Uber Kuile Enrage has gotta go...

  • #1
    I thought it was basically a no brainer when it came to enrage timers in ARPGs. Simply put. Enrage timers don't belong in them.


    When D3 1st came out i couldn't help but wonder "Why' some leet packs had enrage?. It made no sense at all. Then after the sea of complaints they finally removed it. Yet, heres Uber Kuile with the same stupid Enrage bull.



    I really don't understand why?


    I know some people will say its a DPS check... And i say GTFOuta here with that gear check slop.


    I can do MP 10 Ubers. My god they are so hard/fun considering im using a NON cookie cutter build and the only thing that can stop me from having a good battle is an Enrage timer. I enjoy 20 minute battles.


    Basically im punished for nothing, it even seems like nothing hits me when it sets off.. I would personally like my own enrage timer where if the stupid monsters don't kill me in time they just die.


    Because of this stupid Enrager time im stuck at having to do ubers at MP3. Which isn't fun at all because its toooooo easy.

    If they don't remove this pointless enrage timer then at least give us the option to choose which portal we can open.

    That way i can play the other portals at mp 10 and enjoy the battle.
  • #2
    You cant kill an Uber under timer in anything higher then MP3?

    Sounds like a build/gear issue and not a game issue.
  • #3
    Enrage shouldn't be in ARPG's. This is an addition from the WoW devs. *Slow clap*
  • #4
    Quote from AudioCG

    You cant kill an Uber under timer in anything higher then MP3?

    Sounds like a build/gear issue and not a game issue.



    Well, im using a non cookie cutter build. My Build just isn't built to do insane amounts of DPS. So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.

    I could swap to the typical build and probably kill him.. But that breaks the whole point of playing the game with my build that i enjoy using. Especially if i can do MP 10. I mean, MP 10 battles take forever for me but i love the actual fight.

    Its the Enrage that has no place in D3. I mean unless they made some sort of Possessed Treasure goblins where after you hit it he enrages and runs...lol.
  • #5
    Quote from Vooodu

    Quote from AudioCG

    You cant kill an Uber under timer in anything higher then MP3?

    Sounds like a build/gear issue and not a game issue.



    Well, im using a non cookie cutter build. My Build just isn't built to do insane amounts of DPS. So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.

    I could swap to the typical build and probably kill him.. But that breaks the whole point of playing the game with my build that i enjoy using. Especially if i can do MP 10. I mean, MP 10 battles take forever for me but i love the actual fight.

    Its the Enrage that has no place in D3. I mean unless they made some sort of Possessed Treasure goblins where after you hit it he enrages and runs...lol.


    Fair enough, I don't use a "cookie cutter" build either, but I certainly do focus on ALOT of damage, I have only seen enrage maybe 3-4 times in my entire playtime in Diablo 3.

    I guess it would make pure defensive builds more viable, and that's not a bad thing.
  • #6
    Quote from GamersTales

    Enrage shouldn't be in ARPG's. This is an addition from the WoW devs. *Slow clap*


    Agree. I don't see the point in having this type of mechanics in a game like Diablo.
  • #7
    Quote from Vooodu

    Quote from AudioCG

    You cant kill an Uber under timer in anything higher then MP3?

    Sounds like a build/gear issue and not a game issue.


    So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.


    So YOU or YOUR group cant make a DPS check, due to YOUR own choice, but it's not YOUR fault. Flawless logic here.

    I made the words you need to read in CAPS so it's pretty clear. You need to get to your job in 10 minutes. The bus takes 20. You took the bus, but it's obviously not your fault the bus takes 20 minutes to work.

    Enrage timers are fine, if you're playing the apropriate MP your gear/skill is capable of, you will never hit them. Kulle is a massively retarded boss, i can agree to this, but his enrage timer is more than fine.

