Been testing out some Plan farm routes (~100 sec to kill ghom with five stacks) and I must say that they could just have skipped the RD aura. You don't think or see it well enough, it's like before (atleast for me), you know they have RD when you start taking damage when attacking. Sure maybe some other classes find it good but for me as a DH it's just meh...
But atleast it's on and off now, no more dying since it's not 100% uptime.
For us monks it doesn't really matter. Cyclones and Sweeping Wind animation surrounds the monk and most mobs close by anyways, so I'm not seeing anything. Had to step away and stopp attacking to see the animation
It's the mechanics change that happened that interest me the most. My Wiz has very crappy sustain, so she was having quite a hard time against RD on higher MPs. The change to pets also makes my pet WD (with little sustain as well) able to do something against these bastards as well.