Approaching 1000 hours played, my thoughts...

  • #1
    I've played nearly 1000 hours now, across 8 characters. My first 200 hours were spent before patch 1.0.3, and I never made it into act 3. It was frustrating and I really didn't know if I was going to continue or leave the franchise for good. The constant nerfing, jumping from one OP spec to another over and over, and the lack of good legendaries (or any dropping at all) made it difficult to find redeeming qualities in the game.

    However, now that I've played the newest patch and logged so many hours I find that I'm starting to really enjoy it. I think it's a shame that it took this long to start seeing legendaries more than once per hour, but it's such a joy to blaze through a level. One-shotting mobs left and right, feeling like a god. Yeah, this is Diablo! Sure sometimes I get bored, but how can I complain when I am still able to play 4-6 hours a day without burning out. I think the game receives far too many criticisms without praising what it has done right.

    The game really does an amazing job with physics and graphics. Bodies explode and heads roll down hills, flesh melts off bones, and the barbarian can send enemies flying through the air. The game has very tight and responsive controls, something I haven't seen many comment on. I'm in the closed beta for Marvel Heroes and that's the first thing I noticed. It feels stiff, playing like an MMO. You walk up to an enemy, then a weird pause happens. You start to attack it, but it feels so robotic. Controls are the hardest thing to explain, but in Diablo 3 I think they really have the advantage over all the other ARPG's I have played. Even in Torchlight 2, it just doesn't feel the same.

    I'm rambling now, but I think I just wanted to make a personal post for myself. I can finally say that I have hope for this game. Looking forward, it can only get better. When a loud "TING" and a pillar of gold light fills the air, my heart beats faster. I can't help it, I'm addicted. After all, isn't that the whole point of the game? I'd say it succeeded.
  • #2
    It's great that you're still enjoying the game! I myself managed to finish the game pre-1.0.3 (iirc) but I skipped some Elite packs just to reach Diablo on my super tank build. :P

    And indeed, this is by far one of the most fluid combat systems. Very much enjoying that still.
  • #3
    Quote from overneathe

    It's great that you're still enjoying the game! I myself managed to finish the game pre-1.0.3 (iirc) but I skipped some Elite packs just to reach Diablo on my super tank build. :P

    And indeed, this is by far one of the most fluid combat systems. Very much enjoying that still.


    Well my main used to be the DH pre-1.0.3, but now I main the WD. Which class did you beat diablo with?
  • #4
    Monk. It was a tough journey. =c
  • #5
    Quote from overneathe

    Monk. It was a tough journey. =c


    Aw man, yea monks were hard to play back then. DH and Barb's were OP :)
  • #6
    Agree on combat completely.
  • #7
    Yeah I remember when it took 5 minutes and many deaths to kill an elite pack in inferno. That was plain frustrating. Now we can mow through mobs in inferno and up the MP level at our own pace. Can't wait for PvP!
  • #8
    Quote from Vexione

    Yeah I remember when it took 5 minutes and many deaths to kill an elite pack in inferno. That was plain frustrating. Now we can mow through mobs in inferno and up the MP level at our own pace. Can't wait for PvP!


    Oh man I know! Back then so many of the affixes were brutal too. Not to mention the infamous Invulnerable Minions!

    Oh, I so wish Team Deathmatch was coming. It looked like so much fun. Reminded me of an old game called PowerStone (dreamcast).
  • #9
    the game fails on the basics.. itemisation the most important aspect of these games what drives D2 for manny years.
    but i dont think they can fix a core abillity.
    but appart from that:

    No PVP
    AH wat ruines the game
    Botters
    No funn endgame
    No gold sink mechanics
    low content
    bad battlenet communication and multiplayer
    craftings and gems sucks

    the game just misses dept en synergy between builds and items.

    I was a hardcore D1 and D2 player played D2 for years. Seeing that D3 is not even a scim from what D2 was is just verry verry dissapointed.
    And if you see after 8 months what they have done to make the game better... its just a big fail.
    But blizzard doensn't communicate with the community or listen.
  • #11
    To be honest D3 has a lot to offer, I personally think the game will get a lot better as time goes, especially if the xpac adds a good about of changes to the classes and even adds a new class to play with. I really hope blizz revisits the crafting system and lets us add sockets as it was in the alpha, so hopefully we will see D3 become what we all expected and wanted it to be, it will just take some time to get there.
  • #12
    Quote from MaddogBG012788

    To be honest D3 has a lot to offer, I personally think the game will get a lot better as time goes, especially if the xpac adds a good about of changes to the classes and even adds a new class to play with. I really hope blizz revisits the crafting system and lets us add sockets as it was in the alpha, so hopefully we will see D3 become what we all expected and wanted it to be, it will just take some time to get there.


