"It is boring and I have stopped playing until it becomes better in the future."
Of course, I've stopped playing since the end-ish of May, and it still doesn't look like they are going to fix the game, or add on to it in a meaningful way. Most likely, Blizzard is saving anything substantial for the inevitable expansion. The question is, will that expansion actually improve this game? Right now, there is nothing redeeming about this game. There is nothing done in this game that improves upon the genre, and nearly every other ARPG out now (and coming out from the looks of it) does it better.
I have hopes that this game will change for the better, but those hopes are not high, nor are they realistic.
I would rate the game at a generous 4/10 as of now, to me its complete dogshit. Anyone following the game since 2008 has known that they did not deliver most of what was promised, and the game in general took 7-8 years to be released with less content than d2.
I played the game for approximately 1 month and haven't returned for more than an hour or two at a time per month.
Without even going into the deeper problems I would call it a stagnant trashcan of a game. I don't think d2 was perfect by a longshot and even back in the early 2000's I said it needed work. But expectations were that a very long development cycle would lead to a great game that would continue by building on the weaknesses and strengths of d2.
What was produced was very disappointing, and after a few band-aids nothing has improved it. It does seem that blizzards' "when it's done" attitude simply does not pay off. Seems the game was a massive joke.
Having watched some of the developers' 'in the making' videos and kept up with the game since 2008, blizzard seems to allow it's employees to simply screw around and throw paper balls at eachother in the office all day, repeatedly develop systems and then throw them away with no real goal or purpose in the game until people finally get fed up and a game is released which is still unsatisfactory.
I haven't enjoyed any blizzard games since diablo2/starcraft 2 era, WoW being a very boring game in itself. SC2 was okay but redundant and un-innovative.
"It is boring and I have stopped playing until it becomes better in the future."
Of course, I've stopped playing since the end-ish of May, and it still doesn't look like they are going to fix the game, or add on to it in a meaningful way. Most likely, Blizzard is saving anything substantial for the inevitable expansion. The question is, will that expansion actually improve this game? Right now, there is nothing redeeming about this game. There is nothing done in this game that improves upon the genre, and nearly every other ARPG out now (and coming out from the looks of it) does it better.
I have hopes that this game will change for the better, but those hopes are not high, nor are they realistic.
Yes, many completely free games like path of exile are actually going to be able to compete with D3. Torchlight 2's open modding is probably the only thing that made it lose out and not compete.
D3 seems like a game that might've had a chance in the 2006-2007 era, maybe late 2008, but now it feels very weak.
No one will pay $60 for a one act expansion now either. It will have to be a huge expansion, or a very cheap one.
No one will pay $60 for a one act expansion now either. It will have to be a huge expansion, or a very cheap one.
I don't think they'll charge 60 for it, but even if they would charge 100, many people would buy it; probably even me. Because you know what - I'm a DiabloFan, and I still have faith in Blizzard. And seeing you giving "complete dogshit" still a "4/10", I wouldn't be surprised if we'd see you around as well. Because let's face it - there are many games which are worse than "dogshit" and on a one to ten scale would have a hard time to even scratch at the one.
The only point I can agree on with you, and the reason why probably many people here don't vote for the higher options of their level of satisfcation, is that Blizzard set extreme expectations they haven't met. I wouldn't say they disappointed me as much as they did for you, but given how great some of their old games were and how much time I spent on their games in the 90s, I expected more. I knew that SC2 would be nothing for me because it's all about micro and esports, but even the interface was a huge disappointment; and similarly is not finished yet in my eyes (and the interface isn't either). But it's still a good game and better than many others. The bad ratings are all about expectations, in my opinion.
No one will pay $60 for a one act expansion now either. It will have to be a huge expansion, or a very cheap one.
I don't think they'll charge 60 for it, but even if they would charge 100, many people would buy it; probably even me. Because you know what - I'm a DiabloFan, and I still have faith in Blizzard. And seeing you giving "complete dogshit" still a "4/10", I wouldn't be surprised if we'd see you around as well. Because let's face it - there are many games which are worse than "dogshit" and on a one to ten scale would have a hard time to even scratch at the one.
