse I've kinda lost all hope considering what they have done with this game.
    "Tried the adventuring life. Didn't care for it. Too much pain, not enough profit." - Vidar the Collector

    Number 1 DH in Crit dmg @ World. Working for NR 1 in life aswell!
  • #42

    yes 2008

    Some of of the things that did not make it to the launch:
    • Ladders to climb up and down on.
    • Boss Hero-Death animations.
    • These areas "Forgotten Tomb" does not exist and "Leorics Highland" changed much.
    • Cinematic cut-scenes in a middle of a dungeon.
    • UI system: Mana as a resource for all classes.
    • Hovering healthbar on each and every enemy only visable while hover mouse on them
    • The Talisman (icon between the weapon slots)
    • Inventory style changed into the "tetris" style.
    • "Super block" by skeletons with shield did not make all the way to the release and was weakend.
    • Number 5 "Scroll of townportal / identify" was scraped.
    • Random people you click on that will follow you (like those in this video, not chicken warriors Act 3 included).
    • Minor Energy Rune and Elixir of Vitalty do not appear in Diablo 3 at all (see around 04:22).
    • Inaccessable gaps wouldn't work at all since not all classes could pass them. Animation was pre-fixed. Just like the death-animation on the siege breaker.
    • Girls dancing before they explode just to be summoned into a mini-boss, which just became normal monster later on.
    • And many other things!
    • Elemental damage actually mattered, frost slowed and had a chance to freeze on hit. Certain enemies had resistances to certain elements, requiring you to use your brain.
  • #43
    • requiring you to use your brain.

    actually this is the most important thing that didn't make it to Diablo 3.
  • #44
    Watching this vid makes me hyped about diablo 3 again. It looks so much better and plays so much better than what we have now, I hope the new game director revisits this old ideas.
  • #45

    Funny that most of you guys bitched it when the first gameplay videos came out. Why is it looks happy? Why is it colorful? WoW graphics etc. and now slower gameplay is better? :facepalmsmile:


    I never made any of those complaints. You have absolutely no way to know if "most of us" said anything about these videos.....unless you somehow have been tracking our statements for 4+ years.......

    So stop making wild claims you have no way of actually knowing.
  • #46

    i think the thing people look over the most is diablo's history. look at D2, the original product was good, but no where near what it ended up being.

    D2 wasnt very good at release, and when most of the original designers left they brought in a new guy who gave us a awesome expansion and synergies to make alot of the abilities better.

    now that wilson is gone. im hoping history repeats its self and we get a guy who will makes things better, mainly 4v4 battlegrounds(maybe dota like?) and one awesome expansion!

    The initial D2 was crap compared to as D2 ended, but again, have you heard anyone saying that D2 at release was more poor than how D1 ended?

    No, they didn't feel the urge to take all the steps back and make an inferioir product planning to catch up the predecessor at the future.

    Diablo 3 just did it. Jay decided to scratch a lot of things and release something that was HIS work alone, so he could say he never learned anything from the team of that loser Brevik, and it was all his doing. Well, any level-head person can say that's not smart. Smart developers build AROUND the pillars of one existing franchise, they shouldn't demolish those pillars to substitute for their own.

    I can't recall ONE example in which this stupid idea of redoing a game franchise with an installment that ignore the previous ones features worked well. Diablo 3 shuld have picked up from where Diablo 2 ended, not somewhere in between the crappy state of D2 and its end.
  • #47



    My favorite part is at 5:20 when Jay says that loot is the most important of the game. Pure comedic gold...

    What happened to being able to climb ladders and using abilities to travel otherwise inaccessible gaps? Did Activision force Blizzard to cut all that content so the game could get released early, or was it just pushed aside for the expansion.


    Loot still is the most important aspect of the game.

    Clinbing ladders ? It's just like walking stairs. Who cares. If you realy think that leaping over small gaps is the "content" that would make D3 a better game, you need your head checked.

    Typical fanboy whining post.
  • #48

    The initial D2 was crap compared to as D2 ended, but again, have you heard anyone saying that D2 at release was more poor than how D1 ended?


    You clearly haven't played D1 and/or don't remember the game magazines' reviews for D2 at its release. I even remember that some magazines said "in a few months no one will talk about D2 anymore" and so on. You couldn't be any more wrong.


    I can't recall ONE example in which this stupid idea of redoing a game franchise with an installment that ignore the previous ones features worked well. Diablo 3 shuld have picked up from where Diablo 2 ended, not somewhere in between the crappy state of D2 and its end.


    If you can't recall a number of examples you either haven't played too many computer games or you're really bad at reflecting changes when looking back at the history of game development. Besides, some of the greatest games became great by ignoring previous concepts and revolutionizing or even creating a genre just by trying something new.

    Your post shows that you clearly have absolutely not the slightest idea of Blizzard's development policy at all.
  • #49
    I agree with BagStone here...