    I know, there are so many things that they can do with the game. It's exciting to think about, but I'm enjoying the game while I wait :)
  • #13
    Quote from Ryude

    The game really does an amazing job with physics and graphics. Bodies explode and heads roll down hills, flesh melts off bones, and the barbarian can send enemies flying through the air. The game has very tight and responsive controls, something I haven't seen many comment on.


    Because that was never the main focus of the Diablo series (I don't know if you've played the other titles). In fact, it's very low in the list of reasons I like the series.
    When the things that they got spot on are not (traditionally) very important.....you can see why it gets criticism.
  • #14
    Quote from maka

    Quote from Ryude

    The game really does an amazing job with physics and graphics. Bodies explode and heads roll down hills, flesh melts off bones, and the barbarian can send enemies flying through the air. The game has very tight and responsive controls, something I haven't seen many comment on.


    Because that was never the main focus of the Diablo series (I don't know if you've played the other titles). In fact, it's very low in the list of reasons I like the series.
    When the things that they got spot on are not (traditionally) very important.....you can see why it gets criticism.


    I played the original Diablo since day 1 and played Diablo 2 for over 8 years. It was important then as well, but like I said it is something that you can't explain. You just know it's "off".
  • #15
    Quote from Ryude

    I've played nearly 1000 hours now, across 8 characters. My first 200 hours were spent before patch 1.0.3, and I never made it into act 3. It was frustrating and I really didn't know if I was going to continue or leave the franchise for good. The constant nerfing, jumping from one OP spec to another over and over, and the lack of good legendaries (or any dropping at all) made it difficult to find redeeming qualities in the game.

    However, now that I've played the newest patch and logged so many hours I find that I'm starting to really enjoy it. I think it's a shame that it took this long to start seeing legendaries more than once per hour, but it's such a joy to blaze through a level. One-shotting mobs left and right, feeling like a god. Yeah, this is Diablo! Sure sometimes I get bored, but how can I complain when I am still able to play 4-6 hours a day without burning out. I think the game receives far too many criticisms without praising what it has done right.


    It's interesting to me to that i have an upside down experience with d3 compared to players like you. In 5 more minutes of game time, i'll have 1300hrs played on a single char (maybe ~80 more on other chars combined). My achievement says i finished the game on 11/06/12 - been 'farming' a3 since and I'm still not burned out (this might have to do with earning a few thousand eur from RMAH), but i had way WAY more fun in the previous patches. Every patch was making the game just worse for me. Especially the 1.0.4 patch when the AH went crazy, more nerfing, crafting became completely pointless, legendaries were too good and later they even double it. Meh, i like rarity of items and there's nearly none left ^_^. Orange all over the place.

    Also- i like challange. I was furious when rare Gorgols were 2 shotting me with 1.1k resists, but i really missed it after nerfs. Yeah im farming super fast and efficient, but nothing can kill me as long as i defend myself (by playing with 1 hand and watching TV :( )

    Don't get me wrong because i didn't mention the posivites - i still do like the game , just saying it's interesting how different our experiences can be and i think the wrong things were 'fixed' in patches so far.
  • #16
    I was so glad to bump into this post. Its nice to see people posting here of the same nice experiences as I have had with Diablo 3. Its an awesome game!
  • #17
    Quote from maka

    Quote from Ryude

    The game really does an amazing job with physics and graphics. Bodies explode and heads roll down hills, flesh melts off bones, and the barbarian can send enemies flying through the air. The game has very tight and responsive controls, something I haven't seen many comment on.


    Because that was never the main focus of the Diablo series (I don't know if you've played the other titles). In fact, it's very low in the list of reasons I like the series.
    When the things that they got spot on are not (traditionally) very important.....you can see why it gets criticism.