The only point I can agree on with you, and the reason why probably many people here don't vote for the higher options of their level of satisfcation, is that Blizzard set extreme expectations they haven't met. I wouldn't say they disappointed me as much as they did for you, but given how great some of their old games were and how much time I spent on their games in the 90s, I expected more. I knew that SC2 would be nothing for me because it's all about micro and esports, but even the interface was a huge disappointment; and similarly is not finished yet in my eyes (and the interface isn't either). But it's still a good game and better than many others. The bad ratings are all about expectations, in my opinion.
The expectations came from basic assumptions promised by blizzard
-Bot control
-Gold being valuable and not extremely inflated
-Stat and skill points that gave the user control over his characters' build
-More content and features than d2, not less.
Many people are exaggerating the effect of nostalgia and expectations on the diablo 3 ratings given. I've always known d2 was a pretty good game (7-8 in my eyes) with many problems that could've been a 9.5-10 if it had more work put into it. I still wouldn't go back to diablo 2 even though I liked it a great deal. I would be bored.
It's standard to expect that when a sequel is released, it will improve and innovate a great deal on the previous title, there were many obvious directions that diablo could have taken. I wouldn't have minded if it went in a direction more like a 2d, isometric MMO (not full on MMO), or any other direction. The simple fact, though, is diablo 3 has significantly less than the fans required of a new age sequel to an oldschool game that was very well received.
Blizzard was a much smaller company when diablo 1&2 was created and there was a great deal of laxity with d2's problems.
Furthermore, the entire concept of an MMO was just starting to come to life on the internet.
It had the proper look and feel of a dark, gothic game, it had stat points, skill points, and the acts were roughly the same length as d3.
We had charms, realistic effects like a limit of arrows/quivers, jewels and skulls to socket, a horadric cube, et cetera.
Many fans of the time imagined that a diablo 3 would take these functions and others, and create a massive series with more content and playtime and continue growing.
I may have even played diablo 2 longer than I enjoyed it with the imagination that in the future, it would be expanded upon. What we got was a very late sequel that was slapped together unthoughtfully.
I've been playing the game since beta, have beaten Inferno on hardcore some time ago and I'm currently at paragon level 39 on my softcore barbarian. So I'm not playing it all the time, but I have been investing an hour or two on it each day. I voted 'It is a pretty good game' option, and I think it summarizes my experience in Diablo 3 pretty well. I am also very optimistic about the future, even though PvP has been delayed for too long. It would have made a much bigger impact if the patch was released before the end of 2012, but it seems they pushed it back to counter the PoE release.
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"Fear is the mind killer. Fear is the small death that brings total obliteration."
''It's a boring game but i still play in hope it will get better in the future''
Waiting for over 10 years for this game, it is a big disappointment. Of course, i can't say that the game itself is bad. On the other hand, they released the game before it was completed/polished and removed a lot of features that had been announced. So, we have the right to ask for more. Just a few things that make this game crap as is now:
1. Items: No balance between dual-wielding, 2h and sword and board. The only viable option for meel right now is dualwielding. Most legendaries are crap. Items can all be bought (except for hellfire ring) from the AH. There should be end items bind on player or something similar (with affixes forcing you into a build) to maximize diversity and bring more longevity to the game.
2. Monsters: Few affixes and special abilities for monsters. It basically comes down to physical damage/resistance in most cases. Lightning and poison resistances are not needed (almost true). Balancing PVE is much about introducing affixes to counter most effective builds so that it brings balance. Thats not the case right now. Introducing curse affixes affecting the crit chance of a player for exemple would be something needed since ''crit builds'' are imba right now.
3. Skills: There is not mopre than 2 efficient rune choices per skills. There is about 2-3 efficient builds per classes right now.
4. Newbfriendly: Removed weapon swapping abilities, macros and brought this game to a level where even my grandmother could beat diablo on first try. I mean seriously, at least make it so that mp8 is fuckin hard with best gear and mp10 is almost unbeatable with best gear. Now, it's rather boring because monster at high mp levels don't do enough damage but have too much hp.
I am still playing and hoping that this game delivers what i am hoping for. Balance things up so that barbarians don't make 50% of the caracters database and that most skills have something usefull to bring in certain circumstances.
How many of you are waiting for PVP as the thing that will make Diablo 3 better in the future?
Personally, I have only a slight interest in PVP. It could be really fun, but it's not what I think will make the game better overall.