    Also, at the people who want to see enrages removed, can you give a valid reasoning for this instead of your self-righteous justifications? Repeating the same dps rotation for 2 minutes is as hard as repeating it for 20. Where's the challenge in going up in MP if all you do is the exact same in a larger time span?
  • #8
    The logic is flawless.... The enrage timer is a joke among diablo games.... Quite frankly, i dont know what jackass was aiming for a gold star on effort, but that asshole failed... It shouldn't be in the game... As far as im concerned, the appropriate gear check would be a successful kill.... The OP said he can do MP10... Sure, it takes a while... But he can do it... I dont believe he has a "lack of skill" i think he's trying to use skills he was given by blizzard that he enjoys and has fun with, and would like to use.... If blizz was serious about build diversity theyd ditch the enrage timer and allow players to use builds that are different than the masses.... Knockin the guy for wanting to enjoy the game shows a lack of character on your part
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  • #9
    I agree. Enrage timers shouldn't be in the game. If someone wants to spend 15 or 20 minutes fighting something--let them. They're not gaining xp or loot during those times, so why not just let them have fun?
  • #10
    I disagree, enrages for the ubers is a good mechanic, it gives it a sense of urgency. It keeps people from just kiting all day long, and it's a gear / dps check which is pretty cool. Plus it's 8 minutes for kulle, plenty long enough.
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  • #11
    Quote from Ashy_Larry

    The logic is flawless.... The enrage timer is a joke among diablo games.... Quite frankly, i dont know what jackass was aiming for a gold star on effort, but that asshole failed... It shouldn't be in the game... As far as im concerned, the appropriate gear check would be a successful kill.... The OP said he can do MP10... Sure, it takes a while... But he can do it... I dont believe he has a "lack of skill" i think he's trying to use skills he was given by blizzard that he enjoys and has fun with, and would like to use.... If blizz was serious about build diversity theyd ditch the enrage timer and allow players to use builds that are different than the masses.... Knockin the guy for wanting to enjoy the game shows a lack of character on your part


    Using paragraphs once in a while wont hurt you. Also, picture this. A 4 set legacy nat's DH with a weapon and a quiver could kite and kill ZK/Siege MP10 with 6 pieces of gear equipped. Sure, it would take a while, but he could do it. Does this mean he's at the apropriate gear level?

    No. Enrage timers are fine. Obviously if you try to go to MP10 with your character and similar others (By similar i mean the same DPS) then you'l probably hit the enrage. Lesson? Drop down a couple MP's until you get better gear. How people still argue about this matter is beyond me.
  • #12
    Quote from Bleu42

    I disagree, enrages for the ubers is a good mechanic, it gives it a sense of urgency. It keeps people from just kiting all day long, and it's a gear / dps check which is pretty cool. Plus it's 8 minutes for kulle, plenty long enough.


    So you like crappy mechanics? Really?



    So basically i need to kill Kuile in 8 mins, while i get slapped silly by SeigeBreaker. And i if don't kill him in 8 mins i die to a fart in the wind?

    And thats a good mechanic because you 'think' people who kite all day should have to die?

    Well, obviously people who 'Kite' need to kite or else they will die. I myself don't kite much because im more of a snare, tanky slow killer build. I only move when im nearly dead.



    Wow, i guess its because i never eeeeeeeeeeeeever played WoW. But i seriously dont get your opinion.





    Quote from Bleedxd



    No. Enrage timers are fine.


    Yes.. Enrage timers are fun if you like dying to nothing for no reason because you didn't use a Credit Card and and some OP cookie cutter build to kill fast enough.


    ...Really, its not fine.
  • #13
    The enrage timer is there so that the people able to beat it can sit up on their high horses acting like twats touting their high dps. If there was no enrage timer anyone could kill the mp10 bosses eventually and then what would those guys have to hold over you?

    While I personally think enrage timers are a gorilla's nutsack you're just going to have to follow the albeit unsympathetic advice of most of the people in the thread and switch to a higher dps build with higher dps gear or step down to a lower mp.