    TO be honest I didn't play much D1 but i played D2 for good 5-7 years and to be honest i do like the new engine and all the cool things it does. Granted I don't think it should be the main positive point of the game but it is a big one another reason why i didnt like TL2 or POE is because they look like utter crap compared to D3
  • #18
    Quote from Turtel

    Quote from Ryude

    I've played nearly 1000 hours now, across 8 characters. My first 200 hours were spent before patch 1.0.3, and I never made it into act 3. It was frustrating and I really didn't know if I was going to continue or leave the franchise for good. The constant nerfing, jumping from one OP spec to another over and over, and the lack of good legendaries (or any dropping at all) made it difficult to find redeeming qualities in the game.

    However, now that I've played the newest patch and logged so many hours I find that I'm starting to really enjoy it. I think it's a shame that it took this long to start seeing legendaries more than once per hour, but it's such a joy to blaze through a level. One-shotting mobs left and right, feeling like a god. Yeah, this is Diablo! Sure sometimes I get bored, but how can I complain when I am still able to play 4-6 hours a day without burning out. I think the game receives far too many criticisms without praising what it has done right.


    It's interesting to me to that i have an upside down experience with d3 compared to players like you. In 5 more minutes of game time, i'll have 1300hrs played on a single char (maybe ~80 more on other chars combined). My achievement says i finished the game on 11/06/12 - been 'farming' a3 since and I'm still not burned out (this might have to do with earning a few thousand eur from RMAH), but i had way WAY more fun in the previous patches. Every patch was making the game just worse for me. Especially the 1.0.4 patch when the AH went crazy, more nerfing, crafting became completely pointless, legendaries were too good and later they even double it. Meh, i like rarity of items and there's nearly none left ^_^. Orange all over the place.

    Also- i like challange. I was furious when rare Gorgols were 2 shotting me with 1.1k resists, but i really missed it after nerfs. Yeah im farming super fast and efficient, but nothing can kill me as long as i defend myself (by playing with 1 hand and watching TV :( )

    Don't get me wrong because i didn't mention the posivites - i still do like the game , just saying it's interesting how different our experiences can be and i think the wrong things were 'fixed' in patches so far.


    I don't think that the whole game should be about farming mp0, I like challenge as well. I think MP10 is incorrectly set up, it should basically one shot you unless you have top 1% of gear. But the reward should be there as well, currently I just don't think it is. I have the most fun farming mp0-3, but I will do mp6-10 for ubers and key runs. I just think that there was no real challenge before. It was just a gear check, that's not something skill or clever thinking can overcome. In a game like diablo 2, there was a way to overcome the challenge by manually assigning skill points and stat points. You just don't have that option here. Something I sorely miss and hope they re-think for the expansion.
  • #19
    Quote from Ryude

    I don't think that the whole game should be about farming mp0, I like challenge as well. I think MP10 is incorrectly set up, it should basically one shot you unless you have top 1% of gear. But the reward should be there as well, currently I just don't think it is.


    I (and many ppl) agree that MP10 and all other MP levels accordingly, should be focused on more incomming dmg and not as high HP on monsters. Maybe even something extra, like 5 affix elites or many other ideas out there.


    Quote from Ryude

    I just think that there was no real challenge before. It was just a gear check, that's not something skill or clever thinking can overcome. In a game like diablo 2, there was a way to overcome the challenge by manually assigning skill points and stat points. You just don't have that option here. Something I sorely miss and hope they re-think for the expansion.


    There was challenge in early stages of the game. It's a gear check now. At start you needed way higher defenses to farm inferno efficiently than you do now on MP10 and you could still die if you played like nowadays (talking pre-1.0.3, maybe pre-1.0.2...blurry memory), while now you need absolutely extreme dmg output to farm efficiently not even halfway to highest MP.
    I wouldn't even mind that much if good gear wasn't so easily accessible (i actually stopped actively upgrading, cause theres no point anymore).

    I'm sure there's a solution to what you're saying and it doesn't have to be the same way as in d2, it just needs to come.
  • #20
    Quote from Neskred

    the game fails on the basics.. itemisation the most important aspect of these games what drives D2 for manny years.

    Remember D2 on lunch? Yes? It wasnt that "great". Things went better over time. Im kinda sure the same applies to d3.
    Words of wisdom: Don't follow the advice of people who won't have to deal with the consequences.
  • #21
    Quote from Shinna1989


    Remember D2 on lunch? Yes? It wasnt that "great".


    I don't know, tasted quite delicious to me.
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