    I also just want to say that those videos from 08 were so amazing back then i watched that barb opening part like a hundred times xD

  • #50
    Diablo 3 was simply dumbed down since the sneak-peek videos that were published way before release.

    In my opinion, Blizzard simply went for easy cash...
    They have decided that the main audience that will play Diablo 3 is not the massive amount of Diablo 2 veterans that are now 20+ years old, but the multitudes of spoiled kids that grew up on brainless and easy games.
    We can still see the results of that approach.

    But I can bear the gameplay of Diablo 3 at it is, because it is improving steadily.
    What I cannot bear is the fact that the Lore Department was simply butchered...

    1) Cain killed by a butterfly woman that behaves like a Scooby-Doo villain, without a cut-scene. Cain. Died. No. Cutscene.
    2) Hazy reasons at best for killing the best character in game, ie Zoltun Kulle
    3) Master Tactician Azmodan that tells us exactly what his next move will be via the flaming head of doom
    4) Diablo behaving like a spoiled child and constantly talking shit through Act4...

    Just compare it.
    Diablo II - one phrase. Not even death can save you from me!
    Diablo III -That is not THE ONLY HELLrift + many many others.
  • #51
    I watched that video way too many times in four years. I expected that video when I logged onto D3 for the first time. That video was more or less what D3 was for me...for the first 10 levels. Then everything went downhill quite fast.

    I'm still waiting for D3. Mayhaps now, with JW gone, the expansion(s) will have a chance in the hells of being not terrible.

    Also, going off what the guy above me said (which I love), Diablo went from

    "Not even death can save you from me!" The one terrifying and awesome line Diablo has, to
    "So, you approach the oculus with the intent to destroy it...you will NOT succeed!"

    Really? ugh
  • #52
    To be fair, things like quotes, atmosphere, and memorable moments can't be created instantly; they grow over time as part of nostalgia.

    I remember that "stay a while and listen" was kind of annoying in the beginning; only over the years (and especially after what happened in D3) it became the great quote it is now. The one quote I'll never forget is the deep-roaring "aah... fresh meat" from the butcher - I was a lil' kid and no match for that killing machine approaching me a few minutes after I entered the Diablo universe for the first time, and even though he's considered to be a joke by now, I'll never forget the gratification of the first time beating him.

    Even though D2's quotes have something to it, and D3's quotes don't seem to be as awesome, I wouldn't be too harsh on them. We'll see over time what stays in our memory. I'd say some of the follower's quotes got stuck in my head - "look at that worthy foe", "let's kill it!" and so on. Of course, nothing epic, but the one line I remember from other games doesn't have to be epic either (Baldur's Gate's Xan's depressive quotes). It's sooo difficult to come up with memorable quotes. In fact, one of the most memorable quotes of all times in computer games was created by accident (i.e., bad translation).
  • #53

    Diablo 3 was simply dumbed down since the sneak-peek videos that were published way before release.

    In my opinion, Blizzard simply went for easy cash...
    They have decided that the main audience that will play Diablo 3 is not the massive amount of Diablo 2 veterans that are now 20+ years old, but the multitudes of spoiled kids that grew up on brainless and easy games.
    We can still see the results of that approach.

    But I can bear the gameplay of Diablo 3 at it is, because it is improving steadily.
    What I cannot bear is the fact that the Lore Department was simply butchered...

    1) Cain killed by a butterfly woman that behaves like a Scooby-Doo villain, without a cut-scene. Cain. Died. No. Cutscene.
    2) Hazy reasons at best for killing the best character in game, ie Zoltun Kulle
    3) Master Tactician Azmodan that tells us exactly what his next move will be via the flaming head of doom
    4) Diablo behaving like a spoiled child and constantly talking shit through Act4...

    Just compare it.
    Diablo II - one phrase. Not even death can save you from me!
    Diablo III -That is not THE ONLY HELLrift + many many others.


    Totally agreed.

  • #54

    Diablo 3 was simply dumbed down since the sneak-peek videos that were published way before release.

    In my opinion, Blizzard simply went for easy cash...
    They have decided that the main audience that will play Diablo 3 is not the massive amount of Diablo 2 veterans that are now 20+ years old, but the multitudes of spoiled kids that grew up on brainless and easy games.
    We can still see the results of that approach.

    But I can bear the gameplay of Diablo 3 at it is, because it is improving steadily.
    What I cannot bear is the fact that the Lore Department was simply butchered...

    1) Cain killed by a butterfly woman that behaves like a Scooby-Doo villain, without a cut-scene. Cain. Died. No. Cutscene.
    2) Hazy reasons at best for killing the best character in game, ie Zoltun Kulle
    3) Master Tactician Azmodan that tells us exactly what his next move will be via the flaming head of doom
    4) Diablo behaving like a spoiled child and constantly talking shit through Act4...