I think it just hit me: When I think about an amazing game with the best sense of adventuring, I think of the original Torchlight. For some reason, adventuring in Torchlight feels much more rewarding and fun compared to Diablo 3.
Comparing Torchlight to Diablo 3, it feels like D3 is much more linear and it feels like I'm playing to do something everyone else is doing in the same order. With Torchlight, the many side quest portals and secret dungeons were really awesome to do when tired of regular questing.
I haven't played Torchlight 2 yet so I can't speak for that game.
diablo is and always was a pve game. but honestly ive been waiting for pvp just because it was promised AT LAUNCH and delayed multiple times. and now im upset because they made us wait for no reason...theyre just scrapping what they worked on and giving us d2/wow style dueling. if they never promised pvp i would not care for it at all.
How many of you are waiting for PVP as the thing that will make Diablo 3 better in the future?
Zero interest in PvP.
I feel sorry for some lads on the forums who are cool and I'm sorry that they were disappointed so badly by the "PvP blog". But overall, I hope that Blizzard focuses on PvE and improves this aspect which has always be the center of the Diablo universe, and the PvP folks move on to other games.
The fact that a Diablo 3 fan site does not have 85+% in the first three choices is very telling on how incredibly bad D3 actually is.
Last three options has even fewer votes. By your logic that would make D3 the best game ever done in history of mankind.
Myself I am in the middle somewhere, had very high expectations but not had them fulfilled. It is not a bad game, i got rather decent value out of it but not much more then that.
Huh? Its a Diablo fan site, the fact that just over 50% think it is good to excellent is very telling
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Of course, I've stopped playing since the end-ish of May, and it still doesn't look like they are going to fix the game, or add on to it in a meaningful way. Most likely, Blizzard is saving anything substantial for the inevitable expansion. The question is, will that expansion actually improve this game? Right now, there is nothing redeeming about this game. There is nothing done in this game that improves upon the genre, and nearly every other ARPG out now (and coming out from the looks of it) does it better.
I have hopes that this game will change for the better, but those hopes are not high, nor are they realistic.
http://www.diablofans.com/topic/34229-diablo-iii-beta-impressions/page__view__findpost__p__743763
I played the game for approximately 1 month and haven't returned for more than an hour or two at a time per month.
Without even going into the deeper problems I would call it a stagnant trashcan of a game. I don't think d2 was perfect by a longshot and even back in the early 2000's I said it needed work. But expectations were that a very long development cycle would lead to a great game that would continue by building on the weaknesses and strengths of d2.
What was produced was very disappointing, and after a few band-aids nothing has improved it. It does seem that blizzards' "when it's done" attitude simply does not pay off. Seems the game was a massive joke.
Having watched some of the developers' 'in the making' videos and kept up with the game since 2008, blizzard seems to allow it's employees to simply screw around and throw paper balls at eachother in the office all day, repeatedly develop systems and then throw them away with no real goal or purpose in the game until people finally get fed up and a game is released which is still unsatisfactory.
I haven't enjoyed any blizzard games since diablo2/starcraft 2 era, WoW being a very boring game in itself. SC2 was okay but redundant and un-innovative.
Yes, many completely free games like path of exile are actually going to be able to compete with D3. Torchlight 2's open modding is probably the only thing that made it lose out and not compete.
D3 seems like a game that might've had a chance in the 2006-2007 era, maybe late 2008, but now it feels very weak.
No one will pay $60 for a one act expansion now either. It will have to be a huge expansion, or a very cheap one.
I don't think they'll charge 60 for it, but even if they would charge 100, many people would buy it; probably even me. Because you know what - I'm a DiabloFan, and I still have faith in Blizzard. And seeing you giving "complete dogshit" still a "4/10", I wouldn't be surprised if we'd see you around as well. Because let's face it - there are many games which are worse than "dogshit" and on a one to ten scale would have a hard time to even scratch at the one.
The only point I can agree on with you, and the reason why probably many people here don't vote for the higher options of their level of satisfcation, is that Blizzard set extreme expectations they haven't met. I wouldn't say they disappointed me as much as they did for you, but given how great some of their old games were and how much time I spent on their games in the 90s, I expected more. I knew that SC2 would be nothing for me because it's all about micro and esports, but even the interface was a huge disappointment; and similarly is not finished yet in my eyes (and the interface isn't either). But it's still a good game and better than many others. The bad ratings are all about expectations, in my opinion.