    Or you could go and play a better game. That's what I do.
    "For the price of one bullet you can eat 4 hotcakes." - Vash the Stampede.
  • #14
    Surviving something doesn't equal beating it. I'm pretty good at catching deer barehanded. I don't get them, while they run, but eventually... ;)

    Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.
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  • #15
    Quote from Solmyr77

    Surviving something doesn't equal beating it. I'm pretty good at catching deer barehanded. I don't get them, while they run, but eventually... ;)

    Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.


    Im sorry, but im not using any cheesey tactics. Im using my skills and gear. I mean really, there is no cheesy tactics in this game besides using cookie cutter builds and credit cards.

    MY DPS is fine. Fine enough that its still hard to battle any monster on MP 10. Its just the fart in the wind nothing that kills me thats not fine, aka enrage timer.

    Removing that would simply improve it, just as removing them from packs of elite monsters improved the game... OR, blizzard can BUFF my skills through the roof. Because i refuse to use lame cookie cutter builds just to beat some monster before he farts on me and kills me with nothing.



    Some guys are built to last not finish fast. And really, why should anyone be timed? Especally in a 2 on 1 battle.


    Also, hunting a dear with your bare hands takes alot of skill.....Using a bazooka to kill a dear doesn't.
  • #16
    Quote from Solmyr77



    Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.


    cheesy tactics?
    like Enrage Timers?
    isn't enrage timers, one of the most if not THE cheesiest tactic of all
    so players shouldn't be allowed to survive because of cheesy tactics but the mobs should?

    beating a boss not because you just stand in front of it and whack it to death but kite and actually use some tactics to survive is more fulfulling.
    just basically overwhelming a boss with your awesome gear is like putting God Mode on.
  • #17
    Vooodu:
    You keep refusing to accept the dps requirement as part of the challenge. Everybody has to survive these encounters just like you have to and if you excel at that due to a special skill and gear setup, fine. But that doesn't take the task of killing the opposition away. And a dps requirement without a finish line is not a dps requirement but only a damage requirement. And given endless time, a lvl 1 char could do that amount of damage. The trick is to do it in a finite time and that's where the turtle has to move it's head out of the shell, leaving the cheesy zone of invulnerable comfort ;)

    Valtonis:
    You compare the AI to yourself? It's traditional video game design that a draw results in the player losing.
    I agree that using tactics and moving around, making an effort to survive, is more stressing than just tanking and spanking the opposition to death. But again, that's only the aspect of surviving.
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  • #18
    Enrage timers encourage class cannon builds and suppress tank builds. Why one should be more valid than the other is just another incomprehensible thing in this game.
    Fortunately for Blizzard, there isn't anything lower that rock bottom.
  • #19
    Quote from Solmyr77

    Vooodu:
    You keep refusing to accept the dps requirement as part of the challenge. Everybody has to survive these encounters just like you have to and if you excel at that due to a special skill and gear setup, fine. But that doesn't take the task of killing the opposition away. And a dps requirement without a finish line is not a dps requirement but only a damage requirement. And given endless time, a lvl 1 char could do that amount of damage. The trick is to do it in a finite time and that's where the turtle has to move it's head out of the shell, leaving the cheesy zone of invulnerable comfort ;)



    Ok so basically i refuse to use a cookie cutter build. Ya, im pretty sure i mentioned that in my 1st post.

    And honestly, if a lvl 1 character could kill uber kuile and seige that would be FREAKIN AWESOME. That would be the sickest battle ever......


    ALSO what in blue hell are you talking about a DPS finish line? Im just playing it for the love of the fight not some DPS competition/race against some ticking imaginary time bomb.


    Im sorry but i refuse to accept enrage timers as nothing more than annoying and pointless.
  • #20
    Quote from maka

    Enrage timers encourage class cannon builds and suppress tank builds. Why one should be more valid than the other.


    Just plain wrong. I could as well say: "Monsters dealing damage encourage tank builds and suppress glass cannon builds."
    You need to have a balance of survival and offensive output. If either of them was obsolete because you could win without it, the design would be flawed.
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