    Just compare it.
    Diablo II - one phrase. Not even death can save you from me!
    Diablo III -That is not THE ONLY HELLrift + many many others.

    you sir deserve +1 internet
  • #55

    I remember when some years ago people used to be more happy of something that was provided to them and they respected others people work in that matter. I miss that. I wish no more crybaby and whining threads like this on any forum...just enjoy the game


    omg, thank you so much. i couldnt have said it better myself.
    the d3, or lets call it "blizzard"-community is such a terrible one. i see people on forums complaining about what a shitty game they got served, looking at their profiles having 100s of hours of playtime.
    but saying one good word about d3, your the fanboy immediately.

    how about appreciating the developers work and say "okay, you've entertained me for 200 hours, but now it gets old for me, i'll switch to another game, pay 60bucks and get fun for an average of 15hours"...

    i know what was said in a bluepost about spending lots of time on a game ending up just quitting because it got old. look at all the work that was put into fixes, changes and additions since release. 95% of other game companies fix crashes and broken quests or missions after release and thats it. blizzard listens to the community's complaints and does something about, and they try to keep you entertained until the next expansion. and all that without monthly costs for us involved.
    but those whose wishes and requests are not fulfilled come around and talk like "hey, why not this and that, blizz you are so shitty, such a shitty game". if i get it right its still "their game" and not ours... dont like it, dont play it. or simply stop after max-levelling one or two chars. cause this is what you do with every other game, complete the story and then put it aside....
  • #56
    It just show what could be done with the game.
    They really need to relise the code so mod packs can be made the game would improve 100X faster..
  • #57
    omg, thank you so much. i couldnt have said it better myself.
    the d3, or lets call it "blizzard"-community is such a terrible one. i see people on forums complaining about what a shitty game they got served, looking at their profiles having 100s of hours of playtime.
    but saying one good word about d3, your the fanboy immediately.

    how about appreciating the developers work and say "okay, you've entertained me for 200 hours, but now it gets old for me, i'll switch to another game, pay 60bucks and get fun for an average of 15hours"...

    i know what was said in a bluepost about spending lots of time on a game ending up just quitting because it got old. look at all the work that was put into fixes, changes and additions since release. 95% of other game companies fix crashes and broken quests or missions after release and thats it. blizzard listens to the community's complaints and does something about, and they try to keep you entertained until the next expansion. and all that without monthly costs for us involved.
    but those whose wishes and requests are not fulfilled come around and talk like "hey, why not this and that, blizz you are so shitty, such a shitty game". if i get it right its still "their game" and not ours... dont like it, dont play it. or simply stop after max-levelling one or two chars. cause this is what you do with every other game, complete the story and then put it aside....

    Why should you be okay with everything in life? It's like saying i bought a Audi RS5 and payed full but got one with a opel astra engine. Yeah. Cool. I payed for Diablo. Not wowcampaigndiablo.

    100 hours in a game like this? Damn. This game isnt a campaign game. This is a game like diablo 2, CS, HoN, LoL, WoW, Dota, and so on. This should be a "endless" game. Not anything else.
    "Tried the adventuring life. Didn't care for it. Too much pain, not enough profit." - Vidar the Collector

    Number 1 DH in Crit dmg @ World. Working for NR 1 in life aswell!
  • #58
    "aah... fresh meat" from the butcher

    This.

    I remember this very vividly. I was 6 years old and was unfortunate enough to have attended English classes at kindergarten.
    I panicked, got killed and deleted Diablo from my PC.
    I didn't complete the first Diablo until I was 12 years old because of that trauma.

    So, Diablo 1 left an imprint in us, the gamers that now are 20+ years old.
    Will Diablo 3 leave a similar imprint in the youngest generation of gamers now? I seriously doubt it.


    omg, thank you so much. i couldnt have said it better myself.
    the d3, or lets call it "blizzard"-community is such a terrible one. i see people on forums complaining about what a shitty game they got served, looking at their profiles having 100s of hours of playtime.
    but saying one good word about d3, your the fanboy immediately.
    how about appreciating the developers work and say "okay, you've entertained me for 200 hours, but now it gets old for me, i'll switch to another game, pay 60bucks and get fun for an average of 15hours"...


    It is true that people hardly show any gratitude at all these days, most of them take everything for granted.
    But in my opinion the biggest outrage at Diablo 3 came from the fact that Blizzard was the company behind this game.
    Blizzard has spoiled it's fans over the years, taking time to perfect their games before release - but not this time.
    When people were waiting for Diablo 3, they were waiting for something totally different than they got.
    And they got it from a company that always was in gamers' eyes perfect.

    For the sake of Blizzard's future, I hope that they will remove the stain on their reputation that Diablo III is (despite being a very good game in it's own right) when they release the expansion pack.
  • #59
    Is it me or do the graphics look better in the OPs video ?? :S I love the look of the outside environment... It just looks better ?
  • #60

    Is it me or do the graphics look better in the OPs video ?? :S I love the look of the outside environment... It just looks better ?


    Probably a combination of viewing angle, zoom, shader and particle fx, as well as polygon count + texture detail. Over time I'm sure they lowered the graphics in order to run on low end PCs.
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