The expectations came from basic assumptions promised by blizzard
-Bot control
-Gold being valuable and not extremely inflated
-Stat and skill points that gave the user control over his characters' build
-More content and features than d2, not less.
Many people are exaggerating the effect of nostalgia and expectations on the diablo 3 ratings given. I've always known d2 was a pretty good game (7-8 in my eyes) with many problems that could've been a 9.5-10 if it had more work put into it. I still wouldn't go back to diablo 2 even though I liked it a great deal. I would be bored.
It's standard to expect that when a sequel is released, it will improve and innovate a great deal on the previous title, there were many obvious directions that diablo could have taken. I wouldn't have minded if it went in a direction more like a 2d, isometric MMO (not full on MMO), or any other direction. The simple fact, though, is diablo 3 has significantly less than the fans required of a new age sequel to an oldschool game that was very well received.
Blizzard was a much smaller company when diablo 1&2 was created and there was a great deal of laxity with d2's problems.
Furthermore, the entire concept of an MMO was just starting to come to life on the internet.
It had the proper look and feel of a dark, gothic game, it had stat points, skill points, and the acts were roughly the same length as d3.
We had charms, realistic effects like a limit of arrows/quivers, jewels and skulls to socket, a horadric cube, et cetera.
Many fans of the time imagined that a diablo 3 would take these functions and others, and create a massive series with more content and playtime and continue growing.
I may have even played diablo 2 longer than I enjoyed it with the imagination that in the future, it would be expanded upon. What we got was a very late sequel that was slapped together unthoughtfully.
Waiting for over 10 years for this game, it is a big disappointment. Of course, i can't say that the game itself is bad. On the other hand, they released the game before it was completed/polished and removed a lot of features that had been announced. So, we have the right to ask for more. Just a few things that make this game crap as is now:
1. Items: No balance between dual-wielding, 2h and sword and board. The only viable option for meel right now is dualwielding. Most legendaries are crap. Items can all be bought (except for hellfire ring) from the AH. There should be end items bind on player or something similar (with affixes forcing you into a build) to maximize diversity and bring more longevity to the game.
2. Monsters: Few affixes and special abilities for monsters. It basically comes down to physical damage/resistance in most cases. Lightning and poison resistances are not needed (almost true). Balancing PVE is much about introducing affixes to counter most effective builds so that it brings balance. Thats not the case right now. Introducing curse affixes affecting the crit chance of a player for exemple would be something needed since ''crit builds'' are imba right now.
3. Skills: There is not mopre than 2 efficient rune choices per skills. There is about 2-3 efficient builds per classes right now.
4. Newbfriendly: Removed weapon swapping abilities, macros and brought this game to a level where even my grandmother could beat diablo on first try. I mean seriously, at least make it so that mp8 is fuckin hard with best gear and mp10 is almost unbeatable with best gear. Now, it's rather boring because monster at high mp levels don't do enough damage but have too much hp.
I am still playing and hoping that this game delivers what i am hoping for. Balance things up so that barbarians don't make 50% of the caracters database and that most skills have something usefull to bring in certain circumstances.
Personally, I have only a slight interest in PVP. It could be really fun, but it's not what I think will make the game better overall.
I think it just hit me: When I think about an amazing game with the best sense of adventuring, I think of the original Torchlight. For some reason, adventuring in Torchlight feels much more rewarding and fun compared to Diablo 3.
Comparing Torchlight to Diablo 3, it feels like D3 is much more linear and it feels like I'm playing to do something everyone else is doing in the same order. With Torchlight, the many side quest portals and secret dungeons were really awesome to do when tired of regular questing.
I haven't played Torchlight 2 yet so I can't speak for that game.
Zero interest in PvP.
I feel sorry for some lads on the forums who are cool and I'm sorry that they were disappointed so badly by the "PvP blog". But overall, I hope that Blizzard focuses on PvE and improves this aspect which has always be the center of the Diablo universe, and the PvP folks move on to other games.
Huh? Its a Diablo fan site, the fact that just over 50% think it is good to excellent is very